mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-28 01:20:55 +01:00
Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). (#3187, #3386)
# Conflicts: # imgui_widgets.cpp
This commit is contained in:
parent
fc61018b1c
commit
8074b49148
@ -49,6 +49,8 @@ Other Changes:
|
||||
clipping, more than 16 KB characters are visible in the same low-level ImDrawList::RenderText
|
||||
call. ImGui-level functions such as TextUnformatted() are not affected. This is quite rare
|
||||
but it will be addressed later). (#3349)
|
||||
- Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns).
|
||||
Also fixed related text clipping when used in a column after the first one. (#3187, #3386)
|
||||
- Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll
|
||||
limits when close-enough by (WindowPadding - ItemPadding), which was a tweak with too many
|
||||
side-effects. The behavior is still present in SetScrollHere functions as they are more explicitly
|
||||
|
@ -5898,6 +5898,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
window->WorkRect.Min.y = ImFloor(window->InnerRect.Min.y - window->Scroll.y + ImMax(window->WindowPadding.y, window->WindowBorderSize));
|
||||
window->WorkRect.Max.x = window->WorkRect.Min.x + work_rect_size_x;
|
||||
window->WorkRect.Max.y = window->WorkRect.Min.y + work_rect_size_y;
|
||||
window->ParentWorkRect = window->WorkRect;
|
||||
|
||||
// [LEGACY] Content Region
|
||||
// FIXME-OBSOLETE: window->ContentRegionRect.Max is currently very misleading / partly faulty, but some BeginChild() patterns relies on it.
|
||||
|
@ -1015,7 +1015,7 @@ struct ImGuiColumns
|
||||
float HostCursorMaxPosX; // Backup of CursorMaxPos at the time of BeginColumns()
|
||||
ImRect HostInitialClipRect; // Backup of ClipRect at the time of BeginColumns()
|
||||
ImRect HostBackupClipRect; // Backup of ClipRect during PushColumnsBackground()/PopColumnsBackground()
|
||||
ImRect HostWorkRect; // Backup of WorkRect at the time of BeginColumns()
|
||||
ImRect HostBackupParentWorkRect;//Backup of WorkRect at the time of BeginColumns()
|
||||
ImVector<ImGuiColumnData> Columns;
|
||||
ImDrawListSplitter Splitter;
|
||||
|
||||
@ -1612,7 +1612,8 @@ struct IMGUI_API ImGuiWindow
|
||||
ImRect OuterRectClipped; // == Window->Rect() just after setup in Begin(). == window->Rect() for root window.
|
||||
ImRect InnerRect; // Inner rectangle (omit title bar, menu bar, scroll bar)
|
||||
ImRect InnerClipRect; // == InnerRect shrunk by WindowPadding*0.5f on each side, clipped within viewport or parent clip rect.
|
||||
ImRect WorkRect; // Cover the whole scrolling region, shrunk by WindowPadding*1.0f on each side. This is meant to replace ContentRegionRect over time (from 1.71+ onward).
|
||||
ImRect WorkRect; // Initially covers the whole scrolling region. Reduced by containers e.g columns/tables when active. Shrunk by WindowPadding*1.0f on each side. This is meant to replace ContentRegionRect over time (from 1.71+ onward).
|
||||
ImRect ParentWorkRect; // Backup of WorkRect before entering a container such as columns/tables. Used by e.g. SpanAllColumns functions to easily access. Stacked containers are responsible for maintaining this. // FIXME-WORKRECT: Could be a stack?
|
||||
ImRect ClipRect; // Current clipping/scissoring rectangle, evolve as we are using PushClipRect(), etc. == DrawList->clip_rect_stack.back().
|
||||
ImRect ContentRegionRect; // FIXME: This is currently confusing/misleading. It is essentially WorkRect but not handling of scrolling. We currently rely on it as right/bottom aligned sizing operation need some size to rely on.
|
||||
ImVec2ih HitTestHoleSize; // Define an optional rectangular hole where mouse will pass-through the window.
|
||||
|
@ -5704,8 +5704,8 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
|
||||
ItemSize(size, 0.0f);
|
||||
|
||||
// Fill horizontal space
|
||||
const float min_x = (flags & ImGuiSelectableFlags_SpanAllColumns) ? window->ContentRegionRect.Min.x : pos.x;
|
||||
const float max_x = (flags & ImGuiSelectableFlags_SpanAllColumns) ? window->ContentRegionRect.Max.x : GetContentRegionMaxAbs().x;
|
||||
const float min_x = (flags & ImGuiSelectableFlags_SpanAllColumns) ? window->ParentWorkRect.Min.x : pos.x;
|
||||
const float max_x = (flags & ImGuiSelectableFlags_SpanAllColumns) ? window->ParentWorkRect.Max.x : window->WorkRect.Max.x;
|
||||
if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_SpanAvailWidth))
|
||||
size.x = ImMax(label_size.x, max_x - min_x);
|
||||
|
||||
@ -7665,7 +7665,8 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
|
||||
columns->HostCursorPosY = window->DC.CursorPos.y;
|
||||
columns->HostCursorMaxPosX = window->DC.CursorMaxPos.x;
|
||||
columns->HostInitialClipRect = window->ClipRect;
|
||||
columns->HostWorkRect = window->WorkRect;
|
||||
columns->HostBackupParentWorkRect = window->ParentWorkRect;
|
||||
window->ParentWorkRect = window->WorkRect;
|
||||
|
||||
// Set state for first column
|
||||
// We aim so that the right-most column will have the same clipping width as other after being clipped by parent ClipRect
|
||||
@ -7845,7 +7846,8 @@ void ImGui::EndColumns()
|
||||
}
|
||||
columns->IsBeingResized = is_being_resized;
|
||||
|
||||
window->WorkRect = columns->HostWorkRect;
|
||||
window->WorkRect = window->ParentWorkRect;
|
||||
window->ParentWorkRect = columns->HostBackupParentWorkRect;
|
||||
window->DC.CurrentColumns = NULL;
|
||||
window->DC.ColumnsOffset.x = 0.0f;
|
||||
window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
|
||||
|
Loading…
Reference in New Issue
Block a user