509cb4f0d9
Exact commands run were: python3 -m libcst.tool codemod convert_format_to_fstring.ConvertFormatStringCommand . --no-format python3 setup.py build_ext --inplace
505 lines
21 KiB
Python
505 lines
21 KiB
Python
from typing import Dict, List, Tuple
|
|
|
|
from bemani.backend.reflec.base import ReflecBeatBase
|
|
|
|
from bemani.common import ID, Time, ValidatedDict
|
|
from bemani.data import Attempt, UserID
|
|
from bemani.protocol import Node
|
|
|
|
|
|
class ReflecBeatVolzzaBase(ReflecBeatBase):
|
|
|
|
# Clear types according to the game
|
|
GAME_CLEAR_TYPE_NO_PLAY = 0
|
|
GAME_CLEAR_TYPE_EARLY_FAILED = 1
|
|
GAME_CLEAR_TYPE_FAILED = 2
|
|
GAME_CLEAR_TYPE_CLEARED = 9
|
|
GAME_CLEAR_TYPE_HARD_CLEARED = 10
|
|
GAME_CLEAR_TYPE_S_HARD_CLEARED = 11
|
|
|
|
# Combo types according to the game (actually a bitmask, where bit 0 is
|
|
# full combo status, and bit 2 is just reflec status). But we don't support
|
|
# saving just reflec without full combo, so we downgrade it.
|
|
GAME_COMBO_TYPE_NONE = 0
|
|
GAME_COMBO_TYPE_ALL_JUST = 2
|
|
GAME_COMBO_TYPE_FULL_COMBO = 1
|
|
GAME_COMBO_TYPE_FULL_COMBO_ALL_JUST = 3
|
|
|
|
def _db_to_game_clear_type(self, db_status: int) -> int:
|
|
return {
|
|
self.CLEAR_TYPE_NO_PLAY: self.GAME_CLEAR_TYPE_NO_PLAY,
|
|
self.CLEAR_TYPE_FAILED: self.GAME_CLEAR_TYPE_FAILED,
|
|
self.CLEAR_TYPE_CLEARED: self.GAME_CLEAR_TYPE_CLEARED,
|
|
self.CLEAR_TYPE_HARD_CLEARED: self.GAME_CLEAR_TYPE_HARD_CLEARED,
|
|
self.CLEAR_TYPE_S_HARD_CLEARED: self.GAME_CLEAR_TYPE_S_HARD_CLEARED,
|
|
}[db_status]
|
|
|
|
def _game_to_db_clear_type(self, status: int) -> int:
|
|
return {
|
|
self.GAME_CLEAR_TYPE_NO_PLAY: self.CLEAR_TYPE_NO_PLAY,
|
|
self.GAME_CLEAR_TYPE_EARLY_FAILED: self.CLEAR_TYPE_FAILED,
|
|
self.GAME_CLEAR_TYPE_FAILED: self.CLEAR_TYPE_FAILED,
|
|
self.GAME_CLEAR_TYPE_CLEARED: self.CLEAR_TYPE_CLEARED,
|
|
self.GAME_CLEAR_TYPE_HARD_CLEARED: self.CLEAR_TYPE_HARD_CLEARED,
|
|
self.GAME_CLEAR_TYPE_S_HARD_CLEARED: self.CLEAR_TYPE_S_HARD_CLEARED,
|
|
}[status]
|
|
|
|
def _db_to_game_combo_type(self, db_combo: int) -> int:
|
|
return {
|
|
self.COMBO_TYPE_NONE: self.GAME_COMBO_TYPE_NONE,
|
|
self.COMBO_TYPE_ALMOST_COMBO: self.GAME_COMBO_TYPE_NONE,
|
|
self.COMBO_TYPE_FULL_COMBO: self.GAME_COMBO_TYPE_FULL_COMBO,
|
|
self.COMBO_TYPE_FULL_COMBO_ALL_JUST: self.GAME_COMBO_TYPE_FULL_COMBO_ALL_JUST,
|
|
}[db_combo]
|
|
|
|
def _game_to_db_combo_type(self, game_combo: int, miss_count: int) -> int:
|
|
if game_combo in [
|
|
self.GAME_COMBO_TYPE_NONE,
|
|
self.GAME_COMBO_TYPE_ALL_JUST,
|
|
]:
|
|
if miss_count >= 0 and miss_count <= 2:
|
|
return self.COMBO_TYPE_ALMOST_COMBO
|
|
else:
|
|
return self.COMBO_TYPE_NONE
|
|
if game_combo == self.GAME_COMBO_TYPE_FULL_COMBO:
|
|
return self.COMBO_TYPE_FULL_COMBO
|
|
if game_combo == self.GAME_COMBO_TYPE_FULL_COMBO_ALL_JUST:
|
|
return self.COMBO_TYPE_FULL_COMBO_ALL_JUST
|
|
raise Exception(f'Invalid game_combo value {game_combo}')
|
|
|
|
def _add_event_info(self, root: Node) -> None:
|
|
# Overridden in subclasses
|
|
pass
|
|
|
|
def _add_shop_score(self, root: Node) -> None:
|
|
shop_score = Node.void('shop_score')
|
|
root.add_child(shop_score)
|
|
today = Node.void('today')
|
|
shop_score.add_child(today)
|
|
yesterday = Node.void('yesterday')
|
|
shop_score.add_child(yesterday)
|
|
|
|
all_profiles = self.data.local.user.get_all_profiles(self.game, self.version)
|
|
all_attempts = self.data.local.music.get_all_attempts(self.game, self.version, timelimit=(Time.beginning_of_today() - Time.SECONDS_IN_DAY))
|
|
machine = self.data.local.machine.get_machine(self.config['machine']['pcbid'])
|
|
if machine.arcade is not None:
|
|
lids = [
|
|
machine.id for machine in self.data.local.machine.get_all_machines(machine.arcade)
|
|
]
|
|
else:
|
|
lids = [machine.id]
|
|
|
|
relevant_profiles = [
|
|
profile for profile in all_profiles
|
|
if profile[1].get_int('lid', -1) in lids
|
|
]
|
|
|
|
for (rootnode, timeoffset) in [
|
|
(today, 0),
|
|
(yesterday, Time.SECONDS_IN_DAY),
|
|
]:
|
|
# Grab all attempts made in the relevant day
|
|
relevant_attempts = [
|
|
attempt for attempt in all_attempts
|
|
if (
|
|
attempt[1].timestamp >= (Time.beginning_of_today() - timeoffset) and
|
|
attempt[1].timestamp <= (Time.end_of_today() - timeoffset)
|
|
)
|
|
]
|
|
|
|
# Calculate scores based on attempt
|
|
scores_by_user: Dict[UserID, Dict[int, Dict[int, Attempt]]] = {}
|
|
for (userid, attempt) in relevant_attempts:
|
|
if userid not in scores_by_user:
|
|
scores_by_user[userid] = {}
|
|
if attempt.id not in scores_by_user[userid]:
|
|
scores_by_user[userid][attempt.id] = {}
|
|
if attempt.chart not in scores_by_user[userid][attempt.id]:
|
|
# No high score for this yet, just use this attempt
|
|
scores_by_user[userid][attempt.id][attempt.chart] = attempt
|
|
else:
|
|
# If this attempt is better than the stored one, replace it
|
|
if scores_by_user[userid][attempt.id][attempt.chart].points < attempt.points:
|
|
scores_by_user[userid][attempt.id][attempt.chart] = attempt
|
|
|
|
# Calculate points earned by user in the day
|
|
points_by_user: Dict[UserID, int] = {}
|
|
for userid in scores_by_user:
|
|
points_by_user[userid] = 0
|
|
for mid in scores_by_user[userid]:
|
|
for chart in scores_by_user[userid][mid]:
|
|
points_by_user[userid] = points_by_user[userid] + scores_by_user[userid][mid][chart].points
|
|
|
|
# Output that day's earned points
|
|
for (userid, profile) in relevant_profiles:
|
|
data = Node.void('data')
|
|
rootnode.add_child(data)
|
|
data.add_child(Node.s16('day_id', int((Time.now() - timeoffset) / Time.SECONDS_IN_DAY)))
|
|
data.add_child(Node.s32('user_id', profile.get_int('extid')))
|
|
data.add_child(Node.s16('icon_id', profile.get_dict('config').get_int('icon_id')))
|
|
data.add_child(Node.s16('point', min(points_by_user.get(userid, 0), 32767)))
|
|
data.add_child(Node.s32('update_time', Time.now()))
|
|
data.add_child(Node.string('name', profile.get_str('name')))
|
|
|
|
rootnode.add_child(Node.s32('time', Time.beginning_of_today() - timeoffset))
|
|
|
|
def handle_info_rb5_info_read_request(self, request: Node) -> Node:
|
|
root = Node.void('info')
|
|
self._add_event_info(root)
|
|
|
|
return root
|
|
|
|
def handle_info_rb5_info_read_hit_chart_request(self, request: Node) -> Node:
|
|
version = request.child_value('ver')
|
|
|
|
root = Node.void('info')
|
|
root.add_child(Node.s32('ver', version))
|
|
ranking = Node.void('ranking')
|
|
root.add_child(ranking)
|
|
|
|
def add_hitchart(name: str, start: int, end: int, hitchart: List[Tuple[int, int]]) -> None:
|
|
base = Node.void(name)
|
|
ranking.add_child(base)
|
|
base.add_child(Node.s32('bt', start))
|
|
base.add_child(Node.s32('et', end))
|
|
new = Node.void('new')
|
|
base.add_child(new)
|
|
|
|
for (mid, plays) in hitchart:
|
|
d = Node.void('d')
|
|
new.add_child(d)
|
|
d.add_child(Node.s16('mid', mid))
|
|
d.add_child(Node.s32('cnt', plays))
|
|
|
|
# Weekly hit chart
|
|
add_hitchart(
|
|
'weekly',
|
|
Time.now() - Time.SECONDS_IN_WEEK,
|
|
Time.now(),
|
|
self.data.local.music.get_hit_chart(self.game, self.version, 1024, 7),
|
|
)
|
|
|
|
# Monthly hit chart
|
|
add_hitchart(
|
|
'monthly',
|
|
Time.now() - Time.SECONDS_IN_DAY * 30,
|
|
Time.now(),
|
|
self.data.local.music.get_hit_chart(self.game, self.version, 1024, 30),
|
|
)
|
|
|
|
# All time hit chart
|
|
add_hitchart(
|
|
'total',
|
|
Time.now() - Time.SECONDS_IN_DAY * 365,
|
|
Time.now(),
|
|
self.data.local.music.get_hit_chart(self.game, self.version, 1024, 365),
|
|
)
|
|
|
|
return root
|
|
|
|
def handle_info_rb5_info_read_shop_ranking_request(self, request: Node) -> Node:
|
|
start_music_id = request.child_value('min')
|
|
end_music_id = request.child_value('max')
|
|
|
|
root = Node.void('info')
|
|
shop_score = Node.void('shop_score')
|
|
root.add_child(shop_score)
|
|
shop_score.add_child(Node.s32('time', Time.now()))
|
|
|
|
profiles: Dict[UserID, ValidatedDict] = {}
|
|
for songid in range(start_music_id, end_music_id + 1):
|
|
allscores = self.data.local.music.get_all_scores(
|
|
self.game,
|
|
self.version,
|
|
songid=songid,
|
|
)
|
|
|
|
for ng in [
|
|
self.CHART_TYPE_BASIC,
|
|
self.CHART_TYPE_MEDIUM,
|
|
self.CHART_TYPE_HARD,
|
|
self.CHART_TYPE_SPECIAL,
|
|
]:
|
|
scores = sorted(
|
|
[score for score in allscores if score[1].chart == ng],
|
|
key=lambda score: score[1].points,
|
|
reverse=True,
|
|
)
|
|
|
|
for i in range(len(scores)):
|
|
userid, score = scores[i]
|
|
if userid not in profiles:
|
|
profiles[userid] = self.get_any_profile(userid)
|
|
profile = profiles[userid]
|
|
|
|
data = Node.void('data')
|
|
shop_score.add_child(data)
|
|
data.add_child(Node.s32('rank', i + 1))
|
|
data.add_child(Node.s16('music_id', songid))
|
|
data.add_child(Node.s8('note_grade', score.chart))
|
|
data.add_child(Node.s8('clear_type', self._db_to_game_clear_type(score.data.get_int('clear_type'))))
|
|
data.add_child(Node.s32('user_id', profile.get_int('extid')))
|
|
data.add_child(Node.s16('icon_id', profile.get_dict('config').get_int('icon_id')))
|
|
data.add_child(Node.s32('score', score.points))
|
|
data.add_child(Node.s32('time', score.timestamp))
|
|
data.add_child(Node.string('name', profile.get_str('name')))
|
|
|
|
return root
|
|
|
|
def handle_lobby_rb5_lobby_entry_request(self, request: Node) -> Node:
|
|
root = Node.void('lobby')
|
|
root.add_child(Node.s32('interval', 120))
|
|
root.add_child(Node.s32('interval_p', 120))
|
|
|
|
# Create a lobby entry for this user
|
|
extid = request.child_value('e/uid')
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
if userid is not None:
|
|
profile = self.get_profile(userid)
|
|
info = self.data.local.lobby.get_play_session_info(self.game, self.version, userid)
|
|
if profile is None or info is None:
|
|
return root
|
|
|
|
self.data.local.lobby.put_lobby(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
{
|
|
'mid': request.child_value('e/mid'),
|
|
'ng': request.child_value('e/ng'),
|
|
'mopt': request.child_value('e/mopt'),
|
|
'lid': request.child_value('e/lid'),
|
|
'sn': request.child_value('e/sn'),
|
|
'pref': request.child_value('e/pref'),
|
|
'stg': request.child_value('e/stg'),
|
|
'pside': request.child_value('e/pside'),
|
|
'eatime': request.child_value('e/eatime'),
|
|
'ga': request.child_value('e/ga'),
|
|
'gp': request.child_value('e/gp'),
|
|
'la': request.child_value('e/la'),
|
|
'ver': request.child_value('e/ver'),
|
|
}
|
|
)
|
|
lobby = self.data.local.lobby.get_lobby(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
)
|
|
root.add_child(Node.s32('eid', lobby.get_int('id')))
|
|
e = Node.void('e')
|
|
root.add_child(e)
|
|
e.add_child(Node.s32('eid', lobby.get_int('id')))
|
|
e.add_child(Node.u16('mid', lobby.get_int('mid')))
|
|
e.add_child(Node.u8('ng', lobby.get_int('ng')))
|
|
e.add_child(Node.s32('uid', profile.get_int('extid')))
|
|
e.add_child(Node.s32('uattr', profile.get_int('uattr')))
|
|
e.add_child(Node.string('pn', profile.get_str('name')))
|
|
e.add_child(Node.s32('plyid', info.get_int('id')))
|
|
e.add_child(Node.s16('mg', profile.get_int('mg')))
|
|
e.add_child(Node.s32('mopt', lobby.get_int('mopt')))
|
|
e.add_child(Node.string('lid', lobby.get_str('lid')))
|
|
e.add_child(Node.string('sn', lobby.get_str('sn')))
|
|
e.add_child(Node.u8('pref', lobby.get_int('pref')))
|
|
e.add_child(Node.s8('stg', lobby.get_int('stg')))
|
|
e.add_child(Node.s8('pside', lobby.get_int('pside')))
|
|
e.add_child(Node.s16('eatime', lobby.get_int('eatime')))
|
|
e.add_child(Node.u8_array('ga', lobby.get_int_array('ga', 4)))
|
|
e.add_child(Node.u16('gp', lobby.get_int('gp')))
|
|
e.add_child(Node.u8_array('la', lobby.get_int_array('la', 4)))
|
|
e.add_child(Node.u8('ver', lobby.get_int('ver')))
|
|
|
|
return root
|
|
|
|
def handle_lobby_rb5_lobby_read_request(self, request: Node) -> Node:
|
|
root = Node.void('lobby')
|
|
root.add_child(Node.s32('interval', 120))
|
|
root.add_child(Node.s32('interval_p', 120))
|
|
|
|
# Look up all lobbies matching the criteria specified
|
|
ver = request.child_value('var')
|
|
mg = request.child_value('m_grade') # noqa: F841
|
|
extid = request.child_value('uid')
|
|
limit = request.child_value('max')
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
if userid is not None:
|
|
lobbies = self.data.local.lobby.get_all_lobbies(self.game, self.version)
|
|
for (user, lobby) in lobbies:
|
|
if limit <= 0:
|
|
break
|
|
|
|
if user == userid:
|
|
# If we have our own lobby, don't return it
|
|
continue
|
|
if ver != lobby.get_int('ver'):
|
|
# Don't return lobby data for different versions
|
|
continue
|
|
|
|
profile = self.get_profile(user)
|
|
info = self.data.local.lobby.get_play_session_info(self.game, self.version, userid)
|
|
if profile is None or info is None:
|
|
# No profile info, don't return this lobby
|
|
return root
|
|
|
|
e = Node.void('e')
|
|
root.add_child(e)
|
|
e.add_child(Node.s32('eid', lobby.get_int('id')))
|
|
e.add_child(Node.u16('mid', lobby.get_int('mid')))
|
|
e.add_child(Node.u8('ng', lobby.get_int('ng')))
|
|
e.add_child(Node.s32('uid', profile.get_int('extid')))
|
|
e.add_child(Node.s32('uattr', profile.get_int('uattr')))
|
|
e.add_child(Node.string('pn', profile.get_str('name')))
|
|
e.add_child(Node.s32('plyid', info.get_int('id')))
|
|
e.add_child(Node.s16('mg', profile.get_int('mg')))
|
|
e.add_child(Node.s32('mopt', lobby.get_int('mopt')))
|
|
e.add_child(Node.string('lid', lobby.get_str('lid')))
|
|
e.add_child(Node.string('sn', lobby.get_str('sn')))
|
|
e.add_child(Node.u8('pref', lobby.get_int('pref')))
|
|
e.add_child(Node.s8('stg', lobby.get_int('stg')))
|
|
e.add_child(Node.s8('pside', lobby.get_int('pside')))
|
|
e.add_child(Node.s16('eatime', lobby.get_int('eatime')))
|
|
e.add_child(Node.u8_array('ga', lobby.get_int_array('ga', 4)))
|
|
e.add_child(Node.u16('gp', lobby.get_int('gp')))
|
|
e.add_child(Node.u8_array('la', lobby.get_int_array('la', 4)))
|
|
e.add_child(Node.u8('ver', lobby.get_int('ver')))
|
|
|
|
limit = limit - 1
|
|
|
|
return root
|
|
|
|
def handle_lobby_rb5_lobby_delete_entry_request(self, request: Node) -> Node:
|
|
eid = request.child_value('eid')
|
|
self.data.local.lobby.destroy_lobby(eid)
|
|
return Node.void('lobby')
|
|
|
|
def handle_pcb_rb5_pcb_boot_request(self, request: Node) -> Node:
|
|
shop_id = ID.parse_machine_id(request.child_value('lid'))
|
|
machine = self.get_machine_by_id(shop_id)
|
|
if machine is not None:
|
|
machine_name = machine.name
|
|
close = machine.data.get_bool('close')
|
|
hour = machine.data.get_int('hour')
|
|
minute = machine.data.get_int('minute')
|
|
else:
|
|
machine_name = ''
|
|
close = False
|
|
hour = 0
|
|
minute = 0
|
|
|
|
root = Node.void('pcb')
|
|
sinfo = Node.void('sinfo')
|
|
root.add_child(sinfo)
|
|
sinfo.add_child(Node.string('nm', machine_name))
|
|
sinfo.add_child(Node.bool('cl_enbl', close))
|
|
sinfo.add_child(Node.u8('cl_h', hour))
|
|
sinfo.add_child(Node.u8('cl_m', minute))
|
|
sinfo.add_child(Node.bool('shop_flag', True))
|
|
return root
|
|
|
|
def handle_pcb_rb5_pcb_error_request(self, request: Node) -> Node:
|
|
return Node.void('pcb')
|
|
|
|
def handle_pcb_rb5_pcb_update_request(self, request: Node) -> Node:
|
|
return Node.void('pcb')
|
|
|
|
def handle_shop_rb5_shop_write_setting_request(self, request: Node) -> Node:
|
|
return Node.void('shop')
|
|
|
|
def handle_shop_rb5_shop_write_info_request(self, request: Node) -> Node:
|
|
self.update_machine_name(request.child_value('sinfo/nm'))
|
|
self.update_machine_data({
|
|
'close': request.child_value('sinfo/cl_enbl'),
|
|
'hour': request.child_value('sinfo/cl_h'),
|
|
'minute': request.child_value('sinfo/cl_m'),
|
|
'pref': request.child_value('sinfo/prf'),
|
|
})
|
|
return Node.void('shop')
|
|
|
|
def handle_player_rb5_player_start_request(self, request: Node) -> Node:
|
|
root = Node.void('player')
|
|
|
|
# Create a new play session based on info from the request
|
|
refid = request.child_value('rid')
|
|
userid = self.data.remote.user.from_refid(self.game, self.version, refid)
|
|
if userid is not None:
|
|
self.data.local.lobby.put_play_session_info(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
{
|
|
'ga': request.child_value('ga'),
|
|
'gp': request.child_value('gp'),
|
|
'la': request.child_value('la'),
|
|
'pnid': request.child_value('pnid'),
|
|
},
|
|
)
|
|
info = self.data.local.lobby.get_play_session_info(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
)
|
|
if info is not None:
|
|
play_id = info.get_int('id')
|
|
else:
|
|
play_id = 0
|
|
else:
|
|
play_id = 0
|
|
|
|
# Session stuff, and resend global defaults
|
|
root.add_child(Node.s32('plyid', play_id))
|
|
root.add_child(Node.u64('start_time', Time.now() * 1000))
|
|
self._add_event_info(root)
|
|
|
|
return root
|
|
|
|
def handle_player_rb5_player_end_request(self, request: Node) -> Node:
|
|
# Destroy play session based on info from the request
|
|
refid = request.child_value('rid')
|
|
userid = self.data.remote.user.from_refid(self.game, self.version, refid)
|
|
if userid is not None:
|
|
# Kill any lingering lobbies by this user
|
|
lobby = self.data.local.lobby.get_lobby(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
)
|
|
if lobby is not None:
|
|
self.data.local.lobby.destroy_lobby(lobby.get_int('id'))
|
|
self.data.local.lobby.destroy_play_session_info(self.game, self.version, userid)
|
|
|
|
return Node.void('player')
|
|
|
|
def handle_player_rb5_player_delete_request(self, request: Node) -> Node:
|
|
return Node.void('player')
|
|
|
|
def handle_player_rb5_player_succeed_request(self, request: Node) -> Node:
|
|
refid = request.child_value('rid')
|
|
userid = self.data.remote.user.from_refid(self.game, self.version, refid)
|
|
if userid is not None:
|
|
previous_version = self.previous_version()
|
|
profile = previous_version.get_profile(userid)
|
|
else:
|
|
profile = None
|
|
|
|
root = Node.void('player')
|
|
|
|
if profile is None:
|
|
# Return empty succeed to say this is new
|
|
root.add_child(Node.string('name', ''))
|
|
root.add_child(Node.s32('grd', -1))
|
|
root.add_child(Node.s32('ap', -1))
|
|
root.add_child(Node.s32('uattr', 0))
|
|
else:
|
|
# Return previous profile formatted to say this is data succession
|
|
root.add_child(Node.string('name', profile.get_str('name')))
|
|
root.add_child(Node.s32('grd', profile.get_int('mg'))) # This is a guess
|
|
root.add_child(Node.s32('ap', profile.get_int('ap')))
|
|
root.add_child(Node.s32('uattr', profile.get_int('uattr')))
|
|
return root
|
|
|
|
def handle_player_rb5_player_read_request(self, request: Node) -> Node:
|
|
refid = request.child_value('rid')
|
|
profile = self.get_profile_by_refid(refid)
|
|
if profile:
|
|
return profile
|
|
return Node.void('player')
|