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Commit Graph

344 Commits

Author SHA1 Message Date
Jennifer Taylor
9c6fec5ce5 Update readme formatting. 2021-01-15 01:30:34 +00:00
Jennifer Taylor
c5ae05a4dc Add a basic troubleshooting section. 2021-01-15 01:26:48 +00:00
Jennifer Taylor
07a1d09cfa Initial work to reverse engineering the AFP flash derivative. 2021-01-15 01:03:59 +00:00
Jennifer Taylor
69ab6723fe Far more powerful struct printer that can handle complex structures with pointers. 2021-01-15 01:03:29 +00:00
Jennifer Taylor
6768b1417f Better 1555/565/4444 color extraction that scales colors to full 8-bit range. 2020-12-21 23:41:58 +00:00
Jennifer Taylor
47330ca37d Fix DXT1/DXT5 handling for DDR PS3 files. 2020-12-21 23:41:58 +00:00
seth
5522b80994 MUSECA plus: fix read script 2020-12-21 13:35:22 -05:00
Jennifer Taylor
e70b74f21a Slight optimization of python lz77 code. 2020-12-20 04:06:41 +00:00
Jennifer Taylor
c431e30d3b Remove a few redundant code paths in LZ77 C++ implementation, fix a bug preventing us from finding the optimal compression. 2020-12-20 03:38:34 +00:00
Jennifer Taylor
6ab6dc89c4 Support one more texture format for repacking. 2020-12-17 22:06:14 +00:00
Jennifer Taylor
68c1b7cc63 Encode unicode in JSX differently to attempt to fix issue with unicode translation on some non-utf8 systems. 2020-12-17 21:47:36 +00:00
Jennifer Taylor
b7bd09bb62 Remove magic strings and use constants instead. 2020-12-17 20:16:30 +00:00
seth
416904100b API: enable omnimix for only MUSECA and IIDX 2020-12-17 14:57:20 -05:00
seth
d32c8fafa6 Code style 2020-12-17 14:57:20 -05:00
seth
349a34d25d MUSECA PLUS: Webui fix 2020-12-17 14:57:20 -05:00
seth
13c0d02e45 MUSECA: finishing touches 2020-12-17 14:57:20 -05:00
seth
85622dbc9b MUSECA 1+1/2: mission stuff 2020-12-17 14:57:20 -05:00
seth
f8f511250c Fix linting errors 2020-12-17 14:57:20 -05:00
seth
1a4a231066 MUSECA: API and webui fixes for Museca PLUS 2020-12-17 14:57:20 -05:00
seth
82a67e0792 MUSECA: Support Museca Plus modpack 2020-12-17 14:57:20 -05:00
Jennifer Taylor
37e01e0a3e Rewrite LZ77 compressor in C++ (like decompressor) for another massive speed boost. 2020-12-14 22:15:20 +00:00
Jennifer Taylor
fd3868073f Add a few more known node types. 2020-11-30 22:57:46 +00:00
Jennifer Taylor
5924673371 Fix deprecation warning in Python 3.8 by upgrading to new crypto library. 2020-11-30 18:16:18 +00:00
Jennifer Taylor
0ea53660b4 Support repacking a few more texture formats. 2020-11-30 18:16:02 +00:00
Jennifer Taylor
c6e395b8a5 Add ability to update textures from individual sprites as well as whole texture images. 2020-11-29 00:48:44 +00:00
Jennifer Taylor
0c4cb8df5c Support splitting texturemaps into individual sprites. 2020-11-29 00:47:25 +00:00
Jennifer Taylor
31ad2856fd Add a much faster C++ implementation of Lz77 decompress. We can achieve approximately a 10x speedup decompressing with this enabled. 2020-11-28 19:05:27 +00:00
Jennifer Taylor
c1fad0caeb Skip tracking coverage when we aren't printing verbose debugging for a slight speedup. 2020-11-28 19:05:03 +00:00
Jennifer Taylor
d2d4f9d1e9 Fix bug where some textures weren't referenced properly by BishiBashi in updated AFP files. 2020-11-27 21:53:01 +00:00
Jennifer Taylor
d3d0bab2f5 Reorganize some debug prints to help figure out correct file writing order. 2020-11-27 21:52:30 +00:00
Jennifer Taylor
476c459272 Add debugging printer so we can verify contents identical before and after a null update. 2020-11-27 17:47:48 +00:00
Jennifer Taylor
27afc98ee5 Skip recompressing textures we don't change, don't try to write a file unless we successfully generated it. 2020-11-24 00:03:28 +00:00
Jennifer Taylor
526a462ef4 Overwrite original AFP file instead of making a temporary copy. 2020-11-23 22:33:12 +00:00
Jennifer Taylor
f6b90ea014 Add feature to enable overlay bounds generation for visualizing regions in textures. 2020-11-23 20:56:05 +00:00
Jennifer Taylor
8acdb1cefc Update documentation for other texture formats that we semi-support. 2020-11-23 20:55:38 +00:00
Jennifer Taylor
ff147a37b1 Support an additional texture format found in updated BishiBashi JP data, document mapping to D3D9 structures. 2020-11-23 20:55:00 +00:00
Jennifer Taylor
d0c01ae96c Rearrange requirements so important ones get installed first. 2020-11-13 18:43:15 +00:00
Jennifer Taylor
db6a6739fc Implement the first bits of what's necessary to update textures. 2020-11-12 05:03:52 +00:00
Jennifer Taylor
41ea293897 Faster, but less than ideal, large file compression as well as start byte GC. 2020-11-12 05:03:33 +00:00
Jennifer Taylor
88042a7e9e Write back textures and regions when saving files. 2020-11-12 05:03:03 +00:00
Jennifer Taylor
42c3362a3c Fix off-by-one error in LZ77 implementation rarely resulting in truncated files on inflate. 2020-11-12 05:02:37 +00:00
Jennifer Taylor
a5966a6382 Fix some lint and typing issues uncovered by mypy/flake8 upgrades. 2020-11-11 05:14:36 +00:00
Jennifer Taylor
ffa70e372b Ability to write back out simple files with the data we parsed. 2020-11-11 03:39:51 +00:00
Jennifer Taylor
32d1909137 Support round-tripping a few more bits of various files, to increase our eventual success of injecting translated T*BB textures. 2020-11-11 03:39:21 +00:00
Jennifer Taylor
7fcca97ae4 Capture the rest of the file that I know about in parsed structures, track when a file needs to be read-only. 2020-11-10 03:26:26 +00:00
Jennifer Taylor
59b93e6931 Massive refactor to start parsing out to a file structure instead of just extracting. 2020-11-10 03:26:06 +00:00
Jennifer Taylor
b594349faf Capture another unknown header flag that seems to change randomly. 2020-11-10 03:25:39 +00:00
Jennifer Taylor
f9d035aa34 Remove out-of-date TODO. 2020-11-09 03:01:42 +00:00
Jennifer Taylor
f7ffd9185b Add a few more missing bytes, assert where we always see constants. 2020-11-09 02:46:36 +00:00
Jennifer Taylor
d9f96f4b4c Fix a texture decoding bug, add a few more supported formats. 2020-11-06 21:24:31 +00:00