601 lines
25 KiB
Python
601 lines
25 KiB
Python
import random
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import time
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from typing import Any, Dict, Optional
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from bemani.client.base import BaseClient
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from bemani.protocol import Node
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class PopnMusicEclaleClient(BaseClient):
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NAME = "TEST"
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def verify_pcb23_boot(self, loc: str) -> None:
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call = self.call_node()
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# Construct node
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pcb23 = Node.void("pcb23")
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call.add_child(pcb23)
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pcb23.set_attribute("method", "boot")
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pcb23.add_child(Node.string("loc_id", loc))
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pcb23.add_child(Node.u8("loc_type", 0))
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pcb23.add_child(Node.string("loc_name", ""))
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pcb23.add_child(Node.string("country", "US"))
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pcb23.add_child(Node.string("region", "."))
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pcb23.add_child(Node.s16("pref", 51))
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pcb23.add_child(Node.string("customer", ""))
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pcb23.add_child(Node.string("company", ""))
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pcb23.add_child(Node.ipv4("gip", "127.0.0.1"))
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pcb23.add_child(Node.u16("gp", 10011))
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pcb23.add_child(Node.string("rom_number", "M39-JB-G01"))
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pcb23.add_child(Node.u64("c_drive", 10028228608))
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pcb23.add_child(Node.u64("d_drive", 47945170944))
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pcb23.add_child(Node.u64("e_drive", 10394677248))
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pcb23.add_child(Node.string("etc", ""))
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# Swap with server
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resp = self.exchange("", call)
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# Verify that response is correct
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self.assert_path(resp, "response/pcb23/@status")
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def __verify_common(self, root: str, resp: Node) -> None:
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self.assert_path(resp, f"response/{root}/phase/event_id")
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self.assert_path(resp, f"response/{root}/phase/phase")
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# The following only need to exist if starmaker is enabled.
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# self.assert_path(resp, f"response/{root}/area/area_id")
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# self.assert_path(resp, f"response/{root}/area/end_date")
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# self.assert_path(resp, f"response/{root}/area/medal_id")
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# self.assert_path(resp, f"response/{root}/area/is_limit")
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def verify_info23_common(self, loc: str) -> None:
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call = self.call_node()
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# Construct node
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info23 = Node.void("info23")
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call.add_child(info23)
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info23.set_attribute("loc_id", loc)
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info23.set_attribute("method", "common")
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# Swap with server
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resp = self.exchange("", call)
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# Verify that response is correct
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self.__verify_common("info23", resp)
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def verify_lobby22_getlist(self, loc: str) -> None:
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call = self.call_node()
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# Construct node
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lobby22 = Node.void("lobby22")
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call.add_child(lobby22)
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lobby22.set_attribute("method", "getList")
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lobby22.add_child(Node.string("location_id", loc))
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lobby22.add_child(Node.u8("net_version", 53))
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# Swap with server
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resp = self.exchange("", call)
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# Verify that response is correct
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self.assert_path(resp, "response/lobby22/@status")
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def __verify_profile(self, resp: Node) -> None:
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self.assert_path(resp, "response/player23/account/name")
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self.assert_path(resp, "response/player23/account/g_pm_id")
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self.assert_path(resp, "response/player23/account/tutorial")
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self.assert_path(resp, "response/player23/account/area_id")
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self.assert_path(resp, "response/player23/account/lumina")
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self.assert_path(resp, "response/player23/account/read_news")
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self.assert_path(resp, "response/player23/account/welcom_pack")
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self.assert_path(resp, "response/player23/account/medal_set")
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self.assert_path(resp, "response/player23/account/nice")
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self.assert_path(resp, "response/player23/account/favorite_chara")
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self.assert_path(resp, "response/player23/account/special_area")
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self.assert_path(resp, "response/player23/account/chocolate_charalist")
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self.assert_path(resp, "response/player23/account/teacher_setting")
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self.assert_path(resp, "response/player23/account/staff")
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self.assert_path(resp, "response/player23/account/item_type")
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self.assert_path(resp, "response/player23/account/item_id")
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self.assert_path(resp, "response/player23/account/is_conv")
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self.assert_path(resp, "response/player23/account/meteor_flg")
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self.assert_path(resp, "response/player23/account/license_data")
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self.assert_path(resp, "response/player23/account/my_best")
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self.assert_path(resp, "response/player23/account/latest_music")
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self.assert_path(resp, "response/player23/account/active_fr_num")
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self.assert_path(resp, "response/player23/account/total_play_cnt")
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self.assert_path(resp, "response/player23/account/today_play_cnt")
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self.assert_path(resp, "response/player23/account/consecutive_days")
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self.assert_path(resp, "response/player23/account/total_days")
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self.assert_path(resp, "response/player23/account/interval_day")
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self.assert_path(resp, "response/player23/netvs")
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self.assert_path(resp, "response/player23/config")
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self.assert_path(resp, "response/player23/option")
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self.assert_path(resp, "response/player23/info/ep")
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self.assert_path(resp, "response/player23/custom_cate")
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self.assert_path(resp, "response/player23/customize")
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self.assert_path(resp, "response/player23/event/enemy_medal")
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self.assert_path(resp, "response/player23/event/hp")
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self.assert_path(resp, "response/player23/stamp/stamp_id")
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self.assert_path(resp, "response/player23/stamp/cnt")
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def verify_player23_read(self, ref_id: str, msg_type: str) -> Dict[str, Dict[int, Dict[str, int]]]:
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call = self.call_node()
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# Construct node
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player23 = Node.void("player23")
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call.add_child(player23)
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player23.set_attribute("method", "read")
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player23.add_child(Node.string("ref_id", ref_id))
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player23.add_child(Node.s8("pref", 51))
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# Swap with server
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resp = self.exchange("", call)
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if msg_type == "new":
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# Verify that response is correct
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self.assert_path(resp, "response/player23/result")
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status = resp.child_value("player23/result")
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if status != 2:
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raise Exception(f"Reference ID '{ref_id}' returned invalid status '{status}'")
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return {
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"medals": {},
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"items": {},
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"characters": {},
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"lumina": {},
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}
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elif msg_type == "query":
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# Verify that the response is correct
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self.__verify_profile(resp)
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self.assert_path(resp, "response/player23/result")
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status = resp.child_value("player23/result")
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if status != 0:
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raise Exception(f"Reference ID '{ref_id}' returned invalid status '{status}'")
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name = resp.child_value("player23/account/name")
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if name != self.NAME:
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raise Exception(f"Invalid name '{name}' returned for Ref ID '{ref_id}'")
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# Medals and items
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items: Dict[int, Dict[str, int]] = {}
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medals: Dict[int, Dict[str, int]] = {}
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charas: Dict[int, Dict[str, int]] = {}
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for obj in resp.child("player23").children:
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if obj.name == "medal":
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medals[obj.child_value("medal_id")] = {
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"level": obj.child_value("level"),
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"exp": obj.child_value("exp"),
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}
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elif obj.name == "item":
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items[obj.child_value("id")] = {
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"type": obj.child_value("type"),
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"param": obj.child_value("param"),
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}
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elif obj.name == "chara_param":
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charas[obj.child_value("chara_id")] = {
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"friendship": obj.child_value("friendship"),
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}
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return {
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"medals": medals,
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"items": items,
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"characters": charas,
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"lumina": {0: {"lumina": resp.child_value("player23/account/lumina")}},
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}
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else:
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raise Exception(f"Unrecognized message type '{msg_type}'")
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def verify_player23_read_score(self, ref_id: str) -> Dict[str, Dict[int, Dict[int, int]]]:
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call = self.call_node()
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# Construct node
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player23 = Node.void("player23")
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call.add_child(player23)
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player23.set_attribute("method", "read_score")
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player23.add_child(Node.string("ref_id", ref_id))
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player23.add_child(Node.s8("pref", 51))
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# Swap with server
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resp = self.exchange("", call)
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# Verify defaults
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self.assert_path(resp, "response/player23/@status")
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# Grab scores
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scores: Dict[int, Dict[int, int]] = {}
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medals: Dict[int, Dict[int, int]] = {}
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for child in resp.child("player23").children:
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if child.name != "music":
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continue
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musicid = child.child_value("music_num")
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chart = child.child_value("sheet_num")
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score = child.child_value("score")
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medal = child.child_value("clear_type")
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if musicid not in scores:
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scores[musicid] = {}
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if musicid not in medals:
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medals[musicid] = {}
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scores[musicid][chart] = score
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medals[musicid][chart] = medal
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return {
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"scores": scores,
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"medals": medals,
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}
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def verify_player23_start(self, ref_id: str, loc: str) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void("player23")
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call.add_child(player23)
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player23.set_attribute("loc_id", loc)
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player23.set_attribute("ref_id", ref_id)
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player23.set_attribute("method", "start")
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player23.set_attribute("start_type", "0")
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pcb_card = Node.void("pcb_card")
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player23.add_child(pcb_card)
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pcb_card.add_child(Node.s8("card_enable", 0))
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pcb_card.add_child(Node.s8("card_soldout", 0))
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# Swap with server
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resp = self.exchange("", call)
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# Verify that response is correct
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self.__verify_common("player23", resp)
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def verify_player23_logout(self, ref_id: str) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void("player23")
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call.add_child(player23)
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player23.set_attribute("ref_id", ref_id)
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player23.set_attribute("method", "logout")
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# Swap with server
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resp = self.exchange("", call)
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# Verify that response is correct
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self.assert_path(resp, "response/player23/@status")
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def verify_player23_write(
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self,
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ref_id: str,
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medal: Optional[Dict[str, int]] = None,
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item: Optional[Dict[str, int]] = None,
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character: Optional[Dict[str, int]] = None,
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) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void("player23")
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call.add_child(player23)
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player23.set_attribute("method", "write")
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player23.add_child(Node.string("ref_id", ref_id))
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# Add required children
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config = Node.void("config")
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player23.add_child(config)
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config.add_child(Node.s16("chara", 1543))
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if medal is not None:
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medalnode = Node.void("medal")
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player23.add_child(medalnode)
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medalnode.add_child(Node.s16("medal_id", medal["id"]))
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medalnode.add_child(Node.s16("level", medal["level"]))
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medalnode.add_child(Node.s32("exp", medal["exp"]))
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medalnode.add_child(Node.s32("set_count", 0))
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medalnode.add_child(Node.s32("get_count", 0))
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if item is not None:
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itemnode = Node.void("item")
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player23.add_child(itemnode)
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itemnode.add_child(Node.u8("type", item["type"]))
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itemnode.add_child(Node.u16("id", item["id"]))
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itemnode.add_child(Node.u16("param", item["param"]))
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itemnode.add_child(Node.bool("is_new", False))
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if character is not None:
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chara_param = Node.void("chara_param")
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player23.add_child(chara_param)
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chara_param.add_child(Node.u16("chara_id", character["id"]))
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chara_param.add_child(Node.u16("friendship", character["friendship"]))
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# Swap with server
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resp = self.exchange("", call)
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self.assert_path(resp, "response/player23/@status")
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def verify_player23_buy(self, ref_id: str, item: Dict[str, int]) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void("player23")
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call.add_child(player23)
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player23.set_attribute("method", "buy")
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player23.add_child(Node.s32("play_id", 0))
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player23.add_child(Node.string("ref_id", ref_id))
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player23.add_child(Node.u16("id", item["id"]))
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player23.add_child(Node.u8("type", item["type"]))
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player23.add_child(Node.u16("param", item["param"]))
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player23.add_child(Node.s32("lumina", item["lumina"]))
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player23.add_child(Node.u16("price", item["price"]))
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# Swap with server
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resp = self.exchange("", call)
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self.assert_path(resp, "response/player23/@status")
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def verify_player23_write_music(self, ref_id: str, score: Dict[str, Any]) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void("player23")
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call.add_child(player23)
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player23.set_attribute("method", "write_music")
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player23.add_child(Node.string("ref_id", ref_id))
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player23.add_child(Node.string("data_id", ref_id))
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player23.add_child(Node.string("name", self.NAME))
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player23.add_child(Node.u8("stage", 0))
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player23.add_child(Node.s16("music_num", score["id"]))
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player23.add_child(Node.u8("sheet_num", score["chart"]))
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player23.add_child(Node.u8("clearmedal", score["medal"]))
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player23.add_child(Node.s32("score", score["score"]))
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player23.add_child(Node.s16("combo", 0))
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player23.add_child(Node.s16("cool", 0))
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player23.add_child(Node.s16("great", 0))
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player23.add_child(Node.s16("good", 0))
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player23.add_child(Node.s16("bad", 0))
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# Swap with server
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resp = self.exchange("", call)
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self.assert_path(resp, "response/player23/@status")
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def verify_player23_new(self, ref_id: str) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void("player23")
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call.add_child(player23)
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player23.set_attribute("method", "new")
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player23.add_child(Node.string("ref_id", ref_id))
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player23.add_child(Node.string("name", self.NAME))
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player23.add_child(Node.s8("pref", 51))
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# Swap with server
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resp = self.exchange("", call)
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# Verify nodes
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self.__verify_profile(resp)
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def verify(self, cardid: Optional[str]) -> None:
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# Verify boot sequence is okay
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self.verify_services_get(
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expected_services=[
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"pcbtracker",
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"pcbevent",
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"local",
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"message",
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"facility",
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"cardmng",
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"package",
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"posevent",
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"pkglist",
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"dlstatus",
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"eacoin",
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"lobby",
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"ntp",
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"keepalive",
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]
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)
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paseli_enabled = self.verify_pcbtracker_alive()
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self.verify_message_get()
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self.verify_package_list()
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location = self.verify_facility_get()
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self.verify_pcbevent_put()
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self.verify_pcb23_boot(location)
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self.verify_info23_common(location)
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self.verify_lobby22_getlist(location)
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# Verify card registration and profile lookup
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if cardid is not None:
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card = cardid
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else:
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card = self.random_card()
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print(f"Generated random card ID {card} for use.")
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if cardid is None:
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self.verify_cardmng_inquire(card, msg_type="unregistered", paseli_enabled=paseli_enabled)
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ref_id = self.verify_cardmng_getrefid(card)
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if len(ref_id) != 16:
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raise Exception(f"Invalid refid '{ref_id}' returned when registering card")
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if ref_id != self.verify_cardmng_inquire(card, msg_type="new", paseli_enabled=paseli_enabled):
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raise Exception(f"Invalid refid '{ref_id}' returned when querying card")
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self.verify_player23_read(ref_id, msg_type="new")
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self.verify_player23_new(ref_id)
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else:
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print("Skipping new card checks for existing card")
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ref_id = self.verify_cardmng_inquire(card, msg_type="query", paseli_enabled=paseli_enabled)
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# Verify pin handling and return card handling
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self.verify_cardmng_authpass(ref_id, correct=True)
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self.verify_cardmng_authpass(ref_id, correct=False)
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if ref_id != self.verify_cardmng_inquire(card, msg_type="query", paseli_enabled=paseli_enabled):
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raise Exception(f"Invalid refid '{ref_id}' returned when querying card")
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# Verify proper handling of basic stuff
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self.verify_player23_read(ref_id, msg_type="query")
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self.verify_player23_start(ref_id, location)
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self.verify_player23_write(ref_id)
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self.verify_player23_logout(ref_id)
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# Verify unlocks/story mode work
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unlocks = self.verify_player23_read(ref_id, msg_type="query")
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for _ in unlocks["items"]:
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raise Exception("Got nonzero items count on a new card!")
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for _ in unlocks["medals"]:
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raise Exception("Got nonzero medals count on a new card!")
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for _ in unlocks["characters"]:
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raise Exception("Got nonzero characters count on a new card!")
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||
if unlocks["lumina"][0]["lumina"] != 300:
|
||
raise Exception("Got wrong default value for lumina on a new card!")
|
||
|
||
self.verify_player23_write(ref_id, medal={"id": 1, "level": 3, "exp": 42})
|
||
unlocks = self.verify_player23_read(ref_id, msg_type="query")
|
||
if 1 not in unlocks["medals"]:
|
||
raise Exception("Expecting to see medal ID 1 in medals!")
|
||
if unlocks["medals"][1]["level"] != 3:
|
||
raise Exception("Expecting to see medal ID 1 to have level 3 in medals!")
|
||
if unlocks["medals"][1]["exp"] != 42:
|
||
raise Exception("Expecting to see medal ID 1 to have exp 42 in medals!")
|
||
|
||
self.verify_player23_write(ref_id, item={"id": 4, "type": 2, "param": 69})
|
||
unlocks = self.verify_player23_read(ref_id, msg_type="query")
|
||
if 4 not in unlocks["items"]:
|
||
raise Exception("Expecting to see item ID 4 in items!")
|
||
if unlocks["items"][4]["type"] != 2:
|
||
raise Exception("Expecting to see item ID 4 to have type 2 in items!")
|
||
if unlocks["items"][4]["param"] != 69:
|
||
raise Exception("Expecting to see item ID 4 to have param 69 in items!")
|
||
|
||
self.verify_player23_write(ref_id, character={"id": 5, "friendship": 420})
|
||
unlocks = self.verify_player23_read(ref_id, msg_type="query")
|
||
if 5 not in unlocks["characters"]:
|
||
raise Exception("Expecting to see chara ID 5 in characters!")
|
||
if unlocks["characters"][5]["friendship"] != 420:
|
||
raise Exception("Expecting to see chara ID 5 to have type 2 in characters!")
|
||
|
||
# Verify purchases work
|
||
self.verify_player23_buy(ref_id, item={"id": 6, "type": 7, "param": 8, "lumina": 400, "price": 250})
|
||
unlocks = self.verify_player23_read(ref_id, msg_type="query")
|
||
if 6 not in unlocks["items"]:
|
||
raise Exception("Expecting to see item ID 6 in items!")
|
||
if unlocks["items"][6]["type"] != 7:
|
||
raise Exception("Expecting to see item ID 6 to have type 7 in items!")
|
||
if unlocks["items"][6]["param"] != 8:
|
||
raise Exception("Expecting to see item ID 6 to have param 8 in items!")
|
||
if unlocks["lumina"][0]["lumina"] != 150:
|
||
raise Exception(f'Got wrong value for lumina {unlocks["lumina"][0]["lumina"]} after purchase!')
|
||
|
||
if cardid is None:
|
||
# Verify score handling
|
||
scores = self.verify_player23_read_score(ref_id)
|
||
for _ in scores["medals"]:
|
||
raise Exception("Got nonzero medals count on a new card!")
|
||
for _ in scores["scores"]:
|
||
raise Exception("Got nonzero scores count on a new card!")
|
||
|
||
for phase in [1, 2]:
|
||
if phase == 1:
|
||
dummyscores = [
|
||
# An okay score on a chart
|
||
{
|
||
"id": 987,
|
||
"chart": 2,
|
||
"medal": 5,
|
||
"score": 76543,
|
||
},
|
||
# A good score on an easier chart of the same song
|
||
{
|
||
"id": 987,
|
||
"chart": 0,
|
||
"medal": 6,
|
||
"score": 99999,
|
||
},
|
||
# A bad score on a hard chart
|
||
{
|
||
"id": 741,
|
||
"chart": 3,
|
||
"medal": 2,
|
||
"score": 45000,
|
||
},
|
||
# A terrible score on an easy chart
|
||
{
|
||
"id": 742,
|
||
"chart": 1,
|
||
"medal": 2,
|
||
"score": 1,
|
||
},
|
||
]
|
||
# Random score to add in
|
||
songid = random.randint(907, 950)
|
||
chartid = random.randint(0, 3)
|
||
score = random.randint(0, 100000)
|
||
medal = random.randint(1, 11)
|
||
dummyscores.append(
|
||
{
|
||
"id": songid,
|
||
"chart": chartid,
|
||
"medal": medal,
|
||
"score": score,
|
||
}
|
||
)
|
||
if phase == 2:
|
||
dummyscores = [
|
||
# A better score on the same chart
|
||
{
|
||
"id": 987,
|
||
"chart": 2,
|
||
"medal": 5,
|
||
"score": 98765,
|
||
},
|
||
# A worse score on another same chart
|
||
{
|
||
"id": 987,
|
||
"chart": 0,
|
||
"medal": 3,
|
||
"score": 12345,
|
||
"expected_score": 99999,
|
||
"expected_medal": 6,
|
||
},
|
||
]
|
||
|
||
for dummyscore in dummyscores:
|
||
self.verify_player23_write_music(ref_id, dummyscore)
|
||
scores = self.verify_player23_read_score(ref_id)
|
||
for expected in dummyscores:
|
||
newscore = scores["scores"][expected["id"]][expected["chart"]]
|
||
newmedal = scores["medals"][expected["id"]][expected["chart"]]
|
||
|
||
if "expected_score" in expected:
|
||
expected_score = expected["expected_score"]
|
||
else:
|
||
expected_score = expected["score"]
|
||
if "expected_medal" in expected:
|
||
expected_medal = expected["expected_medal"]
|
||
else:
|
||
expected_medal = expected["medal"]
|
||
|
||
if newscore != expected_score:
|
||
raise Exception(
|
||
f'Expected a score of \'{expected_score}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got score \'{newscore}\''
|
||
)
|
||
if newmedal != expected_medal:
|
||
raise Exception(
|
||
f'Expected a medal of \'{expected_medal}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got medal \'{newmedal}\''
|
||
)
|
||
|
||
# Sleep so we don't end up putting in score history on the same second
|
||
time.sleep(1)
|
||
else:
|
||
print("Skipping score checks for existing card")
|
||
|
||
# Verify paseli handling
|
||
if paseli_enabled:
|
||
print("PASELI enabled for this PCBID, executing PASELI checks")
|
||
else:
|
||
print("PASELI disabled for this PCBID, skipping PASELI checks")
|
||
return
|
||
|
||
sessid, balance = self.verify_eacoin_checkin(card)
|
||
if balance == 0:
|
||
print("Skipping PASELI consume check because card has 0 balance")
|
||
else:
|
||
self.verify_eacoin_consume(sessid, balance, random.randint(0, balance))
|
||
self.verify_eacoin_checkout(sessid)
|