ocornut
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42206b3d51
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Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502)
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2024-10-07 22:02:55 +02:00 |
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Hubert Maier
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07dbcf1f70
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Fixed typos. (#7593)
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2024-05-16 16:13:01 +02:00 |
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ocornut
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0d483a1c89
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Backends: OpenGL3: Update loader for Linux to support EGL/GLVND. (#7562)
+ #6983
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2024-05-07 18:23:29 +02:00 |
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ocornut
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92df32d339
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Backends: OpenGL3: minor update of generated loader to match latest downloaded glcorearb.h/khrplatform.h files.
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2024-05-07 17:46:36 +02:00 |
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Clément Gallet
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1ce41f6218
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Backends: OpenGL3: Backup and restore GL_PIXEL_UNPACK_BUFFER. (#7253)
Amended with (bd->GlVersion >= 210) checks.
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2024-01-24 15:01:59 +01:00 |
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ocornut
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a3eea8a75a
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Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983)
Amend 0f50b52da
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2024-01-09 23:26:05 +01:00 |
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codefrog2002
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c5c1c4134b
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Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts (#7017, #7018)
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2023-11-16 01:38:47 +01:00 |
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ocornut
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0f50b52da4
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Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983)
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2023-11-09 12:38:56 +01:00 |
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Nicolas "Pixel" Noble
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64b1aeebf5
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Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445)
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2023-10-05 11:03:28 +02:00 |
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ocornut
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a338b78eb9
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Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. (#6333)
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2023-04-19 11:55:40 +02:00 |
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ocornut
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0d606968d8
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Backend: OpenGL3: Amend b0c18166 fix cases where glGetString(GL_VERSION) returns NULL. (#6154, #4445, #3530)
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2023-03-15 12:25:34 +01:00 |
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Cyphall
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66b762577c
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Backends: OpenGL3: Fixed restoration of a potentially deleted OpenGL program. (#6220, #6224)
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2023-03-06 11:55:55 +01:00 |
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Laurens Holst
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b0c1816664
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Backends: OpenGL3: Fixed loader compatibility with GL_VERSION for GL 2.x (#6154, #4445, #3530)
GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
Reference https://www.khronos.org/opengl/wiki/OpenGL_Context#Context_information_queries
Regressed since 459de65477
See https://github.com/ocornut/imgui/pull/3530
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2023-02-14 15:39:49 +01:00 |
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ocornut
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fe62927bd8
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Backends: OpenGL: Update comments. (#4445, #5642, #4649)
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2022-09-05 15:58:31 +02:00 |
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ocornut
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ca222d30c8
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Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. (#4468, #3381, #2981, #4825, #4832, #5127)
Essentially reverts 389982eb for non-Intel GPUs + update imgui_impl_opengl3_loader.h
Amended once (force-pushed).
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2022-05-23 12:47:40 +02:00 |
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Rokas Kupstys
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b7686a88e9
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Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states.
This change partially reverts 9770c8b21d .
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2022-05-13 18:03:18 +02:00 |
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ocornut
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89a28209e8
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Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830)
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2021-12-26 20:02:02 +01:00 |
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ocornut
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389982eb5a
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Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381)
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2021-12-15 11:50:00 +01:00 |
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ocornut
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755bf985d2
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Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. (#4445, #4514)
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2021-09-07 14:48:26 +02:00 |
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Rokas Kupstys
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4c22b3e5d9
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Backends: OpenGL3: Fix gl3wProcs colliding with gl3w. (#4445)
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2021-08-24 14:33:04 +02:00 |
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Rokas Kupstys
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fc062e6028
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Backends: OpenGL3: Update loader to include APIs used by test framework.
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2021-08-20 17:22:27 +02:00 |
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Rokas Kupstys
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459de65477
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Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445)
Loader repository at https://github.com/dearimgui/gl3w_stripped
Removed support for using custom loaders in examples/opengl3 backend
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2021-08-19 16:24:58 +02:00 |
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