2010-09-05 00:06:39 +02:00
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#include "meta.h"
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2010-09-10 23:49:56 +02:00
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#include "../coding/coding.h"
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2010-09-05 00:06:39 +02:00
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#include "../util.h"
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2017-02-18 15:43:29 +01:00
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static int ps_adpcm_find_loop_offsets(STREAMFILE *streamFile, int channel_count, off_t start_offset, off_t * loop_start, off_t * loop_end);
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2010-09-09 00:33:06 +02:00
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2017-12-28 23:37:18 +01:00
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/* XVAG - Sony's Scream Tool/Stream Creator format (God of War III, Ratchet & Clank Future, The Last of Us, Uncharted) */
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2017-09-29 23:37:20 +02:00
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VGMSTREAM * init_vgmstream_xvag(STREAMFILE *streamFile) {
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2010-09-05 00:06:39 +02:00
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VGMSTREAM * vgmstream = NULL;
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2017-02-18 15:43:29 +01:00
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int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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int loop_flag = 0, channel_count, codec;
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2017-12-28 23:37:18 +01:00
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int big_endian;
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int sample_rate, num_samples, multiplier;
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int total_subsongs = 0, target_subsong = streamFile->stream_index;
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2010-09-09 00:33:06 +02:00
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2017-02-18 15:43:29 +01:00
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off_t start_offset, loop_start, loop_end, chunk_offset;
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off_t first_offset = 0x20;
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2017-12-28 23:37:18 +01:00
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size_t chunk_size;
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2010-09-05 00:06:39 +02:00
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/* check extension, case insensitive */
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2017-02-18 15:43:29 +01:00
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if (!check_extensions(streamFile,"xvag")) goto fail;
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2010-09-05 00:06:39 +02:00
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x58564147) /* "XVAG" */
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goto fail;
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2017-12-28 23:37:18 +01:00
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/* empty start_offset > little endian (also, XVAGs of the same game can use BE or LE, oddly enough) */
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big_endian = read_8bit(0x07,streamFile) != 0;
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if (big_endian) {
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2017-02-18 15:43:29 +01:00
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read_32bit = read_32bitBE;
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2017-12-28 23:37:18 +01:00
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} else {
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read_32bit = read_32bitLE;
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2017-02-18 15:43:29 +01:00
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}
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2010-09-10 23:49:56 +02:00
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2017-02-18 15:43:29 +01:00
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start_offset = read_32bit(0x04,streamFile);
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/* 0x08: flags? (&0x01=big endian?) 0x0a: version (chunk sizes vary) */
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/* "fmat": base format */
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2017-12-28 23:37:18 +01:00
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if (!find_chunk(streamFile, 0x666D6174,first_offset,0, &chunk_offset,&chunk_size, big_endian, 1)) /*"fmat"*/
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goto fail;
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2017-02-18 15:43:29 +01:00
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channel_count = read_32bit(chunk_offset+0x00,streamFile);
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codec = read_32bit(chunk_offset+0x04,streamFile);
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num_samples = read_32bit(chunk_offset+0x08,streamFile);
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2017-02-19 20:21:57 +01:00
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/* 0x0c: samples again? */
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multiplier = read_32bit(chunk_offset+0x10,streamFile);
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2017-02-18 15:43:29 +01:00
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sample_rate = read_32bit(chunk_offset+0x14,streamFile);
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/* 0x18: datasize */
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2017-12-28 23:37:18 +01:00
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if (chunk_size > 0x1c) {
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total_subsongs = read_32bit(chunk_offset+0x1c,streamFile); /* number of interleaved subsongs */
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/* 0x20: number of multichannel substreams (for MPEG) */
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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}
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2017-02-18 15:43:29 +01:00
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/* other chunks: */
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/* "cpan": pan/volume per channel */
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2017-02-19 20:21:57 +01:00
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/* "0000": end chunk before start_offset */
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2017-02-18 15:43:29 +01:00
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2017-12-28 23:37:18 +01:00
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/* some XVAG seem to do full loops, this should detect them as looping */
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if (codec == 0x06) {
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2017-02-18 15:43:29 +01:00
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loop_flag = ps_adpcm_find_loop_offsets(streamFile, channel_count, start_offset, &loop_start, &loop_end);
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}
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2010-09-10 23:49:56 +02:00
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2017-02-18 15:43:29 +01:00
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/* build the VGMSTREAM */
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2010-09-05 00:06:39 +02:00
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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2010-09-10 23:49:56 +02:00
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_samples = num_samples;
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2017-12-28 23:37:18 +01:00
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vgmstream->num_streams = total_subsongs;
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2017-09-29 23:37:20 +02:00
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vgmstream->meta_type = meta_XVAG;
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2010-09-05 00:06:39 +02:00
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2017-02-18 15:43:29 +01:00
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switch (codec) {
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2017-02-19 20:21:57 +01:00
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case 0x06: /* PS ADPCM: God of War III, Uncharted 1/2, Ratchet and Clank Future */
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case 0x07: { /* Bizarro 6ch PS ADPCM: infamous 1 (todo won't play properly; algo tweak + bigger predictor table?) */
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2017-02-18 15:43:29 +01:00
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vgmstream->layout_type = layout_interleave;
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2017-02-19 20:21:57 +01:00
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vgmstream->interleave_block_size = 0x10;//* multiplier? (doesn't seem necessary, always 1);
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2017-02-18 15:43:29 +01:00
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vgmstream->coding_type = coding_PSX;
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if (loop_flag) {
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if (loop_start!=0) {
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vgmstream->loop_start_sample = ((((loop_start/vgmstream->interleave_block_size)-1)*vgmstream->interleave_block_size)/16*28)/channel_count;
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if(loop_start%vgmstream->interleave_block_size)
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vgmstream->loop_start_sample += (((loop_start%vgmstream->interleave_block_size)-1)/16*14*channel_count);
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}
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vgmstream->loop_end_sample = ((((loop_end/vgmstream->interleave_block_size)-1)*vgmstream->interleave_block_size)/16*28)/channel_count;
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if (loop_end%vgmstream->interleave_block_size)
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vgmstream->loop_end_sample += (((loop_end%vgmstream->interleave_block_size)-1)/16*14*channel_count);
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}
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break;
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}
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2010-09-10 23:49:56 +02:00
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#ifdef VGM_USE_MPEG
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2017-02-18 15:43:29 +01:00
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case 0x08: { /* MPEG: The Last of Us, Uncharted 3, Medieval Moves */
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2017-12-17 19:25:10 +01:00
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mpeg_custom_config cfg = {0};
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2017-07-29 23:14:04 +02:00
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2017-02-18 15:43:29 +01:00
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/* "mpin": mpeg info */
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2017-02-19 20:21:57 +01:00
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/* 0x00/04: mpeg version/layer? other: unknown or repeats of "fmat" */
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2017-12-28 23:37:18 +01:00
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if (!find_chunk(streamFile, 0x6D70696E,first_offset,0, &chunk_offset,NULL, big_endian, 1)) /*"mpin"*/
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goto fail;
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2017-02-18 15:43:29 +01:00
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2017-12-17 19:25:10 +01:00
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cfg.chunk_size = read_32bit(chunk_offset+0x1c,streamFile); /* fixed frame size */
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cfg.interleave = cfg.chunk_size * multiplier;
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2010-09-10 23:49:56 +02:00
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2017-07-29 23:14:04 +02:00
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vgmstream->codec_data = init_mpeg_custom_codec_data(streamFile, start_offset, &vgmstream->coding_type, vgmstream->channels, MPEG_XVAG, &cfg);
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if (!vgmstream->codec_data) goto fail;
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2017-12-17 19:25:10 +01:00
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vgmstream->layout_type = layout_none;
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2017-02-18 15:43:29 +01:00
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break;
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2010-09-10 23:49:56 +02:00
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}
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#endif
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2017-02-18 15:43:29 +01:00
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2017-12-28 23:37:18 +01:00
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#ifdef VGM_USE_ATRAC9
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case 0x09: { /* ATRAC9: Sly Cooper and the Thievius Raccoonus, The Last of Us Remastered */
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atrac9_config cfg = {0};
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2017-02-19 20:21:57 +01:00
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/* "a9in": ATRAC9 info */
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2017-12-28 23:37:18 +01:00
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/* 0x00: block align, 0x04: samples per block, 0x0c: fact num_samples (no change), 0x10: encoder delay1 */
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if (!find_chunk(streamFile, 0x6139696E,first_offset,0, &chunk_offset,NULL, big_endian, 1)) /*"a9in"*/
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goto fail;
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cfg.channels = vgmstream->channels;
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cfg.config_data = read_32bitBE(chunk_offset+0x08,streamFile);
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cfg.encoder_delay = read_32bit(chunk_offset+0x14,streamFile);
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/* Sly Cooper interleaves 'multiplier' superframes per subsong (all share config_data) */
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cfg.interleave_skip = read_32bit(chunk_offset+0x00,streamFile) * multiplier;
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cfg.subsong_skip = total_subsongs;
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start_offset += (target_subsong-1) * cfg.interleave_skip * (cfg.subsong_skip-1);
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/* The Last of Us Remastered has an AT9 RIFF header inside (same values, can be ignored) */
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if (read_32bitBE(start_offset+0x00, streamFile) == 0x00000000 &&
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read_32bitBE(start_offset+0x9c, streamFile) == 0x52494646) { /*"RIFF"*/
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if (!find_chunk(streamFile, 0x64617461,start_offset+0x9c+0x0c,0, &start_offset,NULL, big_endian, 0)) /*"data"*/
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goto fail;
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}
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vgmstream->codec_data = init_atrac9(&cfg);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_ATRAC9;
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vgmstream->layout_type = layout_none;
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break;
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2017-02-18 15:43:29 +01:00
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}
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2017-12-28 23:37:18 +01:00
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#endif
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2017-02-18 15:43:29 +01:00
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default:
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goto fail;
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2010-09-05 00:06:39 +02:00
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}
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2017-02-18 15:43:29 +01:00
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/* open the file for reading */
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if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
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goto fail;
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2010-09-05 00:06:39 +02:00
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return vgmstream;
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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2017-02-18 15:43:29 +01:00
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static int ps_adpcm_find_loop_offsets(STREAMFILE *streamFile, int channel_count, off_t start_offset, off_t * loop_start, off_t * loop_end) {
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uint8_t testBuffer[0x10];
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int loopStartPointsCount=0;
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int loopEndPointsCount=0;
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off_t readOffset = 0;
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off_t loopStartPoints[0x10];
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off_t loopEndPoints[0x10];
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off_t loopStart = 0;
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off_t loopEnd = 0;
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off_t fileLength;
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int loop_flag = 0;
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readOffset=start_offset;
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fileLength = get_streamfile_size(streamFile);
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// get the loops the same way we get on .MIB
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do {
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readOffset+=(off_t)read_streamfile(testBuffer,readOffset,0x10,streamFile);
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// Loop Start ...
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if(testBuffer[0x01]==0x06) {
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if(loopStartPointsCount<0x10) {
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loopStartPoints[loopStartPointsCount] = readOffset-0x10;
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loopStartPointsCount++;
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}
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}
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// Loop End ...
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if(((testBuffer[0x01]==0x03) && (testBuffer[0x03]!=0x77)) || (testBuffer[0x01]==0x01)) {
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if(loopEndPointsCount<0x10) {
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loopEndPoints[loopEndPointsCount] = readOffset; //-0x10;
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loopEndPointsCount++;
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}
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}
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} while (readOffset<((int32_t)fileLength));
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// Calc Loop Points & Interleave ...
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if(loopStartPointsCount>=channel_count) {
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// can't get more then 0x10 loop point !
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if((loopStartPointsCount<=0x0F) && (loopStartPointsCount>=2)) {
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// Always took the first 2 loop points
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loopStart=loopStartPoints[1]-start_offset;
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loop_flag=1;
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} else {
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loopStart=0;
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}
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}
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if(loopEndPointsCount>=channel_count) {
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// can't get more then 0x10 loop point !
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if((loopEndPointsCount<=0x0F) && (loopEndPointsCount>=2)) {
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loop_flag=1;
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loopEnd=loopEndPoints[loopEndPointsCount-1]-start_offset;
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} else {
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loopEnd=0;
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}
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}
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// as i can get on the header if a song is looped or not
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// if try to take the loop marker on the file
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// if the last byte of the file is = 00 is assume that the song is not looped
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// i know that i can cover 95% of the file, but can't work on some of them
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if(read_8bit((fileLength-1),streamFile)==0)
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loop_flag=0;
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if (loop_flag) {
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*loop_start = loopStart;
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*loop_end = loopEnd;
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}
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return loop_flag;
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}
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