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38 lines
1.7 KiB
Markdown
38 lines
1.7 KiB
Markdown
# BemaniPatcher
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A tool to easily apply known hex edits to any binary, with examples for Bemani games.
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Should work on most modern browsers.
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Live version hosted [on my website](https://mon.im/bemanipatcher/).
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## Asking about new patches
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These days, I do not create the patches. Everything is community submitted.
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If you would like new hex edits, make them yourself and make a pull request!
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## Patch rules
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- No n-0 newer than 1 year ago. [Why?](docs/why_no_n_minus_zero.md)
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- *New for 2023* PC based arcade games only. The main focus is rhythm games though!
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- No autoplay patches
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- It is far too easy to accidentally get people banned from their networks
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- It's mainly used to upload autoplays to YouTube, which is not something I want to be involved with
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## Submitting a new game
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Here is your checklist:
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- Add the new game html, it is easiest to copy an existing game and modify it.
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The html should be named `[game][release].html` except IIDX because they just
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happen to be `[release].html` only...
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- Modify the `<title>` tag and the `<h1>` tag to the name of the new game.
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- Modify the patcher for the new DLL names/patches.
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- Keep consistent indentation for the new patches. I will have to fix your PR if
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it contains poor formatting, which will delay the merging process.
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- Modify `index.html` to add the new game. Sorting: alphabetical by game series,
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then in release order per game.
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- Add a game image. 128x128px PNG files, please. Any blank space should be
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either white or transparent.
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If your pull request is a single commit, I will rebase and merge. If it is
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multiple commits, I will squash and merge.
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Please do not worry about submitting "bad" PRs. If there is something wrong, I
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will tell you how to fix it or I will fix it myself before merging.
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