Slight change in constants for clarity around IIDX music DB parser.
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@ -64,27 +64,30 @@ class IIDXMusicDB:
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0,
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0,
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)
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)
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# Offset and difference lookup (not sure this is always right)
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# Offset and difference lookup (not sure this is always right)
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if data[4] == 0x14:
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gameversion = data[4]
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if gameversion == 20:
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offset = 0xA420
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offset = 0xA420
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leap = 0x320
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leap = 0x320
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elif data[4] == 0x15:
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elif gameversion == 21:
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offset = 0xABF0
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offset = 0xABF0
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leap = 0x320
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leap = 0x320
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elif data[4] == 0x16:
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elif gameversion == 22:
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offset = 0xB3C0
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offset = 0xB3C0
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leap = 0x340
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leap = 0x340
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elif data[4] == 0x17:
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elif gameversion == 23:
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offset = 0xBB90
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offset = 0xBB90
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leap = 0x340
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leap = 0x340
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elif data[4] == 0x18:
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elif gameversion == 24:
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offset = 0xC360
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offset = 0xC360
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leap = 0x340
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leap = 0x340
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elif data[4] == 0x19:
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elif gameversion == 25:
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offset = 0xCB30
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offset = 0xCB30
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leap = 0x340
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leap = 0x340
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elif data[4] == 0x1A:
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elif gameversion == 26:
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offset = 0xD300
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offset = 0xD300
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leap = 0x344
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leap = 0x344
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else:
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raise Exception(f"Unsupported game version {gameversion} found!")
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if sig[0] != b"IIDX":
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if sig[0] != b"IIDX":
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raise Exception(f"Invalid signature '{sig[0]}' found!")
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raise Exception(f"Invalid signature '{sig[0]}' found!")
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