ocornut
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43fbd7ce84
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Backends: standardized top of file comments.
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2024-12-05 12:43:04 +01:00 |
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ocornut
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6f287dd16d
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(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
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2024-11-06 17:54:59 +01:00 |
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ocornut
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71ee2ce367
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Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper.
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2024-07-31 17:33:24 +02:00 |
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ocornut
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3f9a90e2a3
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Docs: added extraneous link to Getting Started section.
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2024-07-25 16:59:40 +02:00 |
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Yan Pujante
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6816789a6b
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Backends: GLFW+Emscripten: (Breaking) Renamed ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), added GLFWwindow* parameter. (#7647, #7600)
+ Fixed Emscripten warning when using mouse wheel on some setups.
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2024-07-08 22:02:48 +02:00 |
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ocornut
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3cb805489b
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Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
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2023-12-19 16:09:44 +01:00 |
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Pello Rao
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22a7d241ff
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Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751)
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2023-12-19 15:56:31 +01:00 |
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ocornut
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357f752bed
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
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ocornut
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33e13c85e1
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Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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2023-07-13 11:27:52 +02:00 |
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ocornut
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f070497cbd
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Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702)
SDL doesn't distinguish Pen yet, but we don't need it as much as TouchScreen which will alter trickling.
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2023-04-04 20:19:01 +02:00 |
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ocornut
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a085581057
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Backends: GLFW: added ImGui_ImplGlfw_SetCallbacksChainForAllWindows(). (#6142)
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2023-02-03 17:53:53 +01:00 |
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ocornut
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c54230d14e
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
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ocornut
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e52bb147a7
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Backends: GLFW: Added ImGui_ImplGlfw_InstallCallbacks()/ImGui_ImplGlfw_RestoreCallbacks(). (#4981)
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2022-02-07 16:11:05 +01:00 |
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ocornut
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200a8f1ea2
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Backends: GLFW: Update mouse inputs using glfwSetCursorPosCallback() (breaking) + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons.
+ Allegro5 remove unnecessary clear.
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2022-01-12 17:48:47 +01:00 |
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thedmd
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ecd212c01d
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Backends: GLFW: Update to use io.AddEventKey() will full key map (#2625, #4858)
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2022-01-10 15:12:23 +01:00 |
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thedmd
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2f40be638f
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IO, Backends: add io.AddFocusEvent(). Clear pressed keys after loosing input focus (#3532)
Amend/fix #2445, #2696, #3751, #4377
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2021-08-17 20:10:45 +02:00 |
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ocornut
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044fd0cd2d
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Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. (#3751, #4377, #2445)
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2021-07-29 19:37:18 +02:00 |
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ocornut
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baa4caf9e3
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Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch.
+ Comments (#3934)
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2021-07-07 14:12:48 +02:00 |
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ocornut
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838c16533d
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Backends: Comments.
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2021-05-27 13:59:35 +02:00 |
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ocornut
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647a308ad3
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Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632)
Amend dff0044
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2021-02-10 17:27:33 +01:00 |
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ocornut
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dff0044d4e
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Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632)
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2021-01-28 15:40:31 +01:00 |
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ocornut
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b1a18d82e3
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Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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2020-10-14 14:42:00 +02:00 |
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ocornut
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d9b2fb7338
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Moving backends code from examples/ to backends/ (step 1: moving source files)
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2020-10-14 14:41:40 +02:00 |
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