citra-mk7/src/video_core/renderer_opengl
Vitor K c8c2beaeff
misc: fix issues pointed out by msvc (#7316)
* do not move constant variables

* applet_manager: avoid possible use after move

* use constant references where pointed out by msvc

* extra_hid: initialize response

* ValidateSaveState: passing slot separately is not necessary

* common: mark HashCombine as nodiscard

* cityhash: remove use of using namespace std

* Prefix all size_t with std::

done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
based on 7d8f115

* shared_memory.cpp: fix log error format

* fix compiling with pch off
2024-01-07 12:37:42 -08:00
..
frame_dumper_opengl.cpp frame_dumper: Use jthread (#6855) 2023-08-07 18:21:28 -07:00
frame_dumper_opengl.h frame_dumper: Use jthread (#6855) 2023-08-07 18:21:28 -07:00
gl_blit_helper.cpp code: Add texture sampling option (#7118) 2023-11-23 02:04:47 +02:00
gl_blit_helper.h code: Add texture sampling option (#7118) 2023-11-23 02:04:47 +02:00
gl_driver.cpp video_core: Fix fragment shader interlock usage on OpenGL. (#7144) 2023-11-10 13:14:52 -08:00
gl_driver.h video_core: Fix fragment shader interlock usage on OpenGL. (#7144) 2023-11-10 13:14:52 -08:00
gl_rasterizer_cache.cpp Rasterizer cache refactor v2 (#6479) 2023-05-07 02:34:28 +03:00
gl_rasterizer.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
gl_rasterizer.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
gl_resource_manager.cpp code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_resource_manager.h code: Use std::span where appropriate (#6658) 2023-07-07 01:52:40 +03:00
gl_shader_disk_cache.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
gl_shader_disk_cache.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
gl_shader_manager.cpp video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
gl_shader_manager.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
gl_shader_util.cpp video_core: Abstract shader generators. (#6990) 2023-09-30 02:06:06 -07:00
gl_shader_util.h video_core: Abstract shader generators. (#6990) 2023-09-30 02:06:06 -07:00
gl_state.cpp video_core: Merge tex0 and tex_cube (#7173) 2023-11-17 03:14:10 -08:00
gl_state.h video_core: Merge tex0 and tex_cube (#7173) 2023-11-17 03:14:10 -08:00
gl_stream_buffer.cpp Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
gl_stream_buffer.h Prepare frontend for multiple graphics APIs (#6347) 2023-03-27 14:29:17 +03:00
gl_texture_mailbox.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
gl_texture_mailbox.h rasterizer_cache: Remove runtime allocation caching (#6705) 2023-08-01 03:35:41 +03:00
gl_texture_runtime.cpp Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
gl_texture_runtime.h Add vulkan backend (#6512) 2023-09-13 01:28:50 +03:00
gl_vars.cpp video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
gl_vars.h video_core: add workarounds to enable GLES support 2019-02-12 16:57:18 -06:00
pica_to_gl.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00
post_processing_opengl.cpp Fix post processing shaders crashing on Intel GPUs (#6890) 2023-08-17 22:17:24 +02:00
post_processing_opengl.h post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode() 2020-04-18 22:27:44 -04:00
renderer_opengl.cpp misc: fix issues pointed out by msvc (#7316) 2024-01-07 12:37:42 -08:00
renderer_opengl.h video_core: Refactor GPU interface (#7272) 2023-12-28 11:46:57 +01:00