vgmstream/src/coding/at3_decoder.c

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#include "../vgmstream.h"
#ifdef VGM_USE_MAIATRAC3PLUS
#include "maiatrac3plus.h"
#include "coding.h"
#include "../util.h"
void decode_at3(VGMSTREAM * vgmstream,
sample * outbuf, int channelspacing, int32_t samples_to_do, int channel) {
VGMSTREAMCHANNEL *ch = &vgmstream->ch[0];
maiatrac3plus_codec_data *data = vgmstream->codec_data;
int i;
if ((0 == vgmstream->samples_into_block || data->samples_discard == vgmstream->samples_into_block) && 0 == channel)
{
uint8_t code_buffer[0x8000];
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int blocks_to_decode = 1;
int max_blocks_to_decode = (ch->offset - ch->channel_start_offset) / (vgmstream->interleave_block_size * vgmstream->channels) + 1;
if (data->samples_discard) blocks_to_decode = 8;
if (blocks_to_decode > max_blocks_to_decode) blocks_to_decode = max_blocks_to_decode;
while (blocks_to_decode--) {
vgmstream->ch[0].streamfile->read(ch->streamfile, code_buffer, ch->offset - blocks_to_decode * vgmstream->interleave_block_size * vgmstream->channels, vgmstream->interleave_block_size * vgmstream->channels);
Atrac3plusDecoder_decodeFrame(data->handle, code_buffer, vgmstream->interleave_block_size * vgmstream->channels, &data->channels, (void**)&data->buffer);
}
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data->samples_discard = 0;
}
for (i = 0; i < samples_to_do; i++)
{
outbuf[i*channelspacing] = data->buffer[(vgmstream->samples_into_block+i)*data->channels+channel];
}
}
#endif