ocornut
d0da79c572
Defining IMGUI_DISABLE_OBSOLETE_FUNCTIONS now automaticaly define IMGUI_DISABLE_OBSOLETE_KEYIO. ( #4921 )
2023-11-09 16:51:31 +01:00
ocornut
ab522dd18c
Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )
2023-11-09 16:44:39 +01:00
ocornut
0f50b52da4
Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". ( #6983 )
2023-11-09 12:38:56 +01:00
ocornut
5170a9d6dc
Tables: Internals: renamed TableDrawContextMenu() to TableDrawDefaultContextMenu() for clarify.
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Followup to fea52e2
2023-11-09 12:22:35 +01:00
ocornut
fea52e29aa
Tables: added flags to TableDrawContextMenu() in order to display selected sections + added internal table->DisableDefaultContextMenu = true way to submit your own contents.
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Amend 088ddef
2023-11-09 12:19:52 +01:00
ocornut
37ea320b96
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2023-11-07 20:20:41 +01:00
ocornut
0d3b468cb3
BeginChild(): added ImGuiChildFlags_AutoResizeX, ImGuiChildFlags_AutoResizeY, ImGuiChildFlags_AlwaysAutoResize + support for SetNextWindowSizeConstraints(). ( #1666 , #1395 , #1496 , #1710 ) + Demo
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Note that child don't report ideal content size to parent so nesting may be difficult.
Note 4e4042b
simplified SkipItems logic.
Note e2035a5
standardizing WindowMinSize application on child
2023-11-07 20:15:32 +01:00
ocornut
44345c2108
Better documented the difference between BeginListBox() and BeginChild() w/ ImGuiChildFlags_FrameStyle.
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BeginListBox() can't yet expose child flags because coarse clipping require query of stored size (same issue as with adding resize support to Tables).
2023-11-07 20:14:54 +01:00
ocornut
fa4c49b4a7
BeginChild(): resizing is only clamped on axis where there's no scrollbar. Added an extra ResizeX in Demo->Simple Layout.
2023-11-07 19:01:35 +01:00
ocornut
cdbc21a191
BeginChild(): Added ImGuiChildFlags_FrameStyle as a replacement for BeginChildFrame(). ( #1666 , #1496 , #1395 , #1710 , #462 , #503 , #263 )
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Effectively allows us to avoid extending BeginChildFrame() api to mimic BeginChild() new parameters.
2023-11-07 18:50:32 +01:00
ocornut
ab47efd9a0
Bits / comments
2023-11-06 18:17:12 +01:00
ocornut
561af15d67
Internal: Added owner aware variant of IsMouseDoubleClicked() for consistency.
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Amend 4448d97
. Note that functions entry points will eventually be merged into one, so this is not a problem.
2023-11-06 14:09:35 +01:00
ocornut
376035fd01
Nav: fixed programmatic nav calls (e.g. SetKeyboardFocusHere() from storing io.KeyMods)
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Note that the g.NavMoveKeyMods -> g.NavJustMovedToKeyMods chain is not used in this branch. Multi-select uses it.
2023-11-06 14:03:40 +01:00
ocornut
cfc71ab7c5
Made ImDrawCallback_ResetRenderState special value -8 instead of -1 so it is pointer aligned ( #6969 )
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note https://github.com/dearimgui/dear_bindings/issues/56 may not be of direct use as-i.
2023-11-06 14:00:39 +01:00
ocornut
208b8242bc
Docking: Settings: Fix for loss of settings caused by 9298e31
yesterday. ( #6982 )
2023-11-03 21:14:19 +01:00
ocornut
1ab63d925f
Undid some of the changes done by c95fbb4
because they are not compatible with docking code.
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(Will cherry-pick this from docking to master)
# Conflicts:
# imgui.cpp
2023-11-02 18:08:39 +01:00
ocornut
4cde40dbe1
Undid some of the changes done by c95fbb4
because they are not compatible with docking code.
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(Will cherry-pick this from docking to master)
2023-11-02 18:06:38 +01:00
ocornut
9298e310b2
Merge branch 'master' into docking (note: won't build as-is, see next commit)
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-11-02 18:05:43 +01:00
ocornut
c0bc43ccff
Offset values for ImGuiWindowFlags_NoNavInputs, ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_UnsavedDocument.
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(ABI breaking but we technically never supported ABI backward/forward compat, thought it is possible that some generated backends be affected)
2023-11-02 17:39:32 +01:00
ocornut
f1d1a8d32b
Windows: use relative mouse movement for border resize when the border geometry has moved. ( #1710 )
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(e.g. resizing a child window triggering parent scroll) to avoid resizing feedback loop.
2023-11-02 17:34:49 +01:00
ocornut
9235352400
BeginChild: Added ImGuiChildFlags_ResizeX and ImGuiChildFlags_ResizeY. ( #1710 )
2023-11-02 17:34:49 +01:00
ocornut
34a0bc456e
BeginChild: Added ImGuiChildFlags_AlwaysUseWindowPadding, obsoleted ImGuiWindowFlags_AlwaysUseWindowPadding. ( #462 , (toward #1666 , #1496 , #1395 , #1710 )
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(bonus: will also eventually free a window flag)
2023-11-02 17:26:23 +01:00
ocornut
7713c29258
BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666 , #1496 , #1395 , #1710 )
2023-11-02 17:26:05 +01:00
Luca Lolli
04e9a2fac1
Backends: SDL3: rename SDL_EVENT_DISPLAY ( #6974 )
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SDL3 display events have been renamed
2023-11-01 13:53:30 +01:00
ocornut
88fec09715
ColorPicker4(): Fixed ImGuiColorEditFlags_NoTooltip when ImGuiColorEditFlags_NoSidePreview is also set. ( #6957 )
2023-10-26 15:45:45 +02:00
ocornut
313676d200
Settings: omit outputing Collapsed=0 in .ini file. Changelog + docs tweaks
2023-10-20 17:56:54 +02:00
ocornut
8ee85137d8
BeginChild(): Internal name used by child windows now omits the hash/id if the child window is submitted in root of id stack of parent window.
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
2023-10-20 15:40:11 +02:00
ocornut
4e4042bc33
Windows: tidying up skipitems logic at end of Begin(), normally should be no meaningful side-effect.
2023-10-20 15:38:58 +02:00
ocornut
bc3c6e74e6
Windows: fixed double-clicked border from showing highlighted at the new position.
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Amend c95fbb4
+ misc tidying up, comments of grip/border resizing struct.
2023-10-19 18:38:32 +02:00
ocornut
e2035a514c
Windows: shared code for CalcWindowMinSize().
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+ Don't apply WindowMinSize during auto-fit of child windows (not exercised yet).
2023-10-19 17:32:51 +02:00
ocornut
c95fbb4464
Windows: Double-clicking bottom or right window border auto-resize on a singles axis.
2023-10-19 16:19:29 +02:00
ocornut
ade2acfd1d
Inputs: Added IsKeyChordPressed() public helper function.
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Amend 99913b5
2023-10-19 14:44:24 +02:00
ocornut
2a6d7b1eaa
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2023-10-18 19:45:19 +02:00
ocornut
1b9cb52d7b
BeginChild(): rename parameters to reduce diff of upcoming patches.
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Should be a no-op.
2023-10-18 19:41:51 +02:00
ocornut
f8dc03d702
Windows: Can also auto-resize by double-clicking lower-left resize grip (not only lower-right one).
2023-10-18 17:48:33 +02:00
ocornut
56f7e853be
Demo: expose more Combo flags + misc tidying up.
2023-10-18 17:48:33 +02:00
ocornut
9a5da23553
Changelog formatting
2023-10-17 14:22:58 +02:00
ocornut
d6d00b4fcf
Moved BeginChild() above BeginChildEx() as it is more readable.
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Misc shallow tidying up. Should be a no-op.
2023-10-17 13:45:39 +02:00
ocornut
99913b5051
Internals: added IsKeyChordPressed() for consistency.
2023-10-16 22:21:29 +02:00
ocornut
a8bdbfddf9
Tables: Fixed top-most and left-most outer border overlapping inner clip-rect when scrolling. ( #6765 )
2023-10-16 21:51:13 +02:00
ocornut
8db02ef8df
Tables: Fixed an issue with ScrollX enabled where an extraneous draw command would be created.
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Randomly found while deep-diving into #6765 .
ContentMaxXHeadersUsed has been set to max since the dawn of tables, which contradict the intent of passing zero-width to ItemSize(). The ItemSize code allowed SameLine() to operate, but this mistake setting ContentMaxXHeadersUsed would make right-most visible column in a ScrollX set incorrectly use a draw command due to header claiming whole column width.
2023-10-16 21:33:51 +02:00
ocornut
51d1a72e9b
Docking: Revised undocking logic to reduce accidental whole-node undocking:
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Amend bb2aa5e77
.
Revert to normal threshold in StartMouseMovingWindowOrNode().
Added tooltip when hovering the collapse/window menu button.
2023-10-16 15:56:46 +02:00
ocornut
4521dec85d
Docking: Fixed DockNodeBeginAmendTabBar() asserting on first call since ef8ff1b
2023-10-16 15:13:44 +02:00
ocornut
947255c3da
Tooltips: made it possible to use ImGuiHoveredFlags_ForTooltip + a ImGuiHoveredFlags_DelayXXXX override. ( #1485 )
2023-10-16 14:57:44 +02:00
ocornut
0b8c6b9bce
Internals: removed seemingly unused AutoFitChildAxises.
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The clamp was done on BeginChild(). Amend 2545d75c
2023-10-13 14:52:08 +02:00
ocornut
12a3c77c2f
Demo: Minor tweak to angled headers demo.
2023-10-12 20:00:34 +02:00
ocornut
83c4336828
Tables: fixed angled headers with frozen columns.
2023-10-12 19:48:29 +02:00
ocornut
f96c5443b1
Tables: fixed angled headers with frozen columns.
2023-10-12 19:47:58 +02:00
ocornut
f7fc186408
Merge branch 'master' into docking
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+ 2 comments
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
2023-10-12 19:22:36 +02:00
ocornut
32228d8add
Tables: added Angled headers support. Added ImGuiTableColumnFlags_AngledHeader, ImGui::TableHeadersAngledRow(), style.TableAngledHeadersAngle. ( #2957 )
2023-10-12 19:21:02 +02:00