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Commit Graph

  • 031835424f
    Merge cf28c8131e into f401021d5a Clément Gallet 2024-11-11 18:49:41 +0000
  • 306e14d380
    Merge 39afe0c316 into f401021d5a iacore 2024-11-11 22:58:18 +0900
  • ce9425fe1b
    Merge 441d54f7f7 into f401021d5a Matt Guerrette 2024-11-11 12:38:06 +0800
  • c407d1c6a8
    Merge 65cc1a8355 into f401021d5a deggua 2024-11-11 09:35:05 +0800
  • 45cb687abb
    Merge 08c17aeaec into f401021d5a Victor Bombi 2024-11-11 09:34:17 +0800
  • cc8b561b06
    Merge 713adaa4e2 into f401021d5a Rokas Kupstys 2024-11-10 22:55:13 +0000
  • 71c5952ea9
    Merge a1363038ae into f401021d5a Zach 2024-11-10 15:22:45 +0000
  • a1363038ae Update sdl3-opengl3 android attributes zmertens 2024-11-10 08:22:37 -0700
  • 6eacdfdee7 Add android-related example to existing SDL3 examples zmertens 2024-11-10 08:20:01 -0700
  • 88eaf826b0
    Merge f59da1956e into f401021d5a imdongye 2024-11-10 16:33:13 +0400
  • 3eb57deca6
    Merge 816e13e50f into f401021d5a Cyao 2024-11-10 05:26:03 -0700
  • d62a60aa1b Init android sdl3 renderer example zmertens 2024-11-10 05:12:48 -0700
  • 9144d6dc14
    Merge 46fa733be8 into f401021d5a ronak69 2024-11-10 01:16:05 -0800
  • e617d15b3c
    Merge 4c9f4aaf8c into f401021d5a InJoins 2024-11-10 05:20:06 +0800
  • 26e3de7a3d
    Merge 494807af73 into f401021d5a Ronan 2024-11-09 09:37:29 -0800
  • adf0c44e7f
    Merge 888e0ff297 into f401021d5a Pinwhell 2024-11-09 17:38:37 +0100
  • 02cf89b4c2
    Merge 85c15d11f1 into f401021d5a yh-sb 2024-11-09 15:12:11 +0200
  • 17de95b960
    Merge b2b1940e2a into f401021d5a Advance Software 2024-11-08 13:06:39 +0100
  • bcbca690e3
    Merge 8d031ca054 into f401021d5a Nick De Breuck 2024-11-08 13:06:02 +0100
  • 746c0f4bde
    Merge 256d5e5448 into f401021d5a Tim Blume 2024-11-08 10:12:43 +0000
  • 4f1e94f5ae
    Merge 10b98e00ac into f401021d5a Jairard 2024-11-08 09:15:24 +0000
  • 00afdfaf10
    Merge 8cab5258e5 into 368123ab06 Acclution 2024-11-08 01:43:06 -0500
  • 777ed9ec56
    Merge d3e8da843c into f401021d5a Michał Cichoń 2024-11-07 18:39:04 -0500
  • bfc9369ea4
    Merge dd15544751 into f401021d5a Alex Anderson 2024-11-07 18:33:24 -0500
  • 8d5040f10e
    Merge 7a50853131 into 368123ab06 Ronan 2024-11-07 22:29:49 +0100
  • 16597d102a
    Merge 0a25a49e94 into f401021d5a Seth Kingsley 2024-11-07 21:55:33 +0100
  • c48449b744
    Merge 841233575b into f401021d5a Shawn Hatori 2024-11-07 21:33:50 +0100
  • 049f3d4e1b Premake: Only build example_sdl2_vulkan with both sdl2 and vulkan (7852) features/premake5 Mark Jansen 2024-08-06 14:41:40 +0200
  • bdab3381a0 Premake: Add example_sdl2_sdlrenderer2 (7862) Mark Jansen 2024-08-05 23:47:50 +0200
  • b8a79edcf5 Premake: experimental premake5 script. ocornut 2022-05-29 21:52:05 +0200
  • 1d4c752c29 Shadows: remove use of GetWindowContentRegionMax(). features/shadows ocornut 2024-07-30 18:01:33 +0200
  • 63c15058dc Shadows: Fix broken shadows due to zero-clear added in 9417acc2 ocornut 2021-08-24 18:59:10 +0200
  • a2ee47852b Shadows: Fix to support for colored-only font atlas. (4202) ocornut 2021-06-07 11:46:51 +0200
  • e1f7a81150 Shadows: Fix for latest, reuse ImDrawList, remove ImDrawShadowFlags. ocornut 2021-05-19 19:26:25 +0200
  • 66a94215b0 Shadows: Fixes + two fixes for PVS Studio static analyzer. ocornut 2020-10-08 18:38:59 +0200
  • d170c874d3 Shadows: Shallow styling tweaks and renaming for consistency. omar 2020-07-24 16:01:46 +0200
  • ea911d83cb Shadows: Re-added AddShadowNGon(). omar 2020-07-24 18:59:32 +0200
  • 9516b8fc85 Shadows: Added ImDrawShadowFlags, simplified API surface, reordered parameters omar 2020-07-15 19:57:07 +0200
  • 49523bb069 Shadows: Convex shape shadow improvement/fixes Ben Carter 2020-07-07 15:50:07 +0900
  • 07fb4a87c8 Shadows: Tweak demo to use AddShadowCircle() functions + fix warnings. omar 2020-06-13 14:48:32 +0200
  • b2698d69f8 Shadows: Added initial version of convex shape shadow code. Ben Carter 2020-06-12 14:45:30 +0900
  • 09d0a94761 Shadows: Demo code in Custom Rendering section. Added AddShadowRectFilled() variant. BeginMainMenuBar() disable shadows. ocornut 2020-06-04 16:01:51 +0200
  • e21c21e3b9 Shadows: Added experimental texture-based shadows (stripped of dynamic tex config and back-end code) Ben Carter 2020-04-24 18:16:48 +0200
  • c3eb102e91
    Merge 65e6ef1c33 into f401021d5a Konstantin Podsvirov 2024-11-07 19:29:13 +0000
  • 65e6ef1c33 Add CMake project Konstantin Podsvirov 2019-04-09 18:47:06 +0300
  • 4bf517c24d
    Merge dab913a81a into 368123ab06 Michael Böhme 2024-11-07 21:16:02 +0200
  • d3400262d5 ImStrv: made length() returns an int as it simplify the most common case (of passing %.*s to printf) features/string_view ocornut 2024-07-02 18:50:28 +0200
  • 744ea341c4 ImStrv: allow constructing from two null pointers. ocornut 2024-05-03 16:24:52 +0200
  • 23d4d10c4d ImStrv: Combo(), ListBox(): maybe seems better to not introducte the ImStrv [] versions? ocornut 2024-04-03 10:02:32 +0900
  • 1c4a1ece84 ImStrv: convert Combo()/ListBox() to use ImStrv in their getters. ocornut 2024-04-03 09:58:36 +0900
  • 8b8a4b0e99 ImStrv: Fixed BeginCombo() with ImGuiComboFlags_CustomPreview + fixes for latest (amended). ocornut 2023-11-06 14:16:25 +0100
  • 2b87bef586 ImStrv: add needed disambiguishing functions for const char* now being ambiguous. (5079) ocornut 2022-09-29 22:51:33 +0200
  • 6c471bb2e6 ImStrv: backtracked for now on supporting ImStrv for format strings. ocornut 2022-08-25 12:54:07 +0200
  • 1999d2d08c ImStrv: Fixed various compile errors/warnings. ocornut 2022-08-22 11:06:33 +0200
  • ca67eae2f5 ImStrv: enhanced VS debugger .natvis support. build fixes. (5333, 5906) 璀境石 2022-08-22 11:05:58 +0200
  • c3ae04028e ImStrv: standardized code doing format copy, optimized ImStrStr ocornut 2021-05-25 14:08:20 +0200
  • 7a1f5ce855 ImStrv: moved double char* function signatures under #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS blocks. ocornut 2021-03-31 15:06:32 +0200
  • 759065e3d8 ImStrv: changed ImStrv xxx=NULL args to an explicit xxx=ImStrv() ocornut 2021-02-01 17:04:50 +0100
  • bafe567186 ImStrv: Step 2 - change ImStrv typedef to struct, perform all other logic conversion. ocornut 2020-08-24 11:37:01 +0300
  • a7c19b4a54 ImStrv: Step 1 - change string type to ImStrv in API. (REBASED) Rokas Kupstys 2020-07-14 14:14:17 +0300
  • 368123ab06 Merge branch 'master' into docking v1.91.5-docking docking ocornut 2024-11-07 19:58:23 +0100
  • f401021d5a Version 1.91.5 master v1.91.5 ocornut 2024-11-07 19:38:30 +0100
  • 31b967f098 Fix 01d27a4 (sorry I cherry-picked from wrong branch) ocornut 2024-11-07 19:35:00 +0100
  • 01d27a4acd Internals: added IM_LIKELY(), IM_UNLIKELY() helper macros (yet unused). Added ImFontGetCharAdvanceX() macro. ocornut 2024-11-07 16:58:50 +0100
  • 419a9ada16 Ignore clang warning Wnontrivial-memaccess (#8129, #8135) ocornut 2024-11-07 19:08:37 +0100
  • 17bd417a3d AddCustomRectFontGlyph: added storage for Colored bool in ImFontAtlasCustomRect. (#8133) ocornut 2024-11-07 14:57:16 +0100
  • 3b683927ee imgui_freetype: Fixed a crash in build font atlas when using merged fonts and the first font in a merged set has no loaded glyph. (#8081) ocornut 2024-11-07 14:39:54 +0100
  • dec5001b52
    Merge 5feec9b37f into 3543dfda95 yh-sb 2024-11-07 12:21:15 +0000
  • d5d2930855 Demo: added variety of usage scenarios, hooking Alt, Mouse Wheel, Home, CTRL+Tab demos. features/demo_input_owner_and_routing ocornut 2022-09-20 19:50:12 +0200
  • 4fac5717a6 Demo: added SetKeyOwner(), ImGuiInputFlags_LockThisFrame, ImGuiInputFlags_LockUntilRelease demo. ocornut 2022-09-20 19:48:54 +0200
  • 3543dfda95 Docs: document removal of ImFont const qualifier as potentially breaking. ocornut 2024-11-06 18:14:44 +0100
  • d97bbf1904 Tabs, Style: made ImGuiCol_TabDimmedSelectedOverline alpha 0 (not visible) in default styles. ocornut 2024-11-06 18:08:15 +0100
  • d9f829dd71 Log/Capture: amend 772ca9e for docking. ocornut 2024-11-06 18:02:01 +0100
  • 83660e37e3 Merge branch 'master' into docking ocornut 2024-11-06 17:58:35 +0100
  • df0776e931 (Breaking) Removed ImGuiKey_COUNT. (#4921) ocornut 2024-11-06 17:49:52 +0100
  • 738d6db3e6 (Breaking) Removed used of ImGuiKey_KeysData_SIZE, ImGuiKey_KeysData_OFFSET. (#4921) ocornut 2024-11-06 17:42:02 +0100
  • 6f287dd16d (Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921) ocornut 2024-11-06 16:56:51 +0100
  • fe2fa2d08e Comments (#8127) + Fixed warning (#8130) ocornut 2024-11-04 16:42:16 +0100
  • 57ab2b4226 Fixed unused function warning (#8130) Michael Böhme 2024-11-05 23:26:41 +0100
  • 8807a6d231
    Merge 64971a8866 into c347d6944b Christian Fillion 2024-11-06 14:06:26 +0100
  • f6c3fdc143
    Merge deb4d73317 into ec2f1d69c8 Charles 2024-11-06 12:58:28 +0300
  • 6aeb419e03
    Merge 36dda875da into ec2f1d69c8 Kate 2024-11-06 04:20:05 +0100
  • dab913a81a custom border width in Image() Michael Böhme 2024-11-05 23:00:17 +0100
  • 81badb4c93 fix unused warnings Michael Böhme 2024-11-05 23:26:41 +0100
  • f4bff3aab6
    Merge a91ed9a14b into c347d6944b Sage M 2024-11-05 07:32:11 -0800
  • a5f8a3453e
    Merge c070207d7c into c347d6944b Daniel Cremers 2024-11-05 15:58:52 +0100
  • ec2f1d69c8 Docs: word-wrap some the older changelogs. ocornut 2024-11-05 13:18:16 +0100
  • 63234f8dd0 InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo. ocornut 2024-11-05 11:32:02 +0100
  • c347d6944b Backends: GLFW: Linux workaround for spurious mouse up events emitted while dragging and creating new viewport. (#3158, #7733, #7922) ocornut 2024-11-05 11:26:38 +0100
  • be2d006e2e Align warning blocks. Removed -Wunused-function, -Wmissing-prototypes from imgui_internal.h ocornut 2024-11-05 10:50:49 +0100
  • 88e232739b
    Ignore clang warning Wnontrivial-memaccess (#8129) Maya Warrier 2024-11-05 04:44:39 -0500
  • d4791f1bbe
    Fixed a comment typo. (#8128) Brotcrunsher 2024-11-05 10:12:52 +0100
  • 6bc9e8c115 Ignore clang warning Wnontrivial-memaccess - Produced when memset(this, ..) is used on a non-trivially copyable type Maya Warrier 2024-11-04 20:28:14 -0500
  • 9db939712e Fixed a comment typo. Previous: whatever transformation matrix >>>to<<< want to the data Now: whatever transformation matrix >>>you<<< want to the data Brotcrunsher 2024-11-05 00:52:19 +0100
  • 82d0584e7b InputText: using CurLenA instead of TextA.Size for correctness. (#7925) ocornut 2024-11-04 20:24:36 +0100
  • 75f83de52a InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925) ocornut 2024-11-04 19:48:40 +0100
  • 292cf5e008
    Merge 572896a808 into f77d22837c Justin Li 2024-11-04 21:48:05 +0800
  • e97156a3a9
    Merge ca345719b0 into f77d22837c georgegerdin 2024-11-04 21:39:11 +0800
  • f77d22837c Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). (#8013) ocornut 2024-11-04 14:24:54 +0100
  • a63220e3e0 Docking: fixed using ImGuiDockNodeFlags_KeepAliveOnly with DockSpaceOverViewport(). (#8125) ocornut 2024-11-04 11:52:56 +0100