mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-26 21:34:08 +01:00
51 lines
1.6 KiB
C
51 lines
1.6 KiB
C
|
#include "meta.h"
|
||
|
#include "../coding/coding.h"
|
||
|
|
||
|
/* CPS - tri-Crescendo games [Eternal Sonata (PS3)] */
|
||
|
VGMSTREAM* init_vgmstream_cps(STREAMFILE* sf) {
|
||
|
VGMSTREAM* vgmstream = NULL;
|
||
|
off_t start_offset;
|
||
|
int loop_flag, channels;
|
||
|
|
||
|
|
||
|
/* checks */
|
||
|
if (!is_id32be(0x00,sf, "CPS "))
|
||
|
goto fail;
|
||
|
if (!check_extensions(sf,"cps"))
|
||
|
goto fail;
|
||
|
|
||
|
start_offset = read_32bitBE(0x04,sf);
|
||
|
channels = read_32bitBE(0x08,sf);
|
||
|
loop_flag = read_32bitBE(0x18,sf);
|
||
|
|
||
|
/* build the VGMSTREAM */
|
||
|
vgmstream = allocate_vgmstream(channels,loop_flag);
|
||
|
if (!vgmstream) goto fail;
|
||
|
|
||
|
vgmstream->meta_type = meta_CPS;
|
||
|
vgmstream->channels = channels;
|
||
|
vgmstream->sample_rate = read_32bitBE(0x10,sf);
|
||
|
if (read_32bitBE(0x20,sf) == 0) {
|
||
|
vgmstream->coding_type = coding_PCM16BE;
|
||
|
vgmstream->layout_type = layout_interleave;
|
||
|
vgmstream->num_samples = pcm16_bytes_to_samples(read_32bitBE(0x0c,sf), channels);
|
||
|
vgmstream->interleave_block_size = 2;
|
||
|
}
|
||
|
else {
|
||
|
vgmstream->coding_type = coding_PSX;
|
||
|
vgmstream->layout_type = layout_interleave;
|
||
|
vgmstream->num_samples = ps_bytes_to_samples(read_32bitBE(0x0c,sf), channels);
|
||
|
vgmstream->interleave_block_size = 0x10;
|
||
|
vgmstream->loop_start_sample = ps_bytes_to_samples(read_32bitBE(0x14,sf), channels);
|
||
|
vgmstream->loop_end_sample = ps_bytes_to_samples(read_32bitBE(0x18,sf), channels);
|
||
|
}
|
||
|
|
||
|
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
|
||
|
goto fail;
|
||
|
return vgmstream;
|
||
|
|
||
|
fail:
|
||
|
close_vgmstream(vgmstream);
|
||
|
return NULL;
|
||
|
}
|