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54 lines
2.0 KiB
Markdown
54 lines
2.0 KiB
Markdown
# exchook: Exceed
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This readme covers any matters that are relevant for this hook, only. Anything that applies to **all** hooks is covered
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in a [main hook readme file](../hook.md) including general data setup and a quick start guide.
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## Additional notable features
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* Full MK5IO emulation with API hook: Keyboard, MK6 PIUIO or your own custom IO
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* Fixed infamous hold glitch, i.e. make the damn game playable, finally
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## Versions supported
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* 20040325
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* 20040408
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Any other version won't work, period. Pumptools has to memory patch various things like I/O because hooking them is not
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possible (at least not right now).
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## Dependencies
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* libGL.so.1
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* libGLU.so.1
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* libpthread.so.0
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* libasound.so.2
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* libz.so.1
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* libpng12.so.0
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* libc.so.6
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* libm.so.6
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* libX11.so.6
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* libstdc++.so.5
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Additionally, when using `piuio.so`, you need the following library as well:
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* libusb-1.0.so.0
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As for method 1, when using Ubuntu, the dependencies can be found in the following packages:
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* libc-bin (or gcc-multilib on a 64-bit platform)
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* libusb-1.0-0
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* libx11-6
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* zlib1g
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* libasound2
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## Data setup
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In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
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files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.
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## Troubleshooting and FAQ
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Make sure to also check the
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[troubleshooting and FAQ section of the main hook readme](../hook.md#troubleshooting-and-faq). This covers various
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things that apply to **all** hooks. The following sub-sections apply mainly to this hook.
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### The game crashes when using the sound device hw:0
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The game's sound manager relies on hardware mixing using the same device which is not supported by newer versions of
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alsa anymore. Instead, you have to use software mixing using the `dmix` device,
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[see here](#the-game's-music-plays-too-fast-or-sounds-weird). |