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mirror of https://github.com/ocornut/imgui.git synced 2024-11-16 20:07:18 +01:00
imgui/examples
rokups 101aec95d9 Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal: Fix viewport support with Metal backend.
Fixes #5392 + alignment fixes and removed static_cast<> + Amended with fix.
2022-06-16 13:12:54 +02:00
..
example_allegro5 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_android_opengl3 Examples: Android: Make Android build compatible with Gradle 7.0. (#3446) 2021-04-15 12:36:06 +02:00
example_apple_metal Backends: OSX, Metal: Added multi-viewports support. (#4821, #2778) 2022-05-03 18:14:07 +02:00
example_apple_opengl2 Examples: Apple+OpenGL: Fix build. 2022-05-09 11:30:52 +02:00
example_emscripten_opengl3 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_emscripten_wgpu Examples: Emscripten+WebGPU: Fix for latest spec rename of WGPURenderPassColorAttachment::clearColor to ::clearValue (#3632) 2022-04-22 20:38:59 +02:00
example_glfw_metal Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal: Fix viewport support with Metal backend. 2022-06-16 13:12:54 +02:00
example_glfw_opengl2 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_glfw_opengl3 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_glfw_vulkan Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_glut_opengl2 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_null CI: Fixes for OSX + explicitely request C++11. 2022-02-15 17:25:11 +01:00
example_sdl_directx11 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_sdl_metal Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal: Fix viewport support with Metal backend. 2022-06-16 13:12:54 +02:00
example_sdl_opengl2 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_sdl_opengl3 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_sdl_sdlrenderer Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061) 2022-02-28 20:51:50 +01:00
example_sdl_vulkan Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_win32_directx9 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_win32_directx10 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_win32_directx11 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
example_win32_directx12 Merge branch 'master' into docking 2022-03-23 17:21:34 +01:00
libs Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445) 2021-08-19 16:24:58 +02:00
imgui_examples.sln Projects: added GLFW Vulkan to default solution. 2021-08-23 16:35:44 +02:00
README.txt Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 2021-06-08 17:08:49 +02:00

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.