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mirror of https://github.com/ocornut/imgui.git synced 2024-12-01 02:37:24 +01:00
imgui/backends
ocornut fa9277d12d Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx11.h
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx12.h
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_wgpu.cpp
#	backends/imgui_impl_wgpu.h
#	imgui.h
2024-10-07 22:05:57 +02:00
..
vulkan Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 2020-10-14 14:41:40 +02:00
imgui_impl_allegro5.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_allegro5.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_android.cpp Merge branch 'master' into docking (incl merge moved CurrentDpiScale field) 2024-05-14 16:29:06 +02:00
imgui_impl_android.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_dx9.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_dx9.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_dx10.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_dx10.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_dx11.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_dx11.h Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_dx12.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_dx12.h Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_glfw.cpp Merge branch 'master' into docking 2024-09-19 14:52:43 +02:00
imgui_impl_glfw.h Merge branch 'master' into docking 2024-08-01 19:07:53 +02:00
imgui_impl_glut.cpp Merge branch 'master' into docking (incl merge moved CurrentDpiScale field) 2024-05-14 16:29:06 +02:00
imgui_impl_glut.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_metal.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_metal.mm Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_opengl2.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_opengl2.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_opengl3_loader.h Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 2024-10-07 22:02:55 +02:00
imgui_impl_opengl3.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_opengl3.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_osx.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_osx.mm Merge branch 'master' into docking 2024-09-19 14:52:43 +02:00
imgui_impl_sdl2.cpp Backends: SDL2, SDL3: Fixed building for UWP platforms. (#8008) 2024-09-23 14:03:36 +02:00
imgui_impl_sdl2.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_sdl3.cpp Backends: SDL3: fixes use of now removed SDL_bool. 2024-10-03 11:56:14 +02:00
imgui_impl_sdl3.h Backends: SDL3: added support for viewport->ParentViewportId field to support parenting windows at OS level. (#7973) 2024-09-12 19:35:31 +02:00
imgui_impl_sdlrenderer2.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_sdlrenderer2.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00
imgui_impl_sdlrenderer3.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_sdlrenderer3.h Merge branch 'master' into docking 2024-09-04 16:58:44 +02:00
imgui_impl_vulkan.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_vulkan.h Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_wgpu.cpp Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_wgpu.h Merge branch 'master' into docking 2024-10-07 22:05:57 +02:00
imgui_impl_win32.cpp Backends: Win32: Use ResisterClassW()/CreateWindowExW() for secondary viewports. (#7979, #5725) 2024-10-03 12:04:54 +02:00
imgui_impl_win32.h Merge branch 'master' into docking 2024-07-29 23:18:54 +02:00