vgmstream/src/meta/tun.c

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2022-05-15 12:12:11 +02:00
#include "meta.h"
#include "../coding/coding.h"
/* ALP - from LEGO Racers (PC) */
VGMSTREAM* init_vgmstream_tun(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset;
int loop_flag, channels;
/* checks */
if (!is_id32be(0x00,sf, "ALP "))
goto fail;
if (!check_extensions(sf,"tun"))
goto fail;
/* also "ADPCM" at 0x08 */
channels = 2; /* probably at 0x0F */
loop_flag = 0;
start_offset = 0x10;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_TUN;
vgmstream->channels = channels;
vgmstream->sample_rate = 22050;
vgmstream->num_samples = ima_bytes_to_samples(get_streamfile_size(sf) - 0x10, channels);
vgmstream->coding_type = coding_HV_IMA;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x01;
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}