vgmstream/src/meta/jstm.c

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#include "meta.h"
#include "../coding/coding.h"
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#include "jstm_streamfile.h"
/* JSTM - from Tantei Jinguji Saburo - Kind of Blue (PS2) */
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VGMSTREAM * init_vgmstream_jstm(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE *temp_streamFile = NULL;
off_t start_offset;
int loop_flag, channel_count;
/* checks */
/* .stm: original, .jstm: header id */
if (!check_extensions(streamFile, "stm,jstm"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x4A53544D) /* "JSTM" */
goto fail;
start_offset = 0x20;
channel_count = read_16bitLE(0x04,streamFile);
if (channel_count != read_16bitLE(0x06,streamFile)) /* 0x02, interleave? */
goto fail;
loop_flag = (read_32bitLE(0x14,streamFile) != -1);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitLE(0x08,streamFile);
vgmstream->num_samples = pcm_bytes_to_samples(read_32bitLE(0x0C,streamFile),channel_count,16);
if (loop_flag) {
vgmstream->loop_start_sample = pcm_bytes_to_samples(read_32bitLE(0x14,streamFile),channel_count,16);
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->meta_type = meta_PS2_JSTM;
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
temp_streamFile = setup_jstm_streamfile(streamFile, start_offset);
if (!temp_streamFile) goto fail;
if (!vgmstream_open_stream(vgmstream,temp_streamFile,start_offset))
goto fail;
close_streamfile(temp_streamFile);
return vgmstream;
fail:
close_streamfile(temp_streamFile);
close_vgmstream(vgmstream);
return NULL;
}