ocornut
2dc85e6e43
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
2024-01-10 18:34:23 +01:00
ocornut
d6cb3c923d
Version 1.90.1
2024-01-10 18:00:57 +01:00
ocornut
fdf8d02be1
Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. ( #2673 )
2024-01-10 17:33:19 +01:00
ocornut
788bb58b6b
Metrics: Tweak, reorganize tools menu.
2024-01-10 15:12:24 +01:00
ocornut
a5dec42866
Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only. ( #5855 )
2024-01-10 15:12:24 +01:00
ocornut
ebcfcd8da3
Merge branch 'master' into docking
2024-01-09 22:39:06 +01:00
ocornut
fc2e532f99
Shortcut: do not return true on mods changes. Internals: added ImGuiInputFlags_RepeatUntilKeyModsChange, ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone, ImGuiInputFlags_RepeatUntilOtherKeyPress. ( #456 , #2637 )
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Took a while to come to this design, but it is flexible and lightweight and allow all decision to be taken a polling location. All three policies are useful.
2024-01-09 15:54:12 +01:00
ocornut
8323a06e6d
Inputs: passing ImGuiInputFlags_RepeatXXX options automatically adds ImGuiInputFlags_Repeat.
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Will make extra sense with next commit where we add ImGuiInputFlags_RepeatUntil options.
2024-01-09 12:09:42 +01:00
ocornut
58261dbe9a
Internals: alter ImGuiInputFlags values to leave room + indent.
2024-01-09 12:06:58 +01:00
ocornut
4aa81116a5
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_glfw.cpp
# imgui.cpp
2023-12-20 23:57:19 +01:00
ocornut
0000739c08
Internals: Fixed function name typo.
2023-12-19 20:32:09 +01:00
ocornut
8add6bcb9f
Merge remote-tracking branch 'origin/master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
2023-12-14 17:21:15 +01:00
ocornut
6cfe3ddf52
InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. ( #3092 , #5759 , #787 )
2023-12-14 17:15:43 +01:00
ocornut
54c1bdeceb
Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. ( #4449 )
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Amend 1a7526d
2023-12-14 16:45:40 +01:00
ocornut
aaf157cfdd
Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80.
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Amend 9499afdf and 72de6f336
2023-12-05 17:04:19 +01:00
ocornut
96b5b1724b
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui_internal.h
2023-12-05 12:20:16 +01:00
ocornut
7965494ff3
Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
2023-11-28 19:40:38 +01:00
ocornut
f6253b87d0
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
2023-11-28 14:39:46 +01:00
ocornut
bce4db00bc
Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. ( #7049 , #4281 , #3272 )
2023-11-22 19:30:16 +01:00
ocornut
61b8197942
Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
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Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
2023-11-22 14:12:31 +01:00
ocornut
3d083dbe1a
Version 1.90.1 WIP
2023-11-15 23:53:58 +01:00
ocornut
ce0d0ac829
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2023-11-15 16:08:53 +01:00
ocornut
b81bd7ed98
Version 1.90.0
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w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00
ocornut
450f1d7e7b
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
2023-11-10 14:56:10 +01:00
ocornut
5170a9d6dc
Tables: Internals: renamed TableDrawContextMenu() to TableDrawDefaultContextMenu() for clarify.
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Followup to fea52e2
2023-11-09 12:22:35 +01:00
ocornut
fea52e29aa
Tables: added flags to TableDrawContextMenu() in order to display selected sections + added internal table->DisableDefaultContextMenu = true way to submit your own contents.
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Amend 088ddef
2023-11-09 12:19:52 +01:00
ocornut
37ea320b96
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2023-11-07 20:20:41 +01:00
ocornut
561af15d67
Internal: Added owner aware variant of IsMouseDoubleClicked() for consistency.
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Amend 4448d97. Note that functions entry points will eventually be merged into one, so this is not a problem.
2023-11-06 14:09:35 +01:00
ocornut
1ab63d925f
Undid some of the changes done by c95fbb4 because they are not compatible with docking code.
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(Will cherry-pick this from docking to master)
# Conflicts:
# imgui.cpp
2023-11-02 18:08:39 +01:00
ocornut
4cde40dbe1
Undid some of the changes done by c95fbb4 because they are not compatible with docking code.
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(Will cherry-pick this from docking to master)
2023-11-02 18:06:38 +01:00
ocornut
9298e310b2
Merge branch 'master' into docking (note: won't build as-is, see next commit)
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# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-11-02 18:05:43 +01:00
ocornut
f1d1a8d32b
Windows: use relative mouse movement for border resize when the border geometry has moved. ( #1710 )
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(e.g. resizing a child window triggering parent scroll) to avoid resizing feedback loop.
2023-11-02 17:34:49 +01:00
ocornut
9235352400
BeginChild: Added ImGuiChildFlags_ResizeX and ImGuiChildFlags_ResizeY. ( #1710 )
2023-11-02 17:34:49 +01:00
ocornut
34a0bc456e
BeginChild: Added ImGuiChildFlags_AlwaysUseWindowPadding, obsoleted ImGuiWindowFlags_AlwaysUseWindowPadding. ( #462 , (toward #1666 , #1496 , #1395 , #1710 )
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(bonus: will also eventually free a window flag)
2023-11-02 17:26:23 +01:00
ocornut
7713c29258
BeginChild: Upgraded 'bool border = true' parameter to use a ImGuiChildFlags type and the ImGuiChildFlags_Border value. (toward #1666 , #1496 , #1395 , #1710 )
2023-11-02 17:26:05 +01:00
ocornut
c95fbb4464
Windows: Double-clicking bottom or right window border auto-resize on a singles axis.
2023-10-19 16:19:29 +02:00
ocornut
2a6d7b1eaa
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2023-10-18 19:45:19 +02:00
ocornut
1b9cb52d7b
BeginChild(): rename parameters to reduce diff of upcoming patches.
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Should be a no-op.
2023-10-18 19:41:51 +02:00
ocornut
56f7e853be
Demo: expose more Combo flags + misc tidying up.
2023-10-18 17:48:33 +02:00
ocornut
99913b5051
Internals: added IsKeyChordPressed() for consistency.
2023-10-16 22:21:29 +02:00
ocornut
51d1a72e9b
Docking: Revised undocking logic to reduce accidental whole-node undocking:
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Amend bb2aa5e77.
Revert to normal threshold in StartMouseMovingWindowOrNode().
Added tooltip when hovering the collapse/window menu button.
2023-10-16 15:56:46 +02:00
ocornut
0b8c6b9bce
Internals: removed seemingly unused AutoFitChildAxises.
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The clamp was done on BeginChild(). Amend 2545d75c
2023-10-13 14:52:08 +02:00
ocornut
f7fc186408
Merge branch 'master' into docking
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+ 2 comments
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
2023-10-12 19:22:36 +02:00
ocornut
32228d8add
Tables: added Angled headers support. Added ImGuiTableColumnFlags_AngledHeader, ImGui::TableHeadersAngledRow(), style.TableAngledHeadersAngle. ( #2957 )
2023-10-12 19:21:02 +02:00
ocornut
9f851ebfe4
Tables: added ImGuiTableFlags_HighlightHoveredColumn.
2023-10-12 19:15:17 +02:00
ocornut
5053d79a24
Tables: Internal: rework so stacked headers height may be used.
2023-10-11 17:28:07 +02:00
ocornut
0312a29e4c
ImageButton(): clarify purpose of size. ( #6901 , #5533 , #4471 , #2464 , #1390 ).
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Amend 4a2ae06ca
2023-10-05 18:51:45 +02:00
ocornut
72ebd91567
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.h
2023-10-05 15:10:45 +02:00
ocornut
a63e2f0a33
Drag and Drop: Fixed submitting a tooltip from drop target location. Added demo.
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Amend 7bbf8f2, 92b7d6b.
2023-10-05 12:06:40 +02:00
ocornut
330d763477
Separator: clarified setting the ImGuiSeparatorFlags_SpanAllColumns flag. ( #759 )
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Technically a no-op.
2023-10-03 15:24:42 +02:00