2015-10-08 22:38:37 +02:00
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// ImGui Marmalade binding with IwGx
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// Copyright (C) 2015 by Giovanni Zito
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// This file is part of ImGui
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// https://github.com/ocornut/imgui
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IMGUI_API bool ImGui_Marmalade_Init(bool install_callbacks);
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IMGUI_API void ImGui_Marmalade_Shutdown();
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IMGUI_API void ImGui_Marmalade_NewFrame();
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// Use if you want to reset your rendering device without losing ImGui state.
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IMGUI_API void ImGui_Marmalade_InvalidateDeviceObjects();
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IMGUI_API bool ImGui_Marmalade_CreateDeviceObjects();
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// callbacks (installed by default if you enable 'install_callbacks' during initialization)
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// You can also handle inputs yourself and use those as a reference.
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2015-10-14 23:01:52 +02:00
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IMGUI_API int32 ImGui_Marmalade_PointerButtonEventCallback(void* SystemData,void* pUserData);
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2015-10-08 22:38:37 +02:00
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//IMGUI_API void ImGui_Marmalade_ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
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2015-10-14 23:01:52 +02:00
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IMGUI_API int32 ImGui_Marmalade_KeyCallback(void* SystemData,void* userData);
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IMGUI_API int32 ImGui_Marmalade_CharCallback(void* SystemData,void* userData);
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