ocornut
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e900ca355e
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui.h
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2022-06-10 19:29:17 +02:00 |
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Rokas Kupstys
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0b1bcfcc20
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Menus: Separate menu sets by nav layer. (#3496, #4797) + Demo: Remove incorrect and useless suggestion to use PushID().
Fixes a common case where opening menu in one nav layer and hovering a menu in another nav layer would open that menu without a click.
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2022-06-08 17:17:54 +02:00 |
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ocornut
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23a785aeb3
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Internals: wrapped used of g.TempBuffer into ImFormatStringToTempBuffer/ImFormatStringToTempBufferV helpers.
This leaves us room for growing the buffer if needed, and gives us a resizable buffer available for other work.
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2022-06-07 19:20:03 +02:00 |
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ocornut
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64d6c30562
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InputText: Fixed an undo-state corruption issue when editing buffer before reactivating item. (#4947) + Metrics: Added "InputText" section.
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2022-06-07 15:34:21 +02:00 |
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ocornut
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7b5a8e4f2b
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Merge branch 'master' into docking (wanted for #4468, #3381, #2981, #4825, #4832, #5127)
# Conflicts:
# backends/imgui_impl_opengl3.cpp
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2022-05-30 15:26:12 +02:00 |
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ocornut
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7bf07d2526
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Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533)
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2022-05-23 11:22:46 +02:00 |
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ocornut
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6b5a2426d7
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_metal.mm
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
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2022-05-17 11:59:32 +02:00 |
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ocornut
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9e0517a134
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DrawList: Fixed divide-by-zero or glitches with Radius/Rounding values close to zero. (#5249, #5293, #3491)
Amend 8ed34af6f8
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2022-05-13 17:19:51 +02:00 |
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ocornut
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9779cc2fe2
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Internals: shallow changes to simplify diff of upcoming commits. Should have no side-effect.
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2022-05-06 14:20:01 +02:00 |
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ocornut
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6d27fecce1
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Debug: added DebugTextEncoding() to help diagnose between text encoding issues and font loading issues. Simplified code + extracted DebugNodeFontGlyph().
Helper to diagnose issues such as #4866, #3558, #3436, #2233, #1880, #1780, #905, #832, #762, #726, #609, #565, #307)
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2022-05-03 19:23:54 +02:00 |
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ocornut
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414165d23f
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# imgui.cpp
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2022-05-03 14:40:17 +02:00 |
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ocornut
|
3e5dde9a26
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Tables: Fixed incorrect auto-fit of parent windows when using non-resizable weighted columns. (#5276)
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2022-05-02 16:45:27 +02:00 |
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ocornut
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314c7bd12f
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Internals: renamed ImGuiInputReadMode to ImGuiNavReadMode (internals) to avoid ambiguity with upcoming flags. + minor tweak
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2022-04-28 17:29:47 +02:00 |
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ocornut
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8dd5425182
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Merge branch 'master' into docking
# Conflicts:
# docs/TODO.txt
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2022-04-22 19:15:37 +02:00 |
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ocornut
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5b29d14783
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Layout: Fixed mixing up SameLine() and SetCursorPos() together. SameLine() is a stateful.
+ minor unrelatedcomments.
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2022-04-22 17:48:06 +02:00 |
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ocornut
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28b2089ee4
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Internals: moved ItemSize() variant to inline + comment. + Tidying up todo list (#5191)
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2022-04-13 21:48:21 +02:00 |
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ocornut
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6d15a506fa
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Internals: removed GetIDNoKeepAlive() now that it is the same as GetID(). (#5181)
Amend 9038678
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2022-04-12 14:49:21 +02:00 |
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ocornut
|
505f19e3b0
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
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2022-04-05 17:55:53 +02:00 |
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ocornut
|
2c03aac6d3
|
Renamed ImGuiKeyModFlags to ImGuiModFlags (Breaking but technically never advertised type)
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2022-04-05 15:45:00 +02:00 |
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ocornut
|
c521883be4
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Sliders, Drags: Fixed manual input when using hexadecimal display format string. (#5165, #3133)
InputScalar: Fixed manual input when using %03d style width in display format string.
(amended once)
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2022-04-04 18:42:04 +02:00 |
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ocornut
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508c9aaf60
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Sliders, Drags: Fixed using hexadecimal display format strings (pretty much never worked). (#5165, #3133)
Ditched unnecessary code. When transitioning from float in 3e8087458 we added an unnecessary path there, which evolved in c5fb92955 .
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2022-04-04 14:43:30 +02:00 |
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ocornut
|
f5c5926fb9
|
Internals: remove obsolete variants of RenderArrow(), RenderBullet(), ImHash() + misc comments.
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2022-03-29 15:43:47 +02:00 |
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ocornut
|
2747a8ca40
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Turned ImVec2 to const ref to RenderChar(), RenderText(), ColorButton(), PushClipRect(). for consistency. Comments about polygon filling winding order.
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2022-03-29 12:13:31 +02:00 |
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ocornut
|
3587ee492b
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Viewports: store Viewport field in ImGuiWindow to facilitate using code accross branches + fix PVS warnings.
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2022-03-25 15:40:20 +01:00 |
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ocornut
|
16ddc1698d
|
Fixed creating multiple-context (regression in 28ba54a ). (#5135)
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2022-03-24 11:01:46 +01:00 |
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ocornut
|
377b864bb4
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# imgui_internal.h
# imgui_widgets.cpp
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2022-03-23 17:21:34 +01:00 |
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ocornut
|
28ba54a32a
|
Internals: add AddSettingsHandler(), RemoveSettingsHandler().
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2022-03-14 10:23:30 +07:00 |
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ocornut
|
fd06ed833b
|
Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104)
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2022-03-13 17:57:32 +07:00 |
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ocornut
|
0f14933577
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Tables: Fixed incorrect border height used for logic when resizing one of several synchronized instance of a same table ID, when instances have a different height. (#3955, #3565)
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2022-03-01 18:47:03 +01:00 |
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ocornut
|
9948535118
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_draw.cpp
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2022-02-17 18:47:43 +01:00 |
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ocornut
|
2dfa71fad5
|
Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. Using KeyModAlt. Removed KeyModsPrev.
|
2022-02-16 20:08:58 +01:00 |
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ocornut
|
5854da10e6
|
Declare other structures as constexpr (#4995) + rename ImGuiInputEventType_Char to ImGuiInputEventType_Text for consistency with event structure.
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2022-02-11 12:29:55 +01:00 |
|
ocornut
|
aa79d0cd2f
|
Stack Tool: Added option to copy item path to clipboard. (#4631)
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2022-02-08 16:36:54 +01:00 |
|
ocornut
|
88de982071
|
Version 1.88 WIP
|
2022-02-08 14:45:26 +01:00 |
|
ocornut
|
aa86800092
|
Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally. (Merged from master+ rework for docking)
# Conflicts:
# imgui.cpp
# imgui_draw.cpp
|
2022-02-08 12:29:44 +01:00 |
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ocornut
|
97b1abd6dd
|
Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally.
|
2022-02-08 12:22:46 +01:00 |
|
ocornut
|
1ee252772a
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
|
2022-02-07 18:20:10 +01:00 |
|
ocornut
|
c71a50deb5
|
Version 1.87
|
2022-02-07 18:16:54 +01:00 |
|
ocornut
|
8eb8689391
|
Docking: Tabs use their own identifier (in order to make window->ID refer to whole window in test engine). Also prevents Tab ID from clashing with "" which was common.
|
2022-02-02 23:23:13 +01:00 |
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ocornut
|
d378e4088f
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
|
2022-02-01 15:46:42 +01:00 |
|
ocornut
|
6f73dbea80
|
TestEngine: submit window data to item system.
|
2022-02-01 15:20:32 +01:00 |
|
ocornut
|
35e197f413
|
TestEngine: fixed InvisibleButton() and ArrowButton() not calling the info macro.
|
2022-02-01 11:52:38 +01:00 |
|
ocornut
|
64d910ad37
|
Removed IMGUI_API from inline templated classes. (#4962)
|
2022-01-29 18:10:36 +01:00 |
|
ocornut
|
27004aca70
|
Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)
# Conflicts:
# imgui.cpp
|
2022-01-28 15:53:41 +01:00 |
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ocornut
|
49e38a5b32
|
Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)
|
2022-01-28 15:53:09 +01:00 |
|
ocornut
|
d5f0d45ae4
|
Merge branch 'master' into docking + remove two _PopUnusedDrawCmd() from docking branch, following 718daa1
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
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2022-01-27 17:50:31 +01:00 |
|
ocornut
|
c906c65cac
|
(BREAKING) Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. Backends: update most. (#4921, #4858)
Sorry this is an unusual breaking but since we are WIP it is a good time to make a correction.
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2022-01-27 17:46:48 +01:00 |
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ocornut
|
8555335935
|
Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask.
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2022-01-25 18:11:34 +01:00 |
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ocornut
|
cff0342454
|
Internals: moved lines into a Inputs section.
|
2022-01-21 17:49:04 +01:00 |
|
ocornut
|
3e0d6ec895
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2022-01-21 12:39:15 +01:00 |
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