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mirror of https://github.com/ocornut/imgui.git synced 2024-11-16 12:03:27 +01:00
imgui/examples
ocornut 033538731c Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
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example_allegro5 Merge branch 'master' into docking (will need further for io.AddFocusEvent) 2021-08-19 17:25:12 +02:00
example_android_opengl3 Examples: Android: Make Android build compatible with Gradle 7.0. (#3446) 2021-04-15 12:36:06 +02:00
example_apple_metal IO: moved fields to put more focus on the new functions + update misc docs/references + update main.mm in Apple+Metal example (#4858) 2022-01-18 17:41:35 +01:00
example_apple_opengl2 Merge branch 'master' into docking 2022-01-10 15:24:21 +01:00
example_emscripten_opengl3 Merge branch 'master' into docking 2021-11-03 11:51:37 +01:00
example_emscripten_wgpu Examples: Emscripten comments (#4650, #4662), standardize readme 2021-10-19 14:17:12 +02:00
example_glfw_metal Version 1.84 2021-08-20 18:03:55 +02:00
example_glfw_opengl2 Merge branch 'master' into docking 2021-06-08 18:38:51 +02:00
example_glfw_opengl3 Merge branch 'master' into docking (will need further for io.AddFocusEvent) 2021-08-19 17:25:12 +02:00
example_glfw_vulkan Merge branch 'master' into docking 2022-01-21 12:39:15 +01:00
example_glut_opengl2 Merge branch 'master' into docking 2021-06-08 18:38:51 +02:00
example_null Fix various warnings (#4442) 2021-08-18 12:38:24 +02:00
example_sdl_directx11 Merge branch 'master' into docking 2021-07-09 20:16:19 +02:00
example_sdl_metal Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. (#3244) 2021-06-30 15:04:40 +02:00
example_sdl_opengl2 Merge branch 'master' into docking 2021-07-09 20:16:19 +02:00
example_sdl_opengl3 Merge branch 'master' into docking 2021-08-30 20:01:16 +02:00
example_sdl_sdlrenderer Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. (#4927) 2022-02-04 16:51:29 +01:00
example_sdl_vulkan Merge branch 'master' into docking 2022-01-21 12:39:15 +01:00
example_win32_directx9 Merge branch 'master' into docking 2021-06-08 18:38:51 +02:00
example_win32_directx10 Merge branch 'master' into docking 2021-06-08 18:38:51 +02:00
example_win32_directx11 Merge branch 'master' into docking 2021-06-08 18:38:51 +02:00
example_win32_directx12 Merge branch 'master' into docking 2021-08-02 16:00:50 +02:00
libs Backends: OpenGL3: Embed our own minimal GL loader based on gl3w and use it in SDL/GLFW examples. (#4445) 2021-08-19 16:24:58 +02:00
imgui_examples.sln Projects: added GLFW Vulkan to default solution. 2021-08-23 16:35:44 +02:00
README.txt Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 2021-06-08 17:08:49 +02:00

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.