ocornut
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edf522b58a
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Merge branch 'master' into docking + amends change to nullptr (#5760)
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
# imgui_internal.h
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2022-10-11 15:59:23 +02:00 |
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ocornut
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c54230d14e
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
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ocornut
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d666a1d473
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Backends: OSX, Metal: Amend d111133, tidying up, remove unused, misc tweaks. . (#4821, #2778)
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2022-05-03 18:14:10 +02:00 |
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ocornut
|
8dd5425182
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Merge branch 'master' into docking
# Conflicts:
# docs/TODO.txt
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2022-04-22 19:15:37 +02:00 |
|
Andrea Palmatè
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14ca75d4e7
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Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844)
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2022-04-13 20:43:35 +02:00 |
|
ocornut
|
dedb381c51
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# examples/imgui_examples.sln
# imgui.cpp
# imgui.h
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2021-08-30 20:01:16 +02:00 |
|
Siarhei Fiedartsou
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f8bad7e1e3
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Backends: OpenGL3: Add TargetConditionals.h (#4473) + standardize include
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2021-08-24 15:36:44 +02:00 |
|
ocornut
|
0b06c4b2b0
|
Merge branch 'master' into docking (will need further for io.AddFocusEvent)
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
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2021-08-19 17:25:12 +02:00 |
|
ocornut
|
e3988a84db
|
Backends: OpenGL3: Embed our own minimal GL loader (amends). (#4445)
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2021-08-19 16:24:59 +02:00 |
|
Rokas Kupstys
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459de65477
|
Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445)
Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend
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2021-08-19 16:24:58 +02:00 |
|
ocornut
|
16abfa5eb6
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
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2021-06-04 17:28:45 +02:00 |
|
ocornut
|
838c16533d
|
Backends: Comments.
|
2021-05-27 13:59:35 +02:00 |
|
ocornut
|
042a3b01d2
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2020-10-14 14:44:03 +02:00 |
|
ocornut
|
b1a18d82e3
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
|
ocornut
|
d9b2fb7338
|
Moving backends code from examples/ to backends/ (step 1: moving source files)
|
2020-10-14 14:41:40 +02:00 |
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