omar
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15447f5b7b
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Using named flags instead of 0 + shallow formatting tweaks from other branches.
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2018-12-11 12:14:27 +01:00 |
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omar
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9476e07d5a
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Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
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2018-12-10 16:05:30 +01:00 |
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omar
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59f3c4fc20
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Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
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2018-12-10 15:41:01 +01:00 |
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omar
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d20e3ee710
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Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system.
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2018-12-10 14:30:41 +01:00 |
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omar
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125e62491e
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Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks.
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2018-12-04 14:34:49 +01:00 |
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omar
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b58bd5b311
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Version 1.67 WIP + todo notes
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2018-12-04 13:49:29 +01:00 |
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omar
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fb6ef8b1db
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Comments, tweak
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2018-12-03 23:50:59 +01:00 |
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omar
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eb311abc92
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Fixed IMGUI_API tag on ImFontAtlas::IsBuilt() preventing to build as DLL on some setups. (#2226)
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2018-12-03 17:49:38 +01:00 |
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omar
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8d58055a54
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Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
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2018-12-03 17:47:10 +01:00 |
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omar
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10e13dd6bb
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Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
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2018-12-03 12:19:23 +01:00 |
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omar
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801645d350
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Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
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2018-12-03 10:17:17 +01:00 |
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omar
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84238240d6
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Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:47:23 +01:00 |
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omar
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48f6fdb349
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Fixed typo.
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2018-11-30 18:30:21 +01:00 |
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omar
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7658035e5a
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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2018-11-30 18:30:21 +01:00 |
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omar
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3849def253
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Added ShowAboutWindow(), About Window now showing various config/build information.
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2018-11-30 18:30:21 +01:00 |
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Sebastian Krzyszkowiak
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3335e6688f
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Include <alloca.h> also on macOS (and osxcross) (#2218)
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2018-11-30 16:57:09 +01:00 |
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omar
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1bfcf8f339
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Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
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2018-11-30 16:42:32 +01:00 |
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omar
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baf67d393f
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When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
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2018-11-29 23:25:29 +01:00 |
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omar
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4a94b251fd
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Comments
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2018-11-29 22:00:17 +01:00 |
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omar
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4105cc7e97
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Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
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2018-11-27 19:46:14 +01:00 |
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omar
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1fa2cb8748
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imgui.h: Comments
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2018-11-27 14:10:40 +01:00 |
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omar
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ce07d55d1b
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imgui.h: Moved ImGuiListClipper
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2018-11-27 14:01:07 +01:00 |
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omar
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8495c931c0
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mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section.
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2018-11-27 14:01:07 +01:00 |
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omar
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35d648341b
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Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
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2018-11-23 18:12:37 +01:00 |
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omar
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0c4dee083c
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Internals: Added ImPool helper data structure (used by testing system, and already in docking branch)
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2018-11-22 18:59:57 +01:00 |
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omar
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d27ffefbd4
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Version 1.67 WIP
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2018-11-22 18:59:57 +01:00 |
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omar
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da3c4330c1
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Version 1.66
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2018-11-22 15:11:52 +01:00 |
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omar
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c00a3bd98f
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Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
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2018-11-21 18:43:25 +01:00 |
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omar
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a5cf227503
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Added link to experimental imgui_scoped.h PR/thread (#2197, #2096)
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2018-11-21 18:31:22 +01:00 |
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omar
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be66f94639
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Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277
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2018-11-21 18:24:24 +01:00 |
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omar
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cc4b1f9e47
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Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
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2018-11-21 16:07:04 +01:00 |
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omar
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b9ae9bb1e3
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Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
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2018-11-21 15:37:29 +01:00 |
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omar
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50c43d1c8e
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Removed unnecessary ImGui:: prefixes.
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2018-11-15 16:43:05 +01:00 |
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omar
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6b4443755d
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Internals: Added FindWindowByID() helper. (#2190)
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2018-11-15 16:41:48 +01:00 |
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omar
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aa668c410a
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Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
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2018-11-15 13:56:27 +01:00 |
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omar
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f52f0a5277
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Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
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2018-11-13 18:54:02 +01:00 |
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omar
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19b4fcdacb
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Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
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2018-11-13 11:23:15 +01:00 |
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omar
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5b1394c5ac
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Update README.md
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2018-11-09 15:02:19 +01:00 |
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omar
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6c1ae6cc71
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Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided).
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2018-11-09 14:41:40 +01:00 |
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omar
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6d7677534f
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Internals: SliderBehavior: Using axis indexing.
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2018-11-09 14:31:14 +01:00 |
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omar
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772354377b
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Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
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2018-11-08 16:24:41 +01:00 |
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omar
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9d155c73bc
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Examples: Misc comments mainly related to GLFW callbacks. (#1759)
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2018-11-08 16:06:22 +01:00 |
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omar
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a419d46205
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Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
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2018-11-08 15:14:09 +01:00 |
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omar
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131bf5ee4a
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Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
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2018-11-06 09:51:21 +01:00 |
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omar
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f388216ff0
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Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091)
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2018-11-05 17:28:09 +01:00 |
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omar
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c808eb92c6
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Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure.
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2018-11-05 17:28:00 +01:00 |
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omar
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eb592bf7d3
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ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
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2018-11-05 14:49:17 +01:00 |
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Torkel Bjørnson-Langen
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1441756a0f
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Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() (#2153)
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2018-11-05 14:17:51 +01:00 |
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Michał Janiszewski
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2e6e1bec58
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Examples: Add missing include guards (#2166)
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2018-11-01 20:56:36 +01:00 |
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Cort
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ed0f7004d0
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Examples: Vulkan: Avoid unreferenced parameter warning. (#2162)
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2018-10-30 21:15:30 +01:00 |
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