vgmstream/src/meta/ps2_joe.c

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3.6 KiB
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#include "meta.h"
#include "../coding/coding.h"
/* .JOE - from Asobo Studio games [Up (PS2), Wall-E (PS2)] */
VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
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int channel_count, loop_flag, sample_rate, num_samples;
size_t file_size, data_size, unknown1, unknown2, interleave;
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/* checks */
if (!check_extensions(streamFile, "joe"))
goto fail;
file_size = get_streamfile_size(streamFile);
data_size = read_32bitLE(0x04,streamFile);
unknown1 = read_32bitLE(0x08,streamFile);
unknown2 = read_32bitLE(0x0c,streamFile);
/* detect version */
if (data_size/2 == file_size - 0x10
&& unknown1 == 0x0045039A && unknown2 == 0x00108920) { /* Super Farm */
data_size = data_size / 2;
interleave = 0x4000;
}
else if (data_size/2 == file_size - 0x10
&& unknown1 == 0xCCCCCCCC && unknown2 == 0xCCCCCCCC) { /* Sitting Ducks */
data_size = data_size / 2;
interleave = 0x8000;
}
else if (data_size == file_size - 0x10
&& unknown1 == 0xCCCCCCCC && unknown2 == 0xCCCCCCCC) { /* The Mummy: The Animated Series */
interleave = 0x8000;
}
else if (data_size == file_size - 0x4020) { /* CT Special Forces (and all games beyond) */
interleave = unknown1; /* always 0? */
if (!interleave)
interleave = 0x10;
/* header padding contains garbage */
}
else {
goto fail;
}
start_offset = file_size - data_size;
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channel_count = 2;
sample_rate = read_32bitLE(0x00,streamFile);
num_samples = ps_bytes_to_samples(data_size, channel_count);
/* most songs simply repeat except a few jingles (PS-ADPCM flags are always set) */
loop_flag = (num_samples > 20*sample_rate); /* in seconds */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
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vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
//todo improve, not working 100% with early .joe
{
uint8_t testBuffer[0x10];
off_t blockOffset = 0;
off_t sampleOffset = 0;
off_t readOffset = 0;
off_t loopStart = 0, loopEnd = 0;
readOffset = start_offset;
do {
off_t blockRead = (off_t)read_streamfile(testBuffer,readOffset,0x10,streamFile);
readOffset += blockRead;
blockOffset += blockRead;
if (blockOffset >= interleave) {
readOffset += interleave;
blockOffset -= interleave;
}
/* Loop Start */
if(testBuffer[0x01]==0x06) {
if(loopStart == 0)
loopStart = sampleOffset;
/* break; */
}
sampleOffset += 28;
/* Loop End */
if(testBuffer[0x01]==0x03) {
if(loopEnd == 0)
loopEnd = sampleOffset;
/* break; */
}
} while (streamFile->get_offset(streamFile)<(int32_t)file_size);
if (loopStart == 0 && loopEnd == 0) {
vgmstream->loop_flag = 0;
} else {
vgmstream->loop_start_sample = loopStart;
vgmstream->loop_end_sample = loopEnd;
}
}
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vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = interleave;
vgmstream->meta_type = meta_PS2_JOE;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}