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bemaniutils/bemani/client/popn/eclale.py

595 lines
24 KiB
Python
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import random
import time
from typing import Any, Dict, Optional
from bemani.client.base import BaseClient
from bemani.protocol import Node
class PopnMusicEclaleClient(BaseClient):
NAME = ''
def verify_pcb23_boot(self, loc: str) -> None:
call = self.call_node()
# Construct node
pcb23 = Node.void('pcb23')
call.add_child(pcb23)
pcb23.set_attribute('method', 'boot')
pcb23.add_child(Node.string('loc_id', loc))
pcb23.add_child(Node.u8('loc_type', 0))
pcb23.add_child(Node.string('loc_name', ''))
pcb23.add_child(Node.string('country', 'US'))
pcb23.add_child(Node.string('region', '.'))
pcb23.add_child(Node.s16('pref', 51))
pcb23.add_child(Node.string('customer', ''))
pcb23.add_child(Node.string('company', ''))
pcb23.add_child(Node.ipv4('gip', '127.0.0.1'))
pcb23.add_child(Node.u16('gp', 10011))
pcb23.add_child(Node.string('rom_number', 'M39-JB-G01'))
pcb23.add_child(Node.u64('c_drive', 10028228608))
pcb23.add_child(Node.u64('d_drive', 47945170944))
pcb23.add_child(Node.u64('e_drive', 10394677248))
pcb23.add_child(Node.string('etc', ''))
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/pcb23/@status")
def __verify_common(self, root: str, resp: Node) -> None:
self.assert_path(resp, f"response/{root}/phase/event_id")
self.assert_path(resp, f"response/{root}/phase/phase")
# The following only need to exist if starmaker is enabled.
# self.assert_path(resp, f"response/{root}/area/area_id")
# self.assert_path(resp, f"response/{root}/area/end_date")
# self.assert_path(resp, f"response/{root}/area/medal_id")
# self.assert_path(resp, f"response/{root}/area/is_limit")
def verify_info23_common(self, loc: str) -> None:
call = self.call_node()
# Construct node
info23 = Node.void('info23')
call.add_child(info23)
info23.set_attribute('loc_id', loc)
info23.set_attribute('method', 'common')
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.__verify_common('info23', resp)
def verify_lobby22_getlist(self, loc: str) -> None:
call = self.call_node()
# Construct node
lobby22 = Node.void('lobby22')
call.add_child(lobby22)
lobby22.set_attribute('method', 'getList')
lobby22.add_child(Node.string('location_id', loc))
lobby22.add_child(Node.u8('net_version', 53))
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/lobby22/@status")
def __verify_profile(self, resp: Node) -> None:
self.assert_path(resp, "response/player23/account/name")
self.assert_path(resp, "response/player23/account/g_pm_id")
self.assert_path(resp, "response/player23/account/tutorial")
self.assert_path(resp, "response/player23/account/area_id")
self.assert_path(resp, "response/player23/account/lumina")
self.assert_path(resp, "response/player23/account/read_news")
self.assert_path(resp, "response/player23/account/welcom_pack")
self.assert_path(resp, "response/player23/account/medal_set")
self.assert_path(resp, "response/player23/account/nice")
self.assert_path(resp, "response/player23/account/favorite_chara")
self.assert_path(resp, "response/player23/account/special_area")
self.assert_path(resp, "response/player23/account/chocolate_charalist")
self.assert_path(resp, "response/player23/account/teacher_setting")
self.assert_path(resp, "response/player23/account/staff")
self.assert_path(resp, "response/player23/account/item_type")
self.assert_path(resp, "response/player23/account/item_id")
self.assert_path(resp, "response/player23/account/is_conv")
self.assert_path(resp, "response/player23/account/meteor_flg")
self.assert_path(resp, "response/player23/account/license_data")
self.assert_path(resp, "response/player23/account/my_best")
self.assert_path(resp, "response/player23/account/latest_music")
self.assert_path(resp, "response/player23/account/active_fr_num")
self.assert_path(resp, "response/player23/account/total_play_cnt")
self.assert_path(resp, "response/player23/account/today_play_cnt")
self.assert_path(resp, "response/player23/account/consecutive_days")
self.assert_path(resp, "response/player23/account/total_days")
self.assert_path(resp, "response/player23/account/interval_day")
self.assert_path(resp, "response/player23/netvs")
self.assert_path(resp, "response/player23/config")
self.assert_path(resp, "response/player23/option")
self.assert_path(resp, "response/player23/info/ep")
self.assert_path(resp, "response/player23/custom_cate")
self.assert_path(resp, "response/player23/customize")
self.assert_path(resp, "response/player23/event/enemy_medal")
self.assert_path(resp, "response/player23/event/hp")
self.assert_path(resp, "response/player23/stamp/stamp_id")
self.assert_path(resp, "response/player23/stamp/cnt")
def verify_player23_read(self, ref_id: str, msg_type: str) -> Dict[str, Dict[int, Dict[str, int]]]:
call = self.call_node()
# Construct node
player23 = Node.void('player23')
call.add_child(player23)
player23.set_attribute('method', 'read')
player23.add_child(Node.string('ref_id', ref_id))
player23.add_child(Node.s8('pref', 51))
# Swap with server
resp = self.exchange('', call)
if msg_type == 'new':
# Verify that response is correct
self.assert_path(resp, "response/player23/result")
status = resp.child_value('player23/result')
if status != 2:
raise Exception(f'Reference ID \'{ref_id}\' returned invalid status \'{status}\'')
return {
'medals': {},
'items': {},
'characters': {},
'lumina': {},
}
elif msg_type == 'query':
# Verify that the response is correct
self.__verify_profile(resp)
self.assert_path(resp, "response/player23/result")
status = resp.child_value('player23/result')
if status != 0:
raise Exception(f'Reference ID \'{ref_id}\' returned invalid status \'{status}\'')
name = resp.child_value('player23/account/name')
if name != self.NAME:
raise Exception(f'Invalid name \'{name}\' returned for Ref ID \'{ref_id}\'')
# Medals and items
items: Dict[int, Dict[str, int]] = {}
medals: Dict[int, Dict[str, int]] = {}
charas: Dict[int, Dict[str, int]] = {}
for obj in resp.child('player23').children:
if obj.name == 'medal':
medals[obj.child_value('medal_id')] = {
'level': obj.child_value('level'),
'exp': obj.child_value('exp'),
}
elif obj.name == 'item':
items[obj.child_value('id')] = {
'type': obj.child_value('type'),
'param': obj.child_value('param'),
}
elif obj.name == 'chara_param':
charas[obj.child_value('chara_id')] = {
'friendship': obj.child_value('friendship'),
}
return {
'medals': medals,
'items': items,
'characters': charas,
'lumina': {0: {'lumina': resp.child_value('player23/account/lumina')}},
}
else:
raise Exception(f'Unrecognized message type \'{msg_type}\'')
def verify_player23_read_score(self, ref_id: str) -> Dict[str, Dict[int, Dict[int, int]]]:
call = self.call_node()
# Construct node
player23 = Node.void('player23')
call.add_child(player23)
player23.set_attribute('method', 'read_score')
player23.add_child(Node.string('ref_id', ref_id))
player23.add_child(Node.s8('pref', 51))
# Swap with server
resp = self.exchange('', call)
# Verify defaults
self.assert_path(resp, "response/player23/@status")
# Grab scores
scores: Dict[int, Dict[int, int]] = {}
medals: Dict[int, Dict[int, int]] = {}
for child in resp.child('player23').children:
if child.name != 'music':
continue
musicid = child.child_value('music_num')
chart = child.child_value('sheet_num')
score = child.child_value('score')
medal = child.child_value('clear_type')
if musicid not in scores:
scores[musicid] = {}
if musicid not in medals:
medals[musicid] = {}
scores[musicid][chart] = score
medals[musicid][chart] = medal
return {
'scores': scores,
'medals': medals,
}
def verify_player23_start(self, ref_id: str, loc: str) -> None:
call = self.call_node()
# Construct node
player23 = Node.void('player23')
call.add_child(player23)
player23.set_attribute('loc_id', loc)
player23.set_attribute('ref_id', ref_id)
player23.set_attribute('method', 'start')
player23.set_attribute('start_type', '0')
pcb_card = Node.void('pcb_card')
player23.add_child(pcb_card)
pcb_card.add_child(Node.s8('card_enable', 0))
pcb_card.add_child(Node.s8('card_soldout', 0))
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.__verify_common('player23', resp)
def verify_player23_logout(self, ref_id: str) -> None:
call = self.call_node()
# Construct node
player23 = Node.void('player23')
call.add_child(player23)
player23.set_attribute('ref_id', ref_id)
player23.set_attribute('method', 'logout')
# Swap with server
resp = self.exchange('', call)
# Verify that response is correct
self.assert_path(resp, "response/player23/@status")
def verify_player23_write(
self,
ref_id: str,
medal: Optional[Dict[str, int]]=None,
item: Optional[Dict[str, int]]=None,
character: Optional[Dict[str, int]]=None,
) -> None:
call = self.call_node()
# Construct node
player23 = Node.void('player23')
call.add_child(player23)
player23.set_attribute('method', 'write')
player23.add_child(Node.string('ref_id', ref_id))
# Add required children
config = Node.void('config')
player23.add_child(config)
config.add_child(Node.s16('chara', 1543))
if medal is not None:
medalnode = Node.void('medal')
player23.add_child(medalnode)
medalnode.add_child(Node.s16('medal_id', medal['id']))
medalnode.add_child(Node.s16('level', medal['level']))
medalnode.add_child(Node.s32('exp', medal['exp']))
medalnode.add_child(Node.s32('set_count', 0))
medalnode.add_child(Node.s32('get_count', 0))
if item is not None:
itemnode = Node.void('item')
player23.add_child(itemnode)
itemnode.add_child(Node.u8('type', item['type']))
itemnode.add_child(Node.u16('id', item['id']))
itemnode.add_child(Node.u16('param', item['param']))
itemnode.add_child(Node.bool('is_new', False))
if character is not None:
chara_param = Node.void('chara_param')
player23.add_child(chara_param)
chara_param.add_child(Node.u16('chara_id', character['id']))
chara_param.add_child(Node.u16('friendship', character['friendship']))
# Swap with server
resp = self.exchange('', call)
self.assert_path(resp, "response/player23/@status")
def verify_player23_buy(self, ref_id: str, item: Dict[str, int]) -> None:
call = self.call_node()
# Construct node
player23 = Node.void('player23')
call.add_child(player23)
player23.set_attribute('method', 'buy')
player23.add_child(Node.s32('play_id', 0))
player23.add_child(Node.string('ref_id', ref_id))
player23.add_child(Node.u16('id', item['id']))
player23.add_child(Node.u8('type', item['type']))
player23.add_child(Node.u16('param', item['param']))
player23.add_child(Node.s32('lumina', item['lumina']))
player23.add_child(Node.u16('price', item['price']))
# Swap with server
resp = self.exchange('', call)
self.assert_path(resp, "response/player23/@status")
def verify_player23_write_music(self, ref_id: str, score: Dict[str, Any]) -> None:
call = self.call_node()
# Construct node
player23 = Node.void('player23')
call.add_child(player23)
player23.set_attribute('method', 'write_music')
player23.add_child(Node.string('ref_id', ref_id))
player23.add_child(Node.string('data_id', ref_id))
player23.add_child(Node.string('name', self.NAME))
player23.add_child(Node.u8('stage', 0))
player23.add_child(Node.s16('music_num', score['id']))
player23.add_child(Node.u8('sheet_num', score['chart']))
player23.add_child(Node.u8('clearmedal', score['medal']))
player23.add_child(Node.s32('score', score['score']))
player23.add_child(Node.s16('combo', 0))
player23.add_child(Node.s16('cool', 0))
player23.add_child(Node.s16('great', 0))
player23.add_child(Node.s16('good', 0))
player23.add_child(Node.s16('bad', 0))
# Swap with server
resp = self.exchange('', call)
self.assert_path(resp, "response/player23/@status")
def verify_player23_new(self, ref_id: str) -> None:
call = self.call_node()
# Construct node
player23 = Node.void('player23')
call.add_child(player23)
player23.set_attribute('method', 'new')
player23.add_child(Node.string('ref_id', ref_id))
player23.add_child(Node.string('name', self.NAME))
player23.add_child(Node.s8('pref', 51))
# Swap with server
resp = self.exchange('', call)
# Verify nodes
self.__verify_profile(resp)
def verify(self, cardid: Optional[str]) -> None:
# Verify boot sequence is okay
self.verify_services_get(
expected_services=[
'pcbtracker',
'pcbevent',
'local',
'message',
'facility',
'cardmng',
'package',
'posevent',
'pkglist',
'dlstatus',
'eacoin',
'lobby',
'ntp',
'keepalive'
]
)
paseli_enabled = self.verify_pcbtracker_alive()
self.verify_message_get()
self.verify_package_list()
location = self.verify_facility_get()
self.verify_pcbevent_put()
self.verify_pcb23_boot(location)
self.verify_info23_common(location)
self.verify_lobby22_getlist(location)
# Verify card registration and profile lookup
if cardid is not None:
card = cardid
else:
card = self.random_card()
print(f"Generated random card ID {card} for use.")
if cardid is None:
self.verify_cardmng_inquire(card, msg_type='unregistered', paseli_enabled=paseli_enabled)
ref_id = self.verify_cardmng_getrefid(card)
if len(ref_id) != 16:
raise Exception(f'Invalid refid \'{ref_id}\' returned when registering card')
if ref_id != self.verify_cardmng_inquire(card, msg_type='new', paseli_enabled=paseli_enabled):
raise Exception(f'Invalid refid \'{ref_id}\' returned when querying card')
self.verify_player23_read(ref_id, msg_type='new')
self.verify_player23_new(ref_id)
else:
print("Skipping new card checks for existing card")
ref_id = self.verify_cardmng_inquire(card, msg_type='query', paseli_enabled=paseli_enabled)
# Verify pin handling and return card handling
self.verify_cardmng_authpass(ref_id, correct=True)
self.verify_cardmng_authpass(ref_id, correct=False)
if ref_id != self.verify_cardmng_inquire(card, msg_type='query', paseli_enabled=paseli_enabled):
raise Exception(f'Invalid refid \'{ref_id}\' returned when querying card')
# Verify proper handling of basic stuff
self.verify_player23_read(ref_id, msg_type='query')
self.verify_player23_start(ref_id, location)
self.verify_player23_write(ref_id)
self.verify_player23_logout(ref_id)
# Verify unlocks/story mode work
unlocks = self.verify_player23_read(ref_id, msg_type='query')
for _ in unlocks['items']:
raise Exception('Got nonzero items count on a new card!')
for _ in unlocks['medals']:
raise Exception('Got nonzero medals count on a new card!')
for _ in unlocks['characters']:
raise Exception('Got nonzero characters count on a new card!')
if unlocks['lumina'][0]['lumina'] != 300:
raise Exception('Got wrong default value for lumina on a new card!')
self.verify_player23_write(ref_id, medal={'id': 1, 'level': 3, 'exp': 42})
unlocks = self.verify_player23_read(ref_id, msg_type='query')
if 1 not in unlocks['medals']:
raise Exception('Expecting to see medal ID 1 in medals!')
if unlocks['medals'][1]['level'] != 3:
raise Exception('Expecting to see medal ID 1 to have level 3 in medals!')
if unlocks['medals'][1]['exp'] != 42:
raise Exception('Expecting to see medal ID 1 to have exp 42 in medals!')
self.verify_player23_write(ref_id, item={'id': 4, 'type': 2, 'param': 69})
unlocks = self.verify_player23_read(ref_id, msg_type='query')
if 4 not in unlocks['items']:
raise Exception('Expecting to see item ID 4 in items!')
if unlocks['items'][4]['type'] != 2:
raise Exception('Expecting to see item ID 4 to have type 2 in items!')
if unlocks['items'][4]['param'] != 69:
raise Exception('Expecting to see item ID 4 to have param 69 in items!')
self.verify_player23_write(ref_id, character={'id': 5, 'friendship': 420})
unlocks = self.verify_player23_read(ref_id, msg_type='query')
if 5 not in unlocks['characters']:
raise Exception('Expecting to see chara ID 5 in characters!')
if unlocks['characters'][5]['friendship'] != 420:
raise Exception('Expecting to see chara ID 5 to have type 2 in characters!')
# Verify purchases work
self.verify_player23_buy(ref_id, item={'id': 6, 'type': 7, 'param': 8, 'lumina': 400, 'price': 250})
unlocks = self.verify_player23_read(ref_id, msg_type='query')
if 6 not in unlocks['items']:
raise Exception('Expecting to see item ID 6 in items!')
if unlocks['items'][6]['type'] != 7:
raise Exception('Expecting to see item ID 6 to have type 7 in items!')
if unlocks['items'][6]['param'] != 8:
raise Exception('Expecting to see item ID 6 to have param 8 in items!')
if unlocks['lumina'][0]['lumina'] != 150:
raise Exception(f'Got wrong value for lumina {unlocks["lumina"][0]["lumina"]} after purchase!')
if cardid is None:
# Verify score handling
scores = self.verify_player23_read_score(ref_id)
for _ in scores['medals']:
raise Exception('Got nonzero medals count on a new card!')
for _ in scores['scores']:
raise Exception('Got nonzero scores count on a new card!')
for phase in [1, 2]:
if phase == 1:
dummyscores = [
# An okay score on a chart
{
'id': 987,
'chart': 2,
'medal': 5,
'score': 76543,
},
# A good score on an easier chart of the same song
{
'id': 987,
'chart': 0,
'medal': 6,
'score': 99999,
},
# A bad score on a hard chart
{
'id': 741,
'chart': 3,
'medal': 2,
'score': 45000,
},
# A terrible score on an easy chart
{
'id': 742,
'chart': 1,
'medal': 2,
'score': 1,
},
]
# Random score to add in
songid = random.randint(907, 950)
chartid = random.randint(0, 3)
score = random.randint(0, 100000)
medal = random.randint(1, 11)
dummyscores.append({
'id': songid,
'chart': chartid,
'medal': medal,
'score': score,
})
if phase == 2:
dummyscores = [
# A better score on the same chart
{
'id': 987,
'chart': 2,
'medal': 5,
'score': 98765,
},
# A worse score on another same chart
{
'id': 987,
'chart': 0,
'medal': 3,
'score': 12345,
'expected_score': 99999,
'expected_medal': 6,
},
]
for dummyscore in dummyscores:
self.verify_player23_write_music(ref_id, dummyscore)
scores = self.verify_player23_read_score(ref_id)
for expected in dummyscores:
newscore = scores['scores'][expected['id']][expected['chart']]
newmedal = scores['medals'][expected['id']][expected['chart']]
if 'expected_score' in expected:
expected_score = expected['expected_score']
else:
expected_score = expected['score']
if 'expected_medal' in expected:
expected_medal = expected['expected_medal']
else:
expected_medal = expected['medal']
if newscore != expected_score:
raise Exception(f'Expected a score of \'{expected_score}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got score \'{newscore}\'')
if newmedal != expected_medal:
raise Exception(f'Expected a medal of \'{expected_medal}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got medal \'{newmedal}\'')
# Sleep so we don't end up putting in score history on the same second
time.sleep(1)
else:
print("Skipping score checks for existing card")
# Verify paseli handling
if paseli_enabled:
print("PASELI enabled for this PCBID, executing PASELI checks")
else:
print("PASELI disabled for this PCBID, skipping PASELI checks")
return
sessid, balance = self.verify_eacoin_checkin(card)
if balance == 0:
print("Skipping PASELI consume check because card has 0 balance")
else:
self.verify_eacoin_consume(sessid, balance, random.randint(0, balance))
self.verify_eacoin_checkout(sessid)