.. |
vulkan
|
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
|
2020-10-14 14:41:40 +02:00 |
imgui_impl_allegro5.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
imgui_impl_allegro5.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_android.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
2021-03-04 11:07:03 +01:00 |
imgui_impl_android.h
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
2021-03-04 11:07:03 +01:00 |
imgui_impl_dx9.cpp
|
Backends: DX9: Fix handling of colored textures (#3844, #3868)
|
2021-03-03 18:34:07 +01:00 |
imgui_impl_dx9.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_dx10.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
imgui_impl_dx10.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_dx11.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
imgui_impl_dx11.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_dx12.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
imgui_impl_dx12.h
|
Backends: DX12: Fix warning (#3706). Disable obsolete Tables enums, leave them commented out. Using _MSVC_LANG to enable offsetof() and static_assert() on VS2015.3+
|
2021-01-11 10:54:52 +01:00 |
imgui_impl_glfw.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
2021-03-04 11:07:03 +01:00 |
imgui_impl_glfw.h
|
Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632)
|
2021-02-10 17:27:33 +01:00 |
imgui_impl_glut.cpp
|
Happy new year!
|
2021-01-03 15:42:32 +01:00 |
imgui_impl_glut.h
|
Happy new year!
|
2021-01-03 15:42:32 +01:00 |
imgui_impl_marmalade.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
2021-03-04 11:07:03 +01:00 |
imgui_impl_marmalade.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_metal.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_metal.mm
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
imgui_impl_opengl2.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
imgui_impl_opengl2.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_opengl3.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
imgui_impl_opengl3.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_osx.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_osx.mm
|
Backends: OSX: Fix mouse position not being reported when mouse buttons other than left one are down. (#3762)
|
2021-01-27 12:44:42 +01:00 |
imgui_impl_sdl.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
2021-03-04 11:07:03 +01:00 |
imgui_impl_sdl.h
|
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
|
2020-10-14 14:42:00 +02:00 |
imgui_impl_vulkan.cpp
|
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
|
2021-02-18 11:38:41 +01:00 |
imgui_impl_vulkan.h
|
Backends: Vulkan: Rework support for custom function/symbol loader (#3759, #3227), add ImGui_ImplVulkan_LoadFunctions (amend 6001c54 )
|
2021-01-27 13:43:49 +01:00 |
imgui_impl_wgpu.cpp
|
Android: Amend backend and examples with minor consistency tweaks. (#3446)
|
2021-03-04 11:07:03 +01:00 |
imgui_impl_wgpu.h
|
Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632)
|
2021-01-28 15:40:31 +01:00 |
imgui_impl_win32.cpp
|
Internals: Add a way to request window to not process any interactions for specified number of frames.
|
2021-03-18 14:19:23 +01:00 |
imgui_impl_win32.h
|
Backends: Win32: Added ImGui_ImplWin32_EnableAlphaCompositing() helper. (#2766, #3447)
|
2021-02-18 16:04:11 +01:00 |