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mirror of https://github.com/ocornut/imgui.git synced 2024-11-28 09:30:56 +01:00

Fixed assignment order in Begin() making auto-fit size effectively lag by one frame

Also disabling "clamp into view" while windows are auto-fitting
This commit is contained in:
ocornut 2015-03-18 22:26:55 +00:00
parent 9a6aebeb96
commit 62e8661a37

View File

@ -2944,7 +2944,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg
{ {
// FIXME: Parameterize padding. // FIXME: Parameterize padding.
const ImVec2 pad = ImVec2(window->FontSize()*2.0f, window->FontSize()*2.0f); // FIXME: Parametrize of clarify this behavior. const ImVec2 pad = ImVec2(window->FontSize()*2.0f, window->FontSize()*2.0f); // FIXME: Parametrize of clarify this behavior.
if (g.IO.DisplaySize.x > 0.0f && g.IO.DisplaySize.y > 0.0f) // Ignore zero-sized display explicitly to avoid losing positions if a window manager reports zero-sized window when initializing or minimizing. if (window->AutoFitFrames == 0 && g.IO.DisplaySize.x > 0.0f && g.IO.DisplaySize.y > 0.0f) // Ignore zero-sized display explicitly to avoid losing positions if a window manager reports zero-sized window when initializing or minimizing.
{ {
ImVec2 clip_min = pad; ImVec2 clip_min = pad;
ImVec2 clip_max = g.IO.DisplaySize - pad; ImVec2 clip_max = g.IO.DisplaySize - pad;
@ -3013,14 +3013,12 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg
} }
else else
{ {
window->Size = window->SizeFull;
ImU32 resize_col = 0; ImU32 resize_col = 0;
if ((window->Flags & ImGuiWindowFlags_Tooltip) != 0) if ((window->Flags & ImGuiWindowFlags_Tooltip) != 0)
{ {
// Tooltip always resize. We keep the spacing symmetric on both axises for aesthetic purpose. // Tooltip always resize. We keep the spacing symmetric on both axises for aesthetic purpose.
const ImVec2 size_auto_fit = window->SizeContents + style.WindowPadding - ImVec2(0.0f, style.ItemSpacing.y); const ImVec2 size_auto_fit = window->SizeContents + style.WindowPadding - ImVec2(0.0f, style.ItemSpacing.y);
window->SizeFull = size_auto_fit; window->Size = window->SizeFull = size_auto_fit;
} }
else else
{ {
@ -3053,7 +3051,6 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg
{ {
// Manual auto-fit when double-clicking // Manual auto-fit when double-clicking
window->SizeFull = size_auto_fit; window->SizeFull = size_auto_fit;
window->Size = window->SizeFull;
if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings)) if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings))
MarkSettingsDirty(); MarkSettingsDirty();
} }
@ -3061,13 +3058,13 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg
{ {
// Resize // Resize
window->SizeFull = ImMax(window->SizeFull + g.IO.MouseDelta, style.WindowMinSize); window->SizeFull = ImMax(window->SizeFull + g.IO.MouseDelta, style.WindowMinSize);
window->Size = window->SizeFull;
if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings)) if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings))
MarkSettingsDirty(); MarkSettingsDirty();
} }
} }
// Update rectangle immediately so that rendering right below us isn't one frame late // Update rectangle immediately so that rendering right below us isn't one frame late
window->Size = window->SizeFull;
title_bar_rect = window->TitleBarRect(); title_bar_rect = window->TitleBarRect();
} }