vgmstream/src/meta/bmp_konami.c

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#include "meta.h"
2019-09-15 14:58:44 +02:00
/* BMP - from Jubeat series (AC) */
VGMSTREAM * init_vgmstream_bmp_konami(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int loop_flag, channel_count;
/* checks */
/* .bin: actual extension
* .lbin: for plugins */
if (!check_extensions(streamFile, "bin,lbin"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x424D5000) /* "BMP\0" "*/
goto fail;
channel_count = read_8bit(0x10,streamFile); /* assumed */
if (channel_count != 2) goto fail;
loop_flag = 0;
start_offset = 0x20;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_BMP_KONAMI;
vgmstream->num_samples = read_32bitBE(0x04,streamFile);
vgmstream->sample_rate = read_32bitBE(0x14, streamFile);
vgmstream->coding_type = coding_OKI4S;
vgmstream->layout_type = layout_none;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}