Better logging for rendering cycle.
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428ee8a063
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@ -366,7 +366,9 @@ class AFPRenderer(VerboseOutput):
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else:
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else:
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raise Exception(f"Failed to process tag: {tag}")
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raise Exception(f"Failed to process tag: {tag}")
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def __render_object(self, img: Image.Image, renderable: PlacedObject, parent_transform: Matrix, parent_origin: Point) -> Image.Image:
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def __render_object(self, img: Image.Image, renderable: PlacedObject, parent_transform: Matrix, parent_origin: Point, prefix: str="") -> Image.Image:
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self.vprint(f"{prefix} Rendering placed object ID {renderable.object_id} from sprite {renderable.source.tag_id} onto Depth {renderable.depth}")
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# Compute the affine transformation matrix for this object.
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# Compute the affine transformation matrix for this object.
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transform = parent_transform.multiply(renderable.transform)
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transform = parent_transform.multiply(renderable.transform)
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@ -388,8 +390,7 @@ class AFPRenderer(VerboseOutput):
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key=lambda obj: obj.depth,
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key=lambda obj: obj.depth,
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)
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)
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for obj in objs:
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for obj in objs:
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self.vprint(f" Rendering placed object ID {obj.object_id} from sprite {obj.source.tag_id} onto Depth {obj.depth}")
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img = self.__render_object(img, obj, transform, parent_origin.add(renderable.rotation_offset), prefix=prefix + " ")
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img = self.__render_object(img, obj, transform, parent_origin.add(renderable.rotation_offset))
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elif isinstance(renderable, PlacedShape):
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elif isinstance(renderable, PlacedShape):
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# This is a shape draw reference.
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# This is a shape draw reference.
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shape = renderable.source
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shape = renderable.source
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@ -561,7 +562,6 @@ class AFPRenderer(VerboseOutput):
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clip = self.__find_renderable(root_clip, visible_tag)
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clip = self.__find_renderable(root_clip, visible_tag)
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if clip:
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if clip:
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for obj in sorted(clip.placed_objects, key=lambda obj: obj.depth):
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for obj in sorted(clip.placed_objects, key=lambda obj: obj.depth):
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self.vprint(f" Rendering placed object ID {obj.object_id} from sprite {obj.source.tag_id} onto Depth {obj.depth}")
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curimage = self.__render_object(curimage, obj, root_clip.transform, root_clip.rotation_offset)
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curimage = self.__render_object(curimage, obj, root_clip.transform, root_clip.rotation_offset)
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else:
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else:
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# Nothing changed, make a copy of the previous render.
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# Nothing changed, make a copy of the previous render.
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