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Disabled: Reworked 1.90.8 behavior of Begin() not inheriting current BeginDisabled() state. Only tooltip are clearing that state. (#211, #7640)
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@ -67,8 +67,6 @@ Other changes:
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on third-party backends to set ImGuiBackendFlags_HasMouseCursors and honor changes of
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ImGui::GetMouseCursor() value. (#1495)
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- IO: Added io.ClearInputMouse() to clear mouse state. (#4921)
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- Inputs: fixed using Shortcut() or SetNextItemShortcut() within a disabled block bypassing
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the disabled state. (#7726)
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- Windows: BeginChild(): fixed a glitch when during a resize of a child window which is
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tightly close to the boundaries of its parent (e.g. with zero WindowPadding), the child
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position could have temporarily be moved around by erroneous padding application. (#7706)
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@ -77,6 +75,10 @@ Other changes:
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Added corresponding ImGuiCol_TabSelectedOverline and ImGuiCol_TabDimmedSelectedOverline colors.
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- Tables: added TableGetHoveredColumn() to public API, as an alternative to testing for
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'TableGetColumnFlags(column) & ImGuiTableColumnFlags_IsHovered' on each column. (#3740)
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- Disabled, Inputs: fixed using Shortcut() or SetNextItemShortcut() within a disabled block
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bypassing the disabled state. (#7726)
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- Disabled: Reworked 1.90.8 behavior of Begin() not inheriting current BeginDisabled() state,
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to make it that only tooltip windows are temporarily clearing it. (#211, #7640)
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- Drags: added ImGuiSliderFlags_WrapAround flag for DragInt(), DragFloat() etc. (#7749)
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- Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceExtern sets
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active id so a multi-frame extern source doesn't interfere with hovered widgets. (#143)
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@ -6589,7 +6589,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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window_stack_data.Window = window;
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window_stack_data.ParentLastItemDataBackup = g.LastItemData;
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window_stack_data.StackSizesOnBegin.SetToContextState(&g);
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window_stack_data.DisabledOverrideReenable = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0;
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window_stack_data.DisabledOverrideReenable = (flags & ImGuiWindowFlags_Tooltip) && (g.CurrentItemFlags & ImGuiItemFlags_Disabled);
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g.CurrentWindowStack.push_back(window_stack_data);
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if (flags & ImGuiWindowFlags_ChildMenu)
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g.BeginMenuDepth++;
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1
imgui.h
1
imgui.h
@ -861,6 +861,7 @@ namespace ImGui
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// Disabling [BETA API]
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// - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors)
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// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
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// - Tooltips windows by exception are opted out of disabling.
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
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IMGUI_API void BeginDisabled(bool disabled = true);
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IMGUI_API void EndDisabled();
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@ -889,12 +889,11 @@ static void ShowDemoWindowWidgets()
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// Using ImGuiHoveredFlags_ForTooltip will pull flags from 'style.HoverFlagsForTooltipMouse' or 'style.HoverFlagsForTooltipNav',
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// which default value include the ImGuiHoveredFlags_AllowWhenDisabled flag.
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// As a result, Set
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ImGui::BeginDisabled();
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ImGui::Button("Disabled item", sz);
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ImGui::EndDisabled();
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if (ImGui::IsItemHovered(ImGuiHoveredFlags_ForTooltip))
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ImGui::SetTooltip("I am a a tooltip for a disabled item.");
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ImGui::EndDisabled();
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ImGui::TreePop();
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}
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