ocornut
cab7edd135
Merge branch 'master' into docking
...
# Conflicts:
# imgui_internal.h
2024-01-17 18:38:03 +01:00
ocornut
33fabdf392
Scrollbar() doesn't forcefully mark itself as hovered when held.
...
Weirdly as old as when dinosaurs roamed earth, aka first commit (per-1.0).
+ Minor alignment in both sense of the term :) Reduce padding in ImGuiNextItemData.
2024-01-17 15:47:14 +01:00
ocornut
d431d85839
Internals: removed obsolete ImPool::GetSize() (last used by implot 0.10, changed in implot 0.11)
2024-01-17 15:33:12 +01:00
ocornut
f0d1f61fa5
Internals: commented out long-time obsoleted FocusableItemRegister()/FocusableItemUnregister() documentaton-only leftovers. +
2024-01-17 15:23:30 +01:00
ocornut
5fdcdf7080
Shortcut: ImGuiInputFlags_RouteFocused policy can filter Shortcuts conflicting with character input when an item is active. ( #456 )
2024-01-16 17:51:14 +01:00
ocornut
80d5cb1ab1
Comments around ImGuiInputFlags.
2024-01-16 16:25:08 +01:00
ocornut
80c83a4277
Docking: added ImGuiDockNodeFlags_DockedWindowsInFocusRoute to configure a dock node to automatically set ParentWindowForFocusRoute on its docked windows. ( #6798 , #2637 , #456 )
2024-01-16 14:30:43 +01:00
ocornut
cceff4684a
Docking: added ImGuiWindowClass::FocusRouteParentWindowId as a public facing version of SetWindowParentWindowForFocusRoute() ( #6798 , #2637 , #456 )
2024-01-16 14:30:42 +01:00
ocornut
1cc0eb4d32
Internals: Rename NavFocusScopePath to NavFocusRoute + fixed a static analyzer warning.
2024-01-16 12:32:00 +01:00
ocornut
a27f22f0e9
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui_internal.h
2024-01-16 11:43:36 +01:00
ocornut
46e5f44ec8
Shortcut()/SetShortcutRouting(): use mixed current window focus scope + ParentWindowForFocusRoute. ( #6798 , #2637 , #456 )
...
Amend d474836
Begin: tweak clearing of CurrentWindow as FocusWindow() relies on it now.
Addded SetWindowParentWindowForFocusRoute() helper.
2024-01-16 11:39:41 +01:00
ocornut
e0c8c80ada
Shortcut()/SetShortcutRouting(): focus route testing now use ParentWindowForFocusRoute. Automatically set on child-window, manually configurable otherwise. ( #6798 , #2637 , #456 )
2024-01-15 17:33:47 +01:00
ocornut
4b20a0217e
Internals: add window to FocusScopeStack. ( #6798 )
2024-01-15 17:33:47 +01:00
ocornut
2156db7a07
Debug Log: added InputRouting logging. Made GetKeyChordName() use its own buffer. Fixed debug break in SetShortcutRouting(). ( #6798 , #2637 , #456 )
2024-01-15 17:33:23 +01:00
ocornut
8a3dfda8d0
Commented out obsolete ImGuiIO::ImeWindowHandle marked obsolete in 1.87, favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'.
...
Amend 3a90dc38
(#2589 , #2598 , #3108 , #3113 , #3653 , #4642 )
2024-01-15 11:30:52 +01:00
ocornut
29809d7220
Version 1.90.2 WIP
2024-01-11 14:37:13 +01:00
ocornut
2dc85e6e43
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2024-01-10 18:34:23 +01:00
ocornut
d6cb3c923d
Version 1.90.1
2024-01-10 18:00:57 +01:00
ocornut
fdf8d02be1
Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. ( #2673 )
2024-01-10 17:33:19 +01:00
ocornut
788bb58b6b
Metrics: Tweak, reorganize tools menu.
2024-01-10 15:12:24 +01:00
ocornut
a5dec42866
Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only. ( #5855 )
2024-01-10 15:12:24 +01:00
ocornut
ebcfcd8da3
Merge branch 'master' into docking
2024-01-09 22:39:06 +01:00
ocornut
fc2e532f99
Shortcut: do not return true on mods changes. Internals: added ImGuiInputFlags_RepeatUntilKeyModsChange, ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone, ImGuiInputFlags_RepeatUntilOtherKeyPress. ( #456 , #2637 )
...
Took a while to come to this design, but it is flexible and lightweight and allow all decision to be taken a polling location. All three policies are useful.
2024-01-09 15:54:12 +01:00
ocornut
8323a06e6d
Inputs: passing ImGuiInputFlags_RepeatXXX options automatically adds ImGuiInputFlags_Repeat.
...
Will make extra sense with next commit where we add ImGuiInputFlags_RepeatUntil options.
2024-01-09 12:09:42 +01:00
ocornut
58261dbe9a
Internals: alter ImGuiInputFlags values to leave room + indent.
2024-01-09 12:06:58 +01:00
ocornut
4aa81116a5
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# imgui.cpp
2023-12-20 23:57:19 +01:00
ocornut
0000739c08
Internals: Fixed function name typo.
2023-12-19 20:32:09 +01:00
ocornut
8add6bcb9f
Merge remote-tracking branch 'origin/master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
2023-12-14 17:21:15 +01:00
ocornut
6cfe3ddf52
InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. ( #3092 , #5759 , #787 )
2023-12-14 17:15:43 +01:00
ocornut
54c1bdeceb
Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. ( #4449 )
...
Amend 1a7526d
2023-12-14 16:45:40 +01:00
ocornut
aaf157cfdd
Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80.
...
Amend 9499afdf
and 72de6f336
2023-12-05 17:04:19 +01:00
ocornut
96b5b1724b
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui_internal.h
2023-12-05 12:20:16 +01:00
ocornut
7965494ff3
Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
2023-11-28 19:40:38 +01:00
ocornut
f6253b87d0
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
2023-11-28 14:39:46 +01:00
ocornut
bce4db00bc
Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. ( #7049 , #4281 , #3272 )
2023-11-22 19:30:16 +01:00
ocornut
61b8197942
Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
...
Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
2023-11-22 14:12:31 +01:00
ocornut
3d083dbe1a
Version 1.90.1 WIP
2023-11-15 23:53:58 +01:00
ocornut
ce0d0ac829
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2023-11-15 16:08:53 +01:00
ocornut
b81bd7ed98
Version 1.90.0
...
w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00
ocornut
450f1d7e7b
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2023-11-10 14:56:10 +01:00
ocornut
5170a9d6dc
Tables: Internals: renamed TableDrawContextMenu() to TableDrawDefaultContextMenu() for clarify.
...
Followup to fea52e2
2023-11-09 12:22:35 +01:00
ocornut
fea52e29aa
Tables: added flags to TableDrawContextMenu() in order to display selected sections + added internal table->DisableDefaultContextMenu = true way to submit your own contents.
...
Amend 088ddef
2023-11-09 12:19:52 +01:00
ocornut
37ea320b96
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2023-11-07 20:20:41 +01:00
ocornut
561af15d67
Internal: Added owner aware variant of IsMouseDoubleClicked() for consistency.
...
Amend 4448d97
. Note that functions entry points will eventually be merged into one, so this is not a problem.
2023-11-06 14:09:35 +01:00
ocornut
1ab63d925f
Undid some of the changes done by c95fbb4
because they are not compatible with docking code.
...
(Will cherry-pick this from docking to master)
# Conflicts:
# imgui.cpp
2023-11-02 18:08:39 +01:00
ocornut
4cde40dbe1
Undid some of the changes done by c95fbb4
because they are not compatible with docking code.
...
(Will cherry-pick this from docking to master)
2023-11-02 18:06:38 +01:00
ocornut
9298e310b2
Merge branch 'master' into docking (note: won't build as-is, see next commit)
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-11-02 18:05:43 +01:00
ocornut
f1d1a8d32b
Windows: use relative mouse movement for border resize when the border geometry has moved. ( #1710 )
...
(e.g. resizing a child window triggering parent scroll) to avoid resizing feedback loop.
2023-11-02 17:34:49 +01:00
ocornut
9235352400
BeginChild: Added ImGuiChildFlags_ResizeX and ImGuiChildFlags_ResizeY. ( #1710 )
2023-11-02 17:34:49 +01:00
ocornut
34a0bc456e
BeginChild: Added ImGuiChildFlags_AlwaysUseWindowPadding, obsoleted ImGuiWindowFlags_AlwaysUseWindowPadding. ( #462 , (toward #1666 , #1496 , #1395 , #1710 )
...
(bonus: will also eventually free a window flag)
2023-11-02 17:26:23 +01:00
ocornut
7713c29258
BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666 , #1496 , #1395 , #1710 )
2023-11-02 17:26:05 +01:00
ocornut
c95fbb4464
Windows: Double-clicking bottom or right window border auto-resize on a singles axis.
2023-10-19 16:19:29 +02:00
ocornut
2a6d7b1eaa
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2023-10-18 19:45:19 +02:00
ocornut
1b9cb52d7b
BeginChild(): rename parameters to reduce diff of upcoming patches.
...
Should be a no-op.
2023-10-18 19:41:51 +02:00
ocornut
56f7e853be
Demo: expose more Combo flags + misc tidying up.
2023-10-18 17:48:33 +02:00
ocornut
99913b5051
Internals: added IsKeyChordPressed() for consistency.
2023-10-16 22:21:29 +02:00
ocornut
51d1a72e9b
Docking: Revised undocking logic to reduce accidental whole-node undocking:
...
Amend bb2aa5e77
.
Revert to normal threshold in StartMouseMovingWindowOrNode().
Added tooltip when hovering the collapse/window menu button.
2023-10-16 15:56:46 +02:00
ocornut
0b8c6b9bce
Internals: removed seemingly unused AutoFitChildAxises.
...
The clamp was done on BeginChild(). Amend 2545d75c
2023-10-13 14:52:08 +02:00
ocornut
f7fc186408
Merge branch 'master' into docking
...
+ 2 comments
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
2023-10-12 19:22:36 +02:00
ocornut
32228d8add
Tables: added Angled headers support. Added ImGuiTableColumnFlags_AngledHeader, ImGui::TableHeadersAngledRow(), style.TableAngledHeadersAngle. ( #2957 )
2023-10-12 19:21:02 +02:00
ocornut
9f851ebfe4
Tables: added ImGuiTableFlags_HighlightHoveredColumn.
2023-10-12 19:15:17 +02:00
ocornut
5053d79a24
Tables: Internal: rework so stacked headers height may be used.
2023-10-11 17:28:07 +02:00
ocornut
0312a29e4c
ImageButton(): clarify purpose of size. ( #6901 , #5533 , #4471 , #2464 , #1390 ).
...
Amend 4a2ae06ca
2023-10-05 18:51:45 +02:00
ocornut
72ebd91567
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.h
2023-10-05 15:10:45 +02:00
ocornut
a63e2f0a33
Drag and Drop: Fixed submitting a tooltip from drop target location. Added demo.
...
Amend 7bbf8f2
, 92b7d6b
.
2023-10-05 12:06:40 +02:00
ocornut
330d763477
Separator: clarified setting the ImGuiSeparatorFlags_SpanAllColumns flag. ( #759 )
...
Technically a no-op.
2023-10-03 15:24:42 +02:00
ocornut
a61438740d
Debug Tools: Metrics: Added "Show groups rectangles" in tools.
2023-10-02 15:01:42 +02:00
ocornut
f8aed6499f
Debug Tools: Rename ShowIdStackToolWindow() -> ShowIDStackToolWindow(). ( #4631 )
...
Squashed of 2 master commits.
2023-09-28 20:16:13 +02:00
ocornut
03e2a7f584
Debug Tools: Rename ShowIdStackToolWindow() -> ShowIDStackToolWindow(). ( #4631 )
...
Some tool undid or didn't queue a chunk? Amend c21278e
.
2023-09-27 20:07:58 +02:00
ocornut
c21278eeae
Debug Tools: Rename ShowIdStackToolWindow() -> ShowIDStackToolWindow(). ( #4631 )
...
Amend 8175a47
2023-09-27 19:49:12 +02:00
ocornut
b7c250925f
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-09-27 18:21:39 +02:00
ocornut
2f431a948c
IO: removed io.MetricsActiveAllocations introduced in 1.63. Same as 'g.DebugMemAllocCount - g.DebugMemFreeCount' (still displayed in Metrics.
2023-09-27 18:14:48 +02:00
ocornut
f1519efb16
BeginGroup(): fix/amend 9ece0bd
.
2023-09-27 17:25:55 +02:00
ocornut
9ece0bdc02
BeginGroup(): Fixed a bug pushing line lower extent too far down when called after a call to SameLine() followed by manual cursor manipulation.
2023-09-26 21:07:25 +02:00
ocornut
8175a47881
Debug Tools: Renamed ShowStackToolWindow() ("Stack Tool") to ShowIdStackToolWindow() ("ID Stack Tool"). ( #4631 )
2023-09-26 15:21:55 +02:00
ocornut
204ae8a407
Internals: added ImRect::ContainsWithPad()
2023-09-26 14:45:00 +02:00
ocornut
bb2fb74645
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
2023-09-26 11:42:49 +02:00
ocornut
94da5842ef
Renamed ImFloor() to ImTrunc(). Renamed ImFloorSigned() to ImFloor(). ( #6861 )
2023-09-26 11:18:29 +02:00
ocornut
3ce6b06feb
Merge branch 'master' into docking
2023-09-20 12:53:35 +02:00
ocornut
6c022f9bf1
IO, Inputs: rename SetMousePos() to TeleportMousePos(). ( #6837 , #228 )
2023-09-18 17:11:10 +02:00
ocornut
ff36fe365e
IO, Inputs: setting io.WantSetMousePos ignores incoming MousePos events. ( #6837 , #228 )
...
Allow easily implementing wrapping behaviors.
2023-09-18 17:07:35 +02:00
ocornut
ef8ff1b5d8
TabBar, Style: added style.TabBarBorderSize and associated ImGuiStyleVar_TabBarBorderSize. ( #6820 , #4859 , #5022 , #5239 )
...
Cherry-picked from docking's 64b1e44
2023-09-18 15:29:42 +02:00
ocornut
64b1e448d2
TabBar, Style: added style.TabBarBorderSize and associated ImGuiStyleVar_TabBarBorderSize. ( #6820 , #4859 , #5022 , #5239 )
...
Removed ImGuiTabItemFlags_Preview. Will need cherry-picking in master.
2023-09-18 15:28:44 +02:00
ocornut
afd0d3fca1
Docking: made ImGuiDockNodeFlags_NoUndocking public. ( #2999 , #6823 , #6780 , #3492 )
...
Amend 1612813
.
2023-09-18 12:41:18 +02:00
ocornut
72d760ba00
Docking: (Breaking) renamed ImGuiDockNodeFlags_NoDockingInCentralNode -> ImGuiDockNodeFlags_NoDockingOverCentralNode, ImGuiDockNodeFlags_NoSplit -> ImGuiDockNodeFlags_NoDockingSplit.
...
Shuffled other internal flags and added comments.
2023-09-18 12:27:29 +02:00
ocornut
f693c3d806
Docking: made "ImGuiDockNodeFlags_NoDocking" a combination of all others ImGuiDockNodeFlags_NoDockingXXX flags. ( #2999 , #6823 , #6780 , #3492 )
2023-09-18 11:27:44 +02:00
ocornut
7e246a7bb9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-09-16 13:51:51 +02:00
ocornut
6addf28c4b
Fonts: Ensure calling AddFontXXX function doesn't invalidates ImFont's ConfigData pointers prior to building again. ( #6825 )
2023-09-16 13:40:35 +02:00
ocornut
1612813114
Docking: Internals: added ImGuiDockNodeFlags_NoUndocking. ( #2999 , #6823 , #6780 )
2023-09-15 20:44:26 +02:00
ocornut
14f8b76c1a
Docking: Comments. Removed misleading shared/local identicators. ( #6823 , #2999 )
...
NoDocking not marked as saved (it never was). Removed unused ImGuiDockNodeFlags_LocalFlagsMask_.
2023-09-15 20:44:15 +02:00
ocornut
8a2cd81091
TypingSelect: always enable nav highlight.
...
Otherwise in non multi-select contexts as nav dosn't automatically select result would not always be visible.
2023-09-15 16:58:06 +02:00
ocornut
779568bb38
TypingSelect: tidy up some more + split ino functions to make reuse simpler.
2023-09-14 18:36:21 +02:00
ocornut
661a70fc79
TypingSelect: fast switch between characters in + debug, internal renames.
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-09-14 17:45:54 +02:00
ocornut
c86ce70968
Internal: Nav,MultiSelect: import ImGuiSelectionUserData, SetNextItemSelectionUserData() from MultiSelect. Track NavLastValidSelectionUserData as a convenience.
2023-09-12 20:29:36 +02:00
ocornut
f336e639e9
TypingSelect: rework GetTypingSelectRequest(), provide TypingSelectFindResult().
...
Amend 9714594
2023-09-12 16:36:54 +02:00
ocornut
6eb2681c09
Internals: InitOrLoadWindowSettings() clear Size again for better data nuking in tests. Debug Log: added ImGuiDebugLogFlags_OutputToTestEngine flag.
2023-09-11 20:41:09 +02:00
ocornut
72dbe45adc
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
2023-09-08 18:02:06 +02:00
ocornut
0962c9fb72
TypingSelect: Added first version of GetTypingSelectRequest() API.
...
# Conflicts:
# imgui_internal.h
# imgui_widgets.cpp
2023-09-08 17:20:03 +02:00
ocornut
727c462069
Internals: Added ImTextFindPreviousUtf8Codepoint() helper + comments.
2023-09-08 11:28:13 +02:00
ocornut
fa2e5710ac
MenuBar: Fixed an issue where layouting an item in the menu-bar would erroneously egister contents size. ( #6789 )
...
In dire need of removing BeginGroup()/EndGroup() from menu-bar code, fo r sanity.
2023-09-06 15:35:03 +02:00
ocornut
fb9b006865
Version 1.90 WIP
2023-09-05 16:46:52 +02:00
ocornut
a1b60fc1f5
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2023-09-04 14:59:59 +02:00
ocornut
fef3389157
Version 1.89.9
2023-09-04 14:30:32 +02:00
ocornut
7b5fb33296
Tables: Internals: renamed CellPaddingY to RowCellPaddingY.
2023-09-04 12:14:41 +02:00
ocornut
e8a5c9e1b8
Tables: Made it possible to change style.CellPadding.y between rows. Added demo.
2023-09-04 11:23:54 +02:00
ocornut
300464a487
Docking: when io.ConfigDockingWithShift is enabled, staying stationary while moving a window displays an help tooltip to increase affordance. ( #6709 , #4643 )
...
Hope this doesn't feel spammy?
2023-08-30 17:45:06 +02:00
ocornut
f93d0befaf
Slider: fixed support for ImGuiItemFlags_ReadOnly/ImGuiSliderFlags_ReadOnly although it is technically unused/undocumented. ( #6758 )
...
Amend fdc526e8f
2023-08-29 12:19:15 +02:00
ocornut
33ea1e8b78
ColorEdit, ColorPicker: Manipulating options popup don't mark item as edited. ( #6722 )
2023-08-28 10:38:13 +02:00
ocornut
676497fe05
Merge branch 'master' into docking
...
ac64b65
on master seemed incorrect.
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2023-08-25 14:20:51 +02:00
ocornut
ba1fa904a9
IO: Exposed io.PlatformLocaleDecimalPoint to configure decimal point ('.' or ','). ( #6719 , #2278 )
...
Amend 13f718337
2023-08-17 13:12:21 +02:00
ocornut
1362fc0c56
Debug, Internals: Added DebugDrawCursorPos(), DebugDrawLineExtents() helpers.
2023-08-09 11:14:44 +02:00
ocornut
63b6300c39
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-08-08 14:16:13 +02:00
ocornut
bc3c0ce772
Nav, TreeNode: Pressing Left with ImGuiTreeNodeFlags_NavLeftJumpsBackHere now goes through proper navigation logic: honor scrolling and selection. ( #1079 , #1131 )
...
Added a stack for this purpose which other features might build on (e.g. #2920 ). However this is currently gated by many tests and not a performance concern, but making stack happen all the time may be undesirable.
2023-08-08 14:07:00 +02:00
ocornut
cf3726bcbc
Internals: rename bg/fg drawlist holders in structs to reduce confusion.
2023-08-06 19:46:27 +02:00
ocornut
d6d94d90bf
Version 1.89.9 WIP
...
+ Minor typo fixes
2023-08-03 19:19:21 +02:00
ocornut
f8704cd085
Merge branch 'master' into docking
2023-08-01 13:11:26 +02:00
ocornut
f7eea63872
Version v1.89.8
2023-08-01 12:53:57 +02:00
ocornut
f8f805f046
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
2023-07-20 23:18:47 +02:00
ocornut
52125a54a5
Tables: added TableGetHoveredRow() in imgui_internal.h. ( #6250 , #6347 , #6588 , #3740 )
...
Works with one-frame delay inconsistent with other functions, may be too bug-prone.
2023-07-13 19:23:48 +02:00
ocornut
0110f4c8cc
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-07-12 18:19:24 +02:00
ocornut
dbeeeae593
ImDrawData: Slight refactor so internal logic uses same logic as AddDrawList(). ( #6406 , #4879 , #1878 )
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
c649aca20a
ImDrawData: changed CmdLists from raw array to ImVector<> owned by ImDrawData itself. Faclitate user-manipulation of the array ( #6406 , #4879 , #1878 ) + deep swap. ( #6597 , #6475 , #6167 , #5776 , #5109 , #4763 , #3515 , #1860 )
...
+ Metrics: avoid misleadingly iterating all layers of DrawDataBuilder as everything is flattened into Layers[0] at this point.
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
cc4c37dbac
Nav: PageUp/PageDown always set NavJustMovedTo even when landing on same spot (which can trigger a selection).
...
This is mostly expected for range-select.
+ Rename ImGuiNavMoveFlags_Tabbing -> ImGuiNavMoveFlags_IsTabbing
2023-07-11 16:49:26 +02:00
ocornut
f6feddd1ee
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2023-07-11 12:44:15 +02:00
ocornut
3fe4319314
Version 1.89.8 WIP
2023-07-05 14:17:46 +02:00
ocornut
677c7b2258
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# docs/CHANGELOG.txt
# docs/TODO.txt
2023-07-04 14:58:03 +02:00
ocornut
cb9015e254
Version 1.89.7
2023-07-04 14:56:09 +02:00
ocornut
1029f57b8a
Inputs, Tooltip: Rework stationary timer logic as it broke on high-framerates with lower rate of mouse inputs. ( #1485 )
2023-07-03 12:17:46 +02:00
ocornut
a88e5be7f4
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2023-06-28 14:56:33 +02:00
ocornut
4dee919bc0
(Breaking) Internals: added ImGuiItemFlags param to ItemHoverable(), so it can be called from ButtonBehavior() not following an ItemAdd().
...
This also allow moving AllowOverlap logic from ButtonBehavior() to ItemHoverable(), allowing other widgets to honor it. (#6512 , #3909 , #517 )
2023-06-28 14:42:14 +02:00
ocornut
8439a73645
Overlap: Added 'SetNextItemAllowOverlap()' as a replacement for 'SetItemAllowOverlap()'. ( #6512 , #3909 , #517 )
...
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2023-06-28 14:40:47 +02:00
ocornut
a9a5cbf431
Overlap: Internals: add NextItemData.ItemFlags to facilitate implementation of SetNextItemAllowOverlap() + potentially remove extra_flags from ItemAdd(). ( #6512 , #3909 )
2023-06-28 14:40:47 +02:00
ocornut
51f564eea6
(Breaking) Overlap: Renamed 'ImGuiTreeNodeFlags_AllowItemOverlap' to 'ImGuiTreeNodeFlags_AllowOverlap', 'ImGuiSelectableFlags_AllowItemOverlap' to 'ImGuiSelectableFlags_AllowOverlap'. Kept redirecting enums (will obsolete). ( #6512 , #3909 , #517 )
...
+ Internals: Renamed 'ImGuiButtonFlags_AllowItemOverlap' to 'ImGuiButtonFlags_AllowOverlap' without redirection.
2023-06-28 14:37:05 +02:00
ocornut
057fcae30c
Docking+Viewports: Fixed extraneous viewport+platform-window recreation. Part 4.
...
Part 4: store reference viewport id from last visible single window stored in node. So Win1 -> Win1|Win2 can reuse viewport on split.
Refer to "viewport_owner_change_1" and "viewport_owner_change_2" in ImGuiTestSuite.
2023-06-23 16:03:01 +02:00
ocornut
66c09fc05b
Docking+Viewports: Fixed extraneous viewport+platform-window recreation. Part 1.
...
Part 1: Add counters. Amend logs.
Refer to "viewport_owner_change_1" and "viewport_owner_change_2" in ImGuiTestSuite.
2023-06-23 15:49:45 +02:00
ocornut
1450d23b60
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_glfw.cpp
# docs/CHANGELOG.txt
# imgui.cpp
2023-06-20 15:12:09 +02:00
ocornut
9214c28aad
IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags.
2023-06-20 15:04:15 +02:00
ocornut
e7a4327eb8
IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary.
2023-06-20 15:04:14 +02:00
ocornut
b3b8cbd001
IsItemHovered, Tooltips: Added ImGuiHoveredFlags_ForTooltip, ImGuiHoveredFlags_Stationary. ( #1485 )
...
Update demo accordingly.
2023-06-20 15:04:14 +02:00
ocornut
d96bbf0aae
TreeNode: Added undocumented ImGuiTreeNodeFlags_UpsideDownArrow flag. ( #6517 )
...
+ Minor tweak comment/layout in ImGuiIO
2023-06-19 14:33:23 +02:00
ocornut
194916135a
Internals: renamed HoverDelay fields.
2023-06-16 16:56:33 +02:00
ocornut
15d74bad1d
Internals: Tooltips: renamed internal flags (expecting to expose later when we publish priority stuff).
2023-06-16 16:55:51 +02:00
ocornut
eec344cc1e
Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). ( #1485 )
...
+ Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35.
2023-06-14 18:29:49 +02:00
ocornut
6cabad6e7a
Encode version string in binary to facilitate identification when demo/tools are striped + amend About window.
2023-06-14 16:18:40 +02:00
ocornut
0664877998
Merge branch 'master' into docking
2023-06-09 14:02:19 +02:00
ocornut
956a1a17fb
Internals: add ImGuiNavMoveFlags_NoSelect and use in FocusItem().
...
(amend 31f11cf
which broke raage-select)
2023-06-01 15:50:14 +02:00
ocornut
31f11cf304
Internals: Added FocusItem(). Made activation explicit/opt-in via ImGuiNavMoveFlags_Activate. Rename ActivateItem() to ActivateItemByID().
2023-06-01 15:35:01 +02:00
ocornut
61ebb37843
Version 1.89.7 WIP
2023-06-01 11:22:43 +02:00
ocornut
823a1385a2
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_sdlrenderer.h
# docs/CHANGELOG.txt
# imgui.cpp
2023-05-31 14:51:56 +02:00
ocornut
5319d1cffa
Version 1.89.6
2023-05-31 14:47:32 +02:00