Jennifer Taylor
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3db9cc9a58
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Shave off another 33% of rendering time by better pcklable data in multithreaded case.
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2021-05-16 15:15:06 +00:00 |
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Jennifer Taylor
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fdf7e70bfd
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Speed up rendering using multi-processing. The bottleneck is now the queue and we need a C++ implementation.
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2021-05-16 00:20:43 +00:00 |
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Jennifer Taylor
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85606fece9
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Move affine transform function out into blend for slight cPython boost and also preparation for threading.
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2021-05-16 00:20:23 +00:00 |
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Jennifer Taylor
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187783696b
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Use cPython to speed up some rendering by about 10%.
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2021-05-16 00:19:50 +00:00 |
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Jennifer Taylor
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68feebc78e
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Fix missing ctypes definition for compression in Lz77 module.
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2021-05-16 00:19:20 +00:00 |
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Jennifer Taylor
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f74dd8c136
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Speed up animation rendering a bit by caching some calculated properties from PIL.
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2021-05-16 00:18:59 +00:00 |
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Jennifer Taylor
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afb5eaa6fb
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Add todo to fix decompiling some Pop'n animation bytecodes.
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2021-05-15 04:23:04 +00:00 |
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Jennifer Taylor
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f7861c0819
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Support update tags allowing the underlying object to be swapped out, fixes some IIDX animations.
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2021-05-15 04:22:43 +00:00 |
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Jennifer Taylor
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a58e1165bf
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Fix incorrectly handling placed sprites if there was a change previously in the frame.
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2021-05-15 04:22:17 +00:00 |
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Jennifer Taylor
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7ead384215
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Add more documentation to blend modes, implement multiply blend mode.
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2021-05-15 04:21:52 +00:00 |
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Jennifer Taylor
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bbcb3b86b5
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Do a pass over the README as its been awhile since I last checked it.
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2021-05-11 18:17:59 +00:00 |
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Jennifer Taylor
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26c2a99a6e
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Tie up loose ends by adding TODOs and documentation for a few remaining bits in decompiler.
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2021-05-11 17:01:35 +00:00 |
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Jennifer Taylor
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b184ae3169
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Rename references to labels as they do the same thing as SWF labels in the original format.
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2021-05-10 22:26:46 +00:00 |
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Jennifer Taylor
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17aaeb81fe
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Rewrite AFP rendering engine core which seems to fix several Pop'n animations.
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2021-05-10 22:26:26 +00:00 |
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Jennifer Taylor
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d9550122de
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Allow dumping decompiled bytecode to file for both raw afp/bsi pairs and TXP2 containers.
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2021-05-10 00:12:54 +00:00 |
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Jennifer Taylor
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ee3e272787
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Properly plumb verbosity flags to all of decompiler pieces, clean up some code.
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2021-05-10 00:12:28 +00:00 |
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Jennifer Taylor
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08601dfcfe
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Initial parsing of AFP buttons, which is good enough to parse all of DDR PS3's files and decompile them.
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2021-05-09 19:19:19 +00:00 |
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Jennifer Taylor
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aace5c7c13
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Enable selective coverage printing to help narrow down missing sections in individual tags.
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2021-05-09 19:19:02 +00:00 |
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Jennifer Taylor
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da1dba8f2b
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Implement GET_TIME opcode used by some DDR PS3 files.
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2021-05-09 19:18:48 +00:00 |
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Jennifer Taylor
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95dc046043
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Do a really half-assed job handling morph shapes.
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2021-05-09 19:18:33 +00:00 |
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Jennifer Taylor
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8b54d7ccd5
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Fix parsing of API client content-type string.
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2021-05-08 01:49:42 +00:00 |
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Jennifer Taylor
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a2ceb5cd9e
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Remove duplicate copy of user.py that somehow existed in the top-level data directory for years.
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2021-05-07 05:16:15 +00:00 |
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Jennifer Taylor
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1e6ab47c4a
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Better constants for a few more floating point values.
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2021-05-07 05:16:00 +00:00 |
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Jennifer Taylor
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cbe084f137
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Update some debug prints based on better understanding of one more tag section.
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2021-05-06 19:38:13 +00:00 |
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Jennifer Taylor
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2252390706
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Implement one more opcode needed for some Bishi levels.
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2021-05-06 19:37:55 +00:00 |
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Jennifer Taylor
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459803d244
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Only check IFS file size if we extracted it out of our own IFS.
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2021-05-06 19:37:32 +00:00 |
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Jennifer Taylor
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9ce8b79b10
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Implement define text tag, fill in some better understanding of the font tag from define text understanding.
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2021-05-06 19:37:05 +00:00 |
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Jennifer Taylor
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5d26149298
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Check in fix for non-compressed files.
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2021-05-06 19:36:43 +00:00 |
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Jennifer Taylor
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74e3160588
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Implement super support for IFS extraction.
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2021-05-06 19:36:24 +00:00 |
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Jennifer Taylor
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b81d2aeaae
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Fix one last case where we can get surprise gotos.
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2021-05-05 19:32:08 +00:00 |
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Jennifer Taylor
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203fdd3a10
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Fix tricky case where we have nowhere to jump to after a While loop inside an if.
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2021-05-05 19:31:45 +00:00 |
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Jennifer Taylor
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481c5a50ce
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Implement one more opcode that I've seen in Bishi levels.
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2021-05-05 00:57:31 +00:00 |
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Jennifer Taylor
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9544287b13
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Deal with empty if statements (usually compiled-out debug switches).
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2021-05-05 00:56:59 +00:00 |
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Jennifer Taylor
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25278d76c5
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Fix stack walking bug with respect to pre-converted if statements.
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2021-05-05 00:56:33 +00:00 |
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Jennifer Taylor
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eba79ed3bc
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Add heuristic for parsing a troublesome flag in SWF object create tags.
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2021-05-05 00:55:34 +00:00 |
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Jennifer Taylor
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f75b9f038e
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Implement a few more opcodes to get a few more Bishi files decompiling.
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2021-05-05 00:55:02 +00:00 |
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Jennifer Taylor
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636e1876bc
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Add while loop detection and conversion.
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2021-05-05 00:54:34 +00:00 |
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Jennifer Taylor
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2f79a6401d
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Fix massive bug which dropped function calls without returns from the finished output.
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2021-05-05 00:53:58 +00:00 |
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Jennifer Taylor
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f09fd79a45
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Add for loop detection and conversion.
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2021-05-05 00:53:38 +00:00 |
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Jennifer Taylor
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e17f7c2bdb
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Add some tests for for/while loops in anticipation of optimizing output.
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2021-05-05 00:53:02 +00:00 |
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Jennifer Taylor
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83f4f43e9e
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Implement a few more opcodes, fix stack ordering with multiple entries after reconciliation.
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2021-05-04 02:32:32 +00:00 |
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Jennifer Taylor
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eddb8dc208
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Several more code output optimizations done.
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2021-05-04 02:32:04 +00:00 |
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Jennifer Taylor
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44b3628a85
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Fix logic error in merging stacks when if statements didn't have a true and false body.
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2021-05-04 02:31:07 +00:00 |
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Jennifer Taylor
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4790385022
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Fix a logic error in if statement unwrapping, remove duplicated code in favor of a better true/false detection algorithm.
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2021-05-04 02:30:37 +00:00 |
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Jennifer Taylor
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108d7c228d
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Handle having bytecode with no actual entries.
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2021-05-04 02:29:53 +00:00 |
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Jennifer Taylor
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54b4c88d65
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It seems that some bytecode leaves extra stuff on the stack sometimes, I think this is fine?
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2021-05-04 02:29:27 +00:00 |
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Jennifer Taylor
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70c7448aa0
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Fix nasty bug where sometimes we would have gotos without corresponding labels.
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2021-05-02 03:50:48 +00:00 |
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Jennifer Taylor
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336ef6fc3d
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Check in some beta code for a new style of if detection that does not work yet.
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2021-05-02 03:50:19 +00:00 |
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Jennifer Taylor
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7493db034f
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Add in basic throw, test code generation of mostly the same code as we tested the code graph with.
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2021-05-02 03:49:35 +00:00 |
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Jennifer Taylor
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829597a871
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Address the fact that I never handled END actions (they end processing as they are encountered).
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2021-05-02 03:48:38 +00:00 |
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