..
frame_dumper_opengl.cpp
frame_dumper: Use jthread ( #6855 )
2023-08-07 18:21:28 -07:00
frame_dumper_opengl.h
frame_dumper: Use jthread ( #6855 )
2023-08-07 18:21:28 -07:00
gl_blit_helper.cpp
code: Add texture sampling option ( #7118 )
2023-11-23 02:04:47 +02:00
gl_blit_helper.h
code: Add texture sampling option ( #7118 )
2023-11-23 02:04:47 +02:00
gl_driver.cpp
video_core: Fix fragment shader interlock usage on OpenGL. ( #7144 )
2023-11-10 13:14:52 -08:00
gl_driver.h
video_core: Fix fragment shader interlock usage on OpenGL. ( #7144 )
2023-11-10 13:14:52 -08:00
gl_rasterizer_cache.cpp
Rasterizer cache refactor v2 ( #6479 )
2023-05-07 02:34:28 +03:00
gl_rasterizer.cpp
video_core: Refactor GPU interface ( #7272 )
2023-12-28 11:46:57 +01:00
gl_rasterizer.h
video_core: Refactor GPU interface ( #7272 )
2023-12-28 11:46:57 +01:00
gl_resource_manager.cpp
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
gl_resource_manager.h
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
gl_shader_disk_cache.cpp
video_core: Refactor GPU interface ( #7272 )
2023-12-28 11:46:57 +01:00
gl_shader_disk_cache.h
video_core: Refactor GPU interface ( #7272 )
2023-12-28 11:46:57 +01:00
gl_shader_manager.cpp
video_core: Refactor GPU interface ( #7272 )
2023-12-28 11:46:57 +01:00
gl_shader_manager.h
video_core: Refactor GPU interface ( #7272 )
2023-12-28 11:46:57 +01:00
gl_shader_util.cpp
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
gl_shader_util.h
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
gl_state.cpp
video_core: Merge tex0 and tex_cube ( #7173 )
2023-11-17 03:14:10 -08:00
gl_state.h
video_core: Merge tex0 and tex_cube ( #7173 )
2023-11-17 03:14:10 -08:00
gl_stream_buffer.cpp
Rasterizer cache refactor ( #6375 )
2023-04-21 10:14:55 +03:00
gl_stream_buffer.h
Prepare frontend for multiple graphics APIs ( #6347 )
2023-03-27 14:29:17 +03:00
gl_texture_mailbox.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
gl_texture_mailbox.h
rasterizer_cache: Remove runtime allocation caching ( #6705 )
2023-08-01 03:35:41 +03:00
gl_texture_runtime.cpp
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
gl_texture_runtime.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
gl_vars.cpp
video_core: add workarounds to enable GLES support
2019-02-12 16:57:18 -06:00
gl_vars.h
video_core: add workarounds to enable GLES support
2019-02-12 16:57:18 -06:00
pica_to_gl.h
video_core: Refactor GPU interface ( #7272 )
2023-12-28 11:46:57 +01:00
post_processing_opengl.cpp
Fix post processing shaders crashing on Intel GPUs ( #6890 )
2023-08-17 22:17:24 +02:00
post_processing_opengl.h
post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
2020-04-18 22:27:44 -04:00
renderer_opengl.cpp
misc: fix issues pointed out by msvc ( #7316 )
2024-01-07 12:37:42 -08:00
renderer_opengl.h
video_core: Refactor GPU interface ( #7272 )
2023-12-28 11:46:57 +01:00