ocornut
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04396ed7a9
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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2016-03-24 11:00:47 +01:00 |
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ocornut
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6cee2fca94
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Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
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2015-11-29 14:54:05 +00:00 |
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Joel Davis
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81cebb9c85
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Simplified to not combine vert buffers like the opengl3 example
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2015-07-08 09:01:10 -07:00 |
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Joel Davis
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ca042134ae
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Update ios example for API changes and index rendering
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2015-07-07 23:43:27 -07:00 |
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ocornut
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fb27360ea8
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iOS example: shallow tweaks and fixes (untested)
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2015-07-07 21:35:09 -06:00 |
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Joel Davis
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eee6dab226
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iOS example working based on modified OpenGL3 example + Synergy
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2015-07-07 21:17:48 -06:00 |
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