ocornut
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ef681e7019
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_sdl.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
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2022-01-10 15:24:21 +01:00 |
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ocornut
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790132a672
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Added io.AddKeyModEvent() and updated backends accordingly. (#2625, #4858)
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2022-01-10 15:17:00 +01:00 |
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thedmd
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ee436aa803
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Backends: OSX: Update to use io.AddEventKey() will full key map (#2625, #1873, #4858)
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2022-01-10 15:14:52 +01:00 |
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ocornut
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afffcd5810
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Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter (#2625)
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2022-01-06 14:25:56 +01:00 |
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ocornut
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cd36acc88b
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# imgui.cpp
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2021-12-15 12:10:03 +01:00 |
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Stuart Carnie
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1b6b8602c1
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Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. (#4759, #4253, #1873)
Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides.
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2021-12-13 11:56:43 +01:00 |
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Stuart Carnie
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b720f1f03c
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Backends: OSX: Add Game Controller support. (#4759)
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2021-12-13 11:25:59 +01:00 |
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ocornut
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835a5344b0
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2021-09-24 15:49:28 +02:00 |
|
James McCartney
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bc3d267c51
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Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. (#4557, #4563)
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2021-09-21 12:36:37 +02:00 |
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ocornut
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0b06c4b2b0
|
Merge branch 'master' into docking (will need further for io.AddFocusEvent)
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
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2021-08-19 17:25:12 +02:00 |
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thedmd
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2f40be638f
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IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532)
Amend/fix #2445, #2696, #3751, #4377
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2021-08-17 20:10:45 +02:00 |
|
ocornut
|
ac35b4bba2
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
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2021-06-24 18:21:19 +02:00 |
|
Rokas Kupstys
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0b8a247074
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Backends: OSX: Added a fix for shortcuts using CTRL key instead of CMD key. (#4253)
|
2021-06-23 15:25:10 +02:00 |
|
ocornut
|
16abfa5eb6
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
|
2021-06-04 17:28:45 +02:00 |
|
ocornut
|
838c16533d
|
Backends: Comments.
|
2021-05-27 13:59:35 +02:00 |
|
ocornut
|
33cdbe97b8
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
|
2021-04-19 20:05:59 +02:00 |
|
rokups
|
6d53884487
|
Backends: OSX: Fix keys remaining stuck in pressed state when CMD-tabbing to a different application. (#3832)
|
2021-04-19 15:15:23 +02:00 |
|
ocornut
|
577e7cb493
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# imgui.cpp
|
2021-01-28 21:02:13 +01:00 |
|
Rokas Kupstys
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066406b9be
|
Backends: OSX: Fix mouse position not being reported when mouse buttons other than left one are down. (#3762)
# Conflicts:
# docs/CHANGELOG.txt
|
2021-01-27 12:44:42 +01:00 |
|
ocornut
|
ac08593b96
|
Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
|
2020-11-05 21:36:22 +01:00 |
|
Albin Odervall
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b934b9bb86
|
Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. (#3555)
|
2020-11-03 15:38:59 +01:00 |
|
ocornut
|
e3ac52630a
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
|
2020-10-31 00:47:57 +01:00 |
|
Rokas Kupstys
|
6f57d58e82
|
Backends: OSX: Fix KeyPadEnter on MacOS. (#3554)
|
2020-10-28 12:31:10 +01:00 |
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ocornut
|
042a3b01d2
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2020-10-14 14:44:03 +02:00 |
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ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
|
ocornut
|
d9b2fb7338
|
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
2020-10-14 14:41:40 +02:00 |
|