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bemaniutils/bemani/frontend/sdvx/endpoints.py

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# vim: set fileencoding=utf-8
import re
from typing import Any, Dict
from flask import Blueprint, request, Response, url_for, abort
from bemani.common import ID, GameConstants, VersionConstants
from bemani.data import UserID
from bemani.frontend.app import loginrequired, jsonify, render_react
from bemani.frontend.sdvx.sdvx import SoundVoltexFrontend
from bemani.frontend.templates import templates_location
from bemani.frontend.static import static_location
from bemani.frontend.types import g
sdvx_pages = Blueprint(
'sdvx_pages',
__name__,
url_prefix=f'/{GameConstants.SDVX.value}',
template_folder=templates_location,
static_folder=static_location,
)
@sdvx_pages.route('/scores')
@loginrequired
def viewnetworkscores() -> Response:
# Only load the last 100 results for the initial fetch, so we can render faster
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
network_scores = frontend.get_network_scores(limit=100)
if len(network_scores['attempts']) > 10:
network_scores['attempts'] = frontend.round_to_ten(network_scores['attempts'])
return render_react(
'Global SDVX Scores',
'sdvx/scores.react.js',
{
'attempts': network_scores['attempts'],
'songs': frontend.get_all_songs(),
'players': network_scores['players'],
'shownames': True,
'shownewrecords': False,
},
{
'refresh': url_for('sdvx_pages.listnetworkscores'),
'player': url_for('sdvx_pages.viewplayer', userid=-1),
'individual_score': url_for('sdvx_pages.viewtopscores', musicid=-1),
},
)
@sdvx_pages.route('/scores/list')
@jsonify
@loginrequired
def listnetworkscores() -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
return frontend.get_network_scores()
@sdvx_pages.route('/scores/<int:userid>')
@loginrequired
def viewscores(userid: UserID) -> Response:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
info = frontend.get_latest_player_info([userid]).get(userid)
if info is None:
abort(404)
scores = frontend.get_scores(userid, limit=100)
if len(scores) > 10:
scores = frontend.round_to_ten(scores)
return render_react(
f'{info["name"]}\'s SDVX Scores',
'sdvx/scores.react.js',
{
'attempts': scores,
'songs': frontend.get_all_songs(),
'players': {},
'shownames': False,
'shownewrecords': True,
},
{
'refresh': url_for('sdvx_pages.listscores', userid=userid),
'player': url_for('sdvx_pages.viewplayer', userid=-1),
'individual_score': url_for('sdvx_pages.viewtopscores', musicid=-1),
},
)
@sdvx_pages.route('/scores/<int:userid>/list')
@jsonify
@loginrequired
def listscores(userid: UserID) -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
return {
'attempts': frontend.get_scores(userid),
'players': {},
}
@sdvx_pages.route('/records')
@loginrequired
def viewnetworkrecords() -> Response:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
network_records = frontend.get_network_records()
versions = {version: name for (game, version, name) in frontend.all_games()}
versions[0] = 'CS and Licenses'
return render_react(
'Global SDVX Records',
'sdvx/records.react.js',
{
'records': network_records['records'],
'songs': frontend.get_all_songs(),
'players': network_records['players'],
'versions': versions,
'shownames': True,
'showpersonalsort': False,
'filterempty': False,
},
{
'refresh': url_for('sdvx_pages.listnetworkrecords'),
'player': url_for('sdvx_pages.viewplayer', userid=-1),
'individual_score': url_for('sdvx_pages.viewtopscores', musicid=-1),
},
)
@sdvx_pages.route('/records/list')
@jsonify
@loginrequired
def listnetworkrecords() -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
return frontend.get_network_records()
@sdvx_pages.route('/records/<int:userid>')
@loginrequired
def viewrecords(userid: UserID) -> Response:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
info = frontend.get_latest_player_info([userid]).get(userid)
if info is None:
abort(404)
versions = {version: name for (game, version, name) in frontend.all_games()}
return render_react(
f'{info["name"]}\'s SDVX Records',
'sdvx/records.react.js',
{
'records': frontend.get_records(userid),
'songs': frontend.get_all_songs(),
'players': {},
'versions': versions,
'shownames': False,
'showpersonalsort': True,
'filterempty': True,
},
{
'refresh': url_for('sdvx_pages.listrecords', userid=userid),
'player': url_for('sdvx_pages.viewplayer', userid=-1),
'individual_score': url_for('sdvx_pages.viewtopscores', musicid=-1),
},
)
@sdvx_pages.route('/records/<int:userid>/list')
@jsonify
@loginrequired
def listrecords(userid: UserID) -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
return {
'records': frontend.get_records(userid),
'players': {},
}
@sdvx_pages.route('/topscores/<int:musicid>')
@loginrequired
def viewtopscores(musicid: int) -> Response:
# We just want to find the latest mix that this song exists in
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
versions = sorted(
[version for (game, version, name) in frontend.all_games()],
reverse=True,
)
name = None
artist = None
difficulties = [0, 0, 0, 0, 0]
for version in versions:
for chart in [0, 1, 2, 3, 4]:
details = g.data.local.music.get_song(GameConstants.SDVX, version, musicid, chart)
if details is not None:
if name is None:
name = details.name
if artist is None:
artist = details.artist
if difficulties[chart] == 0:
difficulties[chart] = details.data.get_int('difficulty')
if name is None:
# Not a real song!
abort(404)
top_scores = frontend.get_top_scores(musicid)
return render_react(
f'Top SDVX Scores for {artist} - {name}',
'sdvx/topscores.react.js',
{
'name': name,
'artist': artist,
'difficulties': difficulties,
'players': top_scores['players'],
'topscores': top_scores['topscores'],
},
{
'refresh': url_for('sdvx_pages.listtopscores', musicid=musicid),
'player': url_for('sdvx_pages.viewplayer', userid=-1),
},
)
@sdvx_pages.route('/topscores/<int:musicid>/list')
@jsonify
@loginrequired
def listtopscores(musicid: int) -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
return frontend.get_top_scores(musicid)
@sdvx_pages.route('/players')
@loginrequired
def viewplayers() -> Response:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
return render_react(
'All SDVX Players',
'sdvx/allplayers.react.js',
{
'players': frontend.get_all_players()
},
{
'refresh': url_for('sdvx_pages.listplayers'),
'player': url_for('sdvx_pages.viewplayer', userid=-1),
},
)
@sdvx_pages.route('/players/list')
@jsonify
@loginrequired
def listplayers() -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
return {
'players': frontend.get_all_players(),
}
@sdvx_pages.route('/players/<int:userid>')
@loginrequired
def viewplayer(userid: UserID) -> Response:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
info = frontend.get_all_player_info([userid])[userid]
if not info:
abort(404)
latest_version = sorted(info.keys(), reverse=True)[0]
return render_react(
f'{info[latest_version]["name"]}\'s SDVX Profile',
'sdvx/player.react.js',
{
'playerid': userid,
'own_profile': userid == g.userID,
'player': info,
'versions': {version: name for (game, version, name) in frontend.all_games()},
},
{
'refresh': url_for('sdvx_pages.listplayer', userid=userid),
'records': url_for('sdvx_pages.viewrecords', userid=userid),
'scores': url_for('sdvx_pages.viewscores', userid=userid),
},
)
@sdvx_pages.route('/players/<int:userid>/list')
@jsonify
@loginrequired
def listplayer(userid: UserID) -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
info = frontend.get_all_player_info([userid])[userid]
return {
'player': info,
}
@sdvx_pages.route('/options')
@loginrequired
def viewsettings() -> Response:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
userid = g.userID
info = frontend.get_all_player_info([userid])[userid]
if not info:
abort(404)
return render_react(
'SDVX Game Settings',
'sdvx/settings.react.js',
{
'player': info,
'versions': {version: name for (game, version, name) in frontend.all_games()},
},
{
'updatename': url_for('sdvx_pages.updatename'),
},
)
@sdvx_pages.route('/options/name/update', methods=['POST'])
@jsonify
@loginrequired
def updatename() -> Dict[str, Any]:
version = int(request.get_json()['version'])
name = request.get_json()['name']
user = g.data.local.user.get_user(g.userID)
if user is None:
raise Exception('Unable to find user to update!')
# Grab profile and update name
profile = g.data.local.user.get_profile(GameConstants.SDVX, version, user.id)
if profile is None:
raise Exception('Unable to find profile to update!')
if len(name) == 0 or len(name) > 8:
raise Exception('Invalid profile name!')
if re.match(
"^[" +
"0-9" +
"A-Z" +
"!?#$&*-. " +
"]*$",
name,
) is None:
raise Exception('Invalid profile name!')
profile.replace_str('name', name)
g.data.local.user.put_profile(GameConstants.SDVX, version, user.id, profile)
# Return that we updated
return {
'version': version,
'name': name,
}
@sdvx_pages.route('/rivals')
@loginrequired
def viewrivals() -> Response:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
rivals, playerinfo = frontend.get_rivals(g.userID)
# There were no rivals in SDVX 1 or 2.
if VersionConstants.SDVX_BOOTH in rivals:
del rivals[VersionConstants.SDVX_BOOTH]
if VersionConstants.SDVX_INFINITE_INFECTION in rivals:
del rivals[VersionConstants.SDVX_INFINITE_INFECTION]
return render_react(
'SDVX Rivals',
'sdvx/rivals.react.js',
{
'userid': str(g.userID),
'rivals': rivals,
'players': playerinfo,
'versions': {version: name for (game, version, name) in frontend.all_games()},
},
{
'refresh': url_for('sdvx_pages.listrivals'),
'search': url_for('sdvx_pages.searchrivals'),
'player': url_for('sdvx_pages.viewplayer', userid=-1),
'addrival': url_for('sdvx_pages.addrival'),
'removerival': url_for('sdvx_pages.removerival'),
},
)
@sdvx_pages.route('/rivals/list')
@jsonify
@loginrequired
def listrivals() -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
rivals, playerinfo = frontend.get_rivals(g.userID)
# There were no rivals in SDVX 1 or 2.
if VersionConstants.SDVX_BOOTH in rivals:
del rivals[VersionConstants.SDVX_BOOTH]
if VersionConstants.SDVX_INFINITE_INFECTION in rivals:
del rivals[VersionConstants.SDVX_INFINITE_INFECTION]
return {
'rivals': rivals,
'players': playerinfo,
}
@sdvx_pages.route('/rivals/search', methods=['POST'])
@jsonify
@loginrequired
def searchrivals() -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
version = int(request.get_json()['version'])
name = request.get_json()['term']
# Try to treat the term as an extid
extid = ID.parse_extid(name)
matches = set()
profiles = g.data.remote.user.get_all_profiles(GameConstants.SDVX, version)
for (userid, profile) in profiles:
if profile.extid == extid or profile.get_str('name').lower() == name.lower():
matches.add(userid)
playerinfo = frontend.get_all_player_info(list(matches), allow_remote=True)
return {
'results': playerinfo,
}
@sdvx_pages.route('/rivals/add', methods=['POST'])
@jsonify
@loginrequired
def addrival() -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
version = int(request.get_json()['version'])
other_userid = UserID(int(request.get_json()['userid']))
userid = g.userID
# Add this rival link
profile = g.data.remote.user.get_profile(GameConstants.SDVX, version, other_userid)
if profile is None:
raise Exception('Unable to find profile for rival!')
g.data.local.user.put_link(
GameConstants.SDVX,
version,
userid,
'rival',
other_userid,
{},
)
# Now return updated rival info
rivals, playerinfo = frontend.get_rivals(userid)
return {
'rivals': rivals,
'players': playerinfo,
}
@sdvx_pages.route('/rivals/remove', methods=['POST'])
@jsonify
@loginrequired
def removerival() -> Dict[str, Any]:
frontend = SoundVoltexFrontend(g.data, g.config, g.cache)
version = int(request.get_json()['version'])
other_userid = UserID(int(request.get_json()['userid']))
userid = g.userID
# Remove this rival link
g.data.local.user.destroy_link(
GameConstants.SDVX,
version,
userid,
'rival',
other_userid,
)
# Now return updated rival info
rivals, playerinfo = frontend.get_rivals(userid)
return {
'rivals': rivals,
'players': playerinfo,
}