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Commit Graph

2454 Commits

Author SHA1 Message Date
ocornut
7ab49f80ca Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
2015-04-09 21:22:06 +01:00
ocornut
4f51b77937 Examples: OpenGL3: Tweaks (argh, github ui) 2015-04-09 21:19:21 +01:00
ocornut
90766141b3 Examples: OpenGL3: Tweaks. 2015-04-09 21:18:43 +01:00
ocornut
37f1715bfa Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. 2015-04-09 21:14:52 +01:00
ocornut
1746b04065 Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat 2015-04-09 21:05:35 +01:00
ocornut
500a8a0e02 ImDrawList: bits of renaming. 2015-04-09 21:00:45 +01:00
ocornut
4fa3eee84e Renamed io.MetricsVertices to io.MetricsRenderVertices 2015-04-09 19:47:41 +01:00
ocornut
aa1a96f907 ImDrawList: inline AddVtx() calls for profit in highly debug builds 2015-04-09 18:34:31 +01:00
ocornut
334fba2f56 Spacing 2015-04-09 17:33:17 +01:00
ocornut
707df6c7b7 ImDrawList: internal refactoring toward a following commit for indexed rendering. 2015-04-09 17:32:03 +01:00
ocornut
742808d835 Tweaks. 2015-04-09 17:24:09 +01:00
ocornut
15f82e0deb Fix rounded frames to follow previous change 2015-04-09 17:20:57 +01:00
ocornut
aa2935968e Renamed AddArcFast() parameter 'tris' to 'filled' 2015-04-09 16:47:20 +01:00
ocornut
f38cca09cf Merge branch 'master' of https://github.com/ocornut/imgui 2015-04-09 16:45:21 +01:00
ocornut
0fc1f5b17f Revert AddArcFast()->AddArc(), removed modulo from function 200d3482dc 2015-04-09 16:45:14 +01:00
omar
ae1166a783 Merge pull request #191 from Extrawurst/patch-2
Fixed unused variable warning.
2015-04-09 15:59:43 +01:00
Stephan Dilly
2bb6e31520 fix unused variable warning by clang 2015-04-09 16:50:54 +02:00
ocornut
200d3482dc Renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API, and changed 2*PI range from 0..12 to 0..16 2015-04-09 00:49:21 +01:00
omar
71cfa264d7 Merge pull request #188 from Extrawurst/patch-1
Fix initialising ints with float literals
2015-04-08 22:58:34 +01:00
Stephan Dilly
5ba77928ba fix initialising ints with float literals 2015-04-08 22:56:25 +02:00
ocornut
13fab08cdb Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 2015-04-08 20:37:18 +01:00
omar
b9dd7c65ab Update README.md 2015-04-07 20:09:59 +01:00
ocornut
241ccb46d5 Update README.txt + screenshot 2015-04-07 19:55:32 +01:00
ocornut
3c6257b8b9 Fixed IsRootWindowOrAnyChildFocused() crashing if no window has focus (introduced yesterday in c38c54af52) 2015-04-07 14:04:43 +01:00
ocornut
6e99688fa7 Fixed user-facing version of IsItemHovered() ignoring overlapping windows 2015-04-07 14:03:17 +01:00
ocornut
323ae8326e Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 2015-04-07 13:51:01 +01:00
ocornut
d692286862 Added ShowMetricsWindow() 2015-04-07 13:42:35 +01:00
ocornut
8211081c54 Added (not exposed) DisableHideTextAfterDoubleHash to disable ## processing. 2015-04-07 13:37:30 +01:00
ocornut
33ef3992f7 Added IO.MetricsVertices counter 2015-04-07 13:36:11 +01:00
ocornut
d9ff617ff8 Examples: Formatting #187 2015-04-07 12:56:52 +01:00
omar
7c9739c67f Merge pull request #187 from heroboy/patch-1
Examples: DirectX9: Set shaders to NULL to enforce using fixed pipeline.
2015-04-07 12:55:12 +01:00
heroboy
e09e2cbd28 set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
2015-04-07 19:36:58 +08:00
ocornut
6e4d3dac1a Examples: Fixed ShowExampleAppManipulatingWindowTitle() not doing the right thing, broken in ff35d24bcc 2015-04-07 11:54:53 +01:00
omar
a8a5ba9d1e Update README.txt 2015-04-07 11:15:18 +01:00
omar
46769406dc Update README.txt 2015-04-07 10:59:49 +01:00
ocornut
c38c54af52 Clicking on void loses keyboard-focus so application can use TAB back 2015-04-06 11:25:07 +01:00
ocornut
fe64da6197 Allow SetWindowFocus(NULL) to remove focus 2015-04-06 11:19:31 +01:00
ocornut
73e2d56acc Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M 2015-04-06 10:45:10 +01:00
ocornut
f5310a2f2d Comments 2015-04-04 19:03:39 +01:00
ocornut
28a45877aa DragFloat() comment examples, not ready for prime-time #180 2015-04-03 16:21:24 +01:00
ocornut
c93f34238e DragFloat() examples #180 2015-04-03 15:18:12 +01:00
ocornut
962aa4c396 DragFloat() double-clicking turns into an input box (along with Ctrl+clicking) #180 2015-04-03 15:15:12 +01:00
ocornut
916a8955ec DragFloat(): passing min>=max (e.g. 0.0f) for range makes the drag unbound #180, removed extra APIs 2015-04-03 15:13:59 +01:00
ocornut
61d886e14b SliderFloat() removed support for unbound/infinite slider, inconsistent. Use InputFloat()/DragFloat() 2015-04-03 15:10:07 +01:00
Dale Kim
4b7be31197 Fixed modifier key state setting in GLFW callbacks. 2015-04-03 09:01:48 -05:00
ocornut
aac99819d6 Selectable() render into AutoFitPadding but do not extend it, fixing small visual gap
Followup 2e26196aba /  #1
2015-04-03 14:40:15 +01:00
ocornut
f3967f1183 Combo() adding frame padding inside the combo box. 2015-04-03 14:32:46 +01:00
ocornut
dc52938627 InputInt2(), InputInt3(), InputInt4(): fixed label vertical alignment 2015-04-03 14:22:00 +01:00
ocornut
f7e35ce120 ShowTestWindow() renamed sliders examples to say "slider" 2015-04-03 14:20:04 +01:00
ocornut
1247ce251f Added DragFloat(), DragInt() work in progress #180 2015-04-03 14:07:52 +01:00