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bemaniutils/bemani/client/reflec/volzza.py
Jennifer Taylor 509cb4f0d9 Convert most of the format() string calls to f-strings using libcst.
Exact commands run were:

  python3 -m libcst.tool codemod convert_format_to_fstring.ConvertFormatStringCommand . --no-format
  python3 setup.py build_ext --inplace
2020-01-07 21:29:07 +00:00

763 lines
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import random
import time
from typing import Dict, List, Optional
from bemani.client.base import BaseClient
from bemani.protocol import Node
class ReflecBeatVolzza(BaseClient):
NAME = ''
def verify_pcb_rb5_pcb_boot(self, loc: str) -> None:
call = self.call_node()
pcb = Node.void('pcb')
pcb.set_attribute('method', 'rb5_pcb_boot')
pcb.add_child(Node.string('lid', loc))
pcb.add_child(Node.string('rno', 'MBR-JA-C01'))
call.add_child(pcb)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/pcb/sinfo/nm")
self.assert_path(resp, "response/pcb/sinfo/cl_enbl")
self.assert_path(resp, "response/pcb/sinfo/cl_h")
self.assert_path(resp, "response/pcb/sinfo/cl_m")
self.assert_path(resp, "response/pcb/sinfo/shop_flag")
def verify_pcb_rb5_pcb_error(self, loc: str) -> None:
call = self.call_node()
pcb = Node.void('pcb')
call.add_child(pcb)
pcb.set_attribute('method', 'rb5_pcb_error')
pcb.add_child(Node.string('lid', loc))
pcb.add_child(Node.string('code', 'exception'))
pcb.add_child(Node.string('msg', 'exceptionstring'))
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/pcb/@status")
def verify_info_rb5_info_read(self, loc: str) -> None:
call = self.call_node()
info = Node.void('info')
call.add_child(info)
info.set_attribute('method', 'rb5_info_read')
info.add_child(Node.string('lid', loc))
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/info/event_ctrl")
self.assert_path(resp, "response/info/item_lock_ctrl")
def verify_info_rb5_info_read_shop_ranking(self, loc: str) -> None:
call = self.call_node()
info = Node.void('info')
call.add_child(info)
info.set_attribute('method', 'rb5_info_read_shop_ranking')
# Arbitrarily chosen based on the song IDs we send in the
# score section below.
info.add_child(Node.s16('min', 1))
info.add_child(Node.s16('max', 10))
info.add_child(Node.string('lid', loc))
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/info/shop_score/time")
self.assert_path(resp, "response/info/shop_score/data/rank")
self.assert_path(resp, "response/info/shop_score/data/music_id")
self.assert_path(resp, "response/info/shop_score/data/note_grade")
self.assert_path(resp, "response/info/shop_score/data/clear_type")
self.assert_path(resp, "response/info/shop_score/data/user_id")
self.assert_path(resp, "response/info/shop_score/data/icon_id")
self.assert_path(resp, "response/info/shop_score/data/score")
self.assert_path(resp, "response/info/shop_score/data/time")
self.assert_path(resp, "response/info/shop_score/data/name")
def verify_info_rb5_info_read_hit_chart(self) -> None:
call = self.call_node()
info = Node.void('info')
info.set_attribute('method', 'rb5_info_read_hit_chart')
info.add_child(Node.s32('ver', 0))
call.add_child(info)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/info/ver")
self.assert_path(resp, "response/info/ranking/weekly/bt")
self.assert_path(resp, "response/info/ranking/weekly/et")
self.assert_path(resp, "response/info/ranking/weekly/new/d/mid")
self.assert_path(resp, "response/info/ranking/weekly/new/d/cnt")
self.assert_path(resp, "response/info/ranking/monthly/bt")
self.assert_path(resp, "response/info/ranking/monthly/et")
self.assert_path(resp, "response/info/ranking/monthly/new/d/mid")
self.assert_path(resp, "response/info/ranking/monthly/new/d/cnt")
self.assert_path(resp, "response/info/ranking/total/bt")
self.assert_path(resp, "response/info/ranking/total/et")
self.assert_path(resp, "response/info/ranking/total/new/d/mid")
self.assert_path(resp, "response/info/ranking/total/new/d/cnt")
def verify_player_rb5_player_start(self, refid: str) -> None:
call = self.call_node()
player = Node.void('player')
player.set_attribute('method', 'rb5_player_start')
player.add_child(Node.string('rid', refid))
player.add_child(Node.u8_array('ga', [127, 0, 0, 1]))
player.add_child(Node.u16('gp', 10573))
player.add_child(Node.u8_array('la', [16, 0, 0, 0]))
player.add_child(Node.u8_array('pnid', [39, 16, 0, 0, 0, 23, 62, 60, 39, 127, 0, 0, 1, 23, 62, 60]))
call.add_child(player)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player/plyid")
self.assert_path(resp, "response/player/start_time")
self.assert_path(resp, "response/player/event_ctrl")
self.assert_path(resp, "response/player/item_lock_ctrl")
def verify_player_rb5_player_end(self, refid: str) -> None:
call = self.call_node()
player = Node.void('player')
player.set_attribute('method', 'rb5_player_end')
player.add_child(Node.string('rid', refid))
call.add_child(player)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player")
def verify_player_rb5_player_read_rank(self) -> None:
call = self.call_node()
player = Node.void('player')
player.set_attribute('method', 'rb5_player_read_rank')
player.add_child(Node.s32('uid', 0))
player.add_child(Node.s32_array('sc', [897, 897, 0, 0, 0]))
player.add_child(Node.s8('mg_id', 0))
player.add_child(Node.s32('mg_sc', 220))
call.add_child(player)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player/tbs/new_rank")
self.assert_path(resp, "response/player/tbs/old_rank")
self.assert_path(resp, "response/player/mng/new_rank")
self.assert_path(resp, "response/player/mng/old_rank")
def verify_player_rb5_player_read_rival_score(self, extid: int) -> None:
call = self.call_node()
player = Node.void('player')
player.set_attribute('method', 'rb5_player_read_rival_score')
player.add_child(Node.s32('uid', extid))
player.add_child(Node.s32('music_id', 6))
player.add_child(Node.s32('note_grade', 0))
call.add_child(player)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player/@status")
# Verify that we got a score if the extid is nonzero
if extid != 0:
self.assert_path(resp, "response/player/player_select_score/user_id")
self.assert_path(resp, "response/player/player_select_score/name")
self.assert_path(resp, "response/player/player_select_score/m_score")
self.assert_path(resp, "response/player/player_select_score/m_scoreTime")
self.assert_path(resp, "response/player/player_select_score/m_iconID")
if resp.child_value('player/player_select_score/name') != self.NAME:
raise Exception(
f'Invalid name {resp.child_value("player/player_select_score/name")} returned on score read!'
)
if resp.child_value('player/player_select_score/user_id') != extid:
raise Exception(
f'Invalid name {resp.child_value("player/player_select_score/user_id")} returned on score read!'
)
def verify_player_rb5_player_read_rival_ranking_data(self, extid: int) -> None:
call = self.call_node()
player = Node.void('player')
player.set_attribute('method', 'rb5_player_read_rival_ranking_data')
player.add_child(Node.s32('uid', extid))
player.add_child(Node.s8('mgid', -1))
call.add_child(player)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player/rival_data/rl/uid")
self.assert_path(resp, "response/player/rival_data/rl/nm")
self.assert_path(resp, "response/player/rival_data/rl/ic")
self.assert_path(resp, "response/player/rival_data/rl/sl/mid")
self.assert_path(resp, "response/player/rival_data/rl/sl/m")
self.assert_path(resp, "response/player/rival_data/rl/sl/t")
if resp.child_value('player/rival_data/rl/nm') != self.NAME:
raise Exception(
f'Invalid name {resp.child_value("player/rival_data/rl/nm")} returned on rival ranking read!'
)
def verify_player_rb5_player_succeed(self, refid: str) -> None:
call = self.call_node()
player = Node.void('player')
player.set_attribute('method', 'rb5_player_succeed')
player.add_child(Node.string('rid', refid))
call.add_child(player)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player/name")
self.assert_path(resp, "response/player/grd")
self.assert_path(resp, "response/player/ap")
self.assert_path(resp, "response/player/uattr")
def verify_player_rb5_player_read(self, refid: str, cardid: str, location: str) -> None:
call = self.call_node()
player = Node.void('player')
player.set_attribute('method', 'rb5_player_read')
player.add_child(Node.string('rid', refid))
player.add_child(Node.string('lid', location))
player.add_child(Node.s16('ver', 0))
player.add_child(Node.string('card_id', cardid))
player.add_child(Node.s16('card_type', 1))
call.add_child(player)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player/pdata/account/usrid")
self.assert_path(resp, "response/player/pdata/account/tpc")
self.assert_path(resp, "response/player/pdata/account/dpc")
self.assert_path(resp, "response/player/pdata/account/crd")
self.assert_path(resp, "response/player/pdata/account/brd")
self.assert_path(resp, "response/player/pdata/account/tdc")
self.assert_path(resp, "response/player/pdata/account/intrvld")
self.assert_path(resp, "response/player/pdata/account/ver")
self.assert_path(resp, "response/player/pdata/account/pst")
self.assert_path(resp, "response/player/pdata/account/st")
self.assert_path(resp, "response/player/pdata/account/succeed")
self.assert_path(resp, "response/player/pdata/account/opc")
self.assert_path(resp, "response/player/pdata/account/lpc")
self.assert_path(resp, "response/player/pdata/account/cpc")
self.assert_path(resp, "response/player/pdata/base/name")
self.assert_path(resp, "response/player/pdata/base/mg")
self.assert_path(resp, "response/player/pdata/base/ap")
self.assert_path(resp, "response/player/pdata/base/cmnt")
self.assert_path(resp, "response/player/pdata/base/uattr")
self.assert_path(resp, "response/player/pdata/base/money")
self.assert_path(resp, "response/player/pdata/base/tbs")
self.assert_path(resp, "response/player/pdata/base/tbgs")
self.assert_path(resp, "response/player/pdata/base/mlog")
self.assert_path(resp, "response/player/pdata/base/class")
self.assert_path(resp, "response/player/pdata/base/class_ar")
self.assert_path(resp, "response/player/pdata/rival")
self.assert_path(resp, "response/player/pdata/config")
self.assert_path(resp, "response/player/pdata/custom")
self.assert_path(resp, "response/player/pdata/released")
self.assert_path(resp, "response/player/pdata/announce")
self.assert_path(resp, "response/player/pdata/dojo")
self.assert_path(resp, "response/player/pdata/player_param")
self.assert_path(resp, "response/player/pdata/shop_score")
self.assert_path(resp, "response/player/pdata/minigame")
self.assert_path(resp, "response/player/pdata/derby/is_open")
self.assert_path(resp, "response/player/pdata/mylist/list/idx")
self.assert_path(resp, "response/player/pdata/mylist/list/mlst")
if resp.child_value('player/pdata/base/name') != self.NAME:
raise Exception(f'Invalid name {resp.child_value("player/pdata/base/name")} returned on profile read!')
def verify_player_rb5_player_read_score(self, refid: str, location: str) -> List[Dict[str, int]]:
call = self.call_node()
player = Node.void('player')
call.add_child(player)
player.set_attribute('method', 'rb5_player_read_score')
player.add_child(Node.string('rid', refid))
player.add_child(Node.s16('ver', 1))
# Swap with server
resp = self.exchange('', call)
scores = []
for child in resp.child('player/pdata/record').children:
if child.name != 'rec':
continue
self.assert_path(child, 'rec/mid')
self.assert_path(child, 'rec/ntgrd')
self.assert_path(child, 'rec/pc')
self.assert_path(child, 'rec/ct')
self.assert_path(child, 'rec/ar')
self.assert_path(child, 'rec/scr')
self.assert_path(child, 'rec/ms')
self.assert_path(child, 'rec/param')
self.assert_path(child, 'rec/bscrt')
self.assert_path(child, 'rec/bart')
self.assert_path(child, 'rec/bctt')
self.assert_path(child, 'rec/bmst')
self.assert_path(child, 'rec/time')
self.assert_path(child, 'rec/k_flag')
score = {
'id': child.child_value('mid'),
'chart': child.child_value('ntgrd'),
'clear_type': child.child_value('ct'),
'combo_type': child.child_value('param'),
'achievement_rate': child.child_value('ar'),
'score': child.child_value('scr'),
'miss_count': child.child_value('ms'),
}
scores.append(score)
return scores
def verify_player_rb5_player_write(
self,
refid: str,
loc: str,
scores: List[Dict[str, int]]=[],
rivals: List[int]=[],
) -> int:
call = self.call_node()
player = Node.void('player')
call.add_child(player)
player.set_attribute('method', 'rb5_player_write')
pdata = Node.void('pdata')
player.add_child(pdata)
account = Node.void('account')
pdata.add_child(account)
account.add_child(Node.s32('usrid', 0))
account.add_child(Node.s32('plyid', 0))
account.add_child(Node.s32('tpc', 1))
account.add_child(Node.s32('dpc', 1))
account.add_child(Node.s32('crd', 1))
account.add_child(Node.s32('brd', 1))
account.add_child(Node.s32('tdc', 1))
account.add_child(Node.string('rid', refid))
account.add_child(Node.string('lid', loc))
account.add_child(Node.u8('wmode', 0))
account.add_child(Node.u8('gmode', 0))
account.add_child(Node.s16('ver', 0))
account.add_child(Node.bool('pp', False))
account.add_child(Node.bool('ps', False))
account.add_child(Node.bool('continue', False))
account.add_child(Node.bool('firstfree', False))
account.add_child(Node.s16('pay', 0))
account.add_child(Node.s16('pay_pc', 0))
account.add_child(Node.u64('st', int(time.time() * 1000)))
base = Node.void('base')
pdata.add_child(base)
base.add_child(Node.string('name', self.NAME))
base.add_child(Node.s32('mg', 0))
base.add_child(Node.s32('ap', 0))
base.add_child(Node.s32('uattr', 0))
base.add_child(Node.s32('money', 0))
base.add_child(Node.bool('is_tut', False))
base.add_child(Node.s32('class', -1))
base.add_child(Node.s32('class_ar', 0))
stglog = Node.void('stglog')
pdata.add_child(stglog)
index = 0
for score in scores:
log = Node.void('log')
stglog.add_child(log)
log.add_child(Node.s8('stg', index))
log.add_child(Node.s16('mid', score['id']))
log.add_child(Node.s8('ng', score['chart']))
log.add_child(Node.s8('col', 1))
log.add_child(Node.s8('mt', 0))
log.add_child(Node.s8('rt', 0))
log.add_child(Node.s8('ct', score['clear_type']))
log.add_child(Node.s16('param', score['combo_type']))
log.add_child(Node.s16('grd', 0))
log.add_child(Node.s16('ar', score['achievement_rate']))
log.add_child(Node.s16('sc', score['score']))
log.add_child(Node.s16('jt_jst', 0))
log.add_child(Node.s16('jt_grt', 0))
log.add_child(Node.s16('jt_gd', 0))
log.add_child(Node.s16('jt_ms', score['miss_count']))
log.add_child(Node.s16('jt_jr', 0))
log.add_child(Node.s32('r_uid', 0))
log.add_child(Node.s32('r_plyid', 0))
log.add_child(Node.s8('r_stg', 0))
log.add_child(Node.s8('r_ct', -1))
log.add_child(Node.s16('r_sc', 0))
log.add_child(Node.s16('r_grd', 0))
log.add_child(Node.s16('r_ar', 0))
log.add_child(Node.s8('r_cpuid', -1))
log.add_child(Node.s32('time', int(time.time())))
log.add_child(Node.s8('decide', 0))
log.add_child(Node.s16('g_gauge', 5000))
log.add_child(Node.s32('k_flag', 0))
index = index + 1
rivalnode = Node.void('rival')
pdata.add_child(rivalnode)
for rival in rivals:
r = Node.void('r')
rivalnode.add_child(r)
r.add_child(Node.s32('id', rival))
r.add_child(Node.s8('regist_type', 3))
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player/uid")
return resp.child_value('player/uid')
def verify_lobby_rb5_lobby_read(self, location: str, extid: int) -> None:
call = self.call_node()
lobby = Node.void('lobby')
lobby.set_attribute('method', 'rb5_lobby_read')
lobby.add_child(Node.s32('uid', extid))
lobby.add_child(Node.s32('plyid', 0))
lobby.add_child(Node.u8('m_grade', 255))
lobby.add_child(Node.string('lid', location))
lobby.add_child(Node.s32('max', 128))
lobby.add_child(Node.s32_array('friend', []))
lobby.add_child(Node.u8('var', 3))
call.add_child(lobby)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/interval")
self.assert_path(resp, "response/lobby/interval_p")
def verify_lobby_rb5_lobby_entry(self, location: str, extid: int) -> int:
call = self.call_node()
lobby = Node.void('lobby')
lobby.set_attribute('method', 'rb5_lobby_entry')
e = Node.void('e')
lobby.add_child(e)
e.add_child(Node.s32('eid', 0))
e.add_child(Node.u16('mid', 79))
e.add_child(Node.u8('ng', 0))
e.add_child(Node.s32('uid', extid))
e.add_child(Node.s32('uattr', 0))
e.add_child(Node.string('pn', self.NAME))
e.add_child(Node.s32('plyid', 0))
e.add_child(Node.s16('mg', 255))
e.add_child(Node.s32('mopt', 0))
e.add_child(Node.string('lid', location))
e.add_child(Node.string('sn', ''))
e.add_child(Node.u8('pref', 51))
e.add_child(Node.s8('stg', 4))
e.add_child(Node.s8('pside', 0))
e.add_child(Node.s16('eatime', 30))
e.add_child(Node.u8_array('ga', [127, 0, 0, 1]))
e.add_child(Node.u16('gp', 10007))
e.add_child(Node.u8_array('la', [16, 0, 0, 0]))
e.add_child(Node.u8('ver', 2))
lobby.add_child(Node.s32_array('friend', []))
call.add_child(lobby)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/interval")
self.assert_path(resp, "response/lobby/interval_p")
self.assert_path(resp, "response/lobby/eid")
self.assert_path(resp, "response/lobby/e/eid")
self.assert_path(resp, "response/lobby/e/mid")
self.assert_path(resp, "response/lobby/e/ng")
self.assert_path(resp, "response/lobby/e/uid")
self.assert_path(resp, "response/lobby/e/uattr")
self.assert_path(resp, "response/lobby/e/pn")
self.assert_path(resp, "response/lobby/e/plyid")
self.assert_path(resp, "response/lobby/e/mg")
self.assert_path(resp, "response/lobby/e/mopt")
self.assert_path(resp, "response/lobby/e/lid")
self.assert_path(resp, "response/lobby/e/sn")
self.assert_path(resp, "response/lobby/e/pref")
self.assert_path(resp, "response/lobby/e/stg")
self.assert_path(resp, "response/lobby/e/pside")
self.assert_path(resp, "response/lobby/e/eatime")
self.assert_path(resp, "response/lobby/e/ga")
self.assert_path(resp, "response/lobby/e/gp")
self.assert_path(resp, "response/lobby/e/la")
self.assert_path(resp, "response/lobby/e/ver")
return resp.child_value('lobby/eid')
def verify_lobby_rb5_lobby_delete_entry(self, eid: int) -> None:
call = self.call_node()
lobby = Node.void('lobby')
lobby.set_attribute('method', 'rb5_lobby_delete_entry')
lobby.add_child(Node.s32('eid', eid))
call.add_child(lobby)
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/@status")
def verify(self, cardid: Optional[str]) -> None:
# Verify boot sequence is okay
self.verify_services_get(
expected_services=[
'pcbtracker',
'pcbevent',
'local',
'message',
'facility',
'cardmng',
'package',
'posevent',
'pkglist',
'dlstatus',
'eacoin',
'lobby',
'lobby2',
'ntp',
'keepalive'
]
)
paseli_enabled = self.verify_pcbtracker_alive()
self.verify_message_get()
self.verify_package_list()
self.verify_dlstatus_progress()
location = self.verify_facility_get()
self.verify_pcbevent_put()
self.verify_info_rb5_info_read(location)
self.verify_pcb_rb5_pcb_boot(location)
self.verify_pcb_rb5_pcb_error(location)
# Verify card registration and profile lookup
if cardid is not None:
card = cardid
else:
card = self.random_card()
print(f"Generated random card ID {card} for use.")
if cardid is None:
self.verify_cardmng_inquire(card, msg_type='unregistered', paseli_enabled=paseli_enabled)
ref_id = self.verify_cardmng_getrefid(card)
if len(ref_id) != 16:
raise Exception(f'Invalid refid \'{ref_id}\' returned when registering card')
if ref_id != self.verify_cardmng_inquire(card, msg_type='new', paseli_enabled=paseli_enabled):
raise Exception(f'Invalid refid \'{ref_id}\' returned when querying card')
# Always get a player start, regardless of new profile or not
self.verify_player_rb5_player_start(ref_id)
self.verify_player_rb5_player_succeed(ref_id)
extid = self.verify_player_rb5_player_write(
ref_id,
location,
)
else:
print("Skipping new card checks for existing card")
ref_id = self.verify_cardmng_inquire(card, msg_type='query', paseli_enabled=paseli_enabled)
# Verify pin handling and return card handling
self.verify_cardmng_authpass(ref_id, correct=True)
self.verify_cardmng_authpass(ref_id, correct=False)
if ref_id != self.verify_cardmng_inquire(card, msg_type='query', paseli_enabled=paseli_enabled):
raise Exception(f'Invalid refid \'{ref_id}\' returned when querying card')
# Verify lobby functionality
self.verify_lobby_rb5_lobby_read(location, extid)
eid = self.verify_lobby_rb5_lobby_entry(location, extid)
self.verify_lobby_rb5_lobby_delete_entry(eid)
# Verify we start with empty scores
scores = self.verify_player_rb5_player_read_score(ref_id, location)
if len(scores) > 0:
raise Exception('Existing scores returned on new card?')
if cardid is None:
# Verify score saving and updating
for phase in [1, 2]:
if phase == 1:
dummyscores = [
# An okay score on a chart
{
'id': 9,
'chart': 1,
'clear_type': 9,
'combo_type': 0,
'achievement_rate': 7543,
'score': 432,
'miss_count': 5,
},
# A good score on an easier chart of the same song
{
'id': 9,
'chart': 0,
'clear_type': 9,
'combo_type': 1,
'achievement_rate': 9876,
'score': 543,
'miss_count': 0,
},
# A bad score on a hard chart
{
'id': 6,
'chart': 2,
'clear_type': 9,
'combo_type': 0,
'achievement_rate': 1234,
'score': 123,
'miss_count': 54,
},
# A terrible score on an easy chart
{
'id': 6,
'chart': 0,
'clear_type': 9,
'combo_type': 0,
'achievement_rate': 1024,
'score': 50,
'miss_count': 90,
},
]
if phase == 2:
dummyscores = [
# A better score on the same chart
{
'id': 9,
'chart': 1,
'clear_type': 9,
'combo_type': 0,
'achievement_rate': 8765,
'score': 469,
'miss_count': 1,
},
# A worse score on another same chart
{
'id': 9,
'chart': 0,
'clear_type': 9,
'combo_type': 0,
'achievement_rate': 8765,
'score': 432,
'miss_count': 15,
'expected_score': 543,
'expected_clear_type': 9,
'expected_combo_type': 1,
'expected_achievement_rate': 9876,
'expected_miss_count': 0,
},
]
self.verify_player_rb5_player_write(ref_id, location, scores=dummyscores)
self.verify_player_rb5_player_read(ref_id, card, location)
scores = self.verify_player_rb5_player_read_score(ref_id, location)
for expected in dummyscores:
actual = None
for received in scores:
if received['id'] == expected['id'] and received['chart'] == expected['chart']:
actual = received
break
if actual is None:
raise Exception(f"Didn't find song {expected['id']} chart {expected['chart']} in response!")
if 'expected_score' in expected:
expected_score = expected['expected_score']
else:
expected_score = expected['score']
if 'expected_achievement_rate' in expected:
expected_achievement_rate = expected['expected_achievement_rate']
else:
expected_achievement_rate = expected['achievement_rate']
if 'expected_clear_type' in expected:
expected_clear_type = expected['expected_clear_type']
else:
expected_clear_type = expected['clear_type']
if 'expected_combo_type' in expected:
expected_combo_type = expected['expected_combo_type']
else:
expected_combo_type = expected['combo_type']
if 'expected_miss_count' in expected:
expected_miss_count = expected['expected_miss_count']
else:
expected_miss_count = expected['miss_count']
if actual['score'] != expected_score:
raise Exception(f'Expected a score of \'{expected_score}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got score \'{actual["score"]}\'')
if actual['achievement_rate'] != expected_achievement_rate:
raise Exception(f'Expected an achievement rate of \'{expected_achievement_rate}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got achievement rate \'{actual["achievement_rate"]}\'')
if actual['clear_type'] != expected_clear_type:
raise Exception(f'Expected a clear_type of \'{expected_clear_type}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got clear_type \'{actual["clear_type"]}\'')
if actual['combo_type'] != expected_combo_type:
raise Exception(f'Expected a combo_type of \'{expected_combo_type}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got combo_type \'{actual["combo_type"]}\'')
if actual['miss_count'] != expected_miss_count:
raise Exception(f'Expected a miss count of \'{expected_miss_count}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got miss count \'{actual["miss_count"]}\'')
# Sleep so we don't end up putting in score history on the same second
time.sleep(1)
else:
print("Skipping score checks for existing card")
# Verify ending game
self.verify_player_rb5_player_end(ref_id)
# Verify empty and non-empty select score
self.verify_player_rb5_player_read_rival_score(0)
self.verify_player_rb5_player_read_rival_score(extid)
# Verify rival score loading after rivaling ourselves
self.verify_player_rb5_player_write(ref_id, location, rivals=[extid])
self.verify_player_rb5_player_read_rival_ranking_data(extid)
# Verify high score tables and shop rank
self.verify_info_rb5_info_read_hit_chart()
self.verify_info_rb5_info_read_shop_ranking(location)
self.verify_player_rb5_player_read_rank()
# Verify paseli handling
if paseli_enabled:
print("PASELI enabled for this PCBID, executing PASELI checks")
else:
print("PASELI disabled for this PCBID, skipping PASELI checks")
return
sessid, balance = self.verify_eacoin_checkin(card)
if balance == 0:
print("Skipping PASELI consume check because card has 0 balance")
else:
self.verify_eacoin_consume(sessid, balance, random.randint(0, balance))
self.verify_eacoin_checkout(sessid)