Jennifer Taylor
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debc7b3aac
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Switch to 4x4 matrix and 3D point for all transform operations. Should behave identically to before.
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2021-07-06 21:58:32 +00:00 |
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Jennifer Taylor
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07205d3e16
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Implement a way to force particular width/height instead of just a particular scaling factor.
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2021-06-13 21:38:41 +00:00 |
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Jennifer Taylor
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dfffe80a74
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Attempt to fix issue with OSX.
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2021-06-12 18:50:17 +00:00 |
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Jennifer Taylor
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d4e3a25340
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Auto-create directories for output files as a convenience.
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2021-06-12 17:16:45 +00:00 |
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Jennifer Taylor
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0a1cfb6f07
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Unify semantics between animated and individual-frame file writers.
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2021-05-31 18:13:04 +00:00 |
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Jennifer Taylor
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b022149d28
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Convert anti-aliased rendering to an experimental enable, instead of enabled by default.
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2021-05-31 18:12:06 +00:00 |
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Jennifer Taylor
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2eb39f86cd
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Update to stricter type checking, get rid of a bunch of unnecessary ignore statements.
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2021-05-31 18:07:03 +00:00 |
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Jennifer Taylor
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e6ffc983f7
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Add simple anti-aliasing to texture renderer functions.
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2021-05-30 04:16:25 +00:00 |
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Jennifer Taylor
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161544e612
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Sped up listing of paths a fair amount, added options for displaying size and number of frames.
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2021-05-29 03:41:25 +00:00 |
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Jennifer Taylor
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1dbe51d96d
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Major refactor of afputils as it was getting out of hand.
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2021-05-29 03:41:03 +00:00 |
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Jennifer Taylor
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bc46d83452
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Add warning and command-line flag for working with animations that loop forever.
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2021-05-25 02:01:36 +00:00 |
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Jennifer Taylor
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8b3ce489b1
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Convert from rendering to a list of images to rendering in a generator so extremely long sequences can be rendered to pngs without OOM.
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2021-05-24 17:36:34 +00:00 |
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Jennifer Taylor
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7eb41a45e7
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Implement support for adding a background image on top of the background color but below the animation.
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2021-05-23 23:37:05 +00:00 |
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Jennifer Taylor
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9dada6fb79
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Get rid of useless threading argument for list command.
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2021-05-23 20:31:23 +00:00 |
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Jennifer Taylor
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8e52428d76
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Organize help for render command a bit.
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2021-05-23 20:30:35 +00:00 |
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Jennifer Taylor
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d031b2107a
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Pad out written PNG frames so all of them have the same number of digits in them.
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2021-05-21 21:47:26 +00:00 |
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Jennifer Taylor
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2c678e60f8
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Implement scale by width and height for final animation.
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2021-05-21 21:31:39 +00:00 |
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Jennifer Taylor
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35c53c3b6c
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Implement forced aspect ratio for renderer.
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2021-05-21 21:31:13 +00:00 |
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Jennifer Taylor
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40968ab039
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Remove ability to render exported tags as it was broken and elongated the render time of some animations.
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2021-05-16 22:19:07 +00:00 |
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Jennifer Taylor
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21ba1db898
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Add support for rendering only certain depth planes for debugging.
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2021-05-16 19:40:06 +00:00 |
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Jennifer Taylor
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3db9cc9a58
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Shave off another 33% of rendering time by better pcklable data in multithreaded case.
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2021-05-16 15:15:06 +00:00 |
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Jennifer Taylor
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b184ae3169
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Rename references to labels as they do the same thing as SWF labels in the original format.
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2021-05-10 22:26:46 +00:00 |
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Jennifer Taylor
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d9550122de
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Allow dumping decompiled bytecode to file for both raw afp/bsi pairs and TXP2 containers.
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2021-05-10 00:12:54 +00:00 |
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Jennifer Taylor
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ee3e272787
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Properly plumb verbosity flags to all of decompiler pieces, clean up some code.
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2021-05-10 00:12:28 +00:00 |
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Jennifer Taylor
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74e3160588
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Implement super support for IFS extraction.
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2021-05-06 19:36:24 +00:00 |
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Jennifer Taylor
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b77ccdd5b9
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Beginning of an AFP ByteCode decompiler, starting with a massive code reorg and a control flow graph analyzer.
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2021-04-24 17:59:36 +00:00 |
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Jennifer Taylor
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f209bcbe54
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Exit early if we're done rendering the main animation, allow background color override.
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2021-04-21 01:06:48 +00:00 |
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Jennifer Taylor
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81c4496269
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Implement what I think are the correct blending modes. Fixes some older Pop'n animations.
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2021-04-20 21:41:09 +00:00 |
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Jennifer Taylor
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d1cf978e12
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Change rendering output style, allow series of png files to be rendered.
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2021-04-17 23:32:47 +00:00 |
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Jennifer Taylor
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de5dfd2421
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Hook up TXP2 container to renderer, provide a "list" option to list out possible rendering paths in a container.
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2021-04-16 21:08:41 +00:00 |
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Jennifer Taylor
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d4faa9f7d8
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Fix path issues for a few miscelaneous tools on Windows.
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2021-04-16 03:51:16 +00:00 |
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Jennifer Taylor
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1683c8ecdd
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Initial stab at an AFP animation renderer. It can render some basic animations from Pop'n Music!
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2021-04-15 23:18:33 +00:00 |
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Jennifer Taylor
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520181785d
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Vastly improved IFS extraction which names afp/bsi/geo files correctly.
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2021-04-14 01:08:13 +00:00 |
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Jennifer Taylor
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9925b2f6b0
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Add an extract option to write afp/bsi/geo files out of TXP2 containers similar to IFS containers.
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2021-04-11 20:45:40 +00:00 |
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Jennifer Taylor
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30a51f48e6
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Massive juggling of core AFP/AP2 implementation into its own files.
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2021-04-11 20:44:31 +00:00 |
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Jennifer Taylor
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eda60c065c
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Teach struct tool how to print line numbers with offsets, handy for decoding enums.
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2021-04-06 22:24:16 +00:00 |
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Jennifer Taylor
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cddadd8114
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Teach struct utility to take an --end or a --count for decoding values.
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2021-04-06 22:24:00 +00:00 |
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Jennifer Taylor
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d26f3e0238
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Teach struct how to deal with NULL pointers, better output of parsed structures.
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2021-04-05 00:51:34 +00:00 |
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Jennifer Taylor
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887d4dc657
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Add a mostly-complete parser for shapes, which are the missing link between object placement in AP2 files and textures/regions elsewhere.
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2021-04-03 05:30:19 +00:00 |
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Jennifer Taylor
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cdfb6cc21f
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Allow loading/parsing AFP/BSI files extracted from IFS files.
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2021-04-03 05:27:09 +00:00 |
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Jennifer Taylor
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4a3068686a
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Fix help display and fix skipping padding bytes ('x' character).
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2021-04-03 05:26:48 +00:00 |
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Jennifer Taylor
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02d2c9cd5a
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Got a bit more of the AFP base format figured out. Now we can see shape definitions and imported/exported tags properly.
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2021-03-30 04:50:05 +00:00 |
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Jennifer Taylor
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8e8bcbf822
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Juggle AFP file a bit.
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2021-03-30 04:49:37 +00:00 |
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Jennifer Taylor
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152787f6d6
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Fix error on startup caused by incorrect types and new SqlAlchemy.
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2021-03-19 00:47:37 +00:00 |
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Jennifer Taylor
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07a1d09cfa
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Initial work to reverse engineering the AFP flash derivative.
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2021-01-15 01:03:59 +00:00 |
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Jennifer Taylor
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69ab6723fe
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Far more powerful struct printer that can handle complex structures with pointers.
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2021-01-15 01:03:29 +00:00 |
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Jennifer Taylor
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6768b1417f
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Better 1555/565/4444 color extraction that scales colors to full 8-bit range.
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2020-12-21 23:41:58 +00:00 |
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Jennifer Taylor
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47330ca37d
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Fix DXT1/DXT5 handling for DDR PS3 files.
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2020-12-21 23:41:58 +00:00 |
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seth
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5522b80994
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MUSECA plus: fix read script
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2020-12-21 13:35:22 -05:00 |
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Jennifer Taylor
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6ab6dc89c4
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Support one more texture format for repacking.
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2020-12-17 22:06:14 +00:00 |
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