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import random
import time
from typing import Any , Dict , List , Optional
from bemani . client . base import BaseClient
from bemani . protocol import Node
class ReflecBeatGroovinUpper ( BaseClient ) :
NAME = ' T E S T '
def verify_pcb_rb4boot ( self , loc : str ) - > None :
call = self . call_node ( )
pcb = Node . void ( ' pcb ' )
pcb . set_attribute ( ' method ' , ' rb4boot ' )
pcb . add_child ( Node . string ( ' lid ' , loc ) )
pcb . add_child ( Node . string ( ' rno ' , ' Unknown ' ) )
call . add_child ( pcb )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/pcb/sinfo/nm " )
self . assert_path ( resp , " response/pcb/sinfo/cl_enbl " )
self . assert_path ( resp , " response/pcb/sinfo/cl_h " )
self . assert_path ( resp , " response/pcb/sinfo/cl_m " )
self . assert_path ( resp , " response/pcb/sinfo/shop_flag " )
def verify_pcb_rb4error ( self , loc : str ) - > None :
call = self . call_node ( )
pcb = Node . void ( ' pcb ' )
call . add_child ( pcb )
pcb . set_attribute ( ' method ' , ' rb4error ' )
pcb . add_child ( Node . string ( ' lid ' , loc ) )
pcb . add_child ( Node . string ( ' code ' , ' exception ' ) )
pcb . add_child ( Node . string ( ' msg ' , ' exceptionstring ' ) )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/pcb/@status " )
def verify_info_rb4common ( self , loc : str ) - > None :
call = self . call_node ( )
info = Node . void ( ' info ' )
call . add_child ( info )
info . set_attribute ( ' method ' , ' rb4common ' )
info . add_child ( Node . string ( ' lid ' , loc ) )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/info/event_ctrl " )
self . assert_path ( resp , " response/info/item_lock_ctrl " )
self . assert_path ( resp , " response/info/shop_score/today " )
self . assert_path ( resp , " response/info/shop_score/yesterday " )
def verify_info_rb4shop_score_ranking ( self , loc : str ) - > None :
call = self . call_node ( )
info = Node . void ( ' info ' )
call . add_child ( info )
info . set_attribute ( ' method ' , ' rb4shop_score_ranking ' )
# Arbitrarily chosen based on the song IDs we send in the
# score section below.
info . add_child ( Node . s16 ( ' min ' , 1 ) )
info . add_child ( Node . s16 ( ' max ' , 3 ) )
info . add_child ( Node . string ( ' lid ' , loc ) )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/info/shop_score/time " )
self . assert_path ( resp , " response/info/shop_score/data/rank " )
self . assert_path ( resp , " response/info/shop_score/data/music_id " )
self . assert_path ( resp , " response/info/shop_score/data/note_grade " )
self . assert_path ( resp , " response/info/shop_score/data/clear_type " )
self . assert_path ( resp , " response/info/shop_score/data/user_id " )
self . assert_path ( resp , " response/info/shop_score/data/icon_id " )
self . assert_path ( resp , " response/info/shop_score/data/score " )
self . assert_path ( resp , " response/info/shop_score/data/time " )
self . assert_path ( resp , " response/info/shop_score/data/name " )
def verify_info_rb4ranking ( self ) - > None :
call = self . call_node ( )
info = Node . void ( ' info ' )
info . set_attribute ( ' method ' , ' rb4ranking ' )
info . add_child ( Node . s32 ( ' ver ' , 0 ) )
call . add_child ( info )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/info/ver " )
self . assert_path ( resp , " response/info/ranking/weekly/bt " )
self . assert_path ( resp , " response/info/ranking/weekly/et " )
self . assert_path ( resp , " response/info/ranking/weekly/new/d/mid " )
self . assert_path ( resp , " response/info/ranking/weekly/new/d/cnt " )
self . assert_path ( resp , " response/info/ranking/monthly/bt " )
self . assert_path ( resp , " response/info/ranking/monthly/et " )
self . assert_path ( resp , " response/info/ranking/monthly/new/d/mid " )
self . assert_path ( resp , " response/info/ranking/monthly/new/d/cnt " )
self . assert_path ( resp , " response/info/ranking/total/bt " )
self . assert_path ( resp , " response/info/ranking/total/et " )
self . assert_path ( resp , " response/info/ranking/total/new/d/mid " )
self . assert_path ( resp , " response/info/ranking/total/new/d/cnt " )
def verify_player_rb4start ( self , refid : str ) - > None :
call = self . call_node ( )
player = Node . void ( ' player ' )
player . set_attribute ( ' method ' , ' rb4start ' )
player . add_child ( Node . string ( ' rid ' , refid ) )
player . add_child ( Node . u8_array ( ' ga ' , [ 127 , 0 , 0 , 1 ] ) )
player . add_child ( Node . u16 ( ' gp ' , 10573 ) )
player . add_child ( Node . u8_array ( ' la ' , [ 16 , 0 , 0 , 0 ] ) )
player . add_child ( Node . u8_array ( ' pnid ' , [ 39 , 16 , 0 , 0 , 0 , 23 , 62 , 60 , 39 , 127 , 0 , 0 , 1 , 23 , 62 , 60 ] ) )
call . add_child ( player )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/player/plyid " )
self . assert_path ( resp , " response/player/start_time " )
self . assert_path ( resp , " response/player/event_ctrl " )
self . assert_path ( resp , " response/player/item_lock_ctrl " )
def verify_player_rb4end ( self , refid : str ) - > None :
call = self . call_node ( )
player = Node . void ( ' player ' )
player . set_attribute ( ' method ' , ' rb4end ' )
player . add_child ( Node . string ( ' rid ' , refid ) )
call . add_child ( player )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/player " )
def verify_player_rb4total_bestallrank_read ( self ) - > None :
call = self . call_node ( )
player = Node . void ( ' player ' )
player . set_attribute ( ' method ' , ' rb4total_bestallrank_read ' )
player . add_child ( Node . s32 ( ' uid ' , 0 ) )
player . add_child ( Node . s32_array ( ' score ' , [ 897 , 897 , 0 , 0 , 0 , 284 ] ) )
call . add_child ( player )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/player/score/rank " )
self . assert_path ( resp , " response/player/score/score " )
self . assert_path ( resp , " response/player/score/allrank " )
def verify_player_rb4selectscore ( self , extid : int ) - > None :
call = self . call_node ( )
player = Node . void ( ' player ' )
player . set_attribute ( ' method ' , ' rb4selectscore ' )
player . add_child ( Node . s32 ( ' uid ' , extid ) )
player . add_child ( Node . s32 ( ' music_id ' , 1 ) )
player . add_child ( Node . s32 ( ' note_grade ' , 0 ) )
call . add_child ( player )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/player/@status " )
# Verify that we got a score if the extid is nonzero
if extid != 0 :
self . assert_path ( resp , " response/player/player_select_score/user_id " )
self . assert_path ( resp , " response/player/player_select_score/name " )
self . assert_path ( resp , " response/player/player_select_score/m_score " )
self . assert_path ( resp , " response/player/player_select_score/m_scoreTime " )
self . assert_path ( resp , " response/player/player_select_score/m_iconID " )
if resp . child_value ( ' player/player_select_score/name ' ) != self . NAME :
raise Exception (
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f ' Invalid name { resp . child_value ( " player/player_select_score/name " ) } returned on score read! '
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)
if resp . child_value ( ' player/player_select_score/user_id ' ) != extid :
raise Exception (
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f ' Invalid name { resp . child_value ( " player/player_select_score/user_id " ) } returned on score read! '
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)
def verify_player_rb4succeed ( self , refid : str ) - > None :
call = self . call_node ( )
player = Node . void ( ' player ' )
player . set_attribute ( ' method ' , ' rb4succeed ' )
player . add_child ( Node . string ( ' rid ' , refid ) )
call . add_child ( player )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/player/name " )
self . assert_path ( resp , " response/player/lv " )
self . assert_path ( resp , " response/player/exp " )
self . assert_path ( resp , " response/player/grd " )
self . assert_path ( resp , " response/player/ap " )
self . assert_path ( resp , " response/player/money " )
self . assert_path ( resp , " response/player/released " )
self . assert_path ( resp , " response/player/mrecord " )
def verify_player_rb4read ( self , refid : str , cardid : str , location : str ) - > None :
call = self . call_node ( )
player = Node . void ( ' player ' )
player . set_attribute ( ' method ' , ' rb4read ' )
player . add_child ( Node . string ( ' rid ' , refid ) )
player . add_child ( Node . string ( ' lid ' , location ) )
player . add_child ( Node . s16 ( ' ver ' , 1 ) )
player . add_child ( Node . string ( ' card_id ' , cardid ) )
player . add_child ( Node . s16 ( ' card_type ' , 1 ) )
call . add_child ( player )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/player/pdata/account/usrid " )
self . assert_path ( resp , " response/player/pdata/account/tpc " )
self . assert_path ( resp , " response/player/pdata/account/dpc " )
self . assert_path ( resp , " response/player/pdata/account/crd " )
self . assert_path ( resp , " response/player/pdata/account/brd " )
self . assert_path ( resp , " response/player/pdata/account/tdc " )
self . assert_path ( resp , " response/player/pdata/account/intrvld " )
self . assert_path ( resp , " response/player/pdata/account/ver " )
self . assert_path ( resp , " response/player/pdata/account/pst " )
self . assert_path ( resp , " response/player/pdata/account/st " )
self . assert_path ( resp , " response/player/pdata/account/debutVer " )
self . assert_path ( resp , " response/player/pdata/base/name " )
self . assert_path ( resp , " response/player/pdata/base/exp " )
self . assert_path ( resp , " response/player/pdata/base/lv " )
self . assert_path ( resp , " response/player/pdata/base/mg " )
self . assert_path ( resp , " response/player/pdata/base/ap " )
self . assert_path ( resp , " response/player/pdata/base/cmnt " )
self . assert_path ( resp , " response/player/pdata/base/uattr " )
self . assert_path ( resp , " response/player/pdata/base/money " )
self . assert_path ( resp , " response/player/pdata/base/tbs " )
self . assert_path ( resp , " response/player/pdata/base/tbs_r " )
self . assert_path ( resp , " response/player/pdata/base/tbgs " )
self . assert_path ( resp , " response/player/pdata/base/tbgs_r " )
self . assert_path ( resp , " response/player/pdata/base/tbms " )
self . assert_path ( resp , " response/player/pdata/base/tbms_r " )
self . assert_path ( resp , " response/player/pdata/base/qe_win " )
self . assert_path ( resp , " response/player/pdata/base/qe_legend " )
self . assert_path ( resp , " response/player/pdata/base/qe2_win " )
self . assert_path ( resp , " response/player/pdata/base/qe2_legend " )
self . assert_path ( resp , " response/player/pdata/base/qe3_win " )
self . assert_path ( resp , " response/player/pdata/base/qe3_legend " )
self . assert_path ( resp , " response/player/pdata/base/mlog " )
self . assert_path ( resp , " response/player/pdata/base/class " )
self . assert_path ( resp , " response/player/pdata/base/class_ar " )
self . assert_path ( resp , " response/player/pdata/base/getrfl " )
self . assert_path ( resp , " response/player/pdata/base/upper_pt " )
self . assert_path ( resp , " response/player/pdata/rival " )
self . assert_path ( resp , " response/player/pdata/stamp " )
self . assert_path ( resp , " response/player/pdata/config " )
self . assert_path ( resp , " response/player/pdata/custom " )
self . assert_path ( resp , " response/player/pdata/released " )
self . assert_path ( resp , " response/player/pdata/announce " )
self . assert_path ( resp , " response/player/pdata/dojo " )
self . assert_path ( resp , " response/player/pdata/player_param " )
self . assert_path ( resp , " response/player/pdata/shop_score " )
self . assert_path ( resp , " response/player/pdata/quest " )
self . assert_path ( resp , " response/player/pdata/derby/is_open " )
self . assert_path ( resp , " response/player/pdata/codebreaking " )
self . assert_path ( resp , " response/player/pdata/iidx_linkage " )
self . assert_path ( resp , " response/player/pdata/pue " )
if resp . child_value ( ' player/pdata/base/name ' ) != self . NAME :
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raise Exception ( f ' Invalid name { resp . child_value ( " player/pdata/base/name " ) } returned on profile read! ' )
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def verify_player_rb4readscore ( self , refid : str , location : str ) - > List [ Dict [ str , int ] ] :
call = self . call_node ( )
player = Node . void ( ' player ' )
call . add_child ( player )
player . set_attribute ( ' method ' , ' rb4readscore ' )
player . add_child ( Node . string ( ' rid ' , refid ) )
player . add_child ( Node . string ( ' lid ' , location ) )
player . add_child ( Node . s16 ( ' ver ' , 1 ) )
# Swap with server
resp = self . exchange ( ' ' , call )
scores = [ ]
for child in resp . child ( ' player/pdata/record ' ) . children :
if child . name != ' rec ' :
continue
score = {
' id ' : child . child_value ( ' mid ' ) ,
' chart ' : child . child_value ( ' ntgrd ' ) ,
' clear_type ' : child . child_value ( ' ct ' ) ,
' combo_type ' : child . child_value ( ' param ' ) ,
' achievement_rate ' : child . child_value ( ' ar ' ) ,
' score ' : child . child_value ( ' scr ' ) ,
' miss_count ' : child . child_value ( ' ms ' ) ,
}
scores . append ( score )
return scores
def verify_player_rb4readepisode ( self , extid : int ) - > List [ Dict [ str , int ] ] :
call = self . call_node ( )
player = Node . void ( ' player ' )
call . add_child ( player )
player . set_attribute ( ' method ' , ' rb4readepisode ' )
player . add_child ( Node . s32 ( ' user_id ' , extid ) )
player . add_child ( Node . s32 ( ' limit ' , 20 ) )
# Swap with server
resp = self . exchange ( ' ' , call )
episodes = [ ]
for child in resp . child ( ' player/pdata/episode ' ) . children :
if child . name != ' info ' :
continue
if child . child_value ( ' user_id ' ) != extid :
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raise Exception ( f ' Invalid user ID returned { child . child_value ( " user_id " ) } ' )
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episode = {
' id ' : child . child_value ( ' type ' ) ,
' user ' : child . child_value ( ' user_id ' ) ,
' values ' : [
child . child_value ( ' value0 ' ) ,
child . child_value ( ' value1 ' ) ,
] ,
' text ' : child . child_value ( ' text ' ) ,
' time ' : child . child_value ( ' time ' ) ,
}
episodes . append ( episode )
return episodes
def verify_player_rb4write (
self ,
refid : str ,
loc : str ,
scores : List [ Dict [ str , int ] ] = [ ] ,
episodes : List [ Dict [ str , Any ] ] = [ ] ,
) - > int :
call = self . call_node ( )
player = Node . void ( ' player ' )
call . add_child ( player )
player . set_attribute ( ' method ' , ' rb4write ' )
pdata = Node . void ( ' pdata ' )
player . add_child ( pdata )
account = Node . void ( ' account ' )
pdata . add_child ( account )
account . add_child ( Node . s32 ( ' usrid ' , 0 ) )
account . add_child ( Node . s32 ( ' plyid ' , 0 ) )
account . add_child ( Node . s32 ( ' tpc ' , 1 ) )
account . add_child ( Node . s32 ( ' dpc ' , 1 ) )
account . add_child ( Node . s32 ( ' crd ' , 1 ) )
account . add_child ( Node . s32 ( ' brd ' , 1 ) )
account . add_child ( Node . s32 ( ' tdc ' , 1 ) )
account . add_child ( Node . string ( ' rid ' , refid ) )
account . add_child ( Node . string ( ' lid ' , loc ) )
account . add_child ( Node . u8 ( ' wmode ' , 0 ) )
account . add_child ( Node . u8 ( ' gmode ' , 0 ) )
account . add_child ( Node . s16 ( ' ver ' , 1 ) )
account . add_child ( Node . bool ( ' pp ' , False ) )
account . add_child ( Node . bool ( ' ps ' , False ) )
account . add_child ( Node . s16 ( ' pay ' , 0 ) )
account . add_child ( Node . s16 ( ' pay_pc ' , 0 ) )
account . add_child ( Node . u64 ( ' st ' , int ( time . time ( ) * 1000 ) ) )
account . add_child ( Node . u8 ( ' debutVer ' , 3 ) )
account . add_child ( Node . s32 ( ' upper_pt ' , 0 ) )
account . add_child ( Node . s32 ( ' upper_op ' , - 1 ) )
base = Node . void ( ' base ' )
pdata . add_child ( base )
base . add_child ( Node . string ( ' name ' , self . NAME ) )
base . add_child ( Node . s32 ( ' exp ' , 0 ) )
base . add_child ( Node . s32 ( ' lv ' , 1 ) )
base . add_child ( Node . s32 ( ' mg ' , - 1 ) )
base . add_child ( Node . s32 ( ' ap ' , - 1 ) )
base . add_child ( Node . s32 ( ' money ' , 0 ) )
base . add_child ( Node . bool ( ' is_tut ' , False ) )
base . add_child ( Node . s32 ( ' class ' , - 1 ) )
base . add_child ( Node . s32 ( ' class_ar ' , 0 ) )
base . add_child ( Node . s32 ( ' upper_pt ' , 0 ) )
stglog = Node . void ( ' stglog ' )
pdata . add_child ( stglog )
index = 0
for score in scores :
log = Node . void ( ' log ' )
stglog . add_child ( log )
log . add_child ( Node . s8 ( ' stg ' , index ) )
log . add_child ( Node . s16 ( ' mid ' , score [ ' id ' ] ) )
log . add_child ( Node . s8 ( ' ng ' , score [ ' chart ' ] ) )
log . add_child ( Node . s8 ( ' col ' , 1 ) )
log . add_child ( Node . s8 ( ' mt ' , 0 ) )
log . add_child ( Node . s8 ( ' rt ' , 0 ) )
log . add_child ( Node . s8 ( ' ct ' , score [ ' clear_type ' ] ) )
log . add_child ( Node . s16 ( ' param ' , score [ ' combo_type ' ] ) )
log . add_child ( Node . s16 ( ' grd ' , 0 ) )
log . add_child ( Node . s16 ( ' ar ' , score [ ' achievement_rate ' ] ) )
log . add_child ( Node . s16 ( ' sc ' , score [ ' score ' ] ) )
log . add_child ( Node . s16 ( ' jt_jst ' , 0 ) )
log . add_child ( Node . s16 ( ' jt_grt ' , 0 ) )
log . add_child ( Node . s16 ( ' jt_gd ' , 0 ) )
log . add_child ( Node . s16 ( ' jt_ms ' , score [ ' miss_count ' ] ) )
log . add_child ( Node . s16 ( ' jt_jr ' , 0 ) )
log . add_child ( Node . s32 ( ' r_uid ' , 0 ) )
log . add_child ( Node . s32 ( ' r_plyid ' , 0 ) )
log . add_child ( Node . s8 ( ' r_stg ' , 0 ) )
log . add_child ( Node . s8 ( ' r_ct ' , - 1 ) )
log . add_child ( Node . s16 ( ' r_sc ' , 0 ) )
log . add_child ( Node . s16 ( ' r_grd ' , 0 ) )
log . add_child ( Node . s16 ( ' r_ar ' , 0 ) )
log . add_child ( Node . s8 ( ' r_cpuid ' , - 1 ) )
log . add_child ( Node . s32 ( ' time ' , int ( time . time ( ) ) ) )
log . add_child ( Node . s8 ( ' decide ' , 0 ) )
log . add_child ( Node . s8 ( ' hazard ' , 0 ) )
index = index + 1
episode = Node . void ( ' episode ' )
pdata . add_child ( episode )
for ep in episodes :
info = Node . void ( ' info ' )
episode . add_child ( info )
info . add_child ( Node . s32 ( ' user_id ' , ep [ ' user ' ] ) )
info . add_child ( Node . u8 ( ' type ' , ep [ ' id ' ] ) )
info . add_child ( Node . u16 ( ' value0 ' , ep [ ' values ' ] [ 0 ] ) )
info . add_child ( Node . u16 ( ' value1 ' , ep [ ' values ' ] [ 1 ] ) )
info . add_child ( Node . string ( ' text ' , ep [ ' text ' ] ) )
info . add_child ( Node . s32 ( ' time ' , ep [ ' time ' ] ) )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/player/uid " )
return resp . child_value ( ' player/uid ' )
def verify_lobby_rb4read ( self , location : str , extid : int ) - > None :
call = self . call_node ( )
lobby = Node . void ( ' lobby ' )
lobby . set_attribute ( ' method ' , ' rb4read ' )
lobby . add_child ( Node . s32 ( ' uid ' , extid ) )
lobby . add_child ( Node . s32 ( ' plyid ' , 0 ) )
lobby . add_child ( Node . u8 ( ' m_grade ' , 255 ) )
lobby . add_child ( Node . string ( ' lid ' , location ) )
lobby . add_child ( Node . s32 ( ' max ' , 128 ) )
lobby . add_child ( Node . s32_array ( ' friend ' , [ ] ) )
lobby . add_child ( Node . u8 ( ' var ' , 2 ) )
call . add_child ( lobby )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/lobby/interval " )
self . assert_path ( resp , " response/lobby/interval_p " )
def verify_lobby_rb4entry ( self , location : str , extid : int ) - > int :
call = self . call_node ( )
lobby = Node . void ( ' lobby ' )
lobby . set_attribute ( ' method ' , ' rb4entry ' )
e = Node . void ( ' e ' )
lobby . add_child ( e )
e . add_child ( Node . s32 ( ' eid ' , 0 ) )
e . add_child ( Node . u16 ( ' mid ' , 79 ) )
e . add_child ( Node . u8 ( ' ng ' , 0 ) )
e . add_child ( Node . s32 ( ' uid ' , extid ) )
e . add_child ( Node . s32 ( ' uattr ' , 0 ) )
e . add_child ( Node . string ( ' pn ' , self . NAME ) )
e . add_child ( Node . s32 ( ' plyid ' , 0 ) )
e . add_child ( Node . s16 ( ' mg ' , 255 ) )
e . add_child ( Node . s32 ( ' mopt ' , 0 ) )
e . add_child ( Node . string ( ' lid ' , location ) )
e . add_child ( Node . string ( ' sn ' , ' ' ) )
e . add_child ( Node . u8 ( ' pref ' , 51 ) )
e . add_child ( Node . s8 ( ' stg ' , 4 ) )
e . add_child ( Node . s8 ( ' pside ' , 0 ) )
e . add_child ( Node . s16 ( ' eatime ' , 30 ) )
e . add_child ( Node . u8_array ( ' ga ' , [ 127 , 0 , 0 , 1 ] ) )
e . add_child ( Node . u16 ( ' gp ' , 10007 ) )
e . add_child ( Node . u8_array ( ' la ' , [ 16 , 0 , 0 , 0 ] ) )
e . add_child ( Node . u8 ( ' ver ' , 2 ) )
e . add_child ( Node . s8 ( ' tension ' , 0 ) )
lobby . add_child ( Node . s32_array ( ' friend ' , [ ] ) )
call . add_child ( lobby )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/lobby/interval " )
self . assert_path ( resp , " response/lobby/interval_p " )
self . assert_path ( resp , " response/lobby/eid " )
self . assert_path ( resp , " response/lobby/e/eid " )
self . assert_path ( resp , " response/lobby/e/mid " )
self . assert_path ( resp , " response/lobby/e/ng " )
self . assert_path ( resp , " response/lobby/e/uid " )
self . assert_path ( resp , " response/lobby/e/uattr " )
self . assert_path ( resp , " response/lobby/e/pn " )
self . assert_path ( resp , " response/lobby/e/plyid " )
self . assert_path ( resp , " response/lobby/e/mg " )
self . assert_path ( resp , " response/lobby/e/mopt " )
self . assert_path ( resp , " response/lobby/e/lid " )
self . assert_path ( resp , " response/lobby/e/sn " )
self . assert_path ( resp , " response/lobby/e/pref " )
self . assert_path ( resp , " response/lobby/e/stg " )
self . assert_path ( resp , " response/lobby/e/pside " )
self . assert_path ( resp , " response/lobby/e/eatime " )
self . assert_path ( resp , " response/lobby/e/ga " )
self . assert_path ( resp , " response/lobby/e/gp " )
self . assert_path ( resp , " response/lobby/e/la " )
self . assert_path ( resp , " response/lobby/e/ver " )
self . assert_path ( resp , " response/lobby/e/tension " )
return resp . child_value ( ' lobby/eid ' )
def verify_lobby_rb4delete ( self , eid : int ) - > None :
call = self . call_node ( )
lobby = Node . void ( ' lobby ' )
lobby . set_attribute ( ' method ' , ' rb4delete ' )
lobby . add_child ( Node . s32 ( ' eid ' , eid ) )
call . add_child ( lobby )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/lobby " )
def verify_rb4pzlcmt_read ( self , loc : str , extid : int ) - > None :
call = self . call_node ( )
info = Node . void ( ' info ' )
info . set_attribute ( ' method ' , ' rb4pzlcmt_read ' )
info . add_child ( Node . s32 ( ' uid ' , extid ) )
info . add_child ( Node . string ( ' lid ' , loc ) )
info . add_child ( Node . s32 ( ' time ' , 0 ) )
info . add_child ( Node . s32 ( ' limit ' , 30 ) )
call . add_child ( info )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/info/comment/time " )
self . assert_path ( resp , " response/info/c/uid " )
self . assert_path ( resp , " response/info/c/name " )
self . assert_path ( resp , " response/info/c/icon " )
self . assert_path ( resp , " response/info/c/bln " )
self . assert_path ( resp , " response/info/c/lid " )
self . assert_path ( resp , " response/info/c/pref " )
self . assert_path ( resp , " response/info/c/time " )
self . assert_path ( resp , " response/info/c/comment " )
self . assert_path ( resp , " response/info/c/is_tweet " )
# Verify we posted our comment earlier
found = False
for child in resp . child ( ' info ' ) . children :
if child . name != ' c ' :
continue
if child . child_value ( ' uid ' ) == extid :
name = child . child_value ( ' name ' )
comment = child . child_value ( ' comment ' )
if name != self . NAME :
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raise Exception ( f ' Invalid name \' { name } \' returned for comment! ' )
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if comment != ' アメ〜〜! ' :
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raise Exception ( f ' Invalid comment \' { comment } \' returned for comment! ' )
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found = True
if not found :
raise Exception ( ' Comment we posted was not found! ' )
def verify_rb4pzlcmt_write ( self , loc : str , extid : int ) - > None :
call = self . call_node ( )
info = Node . void ( ' info ' )
info . set_attribute ( ' method ' , ' rb4pzlcmt_write ' )
info . add_child ( Node . s32 ( ' uid ' , extid ) )
info . add_child ( Node . string ( ' name ' , self . NAME ) )
info . add_child ( Node . s16 ( ' icon ' , 0 ) )
info . add_child ( Node . s8 ( ' bln ' , 0 ) )
info . add_child ( Node . string ( ' lid ' , loc ) )
info . add_child ( Node . s8 ( ' pref ' , 51 ) )
info . add_child ( Node . s32 ( ' time ' , int ( time . time ( ) ) ) )
info . add_child ( Node . string ( ' comment ' , ' アメ〜〜! ' ) )
info . add_child ( Node . bool ( ' is_tweet ' , False ) )
call . add_child ( info )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/info/@status " )
def verify_player_rbsvLinkageSave ( self , refid : str ) - > None :
call = self . call_node ( )
player = Node . void ( ' player ' )
call . add_child ( player )
player . set_attribute ( ' method ' , ' rbsvLinkageSave ' )
player . add_child ( Node . string ( ' rid ' , refid ) )
# Swap with server
resp = self . exchange ( ' ' , call )
# Verify that response is correct
self . assert_path ( resp , " response/player/before_pk_value " )
self . assert_path ( resp , " response/player/after_pk_value " )
self . assert_path ( resp , " response/player/before_bn_value " )
self . assert_path ( resp , " response/player/after_bn_value " )
def verify ( self , cardid : Optional [ str ] ) - > None :
# Verify boot sequence is okay
self . verify_services_get (
expected_services = [
' pcbtracker ' ,
' pcbevent ' ,
' local ' ,
' message ' ,
' facility ' ,
' cardmng ' ,
' package ' ,
' posevent ' ,
' pkglist ' ,
' dlstatus ' ,
' eacoin ' ,
' lobby ' ,
' ntp ' ,
' keepalive '
]
)
paseli_enabled = self . verify_pcbtracker_alive ( )
self . verify_message_get ( )
self . verify_package_list ( )
self . verify_dlstatus_progress ( )
location = self . verify_facility_get ( )
self . verify_pcbevent_put ( )
self . verify_info_rb4common ( location )
self . verify_pcb_rb4error ( location )
self . verify_pcb_rb4boot ( location )
# Verify card registration and profile lookup
if cardid is not None :
card = cardid
else :
card = self . random_card ( )
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print ( f " Generated random card ID { card } for use. " )
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if cardid is None :
self . verify_cardmng_inquire ( card , msg_type = ' unregistered ' , paseli_enabled = paseli_enabled )
ref_id = self . verify_cardmng_getrefid ( card )
if len ( ref_id ) != 16 :
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raise Exception ( f ' Invalid refid \' { ref_id } \' returned when registering card ' )
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if ref_id != self . verify_cardmng_inquire ( card , msg_type = ' new ' , paseli_enabled = paseli_enabled ) :
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raise Exception ( f ' Invalid refid \' { ref_id } \' returned when querying card ' )
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# Always get a player start, regardless of new profile or not
self . verify_player_rb4start ( ref_id )
self . verify_player_rb4succeed ( ref_id )
extid = self . verify_player_rb4write (
ref_id ,
location ,
[ ] ,
)
else :
print ( " Skipping new card checks for existing card " )
ref_id = self . verify_cardmng_inquire ( card , msg_type = ' query ' , paseli_enabled = paseli_enabled )
# Verify pin handling and return card handling
self . verify_cardmng_authpass ( ref_id , correct = True )
self . verify_cardmng_authpass ( ref_id , correct = False )
if ref_id != self . verify_cardmng_inquire ( card , msg_type = ' query ' , paseli_enabled = paseli_enabled ) :
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raise Exception ( f ' Invalid refid \' { ref_id } \' returned when querying card ' )
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# Verify lobby functionality
self . verify_lobby_rb4read ( location , extid )
eid = self . verify_lobby_rb4entry ( location , extid )
self . verify_lobby_rb4delete ( eid )
# Verify puzzle comment read and write
self . verify_rb4pzlcmt_write ( location , extid )
self . verify_rb4pzlcmt_read ( location , extid )
# Verify Sound Voltex/ReflecBeat collabo save
self . verify_player_rbsvLinkageSave ( ref_id )
# Verify user episode functionalty
episodes = self . verify_player_rb4readepisode ( extid )
if len ( episodes ) > 0 :
raise Exception ( ' Existing episodes returned on new card? ' )
dummyepisodes = sorted (
[
{
' id ' : 1 ,
' user ' : extid ,
' values ' : [ 5 , 10 ] ,
' text ' : ' test1 ' ,
' time ' : 12345 ,
} ,
{
' id ' : 2 ,
' user ' : extid ,
' values ' : [ 6 , 11 ] ,
' text ' : ' test2 ' ,
' time ' : 54321 ,
} ,
] ,
key = lambda ep : ep [ ' id ' ] ,
)
self . verify_player_rb4write ( ref_id , location , episodes = dummyepisodes )
episodes = sorted (
self . verify_player_rb4readepisode ( extid ) ,
key = lambda ep : ep [ ' id ' ] ,
)
if len ( episodes ) != len ( dummyepisodes ) :
raise Exception ( ' Unexpected number of episodes returned! ' )
for i in range ( len ( dummyepisodes ) ) :
for key in dummyepisodes [ i ] :
if dummyepisodes [ i ] [ key ] != episodes [ i ] [ key ] :
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raise Exception ( f ' Invalid value { episodes [ i ] [ key ] } returned for episode { dummyepisodes [ i ] [ " id " ] } key { key } ' )
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# Verify we start with empty scores
scores = self . verify_player_rb4readscore ( ref_id , location )
if len ( scores ) > 0 :
raise Exception ( ' Existing scores returned on new card? ' )
if cardid is None :
# Verify score saving and updating
for phase in [ 1 , 2 ] :
if phase == 1 :
dummyscores = [
# An okay score on a chart
{
' id ' : 1 ,
' chart ' : 1 ,
' clear_type ' : 9 ,
' combo_type ' : 0 ,
' achievement_rate ' : 7543 ,
' score ' : 432 ,
' miss_count ' : 5 ,
} ,
# A good score on an easier chart of the same song
{
' id ' : 1 ,
' chart ' : 0 ,
' clear_type ' : 9 ,
' combo_type ' : 1 ,
' achievement_rate ' : 9876 ,
' score ' : 543 ,
' miss_count ' : 0 ,
} ,
# A bad score on a hard chart
{
' id ' : 3 ,
' chart ' : 2 ,
' clear_type ' : 9 ,
' combo_type ' : 0 ,
' achievement_rate ' : 1234 ,
' score ' : 123 ,
' miss_count ' : 54 ,
} ,
# A terrible score on an easy chart
{
' id ' : 3 ,
' chart ' : 0 ,
' clear_type ' : 9 ,
' combo_type ' : 0 ,
' achievement_rate ' : 1024 ,
' score ' : 50 ,
' miss_count ' : 90 ,
} ,
]
if phase == 2 :
dummyscores = [
# A better score on the same chart
{
' id ' : 1 ,
' chart ' : 1 ,
' clear_type ' : 9 ,
' combo_type ' : 0 ,
' achievement_rate ' : 8765 ,
' score ' : 469 ,
' miss_count ' : 1 ,
} ,
# A worse score on another same chart
{
' id ' : 1 ,
' chart ' : 0 ,
' clear_type ' : 9 ,
' combo_type ' : 0 ,
' achievement_rate ' : 8765 ,
' score ' : 432 ,
' miss_count ' : 15 ,
' expected_score ' : 543 ,
' expected_clear_type ' : 9 ,
' expected_combo_type ' : 1 ,
' expected_achievement_rate ' : 9876 ,
' expected_miss_count ' : 0 ,
} ,
]
self . verify_player_rb4write ( ref_id , location , scores = dummyscores )
self . verify_player_rb4read ( ref_id , card , location )
scores = self . verify_player_rb4readscore ( ref_id , location )
for expected in dummyscores :
actual = None
for received in scores :
if received [ ' id ' ] == expected [ ' id ' ] and received [ ' chart ' ] == expected [ ' chart ' ] :
actual = received
break
if actual is None :
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raise Exception ( f " Didn ' t find song { expected [ ' id ' ] } chart { expected [ ' chart ' ] } in response! " )
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if ' expected_score ' in expected :
expected_score = expected [ ' expected_score ' ]
else :
expected_score = expected [ ' score ' ]
if ' expected_achievement_rate ' in expected :
expected_achievement_rate = expected [ ' expected_achievement_rate ' ]
else :
expected_achievement_rate = expected [ ' achievement_rate ' ]
if ' expected_clear_type ' in expected :
expected_clear_type = expected [ ' expected_clear_type ' ]
else :
expected_clear_type = expected [ ' clear_type ' ]
if ' expected_combo_type ' in expected :
expected_combo_type = expected [ ' expected_combo_type ' ]
else :
expected_combo_type = expected [ ' combo_type ' ]
if ' expected_miss_count ' in expected :
expected_miss_count = expected [ ' expected_miss_count ' ]
else :
expected_miss_count = expected [ ' miss_count ' ]
if actual [ ' score ' ] != expected_score :
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raise Exception ( f ' Expected a score of \' { expected_score } \' for song \' { expected [ " id " ] } \' chart \' { expected [ " chart " ] } \' but got score \' { actual [ " score " ] } \' ' )
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if actual [ ' achievement_rate ' ] != expected_achievement_rate :
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raise Exception ( f ' Expected an achievement rate of \' { expected_achievement_rate } \' for song \' { expected [ " id " ] } \' chart \' { expected [ " chart " ] } \' but got achievement rate \' { actual [ " achievement_rate " ] } \' ' )
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if actual [ ' clear_type ' ] != expected_clear_type :
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raise Exception ( f ' Expected a clear_type of \' { expected_clear_type } \' for song \' { expected [ " id " ] } \' chart \' { expected [ " chart " ] } \' but got clear_type \' { actual [ " clear_type " ] } \' ' )
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if actual [ ' combo_type ' ] != expected_combo_type :
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raise Exception ( f ' Expected a combo_type of \' { expected_combo_type } \' for song \' { expected [ " id " ] } \' chart \' { expected [ " chart " ] } \' but got combo_type \' { actual [ " combo_type " ] } \' ' )
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if actual [ ' miss_count ' ] != expected_miss_count :
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raise Exception ( f ' Expected a miss count of \' { expected_miss_count } \' for song \' { expected [ " id " ] } \' chart \' { expected [ " chart " ] } \' but got miss count \' { actual [ " miss_count " ] } \' ' )
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# Sleep so we don't end up putting in score history on the same second
time . sleep ( 1 )
else :
print ( " Skipping score checks for existing card " )
# Verify ending game
self . verify_player_rb4end ( ref_id )
# Verify empty and non-empty select score
self . verify_player_rb4selectscore ( 0 )
self . verify_player_rb4selectscore ( extid )
# Verify high score tables and shop rank
self . verify_info_rb4ranking ( )
self . verify_info_rb4shop_score_ranking ( location )
self . verify_player_rb4total_bestallrank_read ( )
# Verify paseli handling
if paseli_enabled :
print ( " PASELI enabled for this PCBID, executing PASELI checks " )
else :
print ( " PASELI disabled for this PCBID, skipping PASELI checks " )
return
sessid , balance = self . verify_eacoin_checkin ( card )
if balance == 0 :
print ( " Skipping PASELI consume check because card has 0 balance " )
else :
self . verify_eacoin_consume ( sessid , balance , random . randint ( 0 , balance ) )
self . verify_eacoin_checkout ( sessid )