mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-30 18:34:34 +01:00
Merge branch 'master' into docking
This commit is contained in:
commit
8326dabe5e
16
.github/workflows/build.yml
vendored
16
.github/workflows/build.yml
vendored
@ -527,6 +527,7 @@ jobs:
|
||||
emsdk-master/emsdk update
|
||||
emsdk-master/emsdk install latest
|
||||
emsdk-master/emsdk activate latest
|
||||
sudo apt-get install build-essential
|
||||
|
||||
- name: Build example_sdl2_opengl3 with Emscripten
|
||||
run: |
|
||||
@ -535,13 +536,26 @@ jobs:
|
||||
popd
|
||||
make -C examples/example_sdl2_opengl3 -f Makefile.emscripten
|
||||
|
||||
- name: Build example_glfw_wgpu
|
||||
# This build compiles example_glfw_wgpu using Makefile.emscripten and Emscripten GLFW built-in implementation (-sUSE_GLFW=3)
|
||||
# This ensures 2 things: the make build works, and the GLFW built-in implementation is tested
|
||||
- name: Build example_glfw_wgpu with Emscripten/Makefile
|
||||
run: |
|
||||
pushd emsdk-master
|
||||
source ./emsdk_env.sh
|
||||
popd
|
||||
make -C examples/example_glfw_wgpu -f Makefile.emscripten
|
||||
|
||||
# This build compiles example_glfw_wgpu using CMakeLists.txt and Emscripten GLFW contrib port (--use-port=contrib.glfw3)
|
||||
# This ensures 2 things: the CMake build works, and the GLFW contrib port is tested
|
||||
- name: Build example_glfw_wgpu with Emscripten/CMake
|
||||
run: |
|
||||
pushd emsdk-master
|
||||
source ./emsdk_env.sh
|
||||
popd
|
||||
emcc -v
|
||||
emcmake cmake -B build -DCMAKE_BUILD_TYPE=Release examples/example_glfw_wgpu
|
||||
cmake --build build
|
||||
|
||||
Android:
|
||||
runs-on: ubuntu-24.04
|
||||
steps:
|
||||
|
@ -21,6 +21,11 @@
|
||||
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
|
||||
// - Introduction, links and more at the top of imgui.cpp
|
||||
|
||||
// About Emscripten support:
|
||||
// - Emscripten provides its own GLFW (3.2.1) implementation (syntax: "-sUSE_GLFW=3"), but Joystick is broken and several features are not supported (multiple windows, clipboard, timer, etc.)
|
||||
// - A third-party Emscripten GLFW (3.4.0) implementation (syntax: "--use-port=contrib.glfw3") fixes the Joystick issue and implements all relevant features for the browser.
|
||||
// See https://github.com/pongasoft/emscripten-glfw/blob/master/docs/Comparison.md for details.
|
||||
|
||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
|
||||
// 2024-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface.
|
||||
@ -576,7 +581,7 @@ void ImGui_ImplGlfw_SetCallbacksChainForAllWindows(bool chain_for_all_windows)
|
||||
}
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#if EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 >= 3'4'0'20240817
|
||||
#if EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 >= 34020240817
|
||||
void ImGui_ImplGlfw_EmscriptenOpenURL(const char* url) { if (url) emscripten::glfw3::OpenURL(url); }
|
||||
#else
|
||||
EM_JS(void, ImGui_ImplGlfw_EmscriptenOpenURL, (const char* url), { url = url ? UTF8ToString(url) : null; if (url) window.open(url, '_blank'); });
|
||||
@ -668,6 +673,23 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
|
||||
::SetWindowLongPtrW((HWND)main_viewport->PlatformHandleRaw, GWLP_WNDPROC, (LONG_PTR)ImGui_ImplGlfw_WndProc);
|
||||
#endif
|
||||
|
||||
// Emscripten: the same application can run on various platforms, so we detect the Apple platform at runtime
|
||||
// to override io.ConfigMacOSXBehaviors from its default (which is always false in Emscripten).
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#if EMSCRIPTEN_USE_PORT_CONTRIB_GLFW3 >= 34020240817
|
||||
if (emscripten::glfw3::IsRuntimePlatformApple())
|
||||
{
|
||||
ImGui::GetIO().ConfigMacOSXBehaviors = true;
|
||||
|
||||
// Due to how the browser (poorly) handles the Meta Key, this line essentially disables repeats when used.
|
||||
// This means that Meta + V only registers a single key-press, even if the keys are held.
|
||||
// This is a compromise for dealing with this issue in ImGui since ImGui implements key repeat itself.
|
||||
// See https://github.com/pongasoft/emscripten-glfw/blob/v3.4.0.20240817/docs/Usage.md#the-problem-of-the-super-key
|
||||
emscripten::glfw3::SetSuperPlusKeyTimeouts(10, 10);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
bd->ClientApi = client_api;
|
||||
return true;
|
||||
}
|
||||
|
@ -63,9 +63,18 @@ Other changes:
|
||||
#6223, #6364, #6387, #6567, #6692, #6724, #6939, #6984, #7246, #7270, #7375, #7421, #7434,
|
||||
#7472, #7581, #7724, #7926, #7937 and probably more..)
|
||||
- Nav: pressing any keyboard key while holding Alt disable toggling nav layer on Alt release. (#4439)
|
||||
- MultiSelect+Tables: fixed an issue where box-select would skip items while drag-scrolling
|
||||
in a table with outer borders. (#7970, #7821).
|
||||
- InputText: internal refactoring to simplify and optimize the code. The ImWchar buffer has been
|
||||
removed. Simplifications allowed to implement new optimizations for handling very large text buffers
|
||||
(e.g. in our testing, handling of a 1 MB text buffer is now 3 times faster in VS2022 Debug build).
|
||||
This is the first step toward more refactorig. (#7925) [@alektron, @ocornut]
|
||||
- InputText: added CJK double-width punctuation to list of separators considered for CTRL+Arrow.
|
||||
- Fonts: fixed ellipsis "..." rendering width miscalculation bug introduced in 1.91.0. (#7976) [@DDeimos]
|
||||
- TextLinkOpenURL(): modified tooltip to display a verb "Open 'xxxx'". (#7885, #7660)
|
||||
- Backends: SDL2: use SDL_Vulkan_GetDrawableSize() when available. (#7967, #3190) [@scribam]
|
||||
- Backends: GLFW+Emscripten: use OSX behaviors automatically when using contrib glfw port. (#7965, #7915)
|
||||
[@ypujante]
|
||||
|
||||
Docking+Viewports Branch:
|
||||
|
||||
|
@ -65,7 +65,6 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
|
||||
- selectable: generic BeginSelectable()/EndSelectable() mechanism. (work out alongside range-select branch)
|
||||
- selectable: a way to visualize partial/mixed selection (e.g. parent tree node has children with mixed selection)
|
||||
|
||||
- input text: clean up the mess caused by converting UTF-8 <> wchar. the code is rather inefficient right now and super fragile. (WIP branch)
|
||||
- input text: preserve scrolling when unfocused?
|
||||
- input text: reorganize event handling, allow CharFilter to modify buffers, allow multiple events? (#541)
|
||||
- input text: expose CursorPos in char filter event (#816)
|
||||
|
@ -91,7 +91,6 @@ if(EMSCRIPTEN)
|
||||
if("${IMGUI_EMSCRIPTEN_GLFW3}" STREQUAL "--use-port=contrib.glfw3")
|
||||
target_compile_options(example_glfw_wgpu PUBLIC
|
||||
"${IMGUI_EMSCRIPTEN_GLFW3}"
|
||||
"-DEMSCRIPTEN_USE_PORT_CONTRIB_GLFW3" # unnecessary beyond emscripten 3.1.59
|
||||
)
|
||||
endif()
|
||||
message(STATUS "Using ${IMGUI_EMSCRIPTEN_GLFW3} GLFW implementation")
|
||||
|
@ -2035,7 +2035,7 @@ const char* ImStreolRange(const char* str, const char* str_end)
|
||||
return p ? p : str_end;
|
||||
}
|
||||
|
||||
const ImWchar* ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin) // find beginning-of-line
|
||||
const char* ImStrbol(const char* buf_mid_line, const char* buf_begin) // find beginning-of-line
|
||||
{
|
||||
while (buf_mid_line > buf_begin && buf_mid_line[-1] != '\n')
|
||||
buf_mid_line--;
|
||||
@ -4097,7 +4097,7 @@ static void SetCurrentWindow(ImGuiWindow* window)
|
||||
if (window)
|
||||
{
|
||||
g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize();
|
||||
g.FontScale = g.FontSize / g.Font->FontSize;
|
||||
g.FontScale = g.DrawListSharedData.FontScale = g.FontSize / g.Font->FontSize;
|
||||
ImGui::NavUpdateCurrentWindowIsScrollPushableX();
|
||||
}
|
||||
}
|
||||
@ -9663,7 +9663,7 @@ bool ImGui::IsKeyPressed(ImGuiKey key, bool repeat)
|
||||
return IsKeyPressed(key, repeat ? ImGuiInputFlags_Repeat : ImGuiInputFlags_None, ImGuiKeyOwner_Any);
|
||||
}
|
||||
|
||||
// Important: unless legacy IsKeyPressed(ImGuiKey, bool repeat=true) which DEFAULT to repeat, this requires EXPLICIT repeat.
|
||||
// Important: unlike legacy IsKeyPressed(ImGuiKey, bool repeat=true) which DEFAULT to repeat, this requires EXPLICIT repeat.
|
||||
bool ImGui::IsKeyPressed(ImGuiKey key, ImGuiInputFlags flags, ImGuiID owner_id)
|
||||
{
|
||||
const ImGuiKeyData* key_data = GetKeyData(key);
|
||||
|
2
imgui.h
2
imgui.h
@ -29,7 +29,7 @@
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
||||
#define IMGUI_VERSION "1.91.2 WIP"
|
||||
#define IMGUI_VERSION_NUM 19113
|
||||
#define IMGUI_VERSION_NUM 19114
|
||||
#define IMGUI_HAS_TABLE
|
||||
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
|
||||
#define IMGUI_HAS_DOCK // Docking WIP branch
|
||||
|
@ -377,7 +377,7 @@ IMGUI_API const char* ImStristr(const char* haystack, const char* haystack_end
|
||||
IMGUI_API void ImStrTrimBlanks(char* str); // Remove leading and trailing blanks from a buffer.
|
||||
IMGUI_API const char* ImStrSkipBlank(const char* str); // Find first non-blank character.
|
||||
IMGUI_API int ImStrlenW(const ImWchar* str); // Computer string length (ImWchar string)
|
||||
IMGUI_API const ImWchar*ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin); // Find beginning-of-line (ImWchar string)
|
||||
IMGUI_API const char* ImStrbol(const char* buf_mid_line, const char* buf_begin); // Find beginning-of-line
|
||||
IM_MSVC_RUNTIME_CHECKS_OFF
|
||||
static inline char ImToUpper(char c) { return (c >= 'a' && c <= 'z') ? c &= ~32 : c; }
|
||||
static inline bool ImCharIsBlankA(char c) { return c == ' ' || c == '\t'; }
|
||||
@ -1108,7 +1108,7 @@ struct IMGUI_API ImGuiInputTextDeactivatedState
|
||||
#undef IMSTB_TEXTEDIT_STRING
|
||||
#undef IMSTB_TEXTEDIT_CHARTYPE
|
||||
#define IMSTB_TEXTEDIT_STRING ImGuiInputTextState
|
||||
#define IMSTB_TEXTEDIT_CHARTYPE ImWchar
|
||||
#define IMSTB_TEXTEDIT_CHARTYPE char
|
||||
#define IMSTB_TEXTEDIT_GETWIDTH_NEWLINE (-1.0f)
|
||||
#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99
|
||||
#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999
|
||||
@ -1122,11 +1122,10 @@ struct IMGUI_API ImGuiInputTextState
|
||||
ImGuiContext* Ctx; // parent UI context (needs to be set explicitly by parent).
|
||||
ImStbTexteditState* Stb; // State for stb_textedit.h
|
||||
ImGuiID ID; // widget id owning the text state
|
||||
int CurLenW, CurLenA; // we need to maintain our buffer length in both UTF-8 and wchar format. UTF-8 length is valid even if TextA is not.
|
||||
ImVector<ImWchar> TextW; // edit buffer, we need to persist but can't guarantee the persistence of the user-provided buffer. so we copy into own buffer.
|
||||
ImVector<char> TextA; // temporary UTF8 buffer for callbacks and other operations. this is not updated in every code-path! size=capacity.
|
||||
int CurLenA; // UTF-8 length of the string in TextA (in bytes)
|
||||
ImVector<char> TextA; // main UTF8 buffer.
|
||||
ImVector<char> InitialTextA; // value to revert to when pressing Escape = backup of end-user buffer at the time of focus (in UTF-8, unaltered)
|
||||
bool TextAIsValid; // temporary UTF8 buffer is not initially valid before we make the widget active (until then we pull the data from user argument)
|
||||
ImVector<char> CallbackTextBackup; // temporary storage for callback to support automatic reconcile of undo-stack
|
||||
int BufCapacityA; // end-user buffer capacity
|
||||
ImVec2 Scroll; // horizontal offset (managed manually) + vertical scrolling (pulled from child window's own Scroll.y)
|
||||
float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately
|
||||
@ -1140,9 +1139,10 @@ struct IMGUI_API ImGuiInputTextState
|
||||
|
||||
ImGuiInputTextState();
|
||||
~ImGuiInputTextState();
|
||||
void ClearText() { CurLenW = CurLenA = 0; TextW[0] = 0; TextA[0] = 0; CursorClamp(); }
|
||||
void ClearFreeMemory() { TextW.clear(); TextA.clear(); InitialTextA.clear(); }
|
||||
void ClearText() { CurLenA = 0; TextA[0] = 0; CursorClamp(); }
|
||||
void ClearFreeMemory() { TextA.clear(); InitialTextA.clear(); }
|
||||
void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation
|
||||
void OnCharPressed(unsigned int c);
|
||||
|
||||
// Cursor & Selection
|
||||
void CursorAnimReset();
|
||||
|
@ -128,7 +128,7 @@ static const ImU64 IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
|
||||
// For InputTextEx()
|
||||
static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false);
|
||||
static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end);
|
||||
static ImVec2 InputTextCalcTextSizeW(ImGuiContext* ctx, const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false);
|
||||
static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end, const char** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false);
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// [SECTION] Widgets: Text, etc.
|
||||
@ -3842,7 +3842,8 @@ static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char**
|
||||
return line_count;
|
||||
}
|
||||
|
||||
static ImVec2 InputTextCalcTextSizeW(ImGuiContext* ctx, const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining, ImVec2* out_offset, bool stop_on_new_line)
|
||||
// FIXME: Ideally we'd share code with ImFont::CalcTextSizeA()
|
||||
static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end, const char** remaining, ImVec2* out_offset, bool stop_on_new_line)
|
||||
{
|
||||
ImGuiContext& g = *ctx;
|
||||
ImFont* font = g.Font;
|
||||
@ -3852,10 +3853,15 @@ static ImVec2 InputTextCalcTextSizeW(ImGuiContext* ctx, const ImWchar* text_begi
|
||||
ImVec2 text_size = ImVec2(0, 0);
|
||||
float line_width = 0.0f;
|
||||
|
||||
const ImWchar* s = text_begin;
|
||||
const char* s = text_begin;
|
||||
while (s < text_end)
|
||||
{
|
||||
unsigned int c = (unsigned int)(*s++);
|
||||
unsigned int c = (unsigned int)*s;
|
||||
if (c < 0x80)
|
||||
s += 1;
|
||||
else
|
||||
s += ImTextCharFromUtf8(&c, s, text_end);
|
||||
|
||||
if (c == '\n')
|
||||
{
|
||||
text_size.x = ImMax(text_size.x, line_width);
|
||||
@ -3868,7 +3874,7 @@ static ImVec2 InputTextCalcTextSizeW(ImGuiContext* ctx, const ImWchar* text_begi
|
||||
if (c == '\r')
|
||||
continue;
|
||||
|
||||
const float char_width = font->GetCharAdvance((ImWchar)c) * scale;
|
||||
const float char_width = ((int)c < font->IndexAdvanceX.Size ? font->IndexAdvanceX.Data[c] : font->FallbackAdvanceX) * scale;
|
||||
line_width += char_width;
|
||||
}
|
||||
|
||||
@ -3888,19 +3894,21 @@ static ImVec2 InputTextCalcTextSizeW(ImGuiContext* ctx, const ImWchar* text_begi
|
||||
}
|
||||
|
||||
// Wrapper for stb_textedit.h to edit text (our wrapper is for: statically sized buffer, single-line, wchar characters. InputText converts between UTF-8 and wchar)
|
||||
// With our UTF-8 use of stb_textedit:
|
||||
// - STB_TEXTEDIT_GETCHAR is nothing more than a a "GETBYTE". It's only used to compare to ascii or to copy blocks of text so we are fine.
|
||||
// - One exception is the STB_TEXTEDIT_IS_SPACE feature which would expect a full char in order to handle full-width space such as 0x3000 (see ImCharIsBlankW).
|
||||
// - ...but we don't use that feature.
|
||||
namespace ImStb
|
||||
{
|
||||
|
||||
static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->CurLenW; }
|
||||
static ImWchar STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->CurLenW); return obj->TextW[idx]; }
|
||||
static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { ImWchar c = obj->TextW[line_start_idx + char_idx]; if (c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance(c) * g.FontScale; }
|
||||
static int STB_TEXTEDIT_KEYTOTEXT(int key) { return key >= 0x200000 ? 0 : key; }
|
||||
static ImWchar STB_TEXTEDIT_NEWLINE = '\n';
|
||||
static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->CurLenA; }
|
||||
static char STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { IM_ASSERT(idx <= obj->CurLenA); return obj->TextA[idx]; }
|
||||
static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { unsigned int c; ImTextCharFromUtf8(&c, obj->TextA.Data + line_start_idx + char_idx, obj->TextA.Data + obj->TextA.Size); if ((ImWchar)c == '\n') return IMSTB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *obj->Ctx; return g.Font->GetCharAdvance((ImWchar)c) * g.FontScale; }
|
||||
static char STB_TEXTEDIT_NEWLINE = '\n';
|
||||
static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx)
|
||||
{
|
||||
const ImWchar* text = obj->TextW.Data;
|
||||
const ImWchar* text_remaining = NULL;
|
||||
const ImVec2 size = InputTextCalcTextSizeW(obj->Ctx, text + line_start_idx, text + obj->CurLenW, &text_remaining, NULL, true);
|
||||
const char* text = obj->TextA.Data;
|
||||
const char* text_remaining = NULL;
|
||||
const ImVec2 size = InputTextCalcTextSize(obj->Ctx, text + line_start_idx, text + obj->CurLenA, &text_remaining, NULL, true);
|
||||
r->x0 = 0.0f;
|
||||
r->x1 = size.x;
|
||||
r->baseline_y_delta = size.y;
|
||||
@ -3909,6 +3917,25 @@ static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* ob
|
||||
r->num_chars = (int)(text_remaining - (text + line_start_idx));
|
||||
}
|
||||
|
||||
#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL
|
||||
#define IMSTB_TEXTEDIT_GETPREVCHARINDEX IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL
|
||||
|
||||
static int IMSTB_TEXTEDIT_GETNEXTCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx)
|
||||
{
|
||||
if (idx >= obj->CurLenA)
|
||||
return obj->CurLenA + 1;
|
||||
unsigned int c;
|
||||
return idx + ImTextCharFromUtf8(&c, obj->TextA.Data + idx, obj->TextA.Data + obj->TextA.Size);
|
||||
}
|
||||
|
||||
static int IMSTB_TEXTEDIT_GETPREVCHARINDEX_IMPL(ImGuiInputTextState* obj, int idx)
|
||||
{
|
||||
if (idx <= 0)
|
||||
return -1;
|
||||
const char* p = ImTextFindPreviousUtf8Codepoint(obj->TextA.Data, obj->TextA.Data + idx);
|
||||
return (int)(p - obj->TextA.Data);
|
||||
}
|
||||
|
||||
static bool ImCharIsSeparatorW(unsigned int c)
|
||||
{
|
||||
static const unsigned int separator_list[] =
|
||||
@ -3929,10 +3956,15 @@ static int is_word_boundary_from_right(ImGuiInputTextState* obj, int idx)
|
||||
if ((obj->Flags & ImGuiInputTextFlags_Password) || idx <= 0)
|
||||
return 0;
|
||||
|
||||
bool prev_white = ImCharIsBlankW(obj->TextW[idx - 1]);
|
||||
bool prev_separ = ImCharIsSeparatorW(obj->TextW[idx - 1]);
|
||||
bool curr_white = ImCharIsBlankW(obj->TextW[idx]);
|
||||
bool curr_separ = ImCharIsSeparatorW(obj->TextW[idx]);
|
||||
const char* curr_p = obj->TextA.Data + idx;
|
||||
const char* prev_p = ImTextFindPreviousUtf8Codepoint(obj->TextA.Data, curr_p);
|
||||
unsigned int curr_c; ImTextCharFromUtf8(&curr_c, curr_p, obj->TextA.Data + obj->TextA.Size);
|
||||
unsigned int prev_c; ImTextCharFromUtf8(&prev_c, prev_p, obj->TextA.Data + obj->TextA.Size);
|
||||
|
||||
bool prev_white = ImCharIsBlankW(prev_c);
|
||||
bool prev_separ = ImCharIsSeparatorW(prev_c);
|
||||
bool curr_white = ImCharIsBlankW(curr_c);
|
||||
bool curr_separ = ImCharIsSeparatorW(curr_c);
|
||||
return ((prev_white || prev_separ) && !(curr_separ || curr_white)) || (curr_separ && !prev_separ);
|
||||
}
|
||||
static int is_word_boundary_from_left(ImGuiInputTextState* obj, int idx)
|
||||
@ -3940,63 +3972,83 @@ static int is_word_boundary_from_left(ImGuiInputTextState* obj, int idx)
|
||||
if ((obj->Flags & ImGuiInputTextFlags_Password) || idx <= 0)
|
||||
return 0;
|
||||
|
||||
bool prev_white = ImCharIsBlankW(obj->TextW[idx]);
|
||||
bool prev_separ = ImCharIsSeparatorW(obj->TextW[idx]);
|
||||
bool curr_white = ImCharIsBlankW(obj->TextW[idx - 1]);
|
||||
bool curr_separ = ImCharIsSeparatorW(obj->TextW[idx - 1]);
|
||||
const char* curr_p = obj->TextA.Data + idx;
|
||||
const char* prev_p = ImTextFindPreviousUtf8Codepoint(obj->TextA.Data, curr_p);
|
||||
unsigned int prev_c; ImTextCharFromUtf8(&prev_c, curr_p, obj->TextA.Data + obj->TextA.Size);
|
||||
unsigned int curr_c; ImTextCharFromUtf8(&curr_c, prev_p, obj->TextA.Data + obj->TextA.Size);
|
||||
|
||||
bool prev_white = ImCharIsBlankW(prev_c);
|
||||
bool prev_separ = ImCharIsSeparatorW(prev_c);
|
||||
bool curr_white = ImCharIsBlankW(curr_c);
|
||||
bool curr_separ = ImCharIsSeparatorW(curr_c);
|
||||
return ((prev_white) && !(curr_separ || curr_white)) || (curr_separ && !prev_separ);
|
||||
}
|
||||
static int STB_TEXTEDIT_MOVEWORDLEFT_IMPL(ImGuiInputTextState* obj, int idx) { idx--; while (idx >= 0 && !is_word_boundary_from_right(obj, idx)) idx--; return idx < 0 ? 0 : idx; }
|
||||
static int STB_TEXTEDIT_MOVEWORDRIGHT_MAC(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_left(obj, idx)) idx++; return idx > len ? len : idx; }
|
||||
static int STB_TEXTEDIT_MOVEWORDRIGHT_WIN(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_right(obj, idx)) idx++; return idx > len ? len : idx; }
|
||||
static int STB_TEXTEDIT_MOVEWORDLEFT_IMPL(ImGuiInputTextState* obj, int idx)
|
||||
{
|
||||
idx = IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx);
|
||||
while (idx >= 0 && !is_word_boundary_from_right(obj, idx))
|
||||
idx = IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx);
|
||||
return idx < 0 ? 0 : idx;
|
||||
}
|
||||
static int STB_TEXTEDIT_MOVEWORDRIGHT_MAC(ImGuiInputTextState* obj, int idx)
|
||||
{
|
||||
int len = obj->CurLenA;
|
||||
idx = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx);
|
||||
while (idx < len && !is_word_boundary_from_left(obj, idx))
|
||||
idx = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx);
|
||||
return idx > len ? len : idx;
|
||||
}
|
||||
static int STB_TEXTEDIT_MOVEWORDRIGHT_WIN(ImGuiInputTextState* obj, int idx)
|
||||
{
|
||||
idx = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx);
|
||||
int len = obj->CurLenA;
|
||||
while (idx < len && !is_word_boundary_from_right(obj, idx))
|
||||
idx = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx);
|
||||
return idx > len ? len : idx;
|
||||
}
|
||||
static int STB_TEXTEDIT_MOVEWORDRIGHT_IMPL(ImGuiInputTextState* obj, int idx) { ImGuiContext& g = *obj->Ctx; if (g.IO.ConfigMacOSXBehaviors) return STB_TEXTEDIT_MOVEWORDRIGHT_MAC(obj, idx); else return STB_TEXTEDIT_MOVEWORDRIGHT_WIN(obj, idx); }
|
||||
#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h
|
||||
#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_IMPL
|
||||
|
||||
static void STB_TEXTEDIT_DELETECHARS(ImGuiInputTextState* obj, int pos, int n)
|
||||
{
|
||||
ImWchar* dst = obj->TextW.Data + pos;
|
||||
char* dst = obj->TextA.Data + pos;
|
||||
|
||||
// We maintain our buffer length in both UTF-8 and wchar formats
|
||||
obj->Edited = true;
|
||||
obj->CurLenA -= ImTextCountUtf8BytesFromStr(dst, dst + n);
|
||||
obj->CurLenW -= n;
|
||||
obj->CurLenA -= n;
|
||||
|
||||
// Offset remaining text (FIXME-OPT: Use memmove)
|
||||
const ImWchar* src = obj->TextW.Data + pos + n;
|
||||
while (ImWchar c = *src++)
|
||||
const char* src = obj->TextA.Data + pos + n;
|
||||
while (char c = *src++)
|
||||
*dst++ = c;
|
||||
*dst = '\0';
|
||||
}
|
||||
|
||||
static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const ImWchar* new_text, int new_text_len)
|
||||
static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const char* new_text, int new_text_len)
|
||||
{
|
||||
const bool is_resizable = (obj->Flags & ImGuiInputTextFlags_CallbackResize) != 0;
|
||||
const int text_len = obj->CurLenW;
|
||||
const int text_len = obj->CurLenA;
|
||||
IM_ASSERT(pos <= text_len);
|
||||
|
||||
const int new_text_len_utf8 = ImTextCountUtf8BytesFromStr(new_text, new_text + new_text_len);
|
||||
if (!is_resizable && (new_text_len_utf8 + obj->CurLenA + 1 > obj->BufCapacityA))
|
||||
if (!is_resizable && (new_text_len + obj->CurLenA + 1 > obj->BufCapacityA))
|
||||
return false;
|
||||
|
||||
// Grow internal buffer if needed
|
||||
if (new_text_len + text_len + 1 > obj->TextW.Size)
|
||||
if (new_text_len + text_len + 1 > obj->TextA.Size)
|
||||
{
|
||||
if (!is_resizable)
|
||||
return false;
|
||||
IM_ASSERT(text_len < obj->TextW.Size);
|
||||
obj->TextW.resize(text_len + ImClamp(new_text_len * 4, 32, ImMax(256, new_text_len)) + 1);
|
||||
obj->TextA.resize(text_len + ImClamp(new_text_len, 32, ImMax(256, new_text_len)) + 1);
|
||||
}
|
||||
|
||||
ImWchar* text = obj->TextW.Data;
|
||||
char* text = obj->TextA.Data;
|
||||
if (pos != text_len)
|
||||
memmove(text + pos + new_text_len, text + pos, (size_t)(text_len - pos) * sizeof(ImWchar));
|
||||
memcpy(text + pos, new_text, (size_t)new_text_len * sizeof(ImWchar));
|
||||
memmove(text + pos + new_text_len, text + pos, (size_t)(text_len - pos));
|
||||
memcpy(text + pos, new_text, (size_t)new_text_len);
|
||||
|
||||
obj->Edited = true;
|
||||
obj->CurLenW += new_text_len;
|
||||
obj->CurLenA += new_text_len_utf8;
|
||||
obj->TextW[obj->CurLenW] = '\0';
|
||||
obj->CurLenA += new_text_len;
|
||||
obj->TextA[obj->CurLenA] = '\0';
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -4028,8 +4080,8 @@ static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const Im
|
||||
// the stb_textedit_paste() function creates two separate records, so we perform it manually. (FIXME: Report to nothings/stb?)
|
||||
static void stb_textedit_replace(ImGuiInputTextState* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len)
|
||||
{
|
||||
stb_text_makeundo_replace(str, state, 0, str->CurLenW, text_len);
|
||||
ImStb::STB_TEXTEDIT_DELETECHARS(str, 0, str->CurLenW);
|
||||
stb_text_makeundo_replace(str, state, 0, str->CurLenA, text_len);
|
||||
ImStb::STB_TEXTEDIT_DELETECHARS(str, 0, str->CurLenA);
|
||||
state->cursor = state->select_start = state->select_end = 0;
|
||||
if (text_len <= 0)
|
||||
return;
|
||||
@ -4063,15 +4115,26 @@ void ImGuiInputTextState::OnKeyPressed(int key)
|
||||
CursorAnimReset();
|
||||
}
|
||||
|
||||
void ImGuiInputTextState::OnCharPressed(unsigned int c)
|
||||
{
|
||||
// Convert the key to a UTF8 byte sequence.
|
||||
// The changes we had to make to stb_textedit_key made it very much UTF-8 specific which is not too great.
|
||||
char utf8[5];
|
||||
ImTextCharToUtf8(utf8, c);
|
||||
stb_textedit_text(this, Stb, utf8, (int)strlen(utf8));
|
||||
CursorFollow = true;
|
||||
CursorAnimReset();
|
||||
}
|
||||
|
||||
// Those functions are not inlined in imgui_internal.h, allowing us to hide ImStbTexteditState from that header.
|
||||
void ImGuiInputTextState::CursorAnimReset() { CursorAnim = -0.30f; } // After a user-input the cursor stays on for a while without blinking
|
||||
void ImGuiInputTextState::CursorClamp() { Stb->cursor = ImMin(Stb->cursor, CurLenW); Stb->select_start = ImMin(Stb->select_start, CurLenW); Stb->select_end = ImMin(Stb->select_end, CurLenW); }
|
||||
void ImGuiInputTextState::CursorClamp() { Stb->cursor = ImMin(Stb->cursor, CurLenA); Stb->select_start = ImMin(Stb->select_start, CurLenA); Stb->select_end = ImMin(Stb->select_end, CurLenA); }
|
||||
bool ImGuiInputTextState::HasSelection() const { return Stb->select_start != Stb->select_end; }
|
||||
void ImGuiInputTextState::ClearSelection() { Stb->select_start = Stb->select_end = Stb->cursor; }
|
||||
int ImGuiInputTextState::GetCursorPos() const { return Stb->cursor; }
|
||||
int ImGuiInputTextState::GetSelectionStart() const { return Stb->select_start; }
|
||||
int ImGuiInputTextState::GetSelectionEnd() const { return Stb->select_end; }
|
||||
void ImGuiInputTextState::SelectAll() { Stb->select_start = 0; Stb->cursor = Stb->select_end = CurLenW; Stb->has_preferred_x = 0; }
|
||||
void ImGuiInputTextState::SelectAll() { Stb->select_start = 0; Stb->cursor = Stb->select_end = CurLenA; Stb->has_preferred_x = 0; }
|
||||
void ImGuiInputTextState::ReloadUserBufAndSelectAll() { ReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; }
|
||||
void ImGuiInputTextState::ReloadUserBufAndKeepSelection() { ReloadUserBuf = true; ReloadSelectionStart = Stb->select_start; ReloadSelectionEnd = Stb->select_end; }
|
||||
void ImGuiInputTextState::ReloadUserBufAndMoveToEnd() { ReloadUserBuf = true; ReloadSelectionStart = ReloadSelectionEnd = INT_MAX; }
|
||||
@ -4244,26 +4307,21 @@ static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, Im
|
||||
// FIXME: Ideally we should transition toward (1) making InsertChars()/DeleteChars() update undo-stack (2) discourage (and keep reconcile) or obsolete (and remove reconcile) accessing buffer directly.
|
||||
static void InputTextReconcileUndoStateAfterUserCallback(ImGuiInputTextState* state, const char* new_buf_a, int new_length_a)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImWchar* old_buf = state->TextW.Data;
|
||||
const int old_length = state->CurLenW;
|
||||
const int new_length = ImTextCountCharsFromUtf8(new_buf_a, new_buf_a + new_length_a);
|
||||
g.TempBuffer.reserve_discard((new_length + 1) * sizeof(ImWchar));
|
||||
ImWchar* new_buf = (ImWchar*)(void*)g.TempBuffer.Data;
|
||||
ImTextStrFromUtf8(new_buf, new_length + 1, new_buf_a, new_buf_a + new_length_a);
|
||||
const char* old_buf = state->CallbackTextBackup.Data;
|
||||
const int old_length = state->CallbackTextBackup.Size - 1;
|
||||
|
||||
const int shorter_length = ImMin(old_length, new_length);
|
||||
const int shorter_length = ImMin(old_length, new_length_a);
|
||||
int first_diff;
|
||||
for (first_diff = 0; first_diff < shorter_length; first_diff++)
|
||||
if (old_buf[first_diff] != new_buf[first_diff])
|
||||
if (old_buf[first_diff] != new_buf_a[first_diff])
|
||||
break;
|
||||
if (first_diff == old_length && first_diff == new_length)
|
||||
if (first_diff == old_length && first_diff == new_length_a)
|
||||
return;
|
||||
|
||||
int old_last_diff = old_length - 1;
|
||||
int new_last_diff = new_length - 1;
|
||||
int new_last_diff = new_length_a - 1;
|
||||
for (; old_last_diff >= first_diff && new_last_diff >= first_diff; old_last_diff--, new_last_diff--)
|
||||
if (old_buf[old_last_diff] != new_buf[new_last_diff])
|
||||
if (old_buf[old_last_diff] != new_buf_a[new_last_diff])
|
||||
break;
|
||||
|
||||
const int insert_len = new_last_diff - first_diff + 1;
|
||||
@ -4271,7 +4329,7 @@ static void InputTextReconcileUndoStateAfterUserCallback(ImGuiInputTextState* st
|
||||
if (insert_len > 0 || delete_len > 0)
|
||||
if (IMSTB_TEXTEDIT_CHARTYPE* p = stb_text_createundo(&state->Stb->undostate, first_diff, delete_len, insert_len))
|
||||
for (int i = 0; i < delete_len; i++)
|
||||
p[i] = ImStb::STB_TEXTEDIT_GETCHAR(state, first_diff + i);
|
||||
p[i] = old_buf[first_diff + i];
|
||||
}
|
||||
|
||||
// As InputText() retain textual data and we currently provide a path for user to not retain it (via local variables)
|
||||
@ -4436,17 +4494,14 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
// Preserve cursor position and undo/redo stack if we come back to same widget
|
||||
// FIXME: Since we reworked this on 2022/06, may want to differentiate recycle_cursor vs recycle_undostate?
|
||||
bool recycle_state = (state->ID == id && !init_changed_specs && !init_reload_from_user_buf);
|
||||
if (recycle_state && (state->CurLenA != buf_len || (state->TextAIsValid && strncmp(state->TextA.Data, buf, buf_len) != 0)))
|
||||
if (recycle_state && (state->CurLenA != buf_len || (strncmp(state->TextA.Data, buf, buf_len) != 0)))
|
||||
recycle_state = false;
|
||||
|
||||
// Start edition
|
||||
const char* buf_end = NULL;
|
||||
state->ID = id;
|
||||
state->TextW.resize(buf_size + 1); // wchar count <= UTF-8 count. we use +1 to make sure that .Data is always pointing to at least an empty string.
|
||||
state->TextA.resize(0);
|
||||
state->TextAIsValid = false; // TextA is not valid yet (we will display buf until then)
|
||||
state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, buf_size, buf, NULL, &buf_end);
|
||||
state->CurLenA = (int)(buf_end - buf); // We can't get the result from ImStrncpy() above because it is not UTF-8 aware. Here we'll cut off malformed UTF-8.
|
||||
state->TextA.resize(buf_size + 1); // we use +1 to make sure that .Data is always pointing to at least an empty string.
|
||||
state->CurLenA = (int)strlen(buf);
|
||||
memcpy(state->TextA.Data, buf, state->CurLenA + 1);
|
||||
|
||||
if (recycle_state)
|
||||
{
|
||||
@ -4528,20 +4583,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
bool value_changed = false;
|
||||
bool validated = false;
|
||||
|
||||
// When read-only we always use the live data passed to the function
|
||||
// FIXME-OPT: Because our selection/cursor code currently needs the wide text we need to convert it when active, which is not ideal :(
|
||||
if (is_readonly && state != NULL && (render_cursor || render_selection))
|
||||
{
|
||||
const char* buf_end = NULL;
|
||||
state->TextW.resize(buf_size + 1);
|
||||
state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, state->TextW.Size, buf, NULL, &buf_end);
|
||||
state->CurLenA = (int)(buf_end - buf);
|
||||
state->CursorClamp();
|
||||
render_selection &= state->HasSelection();
|
||||
}
|
||||
|
||||
// Select the buffer to render.
|
||||
const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state && state->TextAIsValid;
|
||||
const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state;
|
||||
const bool is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0);
|
||||
|
||||
// Password pushes a temporary font with only a fallback glyph
|
||||
@ -4561,11 +4604,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
}
|
||||
|
||||
// Process mouse inputs and character inputs
|
||||
int backup_current_text_length = 0;
|
||||
if (g.ActiveId == id)
|
||||
{
|
||||
IM_ASSERT(state != NULL);
|
||||
backup_current_text_length = state->CurLenA;
|
||||
state->Edited = false;
|
||||
state->BufCapacityA = buf_size;
|
||||
state->Flags = flags;
|
||||
@ -4646,7 +4687,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
{
|
||||
unsigned int c = '\t'; // Insert TAB
|
||||
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
|
||||
state->OnKeyPressed((int)c);
|
||||
state->OnCharPressed(c);
|
||||
}
|
||||
// FIXME: Implement Shift+Tab
|
||||
/*
|
||||
@ -4669,7 +4710,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
if (c == '\t') // Skip Tab, see above.
|
||||
continue;
|
||||
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
|
||||
state->OnKeyPressed((int)c);
|
||||
state->OnCharPressed(c);
|
||||
}
|
||||
|
||||
// Consume characters
|
||||
@ -4753,7 +4794,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
{
|
||||
unsigned int c = '\n'; // Insert new line
|
||||
if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
|
||||
state->OnKeyPressed((int)c);
|
||||
state->OnCharPressed(c);
|
||||
}
|
||||
}
|
||||
else if (is_cancel)
|
||||
@ -4792,12 +4833,12 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
if (g.PlatformIO.Platform_SetClipboardTextFn != NULL)
|
||||
{
|
||||
const int ib = state->HasSelection() ? ImMin(state->Stb->select_start, state->Stb->select_end) : 0;
|
||||
const int ie = state->HasSelection() ? ImMax(state->Stb->select_start, state->Stb->select_end) : state->CurLenW;
|
||||
const int clipboard_data_len = ImTextCountUtf8BytesFromStr(state->TextW.Data + ib, state->TextW.Data + ie) + 1;
|
||||
char* clipboard_data = (char*)IM_ALLOC(clipboard_data_len * sizeof(char));
|
||||
ImTextStrToUtf8(clipboard_data, clipboard_data_len, state->TextW.Data + ib, state->TextW.Data + ie);
|
||||
SetClipboardText(clipboard_data);
|
||||
MemFree(clipboard_data);
|
||||
const int ie = state->HasSelection() ? ImMax(state->Stb->select_start, state->Stb->select_end) : state->CurLenA;
|
||||
|
||||
char backup = state->TextA.Data[ie];
|
||||
state->TextA.Data[ie] = 0; // A bit of a hack since SetClipboardText only takes null terminated strings
|
||||
SetClipboardText(state->TextA.Data + ib);
|
||||
state->TextA.Data[ie] = backup;
|
||||
}
|
||||
if (is_cut)
|
||||
{
|
||||
@ -4813,15 +4854,17 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
{
|
||||
// Filter pasted buffer
|
||||
const int clipboard_len = (int)strlen(clipboard);
|
||||
ImWchar* clipboard_filtered = (ImWchar*)IM_ALLOC((clipboard_len + 1) * sizeof(ImWchar));
|
||||
char* clipboard_filtered = (char*)IM_ALLOC(clipboard_len + 1);
|
||||
int clipboard_filtered_len = 0;
|
||||
for (const char* s = clipboard; *s != 0; )
|
||||
{
|
||||
unsigned int c;
|
||||
s += ImTextCharFromUtf8(&c, s, NULL);
|
||||
int len = ImTextCharFromUtf8(&c, s, NULL);
|
||||
s += len;
|
||||
if (!InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data, true))
|
||||
continue;
|
||||
clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
|
||||
memcpy(clipboard_filtered + clipboard_filtered_len, s - len, len);
|
||||
clipboard_filtered_len += len;
|
||||
}
|
||||
clipboard_filtered[clipboard_filtered_len] = 0;
|
||||
if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
|
||||
@ -4857,27 +4900,14 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
}
|
||||
else if (strcmp(buf, state->InitialTextA.Data) != 0)
|
||||
{
|
||||
// Restore initial value. Only return true if restoring to the initial value changes the current buffer contents.
|
||||
// Push records into the undo stack so we can CTRL+Z the revert operation itself
|
||||
apply_new_text = state->InitialTextA.Data;
|
||||
apply_new_text_length = state->InitialTextA.Size - 1;
|
||||
value_changed = true;
|
||||
ImVector<ImWchar> w_text;
|
||||
if (apply_new_text_length > 0)
|
||||
{
|
||||
w_text.resize(ImTextCountCharsFromUtf8(apply_new_text, apply_new_text + apply_new_text_length) + 1);
|
||||
ImTextStrFromUtf8(w_text.Data, w_text.Size, apply_new_text, apply_new_text + apply_new_text_length);
|
||||
}
|
||||
stb_textedit_replace(state, state->Stb, w_text.Data, (apply_new_text_length > 0) ? (w_text.Size - 1) : 0);
|
||||
}
|
||||
}
|
||||
|
||||
// Apply ASCII value
|
||||
if (!is_readonly)
|
||||
{
|
||||
state->TextAIsValid = true;
|
||||
state->TextA.resize(state->TextW.Size * 4 + 1);
|
||||
ImTextStrToUtf8(state->TextA.Data, state->TextA.Size, state->TextW.Data, NULL);
|
||||
// Restore initial value. Only return true if restoring to the initial value changes the current buffer contents.
|
||||
// Push records into the undo stack so we can CTRL+Z the revert operation itself
|
||||
value_changed = true;
|
||||
stb_textedit_replace(state, state->Stb, state->InitialTextA.Data, state->InitialTextA.Size - 1);
|
||||
}
|
||||
}
|
||||
|
||||
// When using 'ImGuiInputTextFlags_EnterReturnsTrue' as a special case we reapply the live buffer back to the input buffer
|
||||
@ -4934,6 +4964,10 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
callback_data.Flags = flags;
|
||||
callback_data.UserData = callback_user_data;
|
||||
|
||||
// FIXME-OPT: Undo stack reconcile needs a backup of the data until we rework API, see #7925
|
||||
state->CallbackTextBackup.resize(state->CurLenA + 1);
|
||||
memcpy(state->CallbackTextBackup.Data, state->TextA.Data, state->CurLenA + 1);
|
||||
|
||||
char* callback_buf = is_readonly ? buf : state->TextA.Data;
|
||||
callback_data.EventKey = event_key;
|
||||
callback_data.Buf = callback_buf;
|
||||
@ -4941,11 +4975,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
callback_data.BufSize = state->BufCapacityA;
|
||||
callback_data.BufDirty = false;
|
||||
|
||||
// We have to convert from wchar-positions to UTF-8-positions, which can be pretty slow (an incentive to ditch the ImWchar buffer, see https://github.com/nothings/stb/issues/188)
|
||||
ImWchar* text = state->TextW.Data;
|
||||
const int utf8_cursor_pos = callback_data.CursorPos = ImTextCountUtf8BytesFromStr(text, text + state->Stb->cursor);
|
||||
const int utf8_selection_start = callback_data.SelectionStart = ImTextCountUtf8BytesFromStr(text, text + state->Stb->select_start);
|
||||
const int utf8_selection_end = callback_data.SelectionEnd = ImTextCountUtf8BytesFromStr(text, text + state->Stb->select_end);
|
||||
const int utf8_cursor_pos = callback_data.CursorPos = state->Stb->cursor;
|
||||
const int utf8_selection_start = callback_data.SelectionStart = state->Stb->select_start;
|
||||
const int utf8_selection_end = state->Stb->select_end;
|
||||
|
||||
// Call user code
|
||||
callback(&callback_data);
|
||||
@ -4956,18 +4988,16 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
IM_ASSERT(callback_data.BufSize == state->BufCapacityA);
|
||||
IM_ASSERT(callback_data.Flags == flags);
|
||||
const bool buf_dirty = callback_data.BufDirty;
|
||||
if (callback_data.CursorPos != utf8_cursor_pos || buf_dirty) { state->Stb->cursor = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.CursorPos); state->CursorFollow = true; }
|
||||
if (callback_data.SelectionStart != utf8_selection_start || buf_dirty) { state->Stb->select_start = (callback_data.SelectionStart == callback_data.CursorPos) ? state->Stb->cursor : ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionStart); }
|
||||
if (callback_data.SelectionEnd != utf8_selection_end || buf_dirty) { state->Stb->select_end = (callback_data.SelectionEnd == callback_data.SelectionStart) ? state->Stb->select_start : ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionEnd); }
|
||||
if (callback_data.CursorPos != utf8_cursor_pos || buf_dirty) { state->Stb->cursor = callback_data.CursorPos; state->CursorFollow = true; }
|
||||
if (callback_data.SelectionStart != utf8_selection_start || buf_dirty) { state->Stb->select_start = (callback_data.SelectionStart == callback_data.CursorPos) ? state->Stb->cursor : callback_data.SelectionStart; }
|
||||
if (callback_data.SelectionEnd != utf8_selection_end || buf_dirty) { state->Stb->select_end = (callback_data.SelectionEnd == callback_data.SelectionStart) ? state->Stb->select_start : callback_data.SelectionEnd; }
|
||||
if (buf_dirty)
|
||||
{
|
||||
// Callback may update buffer and thus set buf_dirty even in read-only mode.
|
||||
IM_ASSERT(callback_data.BufTextLen == (int)strlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text!
|
||||
InputTextReconcileUndoStateAfterUserCallback(state, callback_data.Buf, callback_data.BufTextLen); // FIXME: Move the rest of this block inside function and rename to InputTextReconcileStateAfterUserCallback() ?
|
||||
if (callback_data.BufTextLen > backup_current_text_length && is_resizable)
|
||||
state->TextW.resize(state->TextW.Size + (callback_data.BufTextLen - backup_current_text_length)); // Worse case scenario resize
|
||||
state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, state->TextW.Size, callback_data.Buf, NULL);
|
||||
state->CurLenA = callback_data.BufTextLen; // Assume correct length and valid UTF-8 from user, saves us an extra strlen()
|
||||
state->TextA.Size = state->CurLenA + 1;
|
||||
state->CursorAnimReset();
|
||||
}
|
||||
}
|
||||
@ -4999,9 +5029,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
// Copy result to user buffer. This can currently only happen when (g.ActiveId == id)
|
||||
if (apply_new_text != NULL)
|
||||
{
|
||||
// We cannot test for 'backup_current_text_length != apply_new_text_length' here because we have no guarantee that the size
|
||||
// of our owned buffer matches the size of the string object held by the user, and by design we allow InputText() to be used
|
||||
// without any storage on user's side.
|
||||
//// We cannot test for 'backup_current_text_length != apply_new_text_length' here because we have no guarantee that the size
|
||||
//// of our owned buffer matches the size of the string object held by the user, and by design we allow InputText() to be used
|
||||
//// without any storage on user's side.
|
||||
IM_ASSERT(apply_new_text_length >= 0);
|
||||
if (is_resizable)
|
||||
{
|
||||
@ -5070,12 +5100,12 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
// - Measure text height (for scrollbar)
|
||||
// We are attempting to do most of that in **one main pass** to minimize the computation cost (non-negligible for large amount of text) + 2nd pass for selection rendering (we could merge them by an extra refactoring effort)
|
||||
// FIXME: This should occur on buf_display but we'd need to maintain cursor/select_start/select_end for UTF-8.
|
||||
const ImWchar* text_begin = state->TextW.Data;
|
||||
const char* text_begin = state->TextA.Data;
|
||||
ImVec2 cursor_offset, select_start_offset;
|
||||
|
||||
{
|
||||
// Find lines numbers straddling 'cursor' (slot 0) and 'select_start' (slot 1) positions.
|
||||
const ImWchar* searches_input_ptr[2] = { NULL, NULL };
|
||||
const char* searches_input_ptr[2] = { NULL, NULL };
|
||||
int searches_result_line_no[2] = { -1000, -1000 };
|
||||
int searches_remaining = 0;
|
||||
if (render_cursor)
|
||||
@ -5095,9 +5125,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
// In multi-line mode, we never exit the loop until all lines are counted, so add one extra to the searches_remaining counter.
|
||||
searches_remaining += is_multiline ? 1 : 0;
|
||||
int line_count = 0;
|
||||
//for (const ImWchar* s = text_begin; (s = (const ImWchar*)wcschr((const wchar_t*)s, (wchar_t)'\n')) != NULL; s++) // FIXME-OPT: Could use this when wchar_t are 16-bit
|
||||
for (const ImWchar* s = text_begin; *s != 0; s++)
|
||||
if (*s == '\n')
|
||||
for (const char* s = text_begin; (s = strchr(s, '\n')) != NULL; s++) // FIXME-OPT: memchr() would be faster?
|
||||
{
|
||||
line_count++;
|
||||
if (searches_result_line_no[0] == -1 && s >= searches_input_ptr[0]) { searches_result_line_no[0] = line_count; if (--searches_remaining <= 0) break; }
|
||||
@ -5110,11 +5138,11 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
searches_result_line_no[1] = line_count;
|
||||
|
||||
// Calculate 2d position by finding the beginning of the line and measuring distance
|
||||
cursor_offset.x = InputTextCalcTextSizeW(&g, ImStrbolW(searches_input_ptr[0], text_begin), searches_input_ptr[0]).x;
|
||||
cursor_offset.x = InputTextCalcTextSize(&g, ImStrbol(searches_input_ptr[0], text_begin), searches_input_ptr[0]).x;
|
||||
cursor_offset.y = searches_result_line_no[0] * g.FontSize;
|
||||
if (searches_result_line_no[1] >= 0)
|
||||
{
|
||||
select_start_offset.x = InputTextCalcTextSizeW(&g, ImStrbolW(searches_input_ptr[1], text_begin), searches_input_ptr[1]).x;
|
||||
select_start_offset.x = InputTextCalcTextSize(&g, ImStrbol(searches_input_ptr[1], text_begin), searches_input_ptr[1]).x;
|
||||
select_start_offset.y = searches_result_line_no[1] * g.FontSize;
|
||||
}
|
||||
|
||||
@ -5162,40 +5190,38 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
const ImVec2 draw_scroll = ImVec2(state->Scroll.x, 0.0f);
|
||||
if (render_selection)
|
||||
{
|
||||
const ImWchar* text_selected_begin = text_begin + ImMin(state->Stb->select_start, state->Stb->select_end);
|
||||
const ImWchar* text_selected_end = text_begin + ImMax(state->Stb->select_start, state->Stb->select_end);
|
||||
const char* text_selected_begin = text_begin + ImMin(state->Stb->select_start, state->Stb->select_end);
|
||||
const char* text_selected_end = text_begin + ImMax(state->Stb->select_start, state->Stb->select_end);
|
||||
|
||||
ImU32 bg_color = GetColorU32(ImGuiCol_TextSelectedBg, render_cursor ? 1.0f : 0.6f); // FIXME: current code flow mandate that render_cursor is always true here, we are leaving the transparent one for tests.
|
||||
float bg_offy_up = is_multiline ? 0.0f : -1.0f; // FIXME: those offsets should be part of the style? they don't play so well with multi-line selection.
|
||||
float bg_offy_dn = is_multiline ? 0.0f : 2.0f;
|
||||
ImVec2 rect_pos = draw_pos + select_start_offset - draw_scroll;
|
||||
for (const ImWchar* p = text_selected_begin; p < text_selected_end; )
|
||||
for (const char* p = text_selected_begin; p < text_selected_end; )
|
||||
{
|
||||
if (rect_pos.y > clip_rect.w + g.FontSize)
|
||||
break;
|
||||
if (rect_pos.y < clip_rect.y)
|
||||
{
|
||||
//p = (const ImWchar*)wmemchr((const wchar_t*)p, '\n', text_selected_end - p); // FIXME-OPT: Could use this when wchar_t are 16-bit
|
||||
//p = p ? p + 1 : text_selected_end;
|
||||
while (p < text_selected_end)
|
||||
if (*p++ == '\n')
|
||||
break;
|
||||
p = (const char*)memchr((void*)p, '\n', text_selected_end - p);
|
||||
p = p ? p + 1 : text_selected_end;
|
||||
}
|
||||
else
|
||||
{
|
||||
ImVec2 rect_size = InputTextCalcTextSizeW(&g, p, text_selected_end, &p, NULL, true);
|
||||
ImVec2 rect_size = InputTextCalcTextSize(&g, p, text_selected_end, &p, NULL, true);
|
||||
if (rect_size.x <= 0.0f) rect_size.x = IM_TRUNC(g.Font->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
|
||||
ImRect rect(rect_pos + ImVec2(0.0f, bg_offy_up - g.FontSize), rect_pos + ImVec2(rect_size.x, bg_offy_dn));
|
||||
rect.ClipWith(clip_rect);
|
||||
if (rect.Overlaps(clip_rect))
|
||||
draw_window->DrawList->AddRectFilled(rect.Min, rect.Max, bg_color);
|
||||
}
|
||||
rect_pos.x = draw_pos.x - draw_scroll.x;
|
||||
}
|
||||
rect_pos.y += g.FontSize;
|
||||
}
|
||||
}
|
||||
|
||||
// We test for 'buf_display_max_length' as a way to avoid some pathological cases (e.g. single-line 1 MB string) which would make ImDrawList crash.
|
||||
// FIXME-OPT: Multiline could submit a smaller amount of contents to AddText() since we already iterated through it.
|
||||
if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length)
|
||||
{
|
||||
ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text);
|
||||
@ -5289,7 +5315,7 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
|
||||
ImStb::StbUndoState* undo_state = &stb_state->undostate;
|
||||
Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId);
|
||||
DebugLocateItemOnHover(state->ID);
|
||||
Text("CurLenW: %d, CurLenA: %d, Cursor: %d, Selection: %d..%d", state->CurLenW, state->CurLenA, stb_state->cursor, stb_state->select_start, stb_state->select_end);
|
||||
Text("CurLenA: %d, Cursor: %d, Selection: %d..%d", state->CurLenA, stb_state->cursor, stb_state->select_start, stb_state->select_end);
|
||||
Text("has_preferred_x: %d (%.2f)", stb_state->has_preferred_x, stb_state->preferred_x);
|
||||
Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point);
|
||||
if (BeginChild("undopoints", ImVec2(0.0f, GetTextLineHeight() * 10), ImGuiChildFlags_Borders | ImGuiChildFlags_ResizeY)) // Visualize undo state
|
||||
@ -5301,11 +5327,10 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
|
||||
const char undo_rec_type = (n < undo_state->undo_point) ? 'u' : (n >= undo_state->redo_point) ? 'r' : ' ';
|
||||
if (undo_rec_type == ' ')
|
||||
BeginDisabled();
|
||||
char buf[64] = "";
|
||||
if (undo_rec_type != ' ' && undo_rec->char_storage != -1)
|
||||
ImTextStrToUtf8(buf, IM_ARRAYSIZE(buf), undo_state->undo_char + undo_rec->char_storage, undo_state->undo_char + undo_rec->char_storage + undo_rec->insert_length);
|
||||
Text("%c [%02d] where %03d, insert %03d, delete %03d, char_storage %03d \"%s\"",
|
||||
undo_rec_type, n, undo_rec->where, undo_rec->insert_length, undo_rec->delete_length, undo_rec->char_storage, buf);
|
||||
const int buf_preview_len = (undo_rec_type != ' ' && undo_rec->char_storage != -1) ? undo_rec->insert_length : 0;
|
||||
const char* buf_preview_str = undo_state->undo_char + undo_rec->char_storage;
|
||||
Text("%c [%02d] where %03d, insert %03d, delete %03d, char_storage %03d \"%.*s\"",
|
||||
undo_rec_type, n, undo_rec->where, undo_rec->insert_length, undo_rec->delete_length, undo_rec->char_storage, buf_preview_len, buf_preview_str);
|
||||
if (undo_rec_type == ' ')
|
||||
EndDisabled();
|
||||
}
|
||||
@ -7385,6 +7410,7 @@ static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSe
|
||||
|
||||
static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
if (ms->Flags & ImGuiMultiSelectFlags_ScopeRect)
|
||||
{
|
||||
// Warning: this depends on CursorMaxPos so it means to be called by EndMultiSelect() only
|
||||
@ -7392,8 +7418,12 @@ static ImRect CalcScopeRect(ImGuiMultiSelectTempData* ms, ImGuiWindow* window)
|
||||
}
|
||||
else
|
||||
{
|
||||
// Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect?
|
||||
// When a table, pull HostClipRect, which allows us to predict ClipRect before first row/layout is performed. (#7970)
|
||||
ImRect scope_rect = window->InnerClipRect;
|
||||
if (g.CurrentTable != NULL)
|
||||
scope_rect = g.CurrentTable->HostClipRect;
|
||||
|
||||
// Add inner table decoration (#7821) // FIXME: Why not baking in InnerClipRect?
|
||||
scope_rect.Min = ImMin(scope_rect.Min + ImVec2(window->DecoInnerSizeX1, window->DecoInnerSizeY1), scope_rect.Max);
|
||||
return scope_rect;
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
|
||||
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
|
||||
// - Added name to struct or it may be forward declared in our code.
|
||||
// - Added UTF-8 support (see https://github.com/nothings/stb/issues/188 + https://github.com/ocornut/imgui/pull/7925)
|
||||
// Grep for [DEAR IMGUI] to find the changes.
|
||||
// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
|
||||
|
||||
@ -210,6 +211,7 @@
|
||||
// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
|
||||
// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
|
||||
// void stb_textedit_text(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int text_len)
|
||||
//
|
||||
// Each of these functions potentially updates the string and updates the
|
||||
// state.
|
||||
@ -244,7 +246,12 @@
|
||||
// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
|
||||
// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
|
||||
// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
|
||||
// anything other type you wante before including.
|
||||
// anything other type you want before including.
|
||||
// if the STB_TEXTEDIT_KEYTOTEXT function is defined, selected keys are
|
||||
// transformed into text and stb_textedit_text() is automatically called.
|
||||
//
|
||||
// text: [DEAR IMGUI] added 2024-09
|
||||
// call this to text inputs sent to the textfield.
|
||||
//
|
||||
//
|
||||
// When rendering, you can read the cursor position and selection state from
|
||||
@ -439,13 +446,13 @@ static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
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if (x < r.x1) {
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// search characters in row for one that straddles 'x'
|
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prev_x = r.x0;
|
||||
for (k=0; k < r.num_chars; ++k) {
|
||||
for (k=0; k < r.num_chars; k = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k) - i) {
|
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float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
|
||||
if (x < prev_x+w) {
|
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if (x < prev_x+w/2)
|
||||
return k+i;
|
||||
else
|
||||
return k+i+1;
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return IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k);
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||||
}
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prev_x += w;
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}
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@ -564,7 +571,7 @@ static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING
|
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// now scan to find xpos
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find->x = r.x0;
|
||||
for (i=0; first+i < n; ++i)
|
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for (i=0; first+i < n; i = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, first + i) - first)
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find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
|
||||
}
|
||||
|
||||
@ -641,6 +648,17 @@ static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditSt
|
||||
}
|
||||
}
|
||||
|
||||
// [DEAR IMGUI]
|
||||
// Functions must be implemented for UTF8 support
|
||||
// Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
|
||||
// There is not necessarily a '[DEAR IMGUI]' at the usage sites.
|
||||
#ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX
|
||||
#define IMSTB_TEXTEDIT_GETPREVCHARINDEX(obj, idx) (idx - 1)
|
||||
#endif
|
||||
#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX
|
||||
#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(obj, idx) (idx + 1)
|
||||
#endif
|
||||
|
||||
#ifdef STB_TEXTEDIT_IS_SPACE
|
||||
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
|
||||
{
|
||||
@ -721,36 +739,44 @@ static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditS
|
||||
#define STB_TEXTEDIT_KEYTYPE int
|
||||
#endif
|
||||
|
||||
// [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
|
||||
static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len)
|
||||
{
|
||||
// can't add newline in single-line mode
|
||||
if (text[0] == '\n' && state->single_line)
|
||||
return;
|
||||
|
||||
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
|
||||
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
|
||||
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
|
||||
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
|
||||
state->cursor += text_len;
|
||||
state->has_preferred_x = 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
stb_textedit_delete_selection(str, state); // implicitly clamps
|
||||
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len)) {
|
||||
stb_text_makeundo_insert(state, state->cursor, text_len);
|
||||
state->cursor += text_len;
|
||||
state->has_preferred_x = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// API key: process a keyboard input
|
||||
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
|
||||
{
|
||||
retry:
|
||||
switch (key) {
|
||||
default: {
|
||||
#ifdef STB_TEXTEDIT_KEYTOTEXT
|
||||
int c = STB_TEXTEDIT_KEYTOTEXT(key);
|
||||
if (c > 0) {
|
||||
IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE)c;
|
||||
|
||||
// can't add newline in single-line mode
|
||||
if (c == '\n' && state->single_line)
|
||||
break;
|
||||
|
||||
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
|
||||
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
|
||||
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
|
||||
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
|
||||
++state->cursor;
|
||||
state->has_preferred_x = 0;
|
||||
}
|
||||
} else {
|
||||
stb_textedit_delete_selection(str,state); // implicitly clamps
|
||||
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
|
||||
stb_text_makeundo_insert(state, state->cursor, 1);
|
||||
++state->cursor;
|
||||
state->has_preferred_x = 0;
|
||||
}
|
||||
}
|
||||
stb_textedit_text(str, state, &ch, 1);
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
@ -776,7 +802,7 @@ retry:
|
||||
stb_textedit_move_to_first(state);
|
||||
else
|
||||
if (state->cursor > 0)
|
||||
--state->cursor;
|
||||
state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
|
||||
state->has_preferred_x = 0;
|
||||
break;
|
||||
|
||||
@ -785,7 +811,7 @@ retry:
|
||||
if (STB_TEXT_HAS_SELECTION(state))
|
||||
stb_textedit_move_to_last(str, state);
|
||||
else
|
||||
++state->cursor;
|
||||
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
|
||||
stb_textedit_clamp(str, state);
|
||||
state->has_preferred_x = 0;
|
||||
break;
|
||||
@ -795,7 +821,7 @@ retry:
|
||||
stb_textedit_prep_selection_at_cursor(state);
|
||||
// move selection left
|
||||
if (state->select_end > 0)
|
||||
--state->select_end;
|
||||
state->select_end = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->select_end);
|
||||
state->cursor = state->select_end;
|
||||
state->has_preferred_x = 0;
|
||||
break;
|
||||
@ -845,7 +871,7 @@ retry:
|
||||
case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT:
|
||||
stb_textedit_prep_selection_at_cursor(state);
|
||||
// move selection right
|
||||
++state->select_end;
|
||||
state->select_end = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->select_end);
|
||||
stb_textedit_clamp(str, state);
|
||||
state->cursor = state->select_end;
|
||||
state->has_preferred_x = 0;
|
||||
@ -901,7 +927,7 @@ retry:
|
||||
x += dx;
|
||||
if (x > goal_x)
|
||||
break;
|
||||
++state->cursor;
|
||||
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
|
||||
}
|
||||
stb_textedit_clamp(str, state);
|
||||
|
||||
@ -963,7 +989,7 @@ retry:
|
||||
x += dx;
|
||||
if (x > goal_x)
|
||||
break;
|
||||
++state->cursor;
|
||||
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
|
||||
}
|
||||
stb_textedit_clamp(str, state);
|
||||
|
||||
@ -991,7 +1017,7 @@ retry:
|
||||
else {
|
||||
int n = STB_TEXTEDIT_STRINGLEN(str);
|
||||
if (state->cursor < n)
|
||||
stb_textedit_delete(str, state, state->cursor, 1);
|
||||
stb_textedit_delete(str, state, state->cursor, IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor) - state->cursor);
|
||||
}
|
||||
state->has_preferred_x = 0;
|
||||
break;
|
||||
@ -1003,8 +1029,9 @@ retry:
|
||||
else {
|
||||
stb_textedit_clamp(str, state);
|
||||
if (state->cursor > 0) {
|
||||
stb_textedit_delete(str, state, state->cursor-1, 1);
|
||||
--state->cursor;
|
||||
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
|
||||
stb_textedit_delete(str, state, prev, state->cursor - prev);
|
||||
state->cursor = prev;
|
||||
}
|
||||
}
|
||||
state->has_preferred_x = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user