ocornut
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ebcfcd8da3
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Merge branch 'master' into docking
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2024-01-09 22:39:06 +01:00 |
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ocornut
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af00b182e3
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Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
"The SDL_WindowFlags enum should be replaced with Uint32"
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2024-01-09 16:04:48 +01:00 |
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ocornut
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7e246a7bb9
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2023-09-16 13:51:51 +02:00 |
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ocornut
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357f752bed
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
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ocornut
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823a1385a2
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlrenderer.h
# docs/CHANGELOG.txt
# imgui.cpp
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2023-05-31 14:51:56 +02:00 |
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ocornut
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216ae7db52
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Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. (#6386)
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2023-05-30 19:53:49 +02:00 |
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ocornut
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aec062a8a5
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# docs/CHANGELOG.txt
# examples/example_win32_directx9/main.cpp
# imgui_internal.h
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2023-04-11 16:16:17 +02:00 |
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Michael Martz
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506f7e0074
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Using nullptr in locations where warning disable is not convenient. (#6313, #4537)
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2023-04-11 11:33:50 +02:00 |
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ocornut
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6b3435a2db
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
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2023-03-16 12:01:13 +01:00 |
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ocornut
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ae4dad09b5
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Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243)
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2023-03-15 15:04:07 +01:00 |
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ocornut
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9937660b1c
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Merge branch 'master' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_apple_metal/main.mm
# examples/example_apple_opengl2/main.mm
# examples/example_glfw_metal/main.mm
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_glut_opengl2/main.cpp
# examples/example_sdl2_directx11/main.cpp
# examples/example_sdl2_metal/main.mm
# examples/example_sdl2_opengl2/main.cpp
# examples/example_sdl2_opengl3/main.cpp
# examples/example_sdl2_vulkan/main.cpp
# examples/example_sdl3_opengl3/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
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2023-03-10 18:40:04 +01:00 |
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ocornut
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bb224c8aa1
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Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
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2023-03-10 18:35:52 +01:00 |
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ocornut
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ea4565368e
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl2.h
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_sdl3.h
# imgui.cpp
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2023-02-10 17:05:06 +01:00 |
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ocornut
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fac19e1883
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Backends: SDL2:+SDL3 Implement SetPlatformImeDataFn (amends). (#6071, #1953) + fix SDL3 setting PlatformHandleRaw. (#6146)
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2023-02-07 19:29:44 +01:00 |
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ocornut
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a526ff8c30
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Backends: SDL3: Added multi-viewports support. (#6146)
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2023-02-07 16:30:58 +01:00 |
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ocornut
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13fbd99491
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Backends: SDL3: update to run with SDL3. Examples: Add SDL3+Gl example. Remove some version checks. (#6146)
More update upcoming in docking branch.
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2023-02-07 16:07:53 +01:00 |
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