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120 lines
5.4 KiB
Markdown
120 lines
5.4 KiB
Markdown
# Pumptools: The ultimate toolset to run all Linux based PIU games on any* kernel and distribution
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[![pipeline status](https://dev.s-ul.eu/hackitup/pumptools/badges/master/pipeline.svg)](https://dev.s-ul.eu/hackitup/pumptools/commits/master)
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Version: 1.11
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[Release history](CHANGELOG.md)
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This tool-set provides hook libraries that can be pre-loaded to run vanilla dumps of all Pump It Up games running on
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Linux. This also includes the only exclusive MK5 hardware based game Exceed and the MK3 Linux ports.
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## Public release note
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Currently, the public release contains all source code required to run all games listed
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[here](#games-and-latest-versions-supported). The following games however are currently not working due to missing
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dongle key tables and raw hdd areas (dummy files exist to allow full compilation of the project):
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* NXA
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* Fiesta
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* FiestaEX
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* Fiesta 2
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* Prime
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The required assets to run these games will follow with future releases.
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## Documentation
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Additional documentation on different topics related to pumptools are located in the `doc` subfolder
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[here](doc/README.md).
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For release distribution packages, you can find a `doc.zip` file inside the `pumptools.zip` package that contains all
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documentation also referenced from here:
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* [pumptools api](doc/api/api.md)
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* [pumptools development](doc/development/development.md)
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* [pumptools's architecture](doc/development/architecture.md)
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* [general game related stuff like pad codes, unlocks etc](doc/game/game.md)
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* [game hook libraries](doc/hook/hook.md)
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## Hook libraries
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### Features
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* Run all supported games on recent hardware, Linux distributions and kernel versions
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* Environment sandboxing to increase compatibility and portability
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* API for hardware abstraction: Write your own drivers for IO devices
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* Full dongle emulation in software
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* Works with **vanilla** data, no hex edits
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* Various (bug)fixes and quality of live improvements for many games
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### Games and latest versions supported
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All hooks share a major set of features provided by pumptools. Therefore, common topics are covered in the
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[main hook readme](doc/hook/hook.md). Start there when you are setting up a game with pumptools. Additionally, refer to
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each dedicated hook readme for further important and required information to successfully setup and run the games.
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The following games are supported and tested with the latest versions available. Earlier version might also be support
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and work because of the nature the hooks are implemented.
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* [MK3 Linux Ports: 1st to Prem 3/Prex 3](doc/hook/mk3hook.md): MK3 Linux ports (there is only one version officially
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available per game version)
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* [Exceed](doc/hook/exchook.md): 20040408
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* [Exceed 2](doc/hook/x2hook.md): 102
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* [Zero](doc/hook/zerohook.md): 103
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* [NX](doc/hook/nxhook.md): 108
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* [Pro](doc/hook/prohook.md): R5 nodongle
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* [NX2](doc/hook/nx2hook.md): 154
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* [Pro2](doc/hook/pro2hook.md): R5 nodongle
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Not available, yet:
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* [NXA](doc/hook/nxahook.md): 110
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* [Fiesta](doc/hook/fsthook.md): 120
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* [FiestaEX](doc/hook/fexhook.md): 151
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* [Fiesta 2](doc/hook/f2hook.md): 161
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* [Prime](doc/hook/prihook.md): 122
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### Prepare your operating system
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Before you start installing and configuring anything of pumptools, read [this readme](doc/hook/os.md) on how to prepare
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your operating system and environment.
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### Get and prepare game data
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You need **vanilla**, i.e. non-tempered and non-decrypted, game assets as well as non-tempered executable binaries
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which can be pulled from legit and clean physical disks or images of them.
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For setting up the games, have a look at the dedicated readme files for
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[each hook and game](#games-and-latest-versions-supported).
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### Setup hook libraries
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**READ THE WHOLE README OF THE HOOK BUILD YOU WANT TO USE FIRST BEFORE DOING ANYTHING!!!**
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The readme files go into great detail how to setup things with various potential relevant aspects spread across the
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document. Being aware of them will save you a lot of puzzling and time. Furthermore, read the FAQ/troubleshooting
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section before as well to be aware of any known issues when you encounter them.
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## Building
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Make sure you have the [required tools](doc/development.md) installed. Once that's done, simply run
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```shell script
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make build
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```
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to build it on your current host from the root directory of this project.
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The build output is located in the `build` subdirectory. The built binaries can be found in `build/bin` and a
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distribution package called `pumptools.zip` can be found in the `build` subfolder.
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You can also build in a docker container. The container provides the necessary build environment and also ensures
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[compatibility regarding glibc versions](doc/development/development.md#compatibility-issues-with-newer-glibc-versions).
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```shell script
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make build-docker
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```
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The build output from the docker image is located in `build/docker`.
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## Development
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## API
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Please refer to the [API documentation](doc/api/api.md).
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## Architecture
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A dedicate [architecture document](doc/architecture.md) outlines the architecture of pumptools and points out the most
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important aspects you should know before you get started with development.
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## Pumptools development
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Please refer to the [development readme](doc/development.md) regarding what you have to know when you want to develop
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something for pumptools.
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## License
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Source code license is the Unlicense; you are permitted to do with this as thou wilt. For details, please refer to the
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[LICENSE file](LICENSE) included with the source code. |