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mirror of synced 2024-09-23 19:08:21 +02:00

Update to stricter type checking, get rid of a bunch of unnecessary ignore statements.

This commit is contained in:
Jennifer Taylor 2021-05-31 18:07:03 +00:00
parent 5d365f3ee4
commit 2eb39f86cd
21 changed files with 75 additions and 71 deletions

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@ -2,7 +2,7 @@ import copy
import json
import traceback
from typing import Any, Callable, Dict
from flask import Flask, abort, request, Response # type: ignore
from flask import Flask, abort, request, Response
from functools import wraps
from bemani.api.exceptions import APIException

View File

@ -26,7 +26,7 @@ class AESCipher:
def encrypt(self, raw: str) -> str:
raw = self.__pad(raw)
random = Random.new() # type: ignore
random = Random.new()
iv = random.read(AES.block_size)
cipher = AES.new(self.__key, AES.MODE_CBC, iv)
return base64.b64encode(iv + cipher.encrypt(raw.encode('utf-8')), altchars=b"._").decode('utf-8')

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@ -33,7 +33,7 @@ class Time:
now.year,
now.month,
now.day,
tzinfo=tz.tzutc() # type: ignore
tzinfo=tz.tzutc()
)
end_of_day = beginning_of_day + datetime.timedelta(days=1)
return calendar.timegm(end_of_day.timetuple())
@ -48,7 +48,7 @@ class Time:
now.year,
now.month,
now.day,
tzinfo=tz.tzutc() # type: ignore
tzinfo=tz.tzutc()
)
return calendar.timegm(beginning_of_day.timetuple())
@ -58,7 +58,7 @@ class Time:
Returns the unix timestamp for the end of this week in UTC timezone.
"""
now = datetime.datetime.utcnow().date()
this_week = now - datetime.timedelta(days=now.timetuple().tm_wday) # type: ignore
this_week = now - datetime.timedelta(days=now.timetuple().tm_wday)
next_week = this_week + datetime.timedelta(days=7)
return calendar.timegm(next_week.timetuple())
@ -68,7 +68,7 @@ class Time:
Returns the unix timestamp for the beginning of this week in UTC timezone.
"""
now = datetime.datetime.utcnow().date()
this_week = now - datetime.timedelta(days=now.timetuple().tm_wday) # type: ignore
this_week = now - datetime.timedelta(days=now.timetuple().tm_wday)
return calendar.timegm(this_week.timetuple())
@staticmethod
@ -117,7 +117,7 @@ class Time:
date = datetime.datetime.utcnow().date()
else:
date = datetime.datetime.utcfromtimestamp(timestamp).date()
week = date - datetime.timedelta(days=date.timetuple().tm_wday) # type: ignore
week = date - datetime.timedelta(days=date.timetuple().tm_wday)
return (week - datetime.date(1970, 1, 1)).days
@staticmethod
@ -131,7 +131,7 @@ class Time:
date = datetime.datetime.utcnow().date().timetuple()
else:
date = datetime.datetime.utcfromtimestamp(timestamp).date().timetuple()
return [date.tm_year, date.tm_yday] # type: ignore
return [date.tm_year, date.tm_yday]
@staticmethod
def days_into_week(timestamp: Optional[int]=None) -> int:
@ -144,7 +144,7 @@ class Time:
date = datetime.datetime.utcnow().date().timetuple()
else:
date = datetime.datetime.utcfromtimestamp(timestamp).date().timetuple()
return date.tm_wday # type: ignore
return date.tm_wday
@staticmethod
def timestamp_from_date(year: int, month: int=1, day: int=1) -> int:
@ -164,7 +164,7 @@ class Time:
year,
month,
day,
tzinfo=tz.tzutc() # type: ignore
tzinfo=tz.tzutc()
)
return calendar.timegm(date.timetuple())

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@ -6,7 +6,7 @@ from alembic.migration import MigrationContext # type: ignore
from alembic.autogenerate import compare_metadata # type: ignore
from sqlalchemy import create_engine # type: ignore
from sqlalchemy.orm import scoped_session # type: ignore
from sqlalchemy.orm import sessionmaker # type: ignore
from sqlalchemy.orm import sessionmaker
from sqlalchemy.engine import Engine # type: ignore
from sqlalchemy.sql import text # type: ignore
from sqlalchemy.exc import ProgrammingError # type: ignore
@ -125,7 +125,7 @@ class Data:
@classmethod
def create_engine(cls, config: Dict[str, Any]) -> Engine:
return create_engine( # type: ignore
return create_engine(
Data.sqlalchemy_url(config),
pool_recycle=3600,
)
@ -161,7 +161,7 @@ class Data:
# Cowardly refused to do anything, we should be using the upgrade path instead.
raise DBCreateException('Tables already created, use upgrade to upgrade schema!')
metadata.create_all( # type: ignore
metadata.create_all(
self.__config['database']['engine'].connect(),
checkfirst=True,
)

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@ -12,7 +12,7 @@ from bemani.data.types import Client, Server
Table for storing registered clients to a data exchange API, as added
by an admin.
"""
client = Table( # type: ignore
client = Table(
'client',
metadata,
Column('id', Integer, nullable=False, primary_key=True),
@ -26,7 +26,7 @@ client = Table( # type: ignore
Table for storing remote servers to a data exchange API, as added
by an admin.
"""
server = Table( # type: ignore
server = Table(
'server',
metadata,
Column('id', Integer, nullable=False, primary_key=True),

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@ -10,13 +10,13 @@ from sqlalchemy.sql import text # type: ignore
from sqlalchemy.types import String, Integer # type: ignore
from sqlalchemy import Table, Column, MetaData # type: ignore
metadata = MetaData() # type: ignore
metadata = MetaData()
"""
Table for storing session IDs, so a session ID can be used to look up an arbitrary ID.
This is currently used for user logins, user and arcade PASELI sessions.
"""
session = Table( # type: ignore
session = Table(
'session',
metadata,
Column('id', Integer, nullable=False),
@ -74,7 +74,7 @@ class BaseData:
]:
if write_statement in sql.lower() and not safe_write_operation:
raise Exception('Read-only mode is active!')
return self.__conn.execute( # type: ignore
return self.__conn.execute(
text(sql),
params if params is not None else {},
)

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@ -12,7 +12,7 @@ Table for storing game settings that span multiple versions of the same
game, such as play statistics. This table intentionally doesn't have a
key on game version, just game string and userid.
"""
game_settings = Table( # type: ignore
game_settings = Table(
'game_settings',
metadata,
Column('game', String(32), nullable=False),
@ -25,7 +25,7 @@ game_settings = Table( # type: ignore
"""
Table for storing shop items that are server-side verified.
"""
catalog = Table( # type: ignore
catalog = Table(
'catalog',
metadata,
Column('game', String(32), nullable=False),
@ -42,7 +42,7 @@ Table for storing series achievements that span multiple versions of the same
game, such as course scores. This table intentionally doesn't have a
key on game version, just game string and userid.
"""
series_achievement = Table( # type: ignore
series_achievement = Table(
'series_achievement',
metadata,
Column('game', String(32), nullable=False),
@ -58,7 +58,7 @@ series_achievement = Table( # type: ignore
Table for storing time-based game settings that aren't tied to a user
account, such as dailies, weeklies, etc.
"""
time_sensitive_settings = Table( # type: ignore
time_sensitive_settings = Table(
'time_sensitive_settings',
metadata,
Column('game', String(32), nullable=False),

View File

@ -14,7 +14,7 @@ Table for storing logistical information about a player who's session is
live. Mostly, this is used to store IP addresses and such for players that
could potentially match.
"""
playsession = Table( # type: ignore
playsession = Table(
'playsession',
metadata,
Column('id', Integer, nullable=False, primary_key=True),
@ -30,7 +30,7 @@ playsession = Table( # type: ignore
"""
Table for storing open lobbies for matching between games.
"""
lobby = Table( # type: ignore
lobby = Table(
'lobby',
metadata,
Column('id', Integer, nullable=False, primary_key=True),

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@ -13,7 +13,7 @@ with PCBID enforcement to ensure machines not authorized on the network are deni
a connection. It is also used for settings such as port forwarding and which arcade
a machine belongs to for the purpose of PASELI balance.
"""
machine = Table( # type: ignore
machine = Table(
'machine',
metadata,
Column('id', Integer, nullable=False, primary_key=True),
@ -32,7 +32,7 @@ machine = Table( # type: ignore
Table for storing an arcade, to which zero or more machines may belong. This allows
an arcade to override some global settings such as PASELI enabled and infinite.
"""
arcade = Table( # type: ignore
arcade = Table(
'arcade',
metadata,
Column('id', Integer, nullable=False, primary_key=True),
@ -46,7 +46,7 @@ arcade = Table( # type: ignore
"""
Table for storing arcade ownership. This allows for more than one owner to own an arcade.
"""
arcade_owner = Table( # type: ignore
arcade_owner = Table(
'arcade_owner',
metadata,
Column('userid', BigInteger(unsigned=True), nullable=False),
@ -60,7 +60,7 @@ Table for storing arcade settings for a particular game/version. This allows the
owner to change settings related to a particular game, such as the events active or the
shop ranking courses.
"""
arcade_settings = Table( # type: ignore
arcade_settings = Table(
'arcade_settings',
metadata,
Column('arcadeid', Integer, nullable=False),

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@ -19,7 +19,7 @@ Note that this is NOT keyed by game song id and chart, but by an internal musici
managed by the music table. This is so we can support keeping the same score across
multiple games, even if the game changes the ID it refers to the song by.
"""
score = Table( # type: ignore
score = Table(
'score',
metadata,
Column('id', Integer, nullable=False, primary_key=True),
@ -39,7 +39,7 @@ Table for storing score history for a particular game. Every entry that is store
or updated in score will be written into this table as well, for looking up history
over time.
"""
score_history = Table( # type: ignore
score_history = Table(
'score_history',
metadata,
Column('id', Integer, nullable=False, primary_key=True),
@ -63,7 +63,7 @@ NOTE that it is expected to see the same songid/chart present multiple times as
as the game version changes. In this way, a song which is in multiple versions of
the game can be found when playing each version.
"""
music = Table( # type: ignore
music = Table(
'music',
metadata,
Column('id', Integer, nullable=False, index=True),

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@ -11,7 +11,7 @@ from bemani.data.types import News, Event, UserID, ArcadeID
Table for storing network news, as edited by an admin. This is displayed
on the front page of the frontend of the network.
"""
news = Table( # type: ignore
news = Table(
'news',
metadata,
Column('id', Integer, nullable=False, primary_key=True),
@ -25,7 +25,7 @@ news = Table( # type: ignore
Table for storing scheduled work history, so that individual game code
can determine if it should run scheduled work or not.
"""
scheduled_work = Table( # type: ignore
scheduled_work = Table(
'scheduled_work',
metadata,
Column('game', String(32), nullable=False),
@ -43,7 +43,7 @@ Table for storing audit entries, such as crashes, PCBID denials, daily
song selection, etc. Anything that could be inspected later to verify
correct operation of the network.
"""
audit = Table( # type: ignore
audit = Table(
'audit',
metadata,
Column('id', Integer, nullable=False, primary_key=True),

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@ -19,7 +19,7 @@ and password are optional as a user does not need to create a web login
to use the network. However, an active user account is required
before creating a web login.
"""
user = Table( # type: ignore
user = Table(
'user',
metadata,
Column('id', Integer, nullable=False, primary_key=True),
@ -37,7 +37,7 @@ or more cards associated with them. When a new card is used in a game
a new user will be created to associate with a card, but it can later
be unlinked.
"""
card = Table( # type: ignore
card = Table(
'card',
metadata,
Column('id', String(16), nullable=False, unique=True),
@ -49,7 +49,7 @@ card = Table( # type: ignore
Table representing an extid for a user across a game series. Each game
series on the network gets its own extid (8 digit number) for each user.
"""
extid = Table( # type: ignore
extid = Table(
'extid',
metadata,
Column('game', String(32), nullable=False),
@ -68,7 +68,7 @@ will be generated for the user.
Note that a user might have an extid/refid for a game without a profile,
but a user cannot have a profile without an extid/refid.
"""
refid = Table( # type: ignore
refid = Table(
'refid',
metadata,
Column('game', String(32), nullable=False),
@ -82,7 +82,7 @@ refid = Table( # type: ignore
"""
Table for storing JSON profile blobs, indexed by refid.
"""
profile = Table( # type: ignore
profile = Table(
'profile',
metadata,
Column('refid', String(16), nullable=False, unique=True),
@ -96,7 +96,7 @@ with a unique ID and type. Games are free to store a JSON blob for each
achievement. Examples would be tran medals, event unlocks, items earned,
etc.
"""
achievement = Table( # type: ignore
achievement = Table(
'achievement',
metadata,
Column('refid', String(16), nullable=False),
@ -115,7 +115,7 @@ you earn it. Games are free to store a JSON blob for each achievement and
the blob does not need to be equal across different instances of the same
achievement for the same user. Examples would be calorie earnings for DDR.
"""
time_based_achievement = Table( # type: ignore
time_based_achievement = Table(
'time_based_achievement',
metadata,
Column('refid', String(16), nullable=False),
@ -131,7 +131,7 @@ time_based_achievement = Table( # type: ignore
Table for storing a user's PASELI balance, given an arcade. There is no global
balance on this network.
"""
balance = Table( # type: ignore
balance = Table(
'balance',
metadata,
Column('userid', BigInteger(unsigned=True), nullable=False),
@ -146,7 +146,7 @@ Table for storing links between two users in a game/version, whatever that
may be. Typically used for rivals.
etc.
"""
link = Table( # type: ignore
link = Table(
'link',
metadata,
Column('game', String(32), nullable=False),

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@ -1,5 +1,5 @@
import argparse
import yaml # type: ignore
import yaml
from bemani.data import Data
from bemani.api import app, config # noqa: F401
@ -8,7 +8,7 @@ from bemani.api import app, config # noqa: F401
def load_config(filename: str) -> None:
global config
config.update(yaml.safe_load(open(filename))) # type: ignore
config.update(yaml.safe_load(open(filename)))
config['database']['engine'] = Data.create_engine(config)
@ -23,7 +23,7 @@ def main() -> None:
load_config(args.config)
if args.profile:
from werkzeug.contrib.profiler import ProfilerMiddleware # type: ignore
from werkzeug.contrib.profiler import ProfilerMiddleware
app.wsgi_app = ProfilerMiddleware(app.wsgi_app, profile_dir='.') # type: ignore
# Run the app

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@ -1,7 +1,7 @@
import argparse
import getpass
import sys
import yaml # type: ignore
import yaml
from typing import Any, Dict, Optional
from bemani.data import Data, DBCreateException
@ -96,7 +96,7 @@ def main() -> None:
parser.add_argument("-c", "--config", help="Core configuration. Defaults to server.yaml", type=str, default="server.yaml")
args = parser.parse_args()
config = yaml.safe_load(open(args.config)) # type: ignore
config = yaml.safe_load(open(args.config))
config['database']['engine'] = Data.create_engine(config)
try:
if args.operation == "create":

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@ -1,5 +1,5 @@
import argparse
import yaml # type: ignore
import yaml
from bemani.backend.iidx import IIDXFactory
from bemani.backend.popn import PopnMusicFactory
@ -76,7 +76,7 @@ def register_games() -> None:
def load_config(filename: str) -> None:
global config
config.update(yaml.safe_load(open(filename))) # type: ignore
config.update(yaml.safe_load(open(filename)))
config['database']['engine'] = Data.create_engine(config)
app.secret_key = config['secret_key']
@ -98,7 +98,7 @@ def main() -> None:
register_games()
if args.profile:
from werkzeug.contrib.profiler import ProfilerMiddleware # type: ignore
from werkzeug.contrib.profiler import ProfilerMiddleware
app.wsgi_app = ProfilerMiddleware(app.wsgi_app, profile_dir='.') # type: ignore
# Run the app

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@ -1,7 +1,7 @@
import argparse
import requests
import socket
import yaml # type: ignore
import yaml
from flask import Flask, Response, request
from typing import Any, Dict, Optional
import urllib.parse as urlparse
@ -180,7 +180,7 @@ def receive_request(path: str) -> Response:
data=req_binary,
).prepare()
sess = requests.Session()
r = sess.send(prep_req, timeout=config['timeout']) # type: ignore
r = sess.send(prep_req, timeout=config['timeout'])
if r.status_code != 200:
# Failed on remote side
@ -233,7 +233,7 @@ def receive_request(path: str) -> Response:
def load_proxy_config(filename: str) -> None:
global config
config_data = yaml.safe_load(open(filename)) # type: ignore
config_data = yaml.safe_load(open(filename))
if 'pcbid' in config_data and config_data['pcbid'] is not None:
for pcbid in config_data['pcbid']:
remote_name = config_data['pcbid'][pcbid]
@ -244,7 +244,7 @@ def load_proxy_config(filename: str) -> None:
def load_config(filename: str) -> None:
global config
config_data = yaml.safe_load(open(filename)) # type: ignore
config_data = yaml.safe_load(open(filename))
config.update({
'local_host': config_data['local']['host'],
'local_port': config_data['local']['port'],

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@ -1,6 +1,6 @@
# vim: set fileencoding=utf-8
import csv # type: ignore
import csv
import argparse
import copy
import io
@ -9,7 +9,7 @@ import json
import os
import pefile # type: ignore
import struct
import yaml # type: ignore
import yaml
import xml.etree.ElementTree as ET
from sqlalchemy import create_engine # type: ignore
from sqlalchemy.engine import CursorResult # type: ignore
@ -62,7 +62,7 @@ class ImportBase:
self.no_combine = no_combine
self.__config = config
self.__url = f"mysql://{config['database']['user']}:{config['database']['password']}@{config['database']['address']}/{config['database']['database']}?charset=utf8mb4"
self.__engine = create_engine(self.__url) # type: ignore
self.__engine = create_engine(self.__url)
self.__sessionmanager = sessionmaker(self.__engine)
self.__conn = self.__engine.connect()
self.__session = self.__sessionmanager(bind=self.__conn)
@ -1438,7 +1438,7 @@ class ImportJubeat(ImportBase):
raise Exception("Unsupported Jubeat version, expected one of the following: all")
with open(tsvfile, newline='') as tsvhandle:
jubeatreader = csv.reader(tsvhandle, delimiter='\t', quotechar='"') # type: ignore
jubeatreader = csv.reader(tsvhandle, delimiter='\t', quotechar='"')
for row in jubeatreader:
songid = int(row[0])
name = row[1]
@ -1787,7 +1787,7 @@ class ImportIIDX(ImportBase):
raise Exception("Unsupported IIDX version, expected one of the following: all")
with open(tsvfile, newline='') as tsvhandle:
iidxreader = csv.reader(tsvhandle, delimiter='\t', quotechar='"') # type: ignore
iidxreader = csv.reader(tsvhandle, delimiter='\t', quotechar='"')
for row in iidxreader:
songid = int(row[0])
name = row[1]
@ -2586,7 +2586,7 @@ class ImportSDVX(ImportBase):
csvdata = csvhandle.read().decode('shift_jisx0213')
csvstr = io.StringIO(csvdata)
appealreader = csv.reader(csvstr, delimiter=',', quotechar='"') # type: ignore
appealreader = csv.reader(csvstr, delimiter=',', quotechar='"')
for row in appealreader:
appealids = []
if self.version == VersionConstants.SDVX_INFINITE_INFECTION:
@ -3436,7 +3436,7 @@ if __name__ == "__main__":
raise Exception("Cannot specify both a remote server and a local file to read from!")
# Load the config so we can talk to the server
config = yaml.safe_load(open(args.config)) # type: ignore
config = yaml.safe_load(open(args.config))
if args.series == GameConstants.POPN_MUSIC:
popn = ImportPopn(config, args.version, args.no_combine, args.update)

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@ -1,5 +1,5 @@
import argparse
import yaml # type: ignore
import yaml
from typing import Any, Dict, List
from bemani.backend.popn import PopnMusicFactory
@ -55,11 +55,11 @@ def run_scheduled_work(config: Dict[str, Any]) -> None:
# First, run any backend scheduled work
for factory in enabled_factories:
factory.run_scheduled_work(data, config) # type: ignore
factory.run_scheduled_work(data, config)
# Now, warm the caches for the frontend
for cache in enabled_caches:
cache.preload(data, config) # type: ignore
cache.preload(data, config)
# Now, possibly delete old log entries
keep_duration = config.get('event_log_duration', 0)
@ -75,7 +75,7 @@ if __name__ == '__main__':
args = parser.parse_args()
# Set up global configuration
config = yaml.safe_load(open(args.config)) # type: ignore
config = yaml.safe_load(open(args.config))
config['database']['engine'] = Data.create_engine(config)
# Run out of band work

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@ -1,7 +1,7 @@
import argparse
import copy
import traceback
import yaml # type: ignore
import yaml
from typing import Any, Dict
from flask import Flask, request, redirect, Response, make_response
@ -128,7 +128,7 @@ def receive_request(path: str) -> Response:
def load_config(filename: str) -> None:
global config
config.update(yaml.safe_load(open(filename))) # type: ignore
config.update(yaml.safe_load(open(filename)))
config['database']['engine'] = Data.create_engine(config)
@ -168,7 +168,7 @@ if __name__ == '__main__':
register_games()
if args.profile:
from werkzeug.contrib.profiler import ProfilerMiddleware # type: ignore
from werkzeug.contrib.profiler import ProfilerMiddleware
app.wsgi_app = ProfilerMiddleware(app.wsgi_app, profile_dir='.') # type: ignore
# Run the app

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@ -1,7 +1,7 @@
import argparse
import sys
from typing import Any, Dict, Optional
import yaml # type: ignore
import yaml
from bemani.client import ClientProtocol, BaseClient
from bemani.client.iidx import (
@ -463,7 +463,7 @@ def mainloop(address: str, port: int, configfile: str, action: str, game: str, c
print(f'Unknown game {game}')
sys.exit(2)
config = yaml.safe_load(open(configfile)) # type: ignore
config = yaml.safe_load(open(configfile))
print(f'Emulating {games[game]["name"]}')
emu = get_client(

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@ -34,6 +34,10 @@ done
MYPYPATH=$(python -c "import os; print(os.path.realpath('.'))") mypy \
"${cmdline[@]}" \
--warn-redundant-casts \
--warn-unused-ignores \
--disallow-untyped-calls \
--disallow-untyped-defs \
--disallow-subclassing-any \
--disallow-incomplete-defs \
--no-implicit-optional \
--no-strict-optional