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Releases Recap
omar edited this page 2024-06-13 19:25:00 +02:00
This is a very synthetic recap of some features, but most individual releases have 20~40 new features or fixes.
- v1.90.8: scroll by page, empty scalar input fields & many more
- v1.90.7: macos cmd<>ctrl, macos ctrl+click, shortcut(), input routing policies & many more
- v1.90.6: extend default window cliprect, tables, webgpu-native/dawn, backends & many more
- v1.90.5: concave fill functions, windows, menus/popups & many more
- v1.90.4: debug item picker, angled headers, popups, many more
- v1.90.3: sdl gamepad improvements & many more
- v1.90.2: nav activation feedback, nav, popup no reopen, debug break tools, input text reload from buf, backends & many more
- v1.90.1: debug tools, unfiltered text inputs in scalar inputs, drags, sliders, glfw emscripten, backends & many more
- v1.90: resizable child windows, separators, tables angle headers & fixes, listbox, font rasterizer density, extra key enums, ellipses, simpler vulkan texture setup & many more
- v1.89.9: tables, clipper & many more
- v1.89.8: svg font icons w/ imgui_freetype+lunasvg, easier imdrawdata amends, tables, scrolling & many more
- v1.89.7: tooltips and hover tests with delay and stationary checks, overlapping items & many more
- v1.89.6: nav record preferred per-axis pos, sdlrenderer3, backends & many more
- v1.89.5: nav triggered scroll bubble up to parent, io queue tweaks for touch inputs, inputtext, ime, backends & many more
- v1.89.4: proper nav tabbing, courtesy math operators in imgui.h, overlapping drag and drop targets, backends & many more
- v1.89.3: SeparatorText(), mouse wheel fixes, sdl3 backend & many more
- v1.89.2: tables nav works with frozen rows & many more
- v1.89.1: fixes & many more
- v1.89: begin() nested inside popups, nav & inputtext, ImGuiMod orable with ImGuiKey, remove io.NavInputs[], ImageButton() signature, debug log lookup items id & many more
- v1.88: input queue fixes, debug utf-8 encoding viewer & many more
- v1.87: input queue & new io api, updated all backends, c++11 required, new key enums, ime fixes, metal c++ & many more
- v1.86: modals, nav, menus, inputtext, clipper, backends & many more
- v1.85: debug stack tool, focused/hovered tests flags, nav, coloredit, menus, backends & many more
- v1.84.2: BeginDisabled() fixes
- v1.84.1: BeginDisabled() fixes
- v1.84: BeginDisabled(), tables, drag and drop, fonts, win32 dpi without manifest, backends callbacks & many more
- v1.83: scrolling, nav, tables, backends & many more
- v1.82: draw functions use ImDrawFlags, revamped rounding params, drags, sliders, renderig backends blend better with bg & many more
- v1.81: list box, freetype, basic viewport/monitor types stuff in master, vulkan loaders & many more
- v1.80: tables api, added imgui_tables.cpp, tabs, backends & many more
- v1.79:
- v1.78:
- v1.77:
- v1.76:
- v1.75:
- v1.74:
- v1.73:
- v1.72b:
- v1.72:
- v1.71:
- v1.70:
- v1.69:
- v1.68:
- v1.67:
- v1.66b:
- v1.66:
- v1.65:
- v1.64:
- v1.63:
- v1.62:
- v1.61:
- v1.60: ImGui_ImplXXXX_RenderDrawData() revamp, gamepad/keyboard nav, CreateContext(), io.ConfigFlags, io.BackendFlags, windows, styles, popups, columns, font atlas, backends/examples & many more