Mark Jansen
|
a566ecc58f
|
Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
Removed mulit-viewpot stuff in this commit on master, will be re-added separately.
|
2023-04-19 16:22:53 +02:00 |
|
ocornut
|
fac19e1883
|
Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
|
2023-02-07 19:29:44 +01:00 |
|
ocornut
|
13fbd99491
|
Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146)
More update upcoming in docking branch.
|
2023-02-07 16:07:53 +01:00 |
|
ocornut
|
1b27ac982f
|
Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146)
+ CI: Update Windows CI to update SDL 2.26.3 instead of 2.0.10
|
2023-02-07 12:04:38 +01:00 |
|
ocornut
|
091445a4a9
|
Examples: added all SDL examples to VS solution.
|
2022-09-13 10:46:30 +02:00 |
|
ocornut
|
6afe9bbb45
|
Projects: added GLFW Vulkan to default solution.
|
2021-08-23 16:35:44 +02:00 |
|
omar
|
d8d58b038e
|
Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301)
|
2020-09-08 20:03:34 +02:00 |
|
omar
|
8d58fbb5ed
|
Examples: Renamed example folders. (#1870)
|
2018-06-10 15:42:14 +02:00 |
|
omar
|
913f3692a2
|
Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
|
2018-02-22 22:38:22 +01:00 |
|
omar
|
0d063585e8
|
Merge branch 'jdm3_master'
|
2018-02-22 17:04:15 +01:00 |
|
omar
|
9e713b115f
|
Examples: Renamed .sln file.
|
2018-02-16 22:38:19 +01:00 |
|