2014-08-10 22:58:11 +02:00
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// USER IMPLEMENTATION
|
2014-09-24 19:01:07 +02:00
|
|
|
// This file contains compile-time options for ImGui.
|
|
|
|
// Other options (memory allocation overrides, callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO().
|
2014-08-10 22:58:11 +02:00
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2014-08-14 15:31:13 +02:00
|
|
|
//---- Define your own ImVector<> type if you don't want to use the provided implementation defined in imgui.h
|
2014-08-10 22:58:11 +02:00
|
|
|
//#include <vector>
|
2014-08-19 13:09:13 +02:00
|
|
|
//#define ImVector std::vector
|
|
|
|
//#define ImVector MyVector
|
2014-08-10 22:58:11 +02:00
|
|
|
|
2014-08-14 15:31:13 +02:00
|
|
|
//---- Define assertion handler. Defaults to calling assert().
|
2014-08-19 13:09:13 +02:00
|
|
|
//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
|
2014-08-10 22:58:11 +02:00
|
|
|
|
2015-02-26 00:10:17 +01:00
|
|
|
//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows.
|
|
|
|
//#define IMGUI_API __declspec( dllexport )
|
|
|
|
//#define IMGUI_API __declspec( dllimport )
|
|
|
|
|
2015-03-06 22:11:14 +01:00
|
|
|
//---- Don't implement default handlers for Windows (so as not to link with OpenClipboard() and others Win32 functions)
|
2014-08-14 16:03:10 +02:00
|
|
|
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS
|
2015-03-06 22:11:14 +01:00
|
|
|
//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS
|
2014-08-13 20:53:26 +02:00
|
|
|
|
2014-10-02 12:56:40 +02:00
|
|
|
//---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions.
|
|
|
|
//#define IMGUI_INCLUDE_IMGUI_USER_INL
|
2014-09-10 12:22:01 +02:00
|
|
|
|
2014-12-06 00:09:43 +01:00
|
|
|
//---- Include imgui_user.h at the end of imgui.h
|
|
|
|
//#define IMGUI_INCLUDE_IMGUI_USER_H
|
|
|
|
|
2014-08-14 15:31:13 +02:00
|
|
|
//---- Define implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4.
|
2014-08-10 22:58:11 +02:00
|
|
|
/*
|
2014-08-19 13:09:13 +02:00
|
|
|
#define IM_VEC2_CLASS_EXTRA \
|
|
|
|
ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
|
|
|
|
operator MyVec2() const { return MyVec2(x,y); }
|
2014-08-10 22:58:11 +02:00
|
|
|
|
2014-08-19 13:09:13 +02:00
|
|
|
#define IM_VEC4_CLASS_EXTRA \
|
|
|
|
ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
|
|
|
|
operator MyVec4() const { return MyVec4(x,y,z,w); }
|
2014-08-10 22:58:11 +02:00
|
|
|
*/
|
|
|
|
|
2014-08-14 15:31:13 +02:00
|
|
|
//---- Freely implement extra functions within the ImGui:: namespace.
|
2014-10-02 12:56:40 +02:00
|
|
|
//---- Declare helpers or widgets implemented in imgui_user.inl or elsewhere, so end-user doesn't need to include multiple files.
|
2015-02-26 00:10:17 +01:00
|
|
|
//---- e.g. you can create variants of the ImGui::Value() helper for your low-level math types, or your own widgets/helpers.
|
2014-08-10 22:58:11 +02:00
|
|
|
/*
|
|
|
|
namespace ImGui
|
|
|
|
{
|
2014-08-19 13:09:13 +02:00
|
|
|
void Value(const char* prefix, const MyVec2& v, const char* float_format = NULL);
|
|
|
|
void Value(const char* prefix, const MyVec4& v, const char* float_format = NULL);
|
2014-10-26 16:08:28 +01:00
|
|
|
}
|
2014-08-10 22:58:11 +02:00
|
|
|
*/
|
2014-08-18 13:38:03 +02:00
|
|
|
|