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Commit Graph

274 Commits

Author SHA1 Message Date
Jennifer Taylor
689a997079 Support 1-byte integer PUSH from tricoro. 2021-04-06 23:01:42 +00:00
Jennifer Taylor
32cc4a071c Update with working RE for all remaining known data pieces including properties and object events. 2021-04-06 22:24:36 +00:00
Jennifer Taylor
fa49513381 Fix ability to parse DDR PS3 AFP files, add a bit of info gleaned from looking at those files. 2021-04-06 05:46:53 +00:00
Jennifer Taylor
b118cd1109 Add a ton of RE for bytecodes, now capable of parsing several Bishi Bashi levels. 2021-04-06 04:56:59 +00:00
Jennifer Taylor
50b5ae8616 Fix a few more todos, slight renaming based on better understanding. 2021-04-05 16:28:34 +00:00
Jennifer Taylor
0bfec7655c Last few object bits implemented enough to parse Pop'n Music, a few more annotations. 2021-04-05 00:52:10 +00:00
Jennifer Taylor
887d4dc657 Add a mostly-complete parser for shapes, which are the missing link between object placement in AP2 files and textures/regions elsewhere. 2021-04-03 05:30:19 +00:00
Jennifer Taylor
98197641c9 Add an almost-complete object instantiation/updating parser. 2021-04-03 05:29:37 +00:00
Jennifer Taylor
c6a138c0ea Add AP2 action table, codify understanding of frames, minor adjustments. 2021-04-03 05:28:57 +00:00
Jennifer Taylor
bfa7384f2b Update tag parsing with better guesses as to the unknown tag sections. 2021-04-03 05:26:25 +00:00
Jennifer Taylor
0e86248fd1 Support sprites which are basically recursive tag sections. 2021-04-03 05:26:03 +00:00
Jennifer Taylor
d688314d1f Restructure string decoding, fix non-ascii strings, at least parse out the last remaining tag bytes we don't understand. 2021-04-03 05:25:27 +00:00
Jennifer Taylor
7beb518484 Fix a TODO, add a bit more RE. 2021-03-30 04:50:51 +00:00
Jennifer Taylor
02d2c9cd5a Got a bit more of the AFP base format figured out. Now we can see shape definitions and imported/exported tags properly. 2021-03-30 04:50:05 +00:00
Jennifer Taylor
8e8bcbf822 Juggle AFP file a bit. 2021-03-30 04:49:37 +00:00
Jennifer Taylor
47330ca37d Fix DXT1/DXT5 handling for DDR PS3 files. 2020-12-21 23:41:58 +00:00
Jennifer Taylor
32d1909137 Support round-tripping a few more bits of various files, to increase our eventual success of injecting translated T*BB textures. 2020-11-11 03:39:21 +00:00
Jennifer Taylor
96298d8ecf Fix T*BB font decoding issue by setting the correct endianness. 2020-11-06 19:57:35 +00:00
Jennifer Taylor
042cce481f Fix last issue with font conversion for T*BB. 2020-11-06 19:02:41 +00:00
Jennifer Taylor
a26d8f4b64 Fix several bugs in DXT5 decompressor, renders fonts much closer to the game now. 2020-11-06 18:40:41 +00:00
Jennifer Taylor
786676fd26 Initial code for The*BishiBashi graphics file unpacker. 2020-11-06 02:08:21 +00:00
Jennifer Taylor
509cb4f0d9 Convert most of the format() string calls to f-strings using libcst.
Exact commands run were:

  python3 -m libcst.tool codemod convert_format_to_fstring.ConvertFormatStringCommand . --no-format
  python3 setup.py build_ext --inplace
2020-01-07 21:29:07 +00:00
Jennifer Taylor
c89c12062d Upgrade to latest flake8, address new flake issues. 2019-12-10 01:10:14 +00:00
Jennifer Taylor
74c0407173 Initial commit of BEMANI Utilities to GitHub. 2019-12-08 21:43:49 +00:00