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pumptools/doc/game/02-2nd.md

4.3 KiB

Pump it Up: The 2nd Dance Floor

This document collects various information about the game itself.

Trivia

  • Release: December 1999
  • Korea exclusive
  • Only 4 songs and one remix taken over from previous version
  • 17 new songs
  • 6 new non-stop remixes

Game modes

  • Easy
  • Hard
  • Double
  • Non-stop remix
  • Battle: When player 2 joins in the mode select screen, battle mode becomes visible by replacing double mode.
  • Non-stop remix double: Needs to be unlocked [using a code](###Non-stop remix double) which needs to be entered on the non-stop remix screen.

When the second player joined by also pressing the center panel, battle modes is available on the mode select screen instead of double.

Unlock and modifier codes

All codes must be entered in the song select menu (after selecting easy, hard, double, non-stop remix or battle) except the [non-stop remix double code](###Non-stop remix double). When a code was entered successfully, a sound effect is played. For some modifiers, an icon is also displayed on left side of the screen for player 1 and on the right side of the screen for player 2.

Velocity 2x

Arrow scroll speed 2x the BPM.

Velocity 4x

Arrow scroll speed 4x the BPM.

Velocity 8x

Arrow scroll speed 8x the BPM.

Vanish

The arrows vanish before reaching the target at the top.

Mirror

All steps are mirrored along the "x axis", i.e. arrows
<->
and
<->
are switched.

Synchro

???

Couple

???

Random step

Randomizes the step chart.

Cancel

Clear all modifiers previously enabled.

Non-stop remix double

Must be entered on the non-step remix select screen.

Nonstep

Hide all steps.

Union

???

All Select

Enter this code on the select mode screen (easy, hard, double, non-stop). When entered correctly, the game transitions automatically to a selection screen with all available songs.